;;; Translation of Cyc-Upper-Level ;;; into target language Kif (in-package "ONTOLINGUA-USER") (defrelation Cyc-Compound-Term (Class Cyc-Compound-Term) (Arity Cyc-Compound-Term 1)) (defrelation |(GASEOUS-FN WATER)| (Subclass-Of |(GASEOUS-FN WATER)| Gaseous-Tangible-Thing) (Subclass-Of |(GASEOUS-FN WATER)| Water) (Tangible-Stuff-State-Type |(GASEOUS-FN WATER)|) (Cyc-Compound-Term |(GASEOUS-FN WATER)|) (Class |(GASEOUS-FN WATER)|) (Arity |(GASEOUS-FN WATER)| 1)) (defobject |(GOVERNMENT-FN COUNTRY)| (Regional-Government |(GOVERNMENT-FN COUNTRY)|) (|(GROUP-FN INTELLIGENT-AGENT)| |(GOVERNMENT-FN COUNTRY)|) (Cyc-Compound-Term |(GOVERNMENT-FN COUNTRY)|)) (defobject |(GOVERNMENT-FN INDONESIA-THE-NATION)| (Regional-Government |(GOVERNMENT-FN INDONESIA-THE-NATION)|) (Cyc-Compound-Term |(GOVERNMENT-FN INDONESIA-THE-NATION)|) (Documentation |(GOVERNMENT-FN INDONESIA-THE-NATION)| "GOVERNMENT OF INDONESIA")) (defrelation |(GROUP-FN CURRENCY)| (Subclass-Of |(GROUP-FN CURRENCY)| Group) (Subclass-Of |(GROUP-FN CURRENCY)| Spatial-Thing) (Object-Type |(GROUP-FN CURRENCY)|) (Cyc-Compound-Term |(GROUP-FN CURRENCY)|) (Class |(GROUP-FN CURRENCY)|) (Arity |(GROUP-FN CURRENCY)| 1)) (defrelation |(GROUP-FN EVENT)| (Subclass-Of |(GROUP-FN EVENT)| Group) (Subclass-Of |(GROUP-FN EVENT)| Event) (Object-Type |(GROUP-FN EVENT)|) (Cyc-Compound-Term |(GROUP-FN EVENT)|) (Class |(GROUP-FN EVENT)|) (Arity |(GROUP-FN EVENT)| 1)) (defrelation |(GROUP-FN INTELLIGENT-AGENT)| (Subclass-Of |(GROUP-FN INTELLIGENT-AGENT)| Spatial-Thing) (Subclass-Of |(GROUP-FN INTELLIGENT-AGENT)| Group) (Object-Type |(GROUP-FN INTELLIGENT-AGENT)|) (Cyc-Compound-Term |(GROUP-FN INTELLIGENT-AGENT)|) (Class |(GROUP-FN INTELLIGENT-AGENT)|) (Arity |(GROUP-FN INTELLIGENT-AGENT)| 1)) (defrelation |(GROUP-FN SPATIAL-THING)| (Subclass-Of |(GROUP-FN SPATIAL-THING)| Group) (Subclass-Of |(GROUP-FN SPATIAL-THING)| Spatial-Thing) (Object-Type |(GROUP-FN SPATIAL-THING)|) (Cyc-Compound-Term |(GROUP-FN SPATIAL-THING)|) (Class |(GROUP-FN SPATIAL-THING)|) (Arity |(GROUP-FN SPATIAL-THING)| 1)) (defobject |(HIGH-AMOUNT-FN COMPRESSIBILITY)| (Scalar-Interval |(HIGH-AMOUNT-FN COMPRESSIBILITY)|) (Compressibility |(HIGH-AMOUNT-FN COMPRESSIBILITY)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN COMPRESSIBILITY)|) (Documentation |(HIGH-AMOUNT-FN COMPRESSIBILITY)| "Can be compressed almost any amount")) (defobject |(HIGH-AMOUNT-FN CORROSION-RESISTANCE)| (Scalar-Interval |(HIGH-AMOUNT-FN CORROSION-RESISTANCE)|) (Corrosion-Resistance |(HIGH-AMOUNT-FN CORROSION-RESISTANCE)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN CORROSION-RESISTANCE)|)) (defobject |(HIGH-AMOUNT-FN ELASTICITY)| (Scalar-Interval |(HIGH-AMOUNT-FN ELASTICITY)|) (Elasticity |(HIGH-AMOUNT-FN ELASTICITY)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN ELASTICITY)|) (Documentation |(HIGH-AMOUNT-FN ELASTICITY)| "completely re-expands almost instantly after compression")) (defobject |(HIGH-AMOUNT-FN FLAMMABILITY)| (Scalar-Interval |(HIGH-AMOUNT-FN FLAMMABILITY)|) (Flammability |(HIGH-AMOUNT-FN FLAMMABILITY)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN FLAMMABILITY)|)) (defobject |(HIGH-AMOUNT-FN MALLEABILITY)| (Scalar-Interval |(HIGH-AMOUNT-FN MALLEABILITY)|) (Malleability |(HIGH-AMOUNT-FN MALLEABILITY)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN MALLEABILITY)|)) (defobject |(HIGH-AMOUNT-FN POROSITY)| (Scalar-Interval |(HIGH-AMOUNT-FN POROSITY)|) (Porosity |(HIGH-AMOUNT-FN POROSITY)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN POROSITY)|)) (defobject |(HIGH-AMOUNT-FN RAININESS)| (Scalar-Interval |(HIGH-AMOUNT-FN RAININESS)|) (Raininess |(HIGH-AMOUNT-FN RAININESS)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN RAININESS)|) (Genl-Attributes |(HIGH-AMOUNT-FN RAININESS)| Rainy)) (defobject |(HIGH-AMOUNT-FN RIGIDITY)| (Scalar-Interval |(HIGH-AMOUNT-FN RIGIDITY)|) (Rigidity |(HIGH-AMOUNT-FN RIGIDITY)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN RIGIDITY)|)) (defobject |(HIGH-AMOUNT-FN SHEAR-STRENGTH)| (Scalar-Interval |(HIGH-AMOUNT-FN SHEAR-STRENGTH)|) (Shear-Strength |(HIGH-AMOUNT-FN SHEAR-STRENGTH)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN SHEAR-STRENGTH)|)) (defobject |(HIGH-AMOUNT-FN TENSILE-STRENGTH)| (Scalar-Interval |(HIGH-AMOUNT-FN TENSILE-STRENGTH)|) (Tensile-Strength |(HIGH-AMOUNT-FN TENSILE-STRENGTH)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN TENSILE-STRENGTH)|)) (defobject |(HIGH-AMOUNT-FN VISIBILITY)| (Scalar-Interval |(HIGH-AMOUNT-FN VISIBILITY)|) (Visibility |(HIGH-AMOUNT-FN VISIBILITY)|) (Cyc-Compound-Term |(HIGH-AMOUNT-FN VISIBILITY)|)) (defrelation |(JUVENILE-FN PERSON)| (Subclass-Of |(JUVENILE-FN PERSON)| Juvenile-Animal) (Subclass-Of |(JUVENILE-FN PERSON)| Person) (Existing-Object-Type |(JUVENILE-FN PERSON)|) (Cyc-Compound-Term |(JUVENILE-FN PERSON)|) (Class |(JUVENILE-FN PERSON)|) (Arity |(JUVENILE-FN PERSON)| 1)) (defrelation |(LIQUID-FN WATER)| (Subclass-Of |(LIQUID-FN WATER)| Liquid-Tangible-Thing) (Subclass-Of |(LIQUID-FN WATER)| Water) (Tangible-Stuff-State-Type |(LIQUID-FN WATER)|) (Cyc-Compound-Term |(LIQUID-FN WATER)|) (Class |(LIQUID-FN WATER)|) (Arity |(LIQUID-FN WATER)| 1)) (defrelation |(LIQUID-FN WATER-SALINE)| (Subclass-Of |(LIQUID-FN WATER-SALINE)| Liquid-Tangible-Thing) (Subclass-Of |(LIQUID-FN WATER-SALINE)| Water-Saline) (Tangible-Stuff-State-Type |(LIQUID-FN WATER-SALINE)|) (Cyc-Compound-Term |(LIQUID-FN WATER-SALINE)|) (Class |(LIQUID-FN WATER-SALINE)|) (Arity |(LIQUID-FN WATER-SALINE)| 1)) (defobject |(LOW-AMOUNT-FN COMPRESSIBILITY)| (Scalar-Interval |(LOW-AMOUNT-FN COMPRESSIBILITY)|) (Compressibility |(LOW-AMOUNT-FN COMPRESSIBILITY)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN COMPRESSIBILITY)|) (Documentation |(LOW-AMOUNT-FN COMPRESSIBILITY)| "can be compressed somewhat")) (defobject |(LOW-AMOUNT-FN DUCTILITY)| (Scalar-Interval |(LOW-AMOUNT-FN DUCTILITY)|) (Ductility |(LOW-AMOUNT-FN DUCTILITY)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN DUCTILITY)|)) (defobject |(LOW-AMOUNT-FN ELASTICITY)| (Scalar-Interval |(LOW-AMOUNT-FN ELASTICITY)|) (Elasticity |(LOW-AMOUNT-FN ELASTICITY)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN ELASTICITY)|) (Documentation |(LOW-AMOUNT-FN ELASTICITY)| "re-expands somewhat after compression, but not all the way back")) (defobject |(LOW-AMOUNT-FN FRAGILITY)| (Scalar-Interval |(LOW-AMOUNT-FN FRAGILITY)|) (Fragility |(LOW-AMOUNT-FN FRAGILITY)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN FRAGILITY)|)) (defobject |(LOW-AMOUNT-FN HARDNESS)| (Scalar-Interval |(LOW-AMOUNT-FN HARDNESS)|) (Hardness |(LOW-AMOUNT-FN HARDNESS)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN HARDNESS)|)) (defobject |(LOW-AMOUNT-FN MALLEABILITY)| (Scalar-Interval |(LOW-AMOUNT-FN MALLEABILITY)|) (Malleability |(LOW-AMOUNT-FN MALLEABILITY)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN MALLEABILITY)|)) (defobject |(LOW-AMOUNT-FN POROSITY)| (Scalar-Interval |(LOW-AMOUNT-FN POROSITY)|) (Porosity |(LOW-AMOUNT-FN POROSITY)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN POROSITY)|)) (defobject |(LOW-AMOUNT-FN RAININESS)| (Scalar-Interval |(LOW-AMOUNT-FN RAININESS)|) (Raininess |(LOW-AMOUNT-FN RAININESS)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN RAININESS)|) (Genl-Attributes |(LOW-AMOUNT-FN RAININESS)| Rainy)) (defobject |(LOW-AMOUNT-FN RELATIVE-HUMIDITY)| (Scalar-Interval |(LOW-AMOUNT-FN RELATIVE-HUMIDITY)|) (Relative-Humidity |(LOW-AMOUNT-FN RELATIVE-HUMIDITY)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN RELATIVE-HUMIDITY)|)) (defobject |(LOW-AMOUNT-FN RIGIDITY)| (Scalar-Interval |(LOW-AMOUNT-FN RIGIDITY)|) (Rigidity |(LOW-AMOUNT-FN RIGIDITY)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN RIGIDITY)|)) (defobject |(LOW-AMOUNT-FN SHEAR-STRENGTH)| (Scalar-Interval |(LOW-AMOUNT-FN SHEAR-STRENGTH)|) (Shear-Strength |(LOW-AMOUNT-FN SHEAR-STRENGTH)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN SHEAR-STRENGTH)|)) (defobject |(LOW-AMOUNT-FN TENSILE-STRENGTH)| (Scalar-Interval |(LOW-AMOUNT-FN TENSILE-STRENGTH)|) (Tensile-Strength |(LOW-AMOUNT-FN TENSILE-STRENGTH)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN TENSILE-STRENGTH)|)) (defobject |(LOW-AMOUNT-FN VISIBILITY)| (Scalar-Interval |(LOW-AMOUNT-FN VISIBILITY)|) (Visibility |(LOW-AMOUNT-FN VISIBILITY)|) (Cyc-Compound-Term |(LOW-AMOUNT-FN VISIBILITY)|)) (defrelation |(MAKING-FN VISUAL-IMAGE)| (Subclass-Of |(MAKING-FN VISUAL-IMAGE)| Making-Something) (Script-Type |(MAKING-FN VISUAL-IMAGE)|) (Temporal-Object-Type |(MAKING-FN VISUAL-IMAGE)|) (Cyc-Compound-Term |(MAKING-FN VISUAL-IMAGE)|) (Class |(MAKING-FN VISUAL-IMAGE)|) (Arity |(MAKING-FN VISUAL-IMAGE)| 1)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ABSTRACT-OBJECT")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ABSTRACT-OBJECT")| Individual) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ABSTRACT-OBJECT")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ABSTRACT-OBJECT")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ABSTRACT-OBJECT")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ABSTRACT-OBJECT")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ABSTRACT-OBJECT")| 1)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ADDRESSEE-ORIENTED-VERBAL-PROCESS")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ADDRESSEE-ORIENTED-VERBAL-PROCESS")| Communicating) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Temporal-Stuff-Type |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Script-Type |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ADDRESSEE-ORIENTED-VERBAL-PROCESS")| 1)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AMBIENT-PROCESS")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AMBIENT-PROCESS")| Physical-Event) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AMBIENT-PROCESS")|) (Script-Type |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AMBIENT-PROCESS")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AMBIENT-PROCESS")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AMBIENT-PROCESS")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AMBIENT-PROCESS")| 1)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AREA")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AREA")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AREA")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AREA")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CARDINALITY")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CARDINALITY")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CARDINALITY")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CARDINALITY")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSAL-RELATION")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSAL-RELATION")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSAL-RELATION")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSAL-RELATION")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSE-EFFECT")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSE-EFFECT")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSE-EFFECT")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSE-EFFECT")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CONTAINED")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CONTAINED")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CONTAINED")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CONTAINED")|)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DECOMPOSABLE-OBJECT")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DECOMPOSABLE-OBJECT")| Thing) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DECOMPOSABLE-OBJECT")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DECOMPOSABLE-OBJECT")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DECOMPOSABLE-OBJECT")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DECOMPOSABLE-OBJECT")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DECOMPOSABLE-OBJECT")| 1)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DIRECTED-ACTION")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DIRECTED-ACTION")| Physical-Event) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DIRECTED-ACTION")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DIRECTED-ACTION")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DIRECTED-ACTION")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DIRECTED-ACTION")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DIRECTED-ACTION")| 1)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DISTANCE")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DISTANCE")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DISTANCE")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "DISTANCE")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ELEMENT")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ELEMENT")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ELEMENT")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ELEMENT")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ELEMENT-OF")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ELEMENT-OF")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ELEMENT-OF")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ELEMENT-OF")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "GAS-MATERIAL")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "GAS-MATERIAL")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "GAS-MATERIAL")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "GAS-MATERIAL")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "GENERALIZED-POSSESSION")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "GENERALIZED-POSSESSION")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "GENERALIZED-POSSESSION")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "GENERALIZED-POSSESSION")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTENSIVE")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTENSIVE")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTENSIVE")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTENSIVE")|)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTERPERSONAL-THING")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTERPERSONAL-THING")| Intangible-Individual) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTERPERSONAL-THING")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTERPERSONAL-THING")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTERPERSONAL-THING")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTERPERSONAL-THING")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "INTERPERSONAL-THING")| 1)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE")| Communication-Convention) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE")| 1)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE-RELATED-OBJECT")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE-RELATED-OBJECT")| Communication-Convention) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE-RELATED-OBJECT")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE-RELATED-OBJECT")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE-RELATED-OBJECT")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE-RELATED-OBJECT")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LANGUAGE-RELATED-OBJECT")| 1)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LESS-THAN-COMPARISON")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LESS-THAN-COMPARISON")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LESS-THAN-COMPARISON")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LESS-THAN-COMPARISON")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LINEAR-SIZE")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LINEAR-SIZE")|) (Physical-Amount-Slot |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LINEAR-SIZE")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LINEAR-SIZE")|) (Arg2-Isa |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LINEAR-SIZE")| Distance)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LIQUID-MATERIAL")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LIQUID-MATERIAL")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LIQUID-MATERIAL")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LIQUID-MATERIAL")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LOCATING")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LOCATING")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LOCATING")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "LOCATING")|)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "MISC-STUFF")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "MISC-STUFF")| Thing) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "MISC-STUFF")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "MISC-STUFF")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "MISC-STUFF")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "MISC-STUFF")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "MISC-STUFF")| 1)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NAMED-OBJECT")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NAMED-OBJECT")| Something-Existing) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NAMED-OBJECT")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NAMED-OBJECT")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NAMED-OBJECT")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NAMED-OBJECT")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NAMED-OBJECT")| 1)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NON-ADDRESSEE-ORIENTED-VERBAL-PROCESS")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NON-ADDRESSEE-ORIENTED-VERBAL-PROCESS")| Communicating) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NON-ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Temporal-Stuff-Type |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NON-ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Script-Type |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NON-ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NON-ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NON-ADDRESSEE-ORIENTED-VERBAL-PROCESS")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "NON-ADDRESSEE-ORIENTED-VERBAL-PROCESS")| 1)) (defrelation |(MEANING-IN-SYSTEM-FN 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SENSUS-INFORMATION1997 "ORDERED-SET")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ORDERED-SET")|)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ORDERING-RELATION")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ORDERING-RELATION")| Binary-Predicate) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ORDERING-RELATION")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ORDERING-RELATION")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ORDERING-RELATION")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ORDERING-RELATION")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "ORDERING-RELATION")| 1)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "OWNED-BY")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "OWNED-BY")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "OWNED-BY")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "OWNED-BY")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "PHYSICAL-MATERIAL")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "PHYSICAL-MATERIAL")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "PHYSICAL-MATERIAL")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "PHYSICAL-MATERIAL")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "REPRESENTATIONAL-OBJECT")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "REPRESENTATIONAL-OBJECT")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "REPRESENTATIONAL-OBJECT")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "REPRESENTATIONAL-OBJECT")|)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SENSE-AND-MEASURE-QUALITY")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SENSE-AND-MEASURE-QUALITY")| Attribute-Value) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SENSE-AND-MEASURE-QUALITY")|) (Attribute-Type |(MEANING-IN-SYSTEM-FN 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SENSUS-INFORMATION1997 "SET")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SET")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SET")|)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE")| Physical-Attribute) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE")|) (Measurable-Attribute-Type |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE")| 1)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE-PROPERTY-ASCRIPTION")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE-PROPERTY-ASCRIPTION")|) (Physical-Amount-Slot |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE-PROPERTY-ASCRIPTION")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SIZE-PROPERTY-ASCRIPTION")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SOLID-MATERIAL")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SOLID-MATERIAL")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SOLID-MATERIAL")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SOLID-MATERIAL")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SOURCE-DESTINATION")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SOURCE-DESTINATION")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SOURCE-DESTINATION")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SOURCE-DESTINATION")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SPATIAL-LOCATING")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SPATIAL-LOCATING")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SPATIAL-LOCATING")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SPATIAL-LOCATING")|)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "STRIVING")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "STRIVING")| Intangible-Individual) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "STRIVING")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "STRIVING")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "STRIVING")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "STRIVING")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "STRIVING")| 1)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SUBJECT-MATTER")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SUBJECT-MATTER")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SUBJECT-MATTER")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "SUBJECT-MATTER")|)) (defobject |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TEMPORAL-NONINCLUSIVE")| (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TEMPORAL-NONINCLUSIVE")|) (Binary-Predicate |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TEMPORAL-NONINCLUSIVE")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TEMPORAL-NONINCLUSIVE")|)) (defrelation |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TIME-INTERVAL")| (Subclass-Of |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TIME-INTERVAL")| Time-Interval) (Thing |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TIME-INTERVAL")|) (Collection |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TIME-INTERVAL")|) (Cyc-Compound-Term |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TIME-INTERVAL")|) (Class |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TIME-INTERVAL")|) (Arity |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "TIME-INTERVAL")| 1)) (defobject |(MEDIUM-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)| (Scalar-Interval |(MEDIUM-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)|) (Bio-Deterioration-Resistance |(MEDIUM-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)|) (Cyc-Compound-Term |(MEDIUM-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)|)) (defobject |(MEDIUM-AMOUNT-FN COMPRESSIBILITY)| (Scalar-Interval |(MEDIUM-AMOUNT-FN COMPRESSIBILITY)|) (Compressibility |(MEDIUM-AMOUNT-FN COMPRESSIBILITY)|) (Cyc-Compound-Term |(MEDIUM-AMOUNT-FN COMPRESSIBILITY)|) (Documentation |(MEDIUM-AMOUNT-FN COMPRESSIBILITY)| "Can be compressed to less than half its volume")) (defobject |(MEDIUM-AMOUNT-FN CORROSION-RESISTANCE)| (Scalar-Interval |(MEDIUM-AMOUNT-FN CORROSION-RESISTANCE)|) (Corrosion-Resistance |(MEDIUM-AMOUNT-FN CORROSION-RESISTANCE)|) (Cyc-Compound-Term |(MEDIUM-AMOUNT-FN CORROSION-RESISTANCE)|)) (defobject |(MEDIUM-AMOUNT-FN ELASTICITY)| (Scalar-Interval |(MEDIUM-AMOUNT-FN ELASTICITY)|) (Elasticity |(MEDIUM-AMOUNT-FN ELASTICITY)|) (Cyc-Compound-Term |(MEDIUM-AMOUNT-FN ELASTICITY)|) (Documentation |(MEDIUM-AMOUNT-FN ELASTICITY)| "will eventually re-expand after compression")) (defobject |(MEDIUM-AMOUNT-FN FLAMMABILITY)| (Scalar-Interval |(MEDIUM-AMOUNT-FN 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(Scalar-Interval |(MEDIUM-AMOUNT-FN RIGIDITY)|) (Cyc-Compound-Term |(MEDIUM-AMOUNT-FN RIGIDITY)|)) (defobject |(MEDIUM-AMOUNT-FN SHEAR-STRENGTH)| (Scalar-Interval |(MEDIUM-AMOUNT-FN SHEAR-STRENGTH)|) (Shear-Strength |(MEDIUM-AMOUNT-FN SHEAR-STRENGTH)|) (Cyc-Compound-Term |(MEDIUM-AMOUNT-FN SHEAR-STRENGTH)|)) (defobject |(MEDIUM-AMOUNT-FN TENSILE-STRENGTH)| (Scalar-Interval |(MEDIUM-AMOUNT-FN TENSILE-STRENGTH)|) (Tensile-Strength |(MEDIUM-AMOUNT-FN TENSILE-STRENGTH)|) (Cyc-Compound-Term |(MEDIUM-AMOUNT-FN TENSILE-STRENGTH)|)) (defrelation |(MOB-FN MOUNTAIN)| (Subclass-Of |(MOB-FN MOUNTAIN)| Mob) (Existing-Stuff-Type |(MOB-FN MOUNTAIN)|) (Collection |(MOB-FN MOUNTAIN)|) (Cyc-Compound-Term |(MOB-FN MOUNTAIN)|) (Class |(MOB-FN MOUNTAIN)|) (Arity |(MOB-FN MOUNTAIN)| 1)) (defrelation |(MOB-FN PARTICLE)| (Subclass-Of |(MOB-FN PARTICLE)| Mob) (Existing-Stuff-Type |(MOB-FN PARTICLE)|) (Collection |(MOB-FN PARTICLE)|) (Cyc-Compound-Term |(MOB-FN PARTICLE)|) (Class |(MOB-FN PARTICLE)|) (Arity |(MOB-FN PARTICLE)| 1)) (defrelation |(MOB-FN PRECIPITATION-PARTICLE)| (Subclass-Of |(MOB-FN PRECIPITATION-PARTICLE)| Mob) (Existing-Stuff-Type |(MOB-FN PRECIPITATION-PARTICLE)|) (Collection |(MOB-FN PRECIPITATION-PARTICLE)|) (Cyc-Compound-Term |(MOB-FN PRECIPITATION-PARTICLE)|) (Class |(MOB-FN PRECIPITATION-PARTICLE)|) (Arity |(MOB-FN PRECIPITATION-PARTICLE)| 1)) (defobject |(NO-AMOUNT-FN COMPRESSIBILITY)| (Scalar-Interval |(NO-AMOUNT-FN COMPRESSIBILITY)|) (Compressibility |(NO-AMOUNT-FN COMPRESSIBILITY)|) (Cyc-Compound-Term |(NO-AMOUNT-FN COMPRESSIBILITY)|) (Documentation |(NO-AMOUNT-FN COMPRESSIBILITY)| "essentially cannot be compressed")) (defobject |(NO-AMOUNT-FN DUCTILITY)| (Scalar-Interval |(NO-AMOUNT-FN DUCTILITY)|) (Ductility |(NO-AMOUNT-FN DUCTILITY)|) (Cyc-Compound-Term |(NO-AMOUNT-FN DUCTILITY)|)) (defobject |(NO-AMOUNT-FN ELASTICITY)| (Scalar-Interval |(NO-AMOUNT-FN ELASTICITY)|) (Elasticity |(NO-AMOUNT-FN ELASTICITY)|) (Cyc-Compound-Term |(NO-AMOUNT-FN ELASTICITY)|) (Documentation |(NO-AMOUNT-FN ELASTICITY)| "does not re-expand at all after compression")) (defobject |(NO-AMOUNT-FN FLAMMABILITY)| (Scalar-Interval |(NO-AMOUNT-FN FLAMMABILITY)|) (Flammability |(NO-AMOUNT-FN FLAMMABILITY)|) (Cyc-Compound-Term |(NO-AMOUNT-FN FLAMMABILITY)|)) (defobject |(NO-AMOUNT-FN MALLEABILITY)| (Scalar-Interval |(NO-AMOUNT-FN MALLEABILITY)|) (Malleability |(NO-AMOUNT-FN MALLEABILITY)|) (Cyc-Compound-Term |(NO-AMOUNT-FN MALLEABILITY)|)) (defobject |(NO-AMOUNT-FN POROSITY)| (Scalar-Interval |(NO-AMOUNT-FN POROSITY)|) (Porosity |(NO-AMOUNT-FN POROSITY)|) (Cyc-Compound-Term |(NO-AMOUNT-FN POROSITY)|)) (defobject |(NO-AMOUNT-FN RIGIDITY)| (Scalar-Interval |(NO-AMOUNT-FN RIGIDITY)|) (Rigidity |(NO-AMOUNT-FN RIGIDITY)|) (Cyc-Compound-Term |(NO-AMOUNT-FN RIGIDITY)|)) (defobject |(NO-AMOUNT-FN VOLATILITY)| (Scalar-Interval |(NO-AMOUNT-FN VOLATILITY)|) (Volatility |(NO-AMOUNT-FN VOLATILITY)|) (Cyc-Compound-Term |(NO-AMOUNT-FN VOLATILITY)|)) (defrelation |(SOLID-FN CONCRETE)| 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|(SOLID-FN METAL)|) (Cyc-Compound-Term |(SOLID-FN METAL)|) (Class |(SOLID-FN METAL)|) (Arity |(SOLID-FN METAL)| 1)) (defrelation |(SOLID-FN PLASTIC)| (Subclass-Of |(SOLID-FN PLASTIC)| Solid-Tangible-Thing) (Subclass-Of |(SOLID-FN PLASTIC)| Plastic) (Tangible-Stuff-State-Type |(SOLID-FN PLASTIC)|) (Cyc-Compound-Term |(SOLID-FN PLASTIC)|) (Class |(SOLID-FN PLASTIC)|) (Arity |(SOLID-FN PLASTIC)| 1)) (defrelation |(SOLID-FN WATER)| (Subclass-Of |(SOLID-FN WATER)| Solid-Tangible-Thing) (Subclass-Of |(SOLID-FN WATER)| Water) (Tangible-Stuff-State-Type |(SOLID-FN WATER)|) (Cyc-Compound-Term |(SOLID-FN WATER)|) (Class |(SOLID-FN WATER)|) (Arity |(SOLID-FN WATER)| 1)) (defobject |(STIB (YEAR-FN -902))| (Time-Interval |(STIB (YEAR-FN -902))|) (Cyc-Compound-Term |(STIB (YEAR-FN -902))|)) (defobject |(THE-COVERING CREATION-EVENT DESTRUCTION-EVENT)| (Set-Mathematical |(THE-COVERING CREATION-EVENT DESTRUCTION-EVENT)|) (Cyc-Compound-Term |(THE-COVERING CREATION-EVENT DESTRUCTION-EVENT)|)) (defobject |(THE-COVERING GAINING-USER-RIGHTS LOSING-USER-RIGHTS)| (Set-Mathematical |(THE-COVERING GAINING-USER-RIGHTS LOSING-USER-RIGHTS)|) (Cyc-Compound-Term |(THE-COVERING GAINING-USER-RIGHTS LOSING-USER-RIGHTS)|)) (defobject |(THE-COVERING MOVEMENT-TRANSLATION-EVENT MOVEMENT-ROTATION)| (Set-Mathematical |(THE-COVERING MOVEMENT-TRANSLATION-EVENT MOVEMENT-ROTATION)|) (Cyc-Compound-Term |(THE-COVERING MOVEMENT-TRANSLATION-EVENT MOVEMENT-ROTATION)|)) (defobject |(THE-COVERING ORGANIZATIONAL-TRANSFER-IN ORGANIZATIONAL-TRANSFER-OUT)| (Set-Mathematical |(THE-COVERING ORGANIZATIONAL-TRANSFER-IN ORGANIZATIONAL-TRANSFER-OUT)|) (Cyc-Compound-Term |(THE-COVERING ORGANIZATIONAL-TRANSFER-IN ORGANIZATIONAL-TRANSFER-OUT)|)) (defobject |(THE-COVERING TRANSFER-IN TRANSFER-OUT)| (Set-Mathematical |(THE-COVERING TRANSFER-IN TRANSFER-OUT)|) (Cyc-Compound-Term |(THE-COVERING TRANSFER-IN TRANSFER-OUT)|)) (defobject |(THE-PARTITION ADULT-ANIMAL JUVENILE-ANIMAL)| (Set-Mathematical |(THE-PARTITION ADULT-ANIMAL JUVENILE-ANIMAL)|) (Disjoint-Set-Or-Collection |(THE-PARTITION ADULT-ANIMAL JUVENILE-ANIMAL)|) (Cyc-Compound-Term |(THE-PARTITION ADULT-ANIMAL JUVENILE-ANIMAL)|)) (defobject |(THE-PARTITION ARTIFACT INANIMATE-THING-NATURAL)| (Set-Mathematical |(THE-PARTITION ARTIFACT INANIMATE-THING-NATURAL)|) (Disjoint-Set-Or-Collection |(THE-PARTITION ARTIFACT INANIMATE-THING-NATURAL)|) (Cyc-Compound-Term |(THE-PARTITION ARTIFACT INANIMATE-THING-NATURAL)|)) (defobject |(THE-PARTITION CORNER-2D CORNER-3D)| (Set-Mathematical |(THE-PARTITION CORNER-2D CORNER-3D)|) (Disjoint-Set-Or-Collection |(THE-PARTITION CORNER-2D CORNER-3D)|) (Cyc-Compound-Term |(THE-PARTITION CORNER-2D CORNER-3D)|)) (defobject |(THE-PARTITION DUSK DAWN)| (Set-Mathematical |(THE-PARTITION DUSK DAWN)|) (Disjoint-Set-Or-Collection |(THE-PARTITION DUSK DAWN)|) (Cyc-Compound-Term |(THE-PARTITION DUSK DAWN)|)) (defobject |(THE-PARTITION FEMALE-PERSON MALE-PERSON)| (Set-Mathematical |(THE-PARTITION FEMALE-PERSON MALE-PERSON)|) (Disjoint-Set-Or-Collection |(THE-PARTITION FEMALE-PERSON MALE-PERSON)|) (Cyc-Compound-Term |(THE-PARTITION FEMALE-PERSON MALE-PERSON)|)) (defobject |(THE-PARTITION INTANGIBLE PARTIALLY-TANGIBLE)| (Set-Mathematical |(THE-PARTITION INTANGIBLE PARTIALLY-TANGIBLE)|) (Disjoint-Set-Or-Collection |(THE-PARTITION INTANGIBLE PARTIALLY-TANGIBLE)|) (Cyc-Compound-Term |(THE-PARTITION INTANGIBLE PARTIALLY-TANGIBLE)|)) (defobject |(THE-PARTITION INVERTEBRATE VERTEBRATE)| (Set-Mathematical |(THE-PARTITION INVERTEBRATE VERTEBRATE)|) (Disjoint-Set-Or-Collection |(THE-PARTITION INVERTEBRATE VERTEBRATE)|) (Cyc-Compound-Term |(THE-PARTITION INVERTEBRATE VERTEBRATE)|)) (defobject |(THE-PARTITION NON-LEAP-YEAR LEAP-YEAR)| (Set-Mathematical |(THE-PARTITION NON-LEAP-YEAR LEAP-YEAR)|) (Disjoint-Set-Or-Collection |(THE-PARTITION NON-LEAP-YEAR LEAP-YEAR)|) (Cyc-Compound-Term |(THE-PARTITION NON-LEAP-YEAR LEAP-YEAR)|)) (defobject |(THE-PARTITION NON-PERSON-ANIMAL PERSON)| (Set-Mathematical |(THE-PARTITION NON-PERSON-ANIMAL PERSON)|) (Disjoint-Set-Or-Collection |(THE-PARTITION NON-PERSON-ANIMAL PERSON)|) (Cyc-Compound-Term |(THE-PARTITION NON-PERSON-ANIMAL PERSON)|)) (defobject |(THE-PARTITION NON-POWERED-DEVICE POWERED-DEVICE)| (Set-Mathematical |(THE-PARTITION NON-POWERED-DEVICE POWERED-DEVICE)|) (Disjoint-Set-Or-Collection |(THE-PARTITION NON-POWERED-DEVICE POWERED-DEVICE)|) (Cyc-Compound-Term |(THE-PARTITION NON-POWERED-DEVICE POWERED-DEVICE)|)) (defobject |(THE-PARTITION SET-MATHEMATICAL COLLECTION)| (Set-Mathematical |(THE-PARTITION SET-MATHEMATICAL COLLECTION)|) (Disjoint-Set-Or-Collection |(THE-PARTITION SET-MATHEMATICAL COLLECTION)|) (Cyc-Compound-Term |(THE-PARTITION SET-MATHEMATICAL COLLECTION)|)) (defobject |(THE-PARTITION SET-OR-COLLECTION INDIVIDUAL)| (Set-Mathematical |(THE-PARTITION SET-OR-COLLECTION INDIVIDUAL)|) (Disjoint-Set-Or-Collection |(THE-PARTITION SET-OR-COLLECTION INDIVIDUAL)|) (Cyc-Compound-Term |(THE-PARTITION SET-OR-COLLECTION INDIVIDUAL)|)) (defobject |(THE-PARTITION TRANSLATION-FLOW TRANSLATION-COMPLETE)| (Set-Mathematical |(THE-PARTITION TRANSLATION-FLOW TRANSLATION-COMPLETE)|) (Disjoint-Set-Or-Collection |(THE-PARTITION TRANSLATION-FLOW TRANSLATION-COMPLETE)|) (Cyc-Compound-Term |(THE-PARTITION TRANSLATION-FLOW TRANSLATION-COMPLETE)|)) (defrelation |(TRANSPORT-FN GASEOUS-TANGIBLE-THING)| (Subclass-Of |(TRANSPORT-FN GASEOUS-TANGIBLE-THING)| Transporting-Goods) (Script-Type |(TRANSPORT-FN GASEOUS-TANGIBLE-THING)|) (Cyc-Compound-Term |(TRANSPORT-FN GASEOUS-TANGIBLE-THING)|) (Class |(TRANSPORT-FN GASEOUS-TANGIBLE-THING)|) (Arity |(TRANSPORT-FN GASEOUS-TANGIBLE-THING)| 1)) (defrelation |(TRANSPORT-FN LIQUID-TANGIBLE-THING)| (Subclass-Of |(TRANSPORT-FN LIQUID-TANGIBLE-THING)| Transporting-Goods) (Script-Type |(TRANSPORT-FN LIQUID-TANGIBLE-THING)|) (Cyc-Compound-Term |(TRANSPORT-FN LIQUID-TANGIBLE-THING)|) (Class |(TRANSPORT-FN LIQUID-TANGIBLE-THING)|) (Arity |(TRANSPORT-FN LIQUID-TANGIBLE-THING)| 1)) (defrelation |(TRANSPORT-FN PERSON)| (Subclass-Of |(TRANSPORT-FN PERSON)| Transporting-Goods) (Script-Type |(TRANSPORT-FN PERSON)|) (Cyc-Compound-Term |(TRANSPORT-FN PERSON)|) (Class |(TRANSPORT-FN PERSON)|) (Arity |(TRANSPORT-FN PERSON)| 1)) (defrelation |(TRANSPORT-FN SEMI-SOLID-TANGIBLE-THING)| (Subclass-Of |(TRANSPORT-FN SEMI-SOLID-TANGIBLE-THING)| Transporting-Goods) (Script-Type |(TRANSPORT-FN SEMI-SOLID-TANGIBLE-THING)|) (Cyc-Compound-Term |(TRANSPORT-FN SEMI-SOLID-TANGIBLE-THING)|) (Class |(TRANSPORT-FN SEMI-SOLID-TANGIBLE-THING)|) (Arity |(TRANSPORT-FN SEMI-SOLID-TANGIBLE-THING)| 1)) (defrelation |(TRANSPORT-FN SOLID-TANGIBLE-THING)| (Subclass-Of |(TRANSPORT-FN SOLID-TANGIBLE-THING)| Transporting-Goods) (Script-Type |(TRANSPORT-FN SOLID-TANGIBLE-THING)|) (Cyc-Compound-Term |(TRANSPORT-FN SOLID-TANGIBLE-THING)|) (Class |(TRANSPORT-FN SOLID-TANGIBLE-THING)|) (Arity |(TRANSPORT-FN SOLID-TANGIBLE-THING)| 1)) (defrelation |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)| (Subclass-Of |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)| Transportation-Event) (Default-Disjoint-Script-Type |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)|) (Script-Type |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)|) (Class |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)|) (Arity |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)| 1) (Documentation |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)| "A collection of events. An instance of (Transport-Via-Fn Air-Transportation-Device) is a transportation event in which a Vehicle designed to travel through the atmosphere or outer space is used. Examples include instances of the would-be collections hang gliding, airplane tranportation, flying the space shuttle, hot air ballon transport. Note: This collection does not include Flying-Flapping-Wings, which is what birds do.")) (defrelation |(TRANSPORT-VIA-FN AIRPLANE)| (Subclass-Of |(TRANSPORT-VIA-FN AIRPLANE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN AIRPLANE)| |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN AIRPLANE)| Transportation-Event) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN AIRPLANE)|) (Default-Disjoint-Script-Type |(TRANSPORT-VIA-FN AIRPLANE)|) (Script-Type |(TRANSPORT-VIA-FN AIRPLANE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN AIRPLANE)|) (Class |(TRANSPORT-VIA-FN AIRPLANE)|) (Arity |(TRANSPORT-VIA-FN AIRPLANE)| 1) (Documentation |(TRANSPORT-VIA-FN AIRPLANE)| "Transportation in an Airplane. This includes not only flying (moving through the air, with the plane supoorted by the air), but also such events as taxiing, takeoff and landing.")) (defrelation |(TRANSPORT-VIA-FN AMBULANCE)| (Subclass-Of |(TRANSPORT-VIA-FN AMBULANCE)| Service-Event) (Subclass-Of |(TRANSPORT-VIA-FN AMBULANCE)| |(TRANSPORT-VIA-FN AMBULANCE)|) (Subclass-Of |(TRANSPORT-VIA-FN AMBULANCE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN AMBULANCE)| |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN AMBULANCE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN AMBULANCE)| |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN AMBULANCE)| Transportation-Event) (Script-Type |(TRANSPORT-VIA-FN AMBULANCE)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN AMBULANCE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN AMBULANCE)|) (Class |(TRANSPORT-VIA-FN AMBULANCE)|) (Arity |(TRANSPORT-VIA-FN AMBULANCE)| 1)) (defrelation |(TRANSPORT-VIA-FN ANIMAL)| (Subclass-Of |(TRANSPORT-VIA-FN ANIMAL)| Purposeful-Action) (Subclass-Of |(TRANSPORT-VIA-FN ANIMAL)| Transportation-Event) (Script-Type |(TRANSPORT-VIA-FN ANIMAL)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN ANIMAL)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN ANIMAL)|) (Class |(TRANSPORT-VIA-FN ANIMAL)|) (Arity |(TRANSPORT-VIA-FN ANIMAL)| 1) (Documentation |(TRANSPORT-VIA-FN ANIMAL)| "Transportation in which an animal provides the force for movement. Includes horses and other animals carrying people and objects, people carrying objects and other people, etc.")) (defrelation |(TRANSPORT-VIA-FN AUTOMOBILE)| (Subclass-Of |(TRANSPORT-VIA-FN AUTOMOBILE)| |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN AUTOMOBILE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN AUTOMOBILE)| |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN AUTOMOBILE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN AUTOMOBILE)| |(TRANSPORT-VIA-FN AUTOMOBILE)|) (Subclass-Of |(TRANSPORT-VIA-FN AUTOMOBILE)| Transportation-Event) (Script-Type |(TRANSPORT-VIA-FN AUTOMOBILE)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN AUTOMOBILE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN AUTOMOBILE)|) (Class |(TRANSPORT-VIA-FN AUTOMOBILE)|) (Arity |(TRANSPORT-VIA-FN AUTOMOBILE)| 1)) (defrelation |(TRANSPORT-VIA-FN BICYCLE)| (Subclass-Of |(TRANSPORT-VIA-FN BICYCLE)| Exercising) (Subclass-Of |(TRANSPORT-VIA-FN BICYCLE)| Locomotion-Process) (Subclass-Of |(TRANSPORT-VIA-FN BICYCLE)| |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN BICYCLE)| Transportation-Event) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN BICYCLE)|) (Default-Disjoint-Script-Type |(TRANSPORT-VIA-FN BICYCLE)|) (Script-Type |(TRANSPORT-VIA-FN BICYCLE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN BICYCLE)|) (Class |(TRANSPORT-VIA-FN BICYCLE)|) (Arity |(TRANSPORT-VIA-FN BICYCLE)| 1)) (defrelation |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)| (Subclass-Of |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)| |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)| |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)| |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)| Transportation-Event) (Script-Type |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)|) (Class |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)|) (Arity |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)| 1)) (defrelation |(TRANSPORT-VIA-FN DEVICE-USER-POWERED)| (Subclass-Of |(TRANSPORT-VIA-FN DEVICE-USER-POWERED)| Exercising) (Subclass-Of |(TRANSPORT-VIA-FN DEVICE-USER-POWERED)| Transportation-Event) (Script-Type |(TRANSPORT-VIA-FN DEVICE-USER-POWERED)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN DEVICE-USER-POWERED)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN DEVICE-USER-POWERED)|) (Class |(TRANSPORT-VIA-FN DEVICE-USER-POWERED)|) (Arity |(TRANSPORT-VIA-FN DEVICE-USER-POWERED)| 1)) (defrelation |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)| (Subclass-Of |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)| Transportation-Event) (Subclass-Of |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Default-Disjoint-Script-Type |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Script-Type |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Class |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Arity |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)| 1) (Documentation |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)| "A collection of events. An instance of (Transport-Via-Fn Land-Transportation-Device) is a transportation event in which a Vehicle designed to travel over land is used. Examples include instances of the collections (Transport-Via-Fn Road-Vehicle), Skate-Boarding, and Snow-Skiing. Note: This collection does not include instances of Animal-Walking-Process, which is a Locomotion-Process (q.v.), not a form of transportation as defined in Cyc. A marginal example of this would be a (fictional) event in which someone burrowed through the earth in a Jules-Vernesque real-time tunnel-digging machine.")) (defrelation |(TRANSPORT-VIA-FN MOTORCYCLE)| (Subclass-Of |(TRANSPORT-VIA-FN MOTORCYCLE)| |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN MOTORCYCLE)| |(TRANSPORT-VIA-FN MOTORCYCLE)|) (Subclass-Of |(TRANSPORT-VIA-FN MOTORCYCLE)| |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN MOTORCYCLE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN MOTORCYCLE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN MOTORCYCLE)| Transportation-Event) (Script-Type |(TRANSPORT-VIA-FN MOTORCYCLE)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN MOTORCYCLE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN MOTORCYCLE)|) (Class |(TRANSPORT-VIA-FN MOTORCYCLE)|) (Arity |(TRANSPORT-VIA-FN MOTORCYCLE)| 1)) (defrelation |(TRANSPORT-VIA-FN ROAD-VEHICLE)| (Subclass-Of |(TRANSPORT-VIA-FN ROAD-VEHICLE)| |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN ROAD-VEHICLE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN ROAD-VEHICLE)| Transportation-Event) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Script-Type |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Default-Disjoint-Script-Type |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Class |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Arity |(TRANSPORT-VIA-FN ROAD-VEHICLE)| 1) (Documentation |(TRANSPORT-VIA-FN ROAD-VEHICLE)| "The collection of transportion events in which a (more or less conventional) road vehicle (see Road-Vehicle) is the transportation device (see Transporter and Vehicle).")) (defrelation |(TRANSPORT-VIA-FN SPACECRAFT)| (Subclass-Of |(TRANSPORT-VIA-FN SPACECRAFT)| |(TRANSPORT-VIA-FN SPACECRAFT)|) (Subclass-Of |(TRANSPORT-VIA-FN SPACECRAFT)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN SPACECRAFT)| Transportation-Event) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN SPACECRAFT)|) (Default-Disjoint-Script-Type |(TRANSPORT-VIA-FN SPACECRAFT)|) (Script-Type |(TRANSPORT-VIA-FN SPACECRAFT)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN SPACECRAFT)|) (Class |(TRANSPORT-VIA-FN SPACECRAFT)|) (Arity |(TRANSPORT-VIA-FN SPACECRAFT)| 1) (Documentation |(TRANSPORT-VIA-FN SPACECRAFT)| "The collection of all events in which vehicles, manned or unmanned, leave the atmosphere of earth to orbit around it or travel to other regions of the universe.")) (defrelation |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)| (Subclass-Of |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)| Transportation-Event) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)|) (Script-Type |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)|) (Class |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)|) (Arity |(TRANSPORT-VIA-FN TRAIN-TRANSPORTATION-DEVICE)| 1)) (defrelation |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)| (Subclass-Of |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)| Translation-Single-Path) (Subclass-Of |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)| Human-Activity) (Subclass-Of |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)| Transportation-Event) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Script-Type |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Class |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Arity |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)| 1) (Documentation |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)| "A collection of events. An instance of (Transport-Via-Fn Transportation-Device) is a Transportation-Event in which the Transporter is a TransportationDevice@cyc; e.g., driving a car, riding a train, sending scientific instruments to Mars on an unmanned space probe.")) (defrelation |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)| (Subclass-Of |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)| Transportation-Event) (Script-Type |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Class |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Arity |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)| 1)) (defrelation |(TRANSPORT-VIA-FN TRUCK)| (Subclass-Of |(TRANSPORT-VIA-FN TRUCK)| |(TRANSPORT-VIA-FN ROAD-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRUCK)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRUCK)| |(TRANSPORT-VIA-FN LAND-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRUCK)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE-VEHICLE)|) (Subclass-Of |(TRANSPORT-VIA-FN TRUCK)| |(TRANSPORT-VIA-FN TRUCK)|) (Subclass-Of |(TRANSPORT-VIA-FN TRUCK)| Transportation-Event) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN TRUCK)|) (Script-Type |(TRANSPORT-VIA-FN TRUCK)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN TRUCK)|) (Class |(TRANSPORT-VIA-FN TRUCK)|) (Arity |(TRANSPORT-VIA-FN TRUCK)| 1)) (defrelation |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)| (Subclass-Of |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)| |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)|) (Subclass-Of |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)| Transportation-Event) (Default-Disjoint-Script-Type |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)|) (Script-Type |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)|) (Temporal-Stuff-Type |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)|) (Cyc-Compound-Term |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)|) (Class |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)|) (Arity |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)| 1) (Documentation |(TRANSPORT-VIA-FN WATER-TRANSPORTATION-DEVICE)| "A collection of events. An instance of (Transport-Via-Fn Water-Transportation-Device) is a transportation event in which a Vehicle designed to float on or travel through water is used. Examples include instances of Sailing in boats, Water-Skiing, and Windsurfing. Note: This collection does not include swimming, which is a Locomotion-Process (q.v.), not a form of transportation as defined (intended and axiomatized) in Cyc.")) (defobject |(VERY-HIGH-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)|) (Bio-Deterioration-Resistance |(VERY-HIGH-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)|)) (defobject |(VERY-HIGH-AMOUNT-FN CORROSION-RESISTANCE)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN CORROSION-RESISTANCE)|) (Corrosion-Resistance |(VERY-HIGH-AMOUNT-FN CORROSION-RESISTANCE)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN CORROSION-RESISTANCE)|)) (defobject |(VERY-HIGH-AMOUNT-FN FLAMMABILITY)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN FLAMMABILITY)|) (Flammability |(VERY-HIGH-AMOUNT-FN FLAMMABILITY)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN FLAMMABILITY)|)) (defobject |(VERY-HIGH-AMOUNT-FN FRAGILITY)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN FRAGILITY)|) (Fragility |(VERY-HIGH-AMOUNT-FN FRAGILITY)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN FRAGILITY)|)) (defobject |(VERY-HIGH-AMOUNT-FN HARDNESS)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN HARDNESS)|) (Hardness |(VERY-HIGH-AMOUNT-FN HARDNESS)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN HARDNESS)|)) (defobject |(VERY-HIGH-AMOUNT-FN POROSITY)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN POROSITY)|) (Porosity |(VERY-HIGH-AMOUNT-FN POROSITY)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN POROSITY)|)) (defobject |(VERY-HIGH-AMOUNT-FN RELATIVE-HUMIDITY)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN RELATIVE-HUMIDITY)|) (Relative-Humidity |(VERY-HIGH-AMOUNT-FN RELATIVE-HUMIDITY)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN RELATIVE-HUMIDITY)|)) (defobject |(VERY-HIGH-AMOUNT-FN RIGIDITY)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN RIGIDITY)|) (Rigidity |(VERY-HIGH-AMOUNT-FN RIGIDITY)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN RIGIDITY)|)) (defobject |(VERY-HIGH-AMOUNT-FN SHEAR-STRENGTH)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN SHEAR-STRENGTH)|) (Shear-Strength |(VERY-HIGH-AMOUNT-FN SHEAR-STRENGTH)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN SHEAR-STRENGTH)|)) (defobject |(VERY-HIGH-AMOUNT-FN TENSILE-STRENGTH)| (Scalar-Interval |(VERY-HIGH-AMOUNT-FN TENSILE-STRENGTH)|) (Tensile-Strength |(VERY-HIGH-AMOUNT-FN TENSILE-STRENGTH)|) (Cyc-Compound-Term |(VERY-HIGH-AMOUNT-FN TENSILE-STRENGTH)|)) (defobject |(VERY-LOW-AMOUNT-FN DUCTILITY)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN DUCTILITY)|) (Ductility |(VERY-LOW-AMOUNT-FN DUCTILITY)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN DUCTILITY)|)) (defobject |(VERY-LOW-AMOUNT-FN FLAMMABILITY)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN FLAMMABILITY)|) (Flammability |(VERY-LOW-AMOUNT-FN FLAMMABILITY)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN FLAMMABILITY)|)) (defobject |(VERY-LOW-AMOUNT-FN FRAGILITY)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN FRAGILITY)|) (Fragility |(VERY-LOW-AMOUNT-FN FRAGILITY)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN FRAGILITY)|)) (defobject |(VERY-LOW-AMOUNT-FN HARDNESS)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN HARDNESS)|) (Hardness |(VERY-LOW-AMOUNT-FN HARDNESS)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN HARDNESS)|)) (defobject |(VERY-LOW-AMOUNT-FN MALLEABILITY)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN MALLEABILITY)|) (Malleability |(VERY-LOW-AMOUNT-FN MALLEABILITY)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN MALLEABILITY)|)) (defobject |(VERY-LOW-AMOUNT-FN POROSITY)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN POROSITY)|) (Porosity |(VERY-LOW-AMOUNT-FN POROSITY)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN POROSITY)|)) (defobject |(VERY-LOW-AMOUNT-FN RELATIVE-HUMIDITY)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN RELATIVE-HUMIDITY)|) (Relative-Humidity |(VERY-LOW-AMOUNT-FN RELATIVE-HUMIDITY)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN RELATIVE-HUMIDITY)|)) (defobject |(VERY-LOW-AMOUNT-FN RIGIDITY)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN RIGIDITY)|) (Rigidity |(VERY-LOW-AMOUNT-FN RIGIDITY)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN RIGIDITY)|)) (defobject |(VERY-LOW-AMOUNT-FN SHEAR-STRENGTH)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN SHEAR-STRENGTH)|) (Shear-Strength |(VERY-LOW-AMOUNT-FN SHEAR-STRENGTH)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN SHEAR-STRENGTH)|)) (defobject |(VERY-LOW-AMOUNT-FN TENSILE-STRENGTH)| (Scalar-Interval |(VERY-LOW-AMOUNT-FN TENSILE-STRENGTH)|) (Tensile-Strength |(VERY-LOW-AMOUNT-FN TENSILE-STRENGTH)|) (Cyc-Compound-Term |(VERY-LOW-AMOUNT-FN TENSILE-STRENGTH)|)) (defrelation |(WAVE-EMISSION-FN AUDIBLE-SOUND)| (Subclass-Of |(WAVE-EMISSION-FN AUDIBLE-SOUND)| Emitting-A-Wave) (Temporal-Stuff-Type |(WAVE-EMISSION-FN AUDIBLE-SOUND)|) (Script-Type |(WAVE-EMISSION-FN AUDIBLE-SOUND)|) (Cyc-Compound-Term |(WAVE-EMISSION-FN AUDIBLE-SOUND)|) (Class |(WAVE-EMISSION-FN AUDIBLE-SOUND)|) (Arity |(WAVE-EMISSION-FN AUDIBLE-SOUND)| 1)) (defrelation |(WAVE-EMISSION-FN VISIBLE-LIGHT)| (Subclass-Of |(WAVE-EMISSION-FN VISIBLE-LIGHT)| Emitting-A-Wave) (Temporal-Stuff-Type |(WAVE-EMISSION-FN VISIBLE-LIGHT)|) (Script-Type |(WAVE-EMISSION-FN VISIBLE-LIGHT)|) (Cyc-Compound-Term |(WAVE-EMISSION-FN VISIBLE-LIGHT)|) (Class |(WAVE-EMISSION-FN VISIBLE-LIGHT)|) (Arity |(WAVE-EMISSION-FN VISIBLE-LIGHT)| 1) (Documentation |(WAVE-EMISSION-FN VISIBLE-LIGHT)| "A collection of events; a subset of Emitting-A-Wave. Each element of (Wave-Emission-Fn Visible-Light) is an event in which an instance of Visible-Light is emitted from some Wave-Source. Examples: the burning of a candle; the shining of a light bulb; a firefly's glowing. Almost every instance of (Wave-Emission-Fn Visible-Light) will also emit instances of other types of Electromagnetic-Radiation other than Visible-Light.")) (defobject |(YEAR-FN -902)| (Cyc-Compound-Term |(YEAR-FN -902)|) (Stib |(YEAR-FN -902)| |(STIB (YEAR-FN -902))|)) (defobject A-Few-Days-Duration (Time-Quantity A-Few-Days-Duration) (Order-Of-Magnitude-Interval A-Few-Days-Duration) (Documentation A-Few-Days-Duration "Duration of 2 to 10 days")) (defobject A-Few-Decades-Duration (Time-Quantity A-Few-Decades-Duration) (Order-Of-Magnitude-Interval A-Few-Decades-Duration) (Documentation A-Few-Decades-Duration "Duration of 2 to 10 decades")) (defobject A-Few-Hours-Duration (Time-Quantity A-Few-Hours-Duration) (Order-Of-Magnitude-Interval A-Few-Hours-Duration) (Documentation A-Few-Hours-Duration "Duration of 2 to 10 hours")) (defobject A-Few-Minutes-Duration (Time-Quantity A-Few-Minutes-Duration) (Order-Of-Magnitude-Interval A-Few-Minutes-Duration) (Documentation A-Few-Minutes-Duration "Duration of 2 to 10 minutes")) (defobject A-Few-Months-Duration (Time-Quantity A-Few-Months-Duration) (Order-Of-Magnitude-Interval A-Few-Months-Duration) (Documentation A-Few-Months-Duration "A few months 2-10")) (defobject A-Few-Seconds-Duration (Order-Of-Magnitude-Interval A-Few-Seconds-Duration) (Time-Quantity A-Few-Seconds-Duration) (Documentation A-Few-Seconds-Duration "Duration of 2 to 30 seconds")) (defobject A-Few-Weeks-Duration (Time-Quantity A-Few-Weeks-Duration) (Order-Of-Magnitude-Interval A-Few-Weeks-Duration) (Documentation A-Few-Weeks-Duration "Duration of 2 to 10 weeks")) (defobject A-Few-Years-Duration (Time-Quantity A-Few-Years-Duration) (Order-Of-Magnitude-Interval A-Few-Years-Duration) (Documentation A-Few-Years-Duration "Duration of 2 to 10 years")) (defrelation Abandoning-Something (Subclass-Of Abandoning-Something Losing-User-Rights) (Subclass-Of Abandoning-Something Purposeful-Action) (Temporal-Object-Type Abandoning-Something) (Script-Type Abandoning-Something) (Class Abandoning-Something) (Arity Abandoning-Something 1) (Documentation Abandoning-Something "The collection of events in which some Agent deliberately gives up possession of something, without giving it to another.")) (defrelation Ablation (Subclass-Of Ablation Separation-Complete) (Subclass-Of Ablation Intrinsic-State-Change-Event) (Subclass-Of Ablation Removing-Something) (Default-Disjoint-Script-Type Ablation) (Temporal-Stuff-Type Ablation) (Class Ablation) (Arity Ablation 1) (Documentation Ablation "A collection of events. In an Ablation, a (usually relatively thin) layer of material is removed from the surface of an object.")) (defrelation Abnormal (Slot Abnormal) (Binary-Predicate Abnormal) (Default-Monotonic-Predicate Abnormal) (Range Abnormal Assertion) (Domain Abnormal Cyc-System-List) (Relation Abnormal) (Arity Abnormal 2) (Binary-Relation Abnormal) (Documentation Abnormal "Every default rule in our system P(x1,...,xn) => Q(x1,...,xn) is implicitly treated as (not(abnormal(x1,...,xn)) and P(x1,...,xn) => Q(x1,...,xn) This allows rules without exceptions to never have to incur the overhead of default reasoning. Exceptions to rules are written like so: (Except-When R(x1,...,xn) Rule001) and get canonicalized into rules concluding abnormal like so: R(x1,...,xn) => (Abnormal(x1,....,xn) Rule001) Since a different 'abnormality' predicte is needed for every default rule in the system, we instead handle this uniqueness requirement by having a single Abnormal predicate which takes the rule in question as an argument. Also, the variables over which abnormality is computed is given as a single list. This allows Abnormal to be binary rather than arbitrary arity. ")) (defrelation Above-Directly (Slot Above-Directly) (Asymmetric-Binary-Predicate Above-Directly) (Physical-Feature-Describing-Predicate Above-Directly) (Subrelation-Of Above-Directly Above-Generally) (Range Above-Directly Partially-Tangible) (Domain Above-Directly Partially-Tangible) (not (Transitive-Binary-Predicate Above-Directly)) (Relation Above-Directly) (Arity Above-Directly 2) (Binary-Relation Above-Directly) (Documentation Above-Directly "(Above-Directly ABOVE BELOW) means either (1) the volumetric center of ABOVE is directly above some point of BELOW, if ABOVE is smaller than BELOW; or (2) otherwise, it means that some point of ABOVE is directly above the volumetric center of BELOW.")) (defrelation Above-Generally (Slot Above-Generally) (Asymmetric-Binary-Predicate Above-Generally) (Physical-Feature-Describing-Predicate Above-Generally) (Subrelation-Of Above-Generally Above-Higher) (Range Above-Generally Partially-Tangible) (Domain Above-Generally Partially-Tangible) (Synonymous-External-Concept Above-Generally Sensus-Information1997 "ABOVE") (not (Transitive-Binary-Predicate Above-Generally)) (Relation Above-Generally) (Arity Above-Generally 2) (Binary-Relation Above-Generally) (Documentation Above-Generally "(Above-Higher OBJ1 OBJ2) means that OBJ1 is more or less above OBJ2. To be more precise: if OBJ1 would be within a cone-shaped set of vectors within about 45 degrees of Up-Directly pointing up from OBJ2 (see Up-Generally), then (Above-Higher OBJ1 OBJ2). This is a wider predicate than Above-Directly, but narrower than Above-Higher. It probably most closely conforms to the English word 'above.'")) (defrelation Above-Ground-Level-In-A-Construction (Subclass-Of Above-Ground-Level-In-A-Construction Container-Product) (Subclass-Of Above-Ground-Level-In-A-Construction Level-Of-A-Construction) (Existing-Object-Type Above-Ground-Level-In-A-Construction) (Class Above-Ground-Level-In-A-Construction) (Arity Above-Ground-Level-In-A-Construction 1) (Documentation Above-Ground-Level-In-A-Construction "This refers to first floor and up. We created this to make the distinction between basements and non-basements. We'd like to be able to talk about, count, etc. the levels above ground.")) (defrelation Above-Higher (Slot Above-Higher) (Spatial-Predicate Above-Higher) (Transitive-Binary-Predicate Above-Higher) (Asymmetric-Binary-Predicate Above-Higher) (Cotemporal-Objects-Slot Above-Higher) (Subrelation-Of Above-Higher Cotemporal) (Range Above-Higher Partially-Tangible) (Domain Above-Higher Partially-Tangible) (Relation Above-Higher) (Arity Above-Higher 2) (Binary-Relation Above-Higher) (Documentation Above-Higher "(Above-Higher ?OBJ-A ?OBJ-B) means that ?OBJ-A is ``higher up'' than ?OBJ-B. Since most contexts are terrestrial (see Terrestrial-Frame-Of-Reference-Mt) ``higher up'' typically means that the Altitude-Above-Ground of ?OBJ-A is greater than that of ?OBJ-B.")) (defrelation Above-Overhead (Slot Above-Overhead) (Spatial-Predicate Above-Overhead) (Asymmetric-Binary-Predicate Above-Overhead) (Irreflexive-Binary-Predicate Above-Overhead) (Subrelation-Of Above-Overhead Above-Directly) (Subrelation-Of Above-Overhead Above-Generally) (Range Above-Overhead Partially-Tangible) (Domain Above-Overhead Partially-Tangible) (not (Transitive-Binary-Predicate Above-Overhead)) (Relation Above-Overhead) (Arity Above-Overhead 2) (Binary-Relation Above-Overhead) (Documentation Above-Overhead "(Above-Overhead ABOVE BELOW) means that ABOVE is directly above BELOW, all points of ABOVE are higher than all points of BELOW, and they do NOT touch. Examples: a bomb falling directly above a bunker; a street lamp shining directly above a person standing below.")) (defrelation Above-Touching (Slot Above-Touching) (Irreflexive-Binary-Predicate Above-Touching) (Asymmetric-Binary-Predicate Above-Touching) (Spatial-Predicate Above-Touching) (Subrelation-Of Above-Touching Touches) (Subrelation-Of Above-Touching Above-Generally) (Subrelation-Of Above-Touching Above-Directly) (Range Above-Touching Partially-Tangible) (Domain Above-Touching Partially-Tangible) (not (Transitive-Binary-Predicate Above-Touching)) (Relation Above-Touching) (Arity Above-Touching 2) (Binary-Relation Above-Touching) (Documentation Above-Touching "(Above-Touching ABOVE BELOW) means that ABOVE is located over BELOW and they are touching. More precisely, it implies both (Above-Directly ABOVE BELOW) and that ABOVE Touches BELOW. Examples: a person sitting on a chair; coffee in a cup; a boat on water; a hat on a head. (Note that not every point of ABOVE must be higher than every point of BELOW.)")) (defrelation Abrading-Something (Subclass-Of Abrading-Something Voluntary-Body-Movement) (Subclass-Of Abrading-Something Physical-Contact-Situation) (Subclass-Of Abrading-Something Ablation) (Default-Disjoint-Script-Type Abrading-Something) (Class Abrading-Something) (Arity Abrading-Something 1) (Documentation Abrading-Something "A collection of events. In an Abrading-Something event, the surface of some object is gradually worn away by scraping or similar physical contact involving friction. Devices used in elements of Abrading-Something include files and sand paper; elements of Abrading-Something would include the event in which Howard Hughes sanded down the Spruce Goose for the last time, the event in which Lucy Ricardo filed her fingernails just before her singing debut at Rickie's club, etc.")) (defrelation Absolute-Value-Fn (Slot Absolute-Value-Fn) (Function-From-Quantities-To-Quantities Absolute-Value-Fn) (Domain Absolute-Value-Fn Scalar-Interval) (Range Absolute-Value-Fn Scalar-Interval) (Relation Absolute-Value-Fn) (Arity Absolute-Value-Fn 2) (Binary-Relation Absolute-Value-Fn) (Documentation Absolute-Value-Fn "Absolute-Value-Fn is the unary mathematical function that returns the absolute value of its argument; e.g., (Absolute-Value-Fn -2) returns 2, and (Absolute-Value-Fn 2) returns 2.")) (defrelation Abstract-Information (Subclass-Of Abstract-Information Intangible) (Object-Type Abstract-Information) (Stuff-Type Abstract-Information) (Class Abstract-Information) (Arity Abstract-Information 1) (Documentation Abstract-Information "The collection of all instances of abstract information stored or transmitted in some manner, and representing (to someone potentially at least) something. Abstract information need not have any propositional content (see Propositional-Information-Thing); a score for music, or a bit-map, are examples. Note that Abstract-Information is the abstract, intangible information, not any particular physical embodiment. The same abstract information is often stored in many different physical Information-Bearing-Objects. Abstract-Information may or may not be digital; it need not be representable in a particular number of bits. Abstract-Information does not include every abstract Intangible or 'Platonic' concept, only that information that represents something and is (at least potentially) stored or transmitted for that purpose; thus, the ideal regular icosahedron is not in itself an instance of Abstract-Information. Note also that although most instances of Abstract-Information are Intangible-Individuals, some are Set-Or-Collections such as Biological-Taxons and other Conventional-Classification-Types.")) (defrelation Abstract-Programming-Language (Subclass-Of Abstract-Programming-Language Mathematical-Or-Computational-Thing) (Subclass-Of Abstract-Programming-Language Language) (Object-Type Abstract-Programming-Language) (Class Abstract-Programming-Language) (Arity Abstract-Programming-Language 1) (Documentation Abstract-Programming-Language "The collection of languages invented for use by computers. This includes both command languages and others which one doesn't really `program' in.")) (defrelation Abstract-Shape (Subclass-Of Abstract-Shape Geometric-Thing) (Object-Type Abstract-Shape) (Overlapping-External-Concept Abstract-Shape Sensus-Information1997 "SHAPE-QUALITY") (Class Abstract-Shape) (Arity Abstract-Shape 1) (Documentation Abstract-Shape "A collection of objects; a subset of Geometric-Thing. Abstract-Shape is the collection of all abstract physical shapes. Each element of Abstract-Shape is an abstract region of physical space, having two or more dimensions. This includes all circles, spheres, triangles, wedges, spirals, cylinders, toruses, etc.")) (defrelation Abstract-Shape-Type (Subclass-Of Abstract-Shape-Type Shape-Type) (Collection Abstract-Shape-Type) (Class Abstract-Shape-Type) (Arity Abstract-Shape-Type 1) (Documentation Abstract-Shape-Type "A collection of collections. Each element of Abstract-Shape-Type is a collection of things which are subsets of Abstract-Shape. The elements of Abstract-Shape-Type comprise the basic physical shapes. Examples include: Cylinder-Shape, Pyramid-Shape, Cone-Shape, Tube-Shape, Rectangular3D-Shape, Polygon, Spiral, etc.")) (defrelation Academic-Professional (Subclass-Of Academic-Professional Professional) (Occupation-Type Academic-Professional) (Class Academic-Professional) (Arity Academic-Professional 1) (Documentation Academic-Professional "A collection of persons; a subset of Professional. Each element of Academic-Professional is a person whose job is to educate and/or to perform research as an affiliate of an academic institution. This includes members of the teaching and/or research staff of schools, colleges, universities, and research institutes.")) (defrelation Academic-Quarter (Subclass-Of Academic-Quarter Time-Interval) (Temporal-Object-Type Academic-Quarter) (Class Academic-Quarter) (Arity Academic-Quarter 1) (Documentation Academic-Quarter "Each instance of this collection is a Time-Interval defined by some educational institution: one quarter of their Academic-Year. Since the start dates, end dates, and duration may all vary depending on the institution, the year, etc., instances of this collection must unfortunately be time intervals like StanfordSpringQuarter1991.")) (defrelation Academic-Semester (Subclass-Of Academic-Semester Time-Interval) (Temporal-Object-Type Academic-Semester) (Class Academic-Semester) (Arity Academic-Semester 1) (Documentation Academic-Semester "Each instance of this collection is a Time-Interval defined by some educational institution: one half of their Academic-Year. Since the start dates, end dates and duration may vary depending on the institution and year, instances will be time intervals such as ``StanfordSpringSemester1990-91''.")) (defrelation Academic-Trimester (Subclass-Of Academic-Trimester Time-Interval) (Temporal-Object-Type Academic-Trimester) (Class Academic-Trimester) (Arity Academic-Trimester 1) (Documentation Academic-Trimester "Each instance of this collection is a Time-Interval defined by some educational institution: one third of their Academic-Year. Since the start dates, end dates, and duration may all vary depending on the institution and year, instances of this collection must unfortunately be time intervals like UCLASpringTrimester1990-91.")) (defrelation Academic-Year (Subclass-Of Academic-Year Time-Interval) (Temporal-Object-Type Academic-Year) (Class Academic-Year) (Arity Academic-Year 1) (Documentation Academic-Year "Each instance of this collection is an annually recurring Time-Interval defined by an educational institution. Since the start dates, end dates, and duration may all vary depending on the institution, the year, etc., instances of this collection must unfortunately be time intervals like Stanford1989-90AcademicYear.")) (defrelation Acceleration (Subclass-Of Acceleration Scalar-Interval) (Subclass-Of Acceleration Physical-Attribute) (Derived-Numeric-Attribute-Type Acceleration) (Class Acceleration) (Arity Acceleration 1) (Documentation Acceleration "Acceleration is the change in speed of an object per unit time. It is a measurable physical quantity, measured in units such as MilesPerHourPerSecond.")) (defrelation Accessing-Anibt (Subclass-Of Accessing-Anibt Mental-Activity) (Subclass-Of Accessing-Anibt Purposeful-Action) (Subclass-Of Accessing-Anibt Transfer-In) (Subclass-Of Accessing-Anibt Information-Transfer-Event) (Temporal-Object-Type Accessing-Anibt) (Default-Disjoint-Script-Type Accessing-Anibt) (Class Accessing-Anibt) (Arity Accessing-Anibt 1) (Documentation Accessing-Anibt "A collection of information transfer events. Each element of Accessing-AnIBT is an action by which an agent accesses the content of some IBT (i.e., an element of Information-Bearing-Thing). Examples include (getting information from) reading a newspaper, watching a film, listening to a musical performance, decoding an encrypted message, seeing a traffic police officer wave you on, or hearing your roommate ask you to take out the trash. Of course, communication conventions play a role here. In the Naive-Information-Mt, Cyc simply assumes that an agent who accesses an IBT understands its content afterwards. In the InformationG-Mt, Cyc makes the more complicated inference that an agent who accesses an IBT understands its content afterwards only if the agent is able to get the encoded information using a convention familiar to that agent. See also Communication-Convention, Has-Comm-Convention, Uses-Comm-Convention-For-Info.")) (defrelation Account (Subclass-Of Account Legal-Agreement) (Subclass-Of Account Authorized-Agreement) (Account-Type Account) (Class Account) (Arity Account 1) (Documentation Account "A collection of objects; a subset of Legal-Agreement. Each element of Account is a recorded obligation (of some particular type) between specified parties, consisting of `funds' which typically can be added to and drawn upon. Examples include the instances of Retirement-Account, Travel-Expense-Account, and of the many types of Financial-Account. Note that the contents of an account need not be monetary; for example, the contents may be amounts of time, as in the subsets Vacation-Account or a Sick-Leave-Account. Account does NOT include debt obligations of fixed face value that cannot be increased or reduced (such as a bond).")) (defrelation Account-Administrator (Slot Account-Administrator) (Binary-Predicate Account-Administrator) (Range Account-Administrator Agent) (Domain Account-Administrator Account) (Relation Account-Administrator) (Arity Account-Administrator 2) (Binary-Relation Account-Administrator) (Documentation Account-Administrator "The predicate Account-Administrator identifies the agent who administers a particular account. (Account-Administrator ACCT AGENT) means that the Account ACCT is administered by the individual or organization AGENT.")) (defrelation Account-Balance (Slot Account-Balance) (Interval-Based-Quantity-Slot Account-Balance) (Range Account-Balance Money) (Domain Account-Balance Financial-Account) (Relation Account-Balance) (Arity Account-Balance 2) (Binary-Relation Account-Balance) (Documentation Account-Balance "The predicate Account-Balance is used to indicate the balance of a particular account. (Account-Balance ACCT BAL) means that the Financial-Account ACCT has the balance BAL; BAL is the amount of Money either owed by, or available to, the Account-Holder (depending upon the type of account).")) (defrelation Account-Holder (Slot Account-Holder) (Binary-Predicate Account-Holder) (Range Account-Holder Agent) (Domain Account-Holder Account) (Relation Account-Holder) (Arity Account-Holder 2) (Binary-Relation Account-Holder) (Documentation Account-Holder "The predicate Account-Holder identifies the holder of a particular account. (Account-Holder ACCT AGENT) means that the Account ACCT is held by the individual or organization AGENT; thus, money (or some other valuable) is owed to or from AGENT, in the amount shown in the account (see Account-Balance).")) (defrelation Account-Status (Slot Account-Status) (Binary-Predicate Account-Status) (Range Account-Status Account-Status-Attribute) (Domain Account-Status Account) (Relation Account-Status) (Arity Account-Status 2) (Binary-Relation Account-Status) (Documentation Account-Status "The predicate Account-Status indicates whether a particular account is paid up, overdue, delinquent, etc. (Account-Status ACCT STATUS) means that the Account ACCT has the attribute STATUS (see also Account-Status-Attribute).")) (defrelation Account-Status-Attribute (Subclass-Of Account-Status-Attribute Attribute-Value) (Sibling-Disjoint-Attribute-Type Account-Status-Attribute) (Class Account-Status-Attribute) (Arity Account-Status-Attribute 1) (Documentation Account-Status-Attribute "A collection of attributes. Each element of Account-Status-Attribute is an attribute that describes the obligational status of an Account@cyc; e.g.,Paid-In-Full, In-Compliance-With-Payment-Schedule, Payment-Overdue, Account-Inactive.")) (defrelation Account-Type (Subclass-Of Account-Type Existing-Object-Type) (Sibling-Disjoint-Collection Account-Type) (Temporal-Stuff-Type Account-Type) (Class Account-Type) (Arity Account-Type 1) (Documentation Account-Type "A collection of collections. Each element of Account-Type is a collection of financial accounts of some type. Examples: Savings-Account, Credit-Card-Account, Retirement-Account, Social-Security-Account, Travel-Expense-Account. Typically, accounts are denominated in units of Money.")) (defrelation Acknowledged-Act (Slot Acknowledged-Act) (Anti-Transitive-Binary-Predicate Acknowledged-Act) (Irreflexive-Binary-Predicate Acknowledged-Act) (Asymmetric-Binary-Predicate Acknowledged-Act) (Subrelation-Of Acknowledged-Act Starts-After-Ending-Of) (Range Acknowledged-Act Communication-Act-Single) (Domain Acknowledged-Act Acknowledging-Communication-Act) (Relation Acknowledged-Act) (Arity Acknowledged-Act 2) (Binary-Relation Acknowledged-Act) (Documentation Acknowledged-Act "(Acknowledged-Act ?ACKACT ?COMACT) means that the Communication-Act-Single ?COMACT is acknowledged and replied-to by the responsive Acknowledging-Communication-Act ?ACKACT. Particular acceptances or rejections of a particular project proposal would involve examples of this predicate, as would a person responding to a wedding invitation, or a court responding to a motion. See also Response-To which refers to the abstarct content of the communication.")) (defrelation Acknowledging-Communication-Act (Subclass-Of Acknowledging-Communication-Act Communication-Act-Single) (Default-Disjoint-Script-Type Acknowledging-Communication-Act) (Temporal-Object-Type Acknowledging-Communication-Act) (Class Acknowledging-Communication-Act) (Arity Acknowledging-Communication-Act 1) (Documentation Acknowledging-Communication-Act "The collection of actions which are Performed-By one Agent to convey information about the receipt of a prior Communication-Act-Single which was Performed-By another Agent. An example: Judy saying `No' in response to Jane's prior act of saying `Will you clean the toaster.'")) (defrelation Acquaintance-Attribute (Subclass-Of Acquaintance-Attribute Attribute-Value) (Social-Attribute-Type Acquaintance-Attribute) (Class Acquaintance-Attribute) (Arity Acquaintance-Attribute 1) (Documentation Acquaintance-Attribute "The collection of attributes that specify ways in which (and/or degrees to which) one person is acquainted with another E.g., some instances of this collection are: Famous-Person-Acquaintance, True-Fan-Acquaintance, Intimate-Acquaintance, Frequent-Contact-Acquaintance, etc.")) (defrelation Acquaintances (Ternary-Predicate Acquaintances) (Nth-Domain Acquaintances 3 Acquaintance-Attribute) (Nth-Domain Acquaintances 2 Agent) (Nth-Domain Acquaintances 1 Person) (Relation Acquaintances) (Documentation Acquaintances "(Acquaintances X Y HOW) means that X is acquainted with Y, at least in the way (and/or to the degree) specified by HOW. Note that Y must be an Agent, so this is not the predicate to use to express the fact that Fred `is acquainted with' drag racing. Note that, depending on the value for HOW, there may or may not be some way in which Y is acquainted with X. E.g., (Acquaintances Lenat Madonna True-Fan-Acquaintance) but there is no Z such that (Acquaintances Madonna Lenat Z). Note that X and Y should rarely be instances of Entity. In fact, Doug has only been acqainted with Madonna since 1983, so we should write (Holds-In (Time-Interval-From-Fn (Year-Fn 1983) Now) (Acquaintances Lenat Madonna True-Fan-Acquaintance)).")) (defrelation Acquainted-With (Slot Acquainted-With) (Symmetric-Binary-Predicate Acquainted-With) (Reflexive-Binary-Predicate Acquainted-With) (Cotemporal-Objects-Slot Acquainted-With) (Subrelation-Of Acquainted-With Cotemporal) (Range Acquainted-With Individual-Agent) (Domain Acquainted-With Individual-Agent) (Genl-Inverse Acquainted-With Acquainted-With) (not (Asymmetric-Binary-Predicate Acquainted-With)) (not (Anti-Symmetric-Binary-Predicate Acquainted-With)) (not (Transitive-Binary-Predicate Acquainted-With)) (Relation Acquainted-With) (Arity Acquainted-With 2) (Binary-Relation Acquainted-With) (Documentation Acquainted-With "(Acquainted-With AGENT1 AGENT2) means the Individual-Agent AGENT1 is acquainted with the Individual-Agent AGENT2 (in the minimal sense that AGENT1 has come into physical or conversational contact with AGENT2, or that they have somehow knowingly communicated with each other). This typically means that each Individual-Agent is aware of some facts about the other. In cases where one of the Individual-Agents is sentient, this typically includes the ability of this agent to recognize the other by appearance, voice, scent, or some other physical attribute.")) (defrelation Action (Subclass-Of Action Event) (Script-Type Action) (Temporal-Object-Type Action) (Class Action) (Arity Action 1) (Documentation Action "A collection of events. Each instance of Action is an event in which something is done by some agent. (See Done-By.) Actions may include any event in which one or more actor(s) effect some change(s) in the tangible or intangible state of the world, typically by some expenditure of effort or energy. But note that it is not required that any tangible object be moved, changed, produced, or destroyed for an action to occur; the effects of actions may be intangible (such as the change in a bank balance, or the intimidation of a subordinate). Depending upon the context, actors may be animate or inanimate, conscious or nonconscious. For actions that are intentional, see also Purposeful-Action, Performed-By.")) (defrelation Action-Expresses-Feeling (Slot Action-Expresses-Feeling) (Binary-Predicate Action-Expresses-Feeling) (Range Action-Expresses-Feeling Feeling-Attribute-Type) (Domain Action-Expresses-Feeling Action) (Arg2-Genl Action-Expresses-Feeling Feeling-Attribute) (Relation Action-Expresses-Feeling) (Arity Action-Expresses-Feeling 2) (Binary-Relation Action-Expresses-Feeling) (Documentation Action-Expresses-Feeling "(Action-Expresses-Feeling ACT EMOTYPE) means that the particular action ACT expresses the doer's feeling of EMOTYPE. Note: additional complications arise in using this in inference, as people can `fake' actions such as laughing, crying, etc., to mislead other people.")) (defrelation Action-On-Object (Subclass-Of Action-On-Object Action) (Temporal-Object-Type Action-On-Object) (Script-Type Action-On-Object) (Class Action-On-Object) (Arity Action-On-Object 1) (Documentation Action-On-Object "The collection of events in which some doer acts on an object. Each element of Action-On-Object is an action in which both the roles of Done-By and Object-Acted-On (qq.v.) are filled. Positive examples: someone typing on a keyboard; a tornado destroying a building. Negative examples: a person dancing; wind blowing.")) (defrelation Actor-Capacity (Ternary-Predicate Actor-Capacity) (Nth-Domain Actor-Capacity 3 Capacity-Attribute) (Nth-Domain Actor-Capacity 2 Situation) (Nth-Domain Actor-Capacity 1 Something-Existing) (Relation Actor-Capacity) (Documentation Actor-Capacity "The predicate Actor-Capacity is used to indicate the capacity in which some entity participates in a particular event or situation. (Actor-Capacity ENTITY SIT CAP) means that ENTITY has an (unspecified) role in SIT with the Capacity-Attribute CAP. An important use of Actor-Capacity is with the capacity attributes Main-Function or Intended-Function to state that a device is serving its Primary-Function or intended function (i.e., Intended-Behavior-Capable) in a certain situation.")) (defrelation Actor-Parts-Affected (Slot Actor-Parts-Affected) (Actor-Slot Actor-Parts-Affected) (Subrelation-Of Actor-Parts-Affected Object-Acted-On) (Subrelation-Of Actor-Parts-Affected Non-Deliberate-Actors) (Range Actor-Parts-Affected Animal-Body-Part) (Range Actor-Parts-Affected Organism-Part) (Domain Actor-Parts-Affected Event) (Relation Actor-Parts-Affected) (Arity Actor-Parts-Affected 2) (Binary-Relation Actor-Parts-Affected) (Documentation Actor-Parts-Affected "(Actor-Parts-Affected ACT PART) means that PART is an Object-Acted-On in ACT, and it is one of the Anatomical-Parts of the organism which is Bodily-Acted-On in ACT. For example, during a man's morning shave, his Beard is an Actor-Parts-Affected, but the hand with which he shaves is not, because his beard is changed, but his hand is not changed (`acted on') in any significant way.")) (defrelation Actor-Parts-Involved (Slot Actor-Parts-Involved) (Actor-Slot Actor-Parts-Involved) (Subrelation-Of Actor-Parts-Involved Pre-Actors) (Subrelation-Of Actor-Parts-Involved Non-Deliberate-Actors) (Range Actor-Parts-Involved Organism-Part) (Domain Actor-Parts-Involved Event) (Relation Actor-Parts-Involved) (Arity Actor-Parts-Involved 2) (Binary-Relation Actor-Parts-Involved) (Documentation Actor-Parts-Involved "(Actor-Parts-Involved ACT PART) means that PART is one of the Anatomical-Parts of an organism who has an active role in the event ACT, and, moreover, that PART is somehow involved in the action. Note that the organism to which PART belongs either performs or does ACT; it is not merely an Object-Acted-On. Some examples of Actor-Parts-Involved include: the eyes of someone who is sneezing (or crying); the left foot of someone playing in a football game; the right hand of someone who is shaking hands; the claws of a cat who is scratching someone. As a negative example, consider your hair while you are getting a haircut. It is not an Actor-Parts-Involved, because you are passive in that event; it is, though, an Actor-Parts-Affected in that event.")) (defrelation Actor-Slot (Subclass-Of Actor-Slot Role) (Subclass-Of Actor-Slot Binary-Predicate) (Subclass-Of Actor-Slot Extensional-Representation-Predicate) (Predicate-Category Actor-Slot) (Class Actor-Slot) (Arity Actor-Slot 1) (Documentation Actor-Slot "A collection of binary predicates. Each element of Actor-Slot relates some instance of Event to a thing involved in that event (here called a `participant'). The first argument of every Actor-Slot is an instance of Event, and the second argument is an instance of Something-Existing, denoting a participant in that event. Each specialized actor slot indicates HOW its participant participates in the event, i.e., in what role (e.g., Inputs, Outputs, Done-By). `Participant' does NOT include the time of the event's occurrence, external representations of the event, and other more remotely related things that are not directly or indirectly `involved' in the occurrence of the event.")) (defrelation Actors (Slot Actors) (Actor-Slot Actors) (Subrelation-Of Actors Temporally-Intersects) (Range Actors Something-Existing) (Domain Actors Event) (Synonymous-External-Concept Actors Sensus-Information1997 "PARTICIPANT") (Relation Actors) (Arity Actors 2) (Binary-Relation Actors) (Documentation Actors "The predicate Actors is the most general instance of Actor-Slot. All other actor slots are specializations of this predicate. Thus, Actors is a broad concept which includes any entity which is involved in an action. (Actors EVENT ACTOR) means that ACTOR is somehow meaningfully (directly or indirectly) involved in EVENT during EVENT. Mere cotemporality of objects (somewhere in the universe) with a particular event is not enough `involvement' to make those objects Actors of that event. Nor is a representation of an event among the Actors of that event, unless the representation affects the event.")) (defrelation Acts-In-Capacity (Quaternary-Predicate Acts-In-Capacity) (Arg4-Isa Acts-In-Capacity Capacity-Attribute) (Nth-Domain Acts-In-Capacity 4 Capacity-Attribute) (Nth-Domain Acts-In-Capacity 3 Script-Type) (Nth-Domain Acts-In-Capacity 2 Actor-Slot) (Nth-Domain Acts-In-Capacity 1 Agent) (Relation Acts-In-Capacity) (Documentation Acts-In-Capacity "The predicate Acts-In-Capacity indicates the capacity in which an agent participates in certain kinds of actions. (Acts-In-Capacity AGENT ROLE SCRIPT-TYPE CAP) means that the agent AGENT plays the role ROLE in instances of SCRIPT-TYPE, and s/he does that role in the capacity CAP. CAP is a Capacity-Attribute (q.v.) which describes the AGENT's mode of participation--e.g., as a job, hobby, main function, support function, etc. Contrast three cases of acts of Greeting-Someone, when Performed-By: (1) instances of Receptionist, in their Job-Capacity and as their MainFunction@cyc; (2) instances of Flight-Attendant, in their Job-Capacity but as a SupportFunction@cyc; and (3) instances of Train-Engineer, in a Hobby-Capacity (though they do it while working, it's not part of their job).")) (defrelation Address-Location-Designator (Subclass-Of Address-Location-Designator Attribute-Value) (Subclass-Of Address-Location-Designator Character-String) (Object-Type Address-Location-Designator) (Class Address-Location-Designator) (Arity Address-Location-Designator 1) (Documentation Address-Location-Designator "A collection of strings. Each element of Address-Location-Designator is a string that denotes an address. Each string indicates one entire address. For example: `President Bill Clinton, White House,, 1600 Pennsylvania Avenue, Washington, DC.")) (defrelation Address-Text (Slot Address-Text) (Functional-Slot Address-Text) (Range Address-Text Address-Location-Designator) (Domain Address-Text Contact-Location) (Relation Address-Text) (Arity Address-Text 2) (Binary-Relation Address-Text) (Documentation Address-Text "The predicate Address-Text maps a particular element of Contact-Location to its Address-Location-Designator, ADDRESS. (Address-Text LOC ADDRESS) means that the Contact-Location LOC has the address ADDRESS. For example, the Address-Text of the Cycorp Mailing-Location is `Cycorp, 3721 Executive Center Dr., Ste. 100, Austin, TX 78731-1615.' See also Contact-Location.")) (defrelation Adjacent-Paths-At-Junction (Slot Adjacent-Paths-At-Junction) (Spatial-Predicate Adjacent-Paths-At-Junction) (Connection-Predicate Adjacent-Paths-At-Junction) (Cotemporal-Objects-Slot Adjacent-Paths-At-Junction) (Subrelation-Of Adjacent-Paths-At-Junction Connected-To) (Subrelation-Of Adjacent-Paths-At-Junction Physical-Decompositions) (Subrelation-Of Adjacent-Paths-At-Junction Cotemporal) (Subrelation-Of Adjacent-Paths-At-Junction On-Path-Generic) (Range Adjacent-Paths-At-Junction Path-Generic) (Domain Adjacent-Paths-At-Junction Junction-Of-Paths) (Relation Adjacent-Paths-At-Junction) (Arity Adjacent-Paths-At-Junction 2) (Binary-Relation Adjacent-Paths-At-Junction) (Documentation Adjacent-Paths-At-Junction "(adjacentPathsAtJunction JUNCT PATH) means that the Junction-Of-Paths JUNCT has PATH as one of the paths joining it. A junction may connect many paths (it must connect more than one), and a path may pass through many junctions, and may end at a junction. Examples: all the streets meeting at a certain intersection, or the particular trachea and both primary bronchi meeting at the Tracheobronchial-Junction between a certain person's lungs. Within a specified Path-System, a node is the end of all the links to that node; this is established with Link-Between-In-System or Path-Between-In-System.")) (defrelation Adjacent-To (Slot Adjacent-To) (Inter-Existing-Object-Slot Adjacent-To) (Symmetric-Binary-Predicate Adjacent-To) (Physical-Feature-Describing-Predicate Adjacent-To) (Spatial-Predicate Adjacent-To) (Subrelation-Of Adjacent-To Touches) (Range Adjacent-To Spatial-Thing) (Domain Adjacent-To Spatial-Thing) (Genl-Inverse Adjacent-To Adjacent-To) (not (Transitive-Binary-Predicate Adjacent-To)) (Relation Adjacent-To) (Arity Adjacent-To 2) (Binary-Relation Adjacent-To) (Documentation Adjacent-To "arg1 and arg2 are touching such that their region of contact is a line (i.e. not a point). Also arg1 is neither above nor below arg2.")) (defrelation Adjective (Subclass-Of Adjective Speech-Part) (Linguistic-Object-Type Adjective) (Class Adjective) (Arity Adjective 1) (Documentation Adjective "The collecton of all adjectives. Adjectives are words which can modify nouns. Many adjectives have comparative and superlative forms. Example: `red'.")) (defrelation Administrator (Subclass-Of Administrator Desk-Worker) (Occupation-Type Administrator) (Class Administrator) (Arity Administrator 1) (Documentation Administrator "A collection of persons; a subset of Professional. Each element of Administrator is an employee of an organization who is responsible for managing its organizational affairs. Elements of Administrator may or may not also be required to manage people. If so, then they are also Managers (q.v.).")) (defrelation Admiration (Subclass-Of Admiration Respect) (Feeling-Attribute-Type Admiration) (Class Admiration) (Arity Admiration 1) (Documentation Admiration "A feeling of strong approval. An intense positive attitude towards another person(s) or group. May be accompanied by emulation. Admiration is different than Respect (qv). This is a collection --- see Happiness for an explanation. Some more specialized Feeling-Attribute-Types than Admiration are Wonder-Admiration, Adulation, Awe, etc. ")) (defrelation Adult-Animal (Subclass-Of Adult-Animal Animal) (Subclass-Of Adult-Animal Biological-Stage-Of-Development) (Existing-Object-Type Adult-Animal) (The-Partition Adult-Animal Juvenile-Animal |(THE-PARTITION ADULT-ANIMAL JUVENILE-ANIMAL)|) (Class Adult-Animal) (Arity Adult-Animal 1) (Documentation Adult-Animal "The collection of all adult animals (including adult people), meaning all elements of Animal that are mature enough to bear offspring, or older.")) (defrelation Adult-Female-Person (Subclass-Of Adult-Female-Person Human-Adult) (Subclass-Of Adult-Female-Person Female-Person) (Existing-Object-Type Adult-Female-Person) (Class Adult-Female-Person) (Arity Adult-Female-Person 1) (Documentation Adult-Female-Person "The collection of all women; i.e., Persons who are adult and female")) (defrelation Adverb (Subclass-Of Adverb Speech-Part) (Linguistic-Object-Type Adverb) (Class Adverb) (Arity Adverb 1) (Documentation Adverb "The collection of all adverbs. Adverbs are words which can modify adverbs, verbs, or adjectives. Many adverbs are morphologically derived from adjectives. Example: `slowly'.")) (defrelation Advertising (Subclass-Of Advertising Communication-Act-Single) (Temporal-Object-Type Advertising) (Script-Type Advertising) (Class Advertising) (Arity Advertising 1) (Documentation Advertising "A collection of Communication-Act-Singles. In an Advertising event, someone is communicating, to potential customers of an Agent, the desire of that agent to do business with those customers (either to `do business' in general or to sell them something specific.")) (defrelation Affection (Subclass-Of Affection Feeling-Attribute) (Feeling-Attribute-Type Affection) (Class Affection) (Arity Affection 1) (Documentation Affection "A feeling of fondness for someone or something. Sympathy, liking, warmth, tenderness. This is a Collection --- for an explanation of that, see Happiness. Some more specialized Feeling-Attribute-Types than Affection are Love, Passion, etc.")) (defrelation Affiliated-With (Slot Affiliated-With) (Cotemporal-Objects-Slot Affiliated-With) (Symmetric-Binary-Predicate Affiliated-With) (Irreflexive-Binary-Predicate Affiliated-With) (Subrelation-Of Affiliated-With Cotemporal) (Range Affiliated-With Agent) (Domain Affiliated-With Agent) (Genl-Inverse Affiliated-With Affiliated-With) (not (Transitive-Binary-Predicate Affiliated-With)) (Relation Affiliated-With) (Arity Affiliated-With 2) (Binary-Relation Affiliated-With) (Documentation Affiliated-With "(Affiliated-With AGENT1 AGENT2) means Agents AGENT1 and AGENT2 are somehow affiliated. This is a broad relation, but it involves at least the voluntary entry into an understood relationship, with rights and obligations, by at least one of the affiliated Agents@cyc; i.e., they may be business partners, kin, employer/employee, one (say a person) may be a member of the other (say an organization), parent-company/subsidiary, etc.")) (defrelation After (Slot After) (Transitive-Binary-Predicate After) (Asymmetric-Binary-Predicate After) (Primitive-Temporal-Relation After) (Irreflexive-Binary-Predicate After) (Range After Time-Point) (Domain After Time-Point) (Overlapping-External-Concept After Sensus-Information1997 "AFTER") (Relation After) (Arity After 2) (Binary-Relation After) (Documentation After "(After ?X ?Y) means Time-Point ?X is after (occurs later in time than) Time-Point ?Y. Note: Individual Time-Points are seldom mentioned in axioms; rather, the axiom is likely to use some Complex-Temporal-Relation, such as Starts-After-Ending-Of, which holds between two Temporal-Thing. These Complex-Temporal-Relations are themselves usually defined in terms of Primitive-Temporal-Relations, such as After and Simultaneous-With, which relate one Time-Point to another.")) (defrelation After-Adding (Slot After-Adding) (Binary-Predicate After-Adding) (Inference-Related-Bookkeeping-Predicate After-Adding) (Range After-Adding Cyc-System-Symbol) (Domain After-Adding Predicate) (Relation After-Adding) (Arity After-Adding 2) (Binary-Relation After-Adding) (Documentation After-Adding "Whenever a source is added to a gaf use of a predicate, each of that predicate's After-Adding functions is called on that source.")) (defrelation After-Removing (Slot After-Removing) (Binary-Predicate After-Removing) (Inference-Related-Bookkeeping-Predicate After-Removing) (Range After-Removing Cyc-System-Symbol) (Domain After-Removing Predicate) (Relation After-Removing) (Arity After-Removing 2) (Binary-Relation After-Removing) (Documentation After-Removing "Whenever a source is removed from a gaf use of a predicate, each of that predicate's After-Removing functions is called on that source.")) (defrelation Afternoon (Subclass-Of Afternoon Qualitative-Time-Of-Day) (Temporal-Object-Type Afternoon) (Class Afternoon) (Arity Afternoon 1) (Documentation Afternoon "An Afternoon is the daily Event where the Sun moves from its `highest' position in the daily cycle and `sets', i.e from noon till Sunset. A Midday overlaps the start of an Afternoon, and an Evening is Contiguous-After an Afternoon. Each Afternoon is Temporally-Finished-By a Sunset.")) (defrelation Age (Slot Age) (Interval-Based-Quantity-Slot Age) (Range Age Time-Quantity) (Domain Age Something-Existing) (Synonymous-External-Concept Age Sensus-Information1997 "AGE-PROPERTY-ASCRIPTION") (Relation Age) (Arity Age 2) (Binary-Relation Age) (Documentation Age "(age THING TIME) means that the thing THING has the age TIME, where thing can be a person, a galaxy, or anything else with temporal extent, e.g., (age MaryShepherd (YearsDuration 40)). The previous assertion is not quite right, however: notice that one can talk about the Birth-Date of a person quite safely, but whenever one makes a statement about the AGE of a person that statement will only be true `for a while' -- i.e., in some temporal context. Therefore it would be a mistake to simply assert to Cyc that (Age Lenat (Years-Duration 45)), because that would be true in some contexts and false in others. So what one does is to assert an expression of the form (Holds-In ?X (Age ?Y ?Z)) to indicate that during time interval ?X, the thing ?Y has age ?Z. For example, (Holds-In (Quarter-Fn 2 (Year-Fn 1996)) (Age Lenat (Years-Duration 45)), which means that Doug is a 45-year-old during the entire second quarter of 1996. It is seldom correct to use Age outside of some temporal qualification.")) (defrelation Agent (Subclass-Of Agent Composite-Tangible-And-Intangible-Object) (Existing-Object-Type Agent) (Class Agent) (Arity Agent 1) (Documentation Agent "An agent is something which can show independent action, whether conscious or not. Agent represents the collection of all agents. Most animals are considered agents, in most contexts; so are most organizations. Most plants are not agents, in most contexts. Inanimate devices are sometimes considered agents, in certain contexts. This is one of those concepts which is important yet very hard to define precisely. Here is some elaboration, to help convey the intended meaning of the basic criterion for agenthood: It must seem that a kind of decision-making is going on, even if it's down at the `mindless' level of the reflex reaction of a spider leg to heat, or the reflex reaction of a Human Resources Department rejecting an applicant with no formal degree. It generally `sounds right' or `feels natural' to assign causality to agents, rather than some larger or smaller entity. E.g., it is more natural to say `Fred wrote an essay' than to say `Fred's left hand wrote an essay' or, at the other extreme, to say `The Solar System wrote an essay'. Similarly, we might very well talk about `Microsoft' buying IBM, but it would be unnatural and even incorrect to talk about a much larger entity (`corporate America') or smaller entity (`the Microsoft lawyers') as the performer of that buying action.")) (defrelation Agentive-Noun (Subclass-Of Agentive-Noun Speech-Part) (Linguistic-Object-Type Agentive-Noun) (Class Agentive-Noun) (Arity Agentive-Noun 1) (Documentation Agentive-Noun "The collection of all nouns in the agentive form. Agentive nouns usually denote the `doer' or `performer' of some action, and often end in `-er' or `-or'. Example: `runner'.")) (defrelation Agility (Subclass-Of Agility Script-Performance-Attribute) (Script-Performance-Attribute-Type Agility) (Class Agility) (Arity Agility 1) (Documentation Agility "Agility is the Script-Performance-Attribute-Type for describing actions in which the performer's whole body moves precisely and in a well-coordinated fashion.")) (defrelation Agreeing-Agents (Slot Agreeing-Agents) (Inter-Actor-Slot Agreeing-Agents) (Range Agreeing-Agents Agent) (Domain Agreeing-Agents Agreement) (Relation Agreeing-Agents) (Arity Agreeing-Agents 2) (Binary-Relation Agreeing-Agents) (Documentation Agreeing-Agents "The predicate Agreeing-Agents relates a particular agreement to the agents who are making the agreement. (Agreeing-Agents AGR PARTY) means that the Agreement AGR has the Agent PARTY among its agreeing parties. Agreeing-Agents may have specialized roles, such as Agreeing-Buyer or Agreeing-Seller, Insuring-Agent or Policy-Holder, Employed-Agent or Employing-Agent. The Agreeing-Agents will be mentioned in their agreement.")) (defrelation Agreement (Subclass-Of Agreement Intangible-Existing-Thing) (Subclass-Of Agreement Supposed-To-Be-Microtheory) (Existing-Object-Type Agreement) (Class Agreement) (Arity Agreement 1) (Documentation Agreement "A collection of `objects' with temporal extent. Each element of Agreement involves two or more parties, who agree that certain propositions should be true. Making the propositions true may require some action or commitment of wealth on the part of one or more of the Agreeing-Agents. Thus, elements of Agreement will usually involve some instances of Obligation. Note: Elements of Agreement and Obligation differ, however, in that an Obligated-Agent is responsible for the truth of all of the propositions in an obligation. In an agreement, some agents may not be responsible for all of the propositions in the agreement being true. For example, in a loan agreement, the borrower agrees to give the lender back the money, but the borrower is the only Obligated-Agent for the repayment. Note that Obligated-Agents need not be among the Agreeing-Agents in the agreement that involves or generates the obligation. For example, the Board of Directors of XYZCorporation may agree that some non-director will assume the post and duties of President of XYZCorporation. Moreover, Agreeing-Agents aren't always obligatedAgents; e.g., Wanda and Paul may agree that Paul alone is obligated to do some task. Examples include instances of Peace-Accord, Legal-Agreement, Informal-Agreement, Business-Partnership-Agreement, Work-Agreement, Sales-Agreement, Maintenance-Agreement, Reservation, Appointment, etc.")) (defrelation Agreement-Forbids (Ternary-Predicate Agreement-Forbids) (Nth-Domain Agreement-Forbids 3 Script-Type) (Nth-Domain Agreement-Forbids 2 Agent) (Nth-Domain Agreement-Forbids 1 Agreement) (Relation Agreement-Forbids) (Documentation Agreement-Forbids "The predicate Agreement-Forbids is used to indicate types of actions that a particular agent is forbidden from performing under the terms of a particular agreement. (Agreement-Forbids AGR AGENT ACT-TYPE) means that the Agreement AGR forbids the Agent AGENT from ACT-TYPE activities. For example, an instance of Peace-Accord Agreement-Forbids the governments who signed it from Waging-War against one another; or, a business contract may forbid one agent from competing with another after s/he sells rights to a product, design, or practice to the second agent.")) (defobject Agreement-Note (Shared-Note Agreement-Note) (Documentation Agreement-Note "Elements of Agreement (and of its subsets) are Microtheory instances containing propositions representing what some number of parties have agreed upon. An Agreement may contain a set of Obligations on the part of one or more of the parties. An Agreement may also be just a set of beliefs that the parties have decided to share. To indicate which propositions are true in an Agreement, regardless of whether they are true in reality, use Ist-Agreement. (Ist-Agreement AGREEMENT PROP) means that PROP is a Cyc-Formula expressing something that was agreed upon in AGREEMENT. Other relevant vocabulary: (Agreeing-Agents AGREEMENT AGENT) means that AGENT is one of the parties agreeing to AGREEMENT. (Sub-Agreements AGREEMENT1 AGREEMENT2) means that AGREEMENT2 is a part of (is included in) AGREEMENT1. (Governed-By-Agreement ACTION AGREEMENT) means that ACTION is governed by the terms of AGREEMENT. (Agreement-Forbids AGREEMENT AGENT ACTION-TYPE) means that AGREEMENT forbids AGENT from performing elements of ACTION-TYPE. (Agreement-Period AGREEMENT TIME) means that AGREEMENT is considered to be true during the time period TIME.")) (defrelation Agreement-Period (Slot Agreement-Period) (Binary-Predicate Agreement-Period) (Range Agreement-Period Time-Interval) (Domain Agreement-Period Agreement) (Relation Agreement-Period) (Arity Agreement-Period 2) (Binary-Relation Agreement-Period) (Documentation Agreement-Period "The predicate Agreement-Period is used to indicate the period of time during which a particular agreement is in force. (Agreement-Period AGR TIME) means that the Agreement AGR holds during the Time-Interval TIME; i.e., TIME is the period during which the assertions made in AGR are supposed to be true. TIME may or may not begin at the moment that AGR is created; e.g., I may sign an employment contract on the very day I begin working or several weeks before, to begin on a specified future date. Or an Agreement-Period could begin before the agreement was made, e.g., when an agent agreed to pay disputed royalties retroactively.")) (defrelation Ailment-Condition (Subclass-Of Ailment-Condition Physiological-Condition) (Physiological-Condition-Type Ailment-Condition) (Class Ailment-Condition) (Arity Ailment-Condition 1) (Documentation Ailment-Condition "The most general collection of ailment events; a subset of Physiological-Condition, and a subset of Event. An instance of Ailment-Condition is a dynamic state of sickness, injury, or physiological impairment. Having an ailment is an event: it has temporal aspects, it progresses dynamically, etc., it is not just `being in some static state of un-wellness.' Some subsets of Ailment-Condition are: Respiratory-Ailment, Heart-Condition, Cancer, Motion-Sickness, Poisoning, Infection, Injury-Condition. If a particular person suffers from asthma, that is an element of Ailment-Condition. Each Ailment-Condition is a state of actual, developed sickness or impairment, rather than the event of getting sick or becoming impaired. Also note that each type of ailment, such as Asthma, is the set of all `cases' or `instances' of individuals suffering from that condition.")) (defrelation Air (Subclass-Of Air Gaseous-Tangible-Thing) (Subclass-Of Air Mixture) (Tangible-Stuff-State-Type Air) (Class Air) (Arity Air 1) (Documentation Air "A collection of tangibles; a subset of Gaseous-Tangible-Thing. Each element of Air is one `piece' among all the portions of the atmosphere of the Earth, considered as a substance present in various places, in various quantities, under various pressures, etc. Examples: the AirInAustin@cyc; the stuffy air in my office; the thin air atop Annapurna. See also The-Atmosphere-Qua-Single-Piece-Of-Stuff, which is all ambient Air on the planet taken as a single object.")) (defrelation Air-Force (Subclass-Of Air-Force Military-Organization) (Existing-Object-Type Air-Force) (Class Air-Force) (Arity Air-Force 1) (Documentation Air-Force "A collection of military organizations. An element of Air-Force is a military organization, modern or historical, composed mainly of airborne forces: bombers, fighters, torpedo planes, parachute troops, surveillance aircraft, etc., and having the function of defending or attacking air space, ships, or ground targets.")) (defrelation Air-Force-Personnel (Subclass-Of Air-Force-Personnel Military-Person) (Occupation-Type Air-Force-Personnel) (Class Air-Force-Personnel) (Arity Air-Force-Personnel 1) (Documentation Air-Force-Personnel "A collection of people, a subset of Military-Person. Each element of this collection is somebody who works for an Air-Force.")) (defrelation Air-Respiration (Subclass-Of Air-Respiration Respiration) (Default-Disjoint-Script-Type Air-Respiration) (Temporal-Stuff-Type Air-Respiration) (Class Air-Respiration) (Arity Air-Respiration 1) (Documentation Air-Respiration "A collection of activities constituting a natural PhysiologicalFunction@cyc; Air-Respiration is the collection of all Respiration events in which an organism trades some of the carbon dioxide in its tissues for oxygen from the atmosphere.")) (defrelation Air-Transportation-Device (Subclass-Of Air-Transportation-Device Transportation-Device) (Existing-Object-Type Air-Transportation-Device) (Transport-Via-Fn Air-Transportation-Device |(TRANSPORT-VIA-FN AIR-TRANSPORTATION-DEVICE)|) (Class Air-Transportation-Device) (Arity Air-Transportation-Device 1) (Documentation Air-Transportation-Device "A collection of physical devices. An instance of Air-Transportation-Device is a device used for transportation through the air. For example, the Goodyear Blimp, Air Force One, and the Space-Shuttle-Atlantis. Subsets of Air-Transportation-Device include the collections Airplane, Helicopter, Hot-Air-Balloon, Ground-To-Orbit-Vehicle (such as Atlas rockets or the Space Shuttles), and so on.")) (defrelation Airline-Company (Subclass-Of Airline-Company Transportation-Company) (Subclass-Of Airline-Company Business) (Existing-Object-Type Airline-Company) (Class Airline-Company) (Arity Airline-Company 1) (Documentation Airline-Company "The collection of all air transportation companies. An element of Airline-Company is a Transportation-Company that operates airplanes to transport goods or people in exchange for money.")) (defrelation Airplane (Subclass-Of Airplane Air-Transportation-Device) (Subclass-Of Airplane Container-Product) (Subclass-Of Airplane Transportation-Device-Vehicle) (Existing-Object-Type Airplane) (Product-Type Airplane) (Transport-Via-Fn Airplane |(TRANSPORT-VIA-FN AIRPLANE)|) (Class Airplane) (Arity Airplane 1) (Documentation Airplane "The colection of all fixed-wing (except Warplanes), heavier-than-air, self-powered flying machines (excluding cruise missiles).")) (defrelation Airplane-Runway (Subclass-Of Airplane-Runway Path-For-Wheeled-Vehicles) (Existing-Object-Type Airplane-Runway) (Class Airplane-Runway) (Arity Airplane-Runway 1) (Documentation Airplane-Runway "An airstrip, at an airport, on an aircraft carrier, or in some field, upon which airplanes taxi, take off, and land.")) (defrelation Airport-Organization (Subclass-Of Airport-Organization Organization) (Existing-Object-Type Airport-Organization) (Class Airport-Organization) (Arity Airport-Organization 1) (Documentation Airport-Organization "A collection of organizations. An element of Airport-Organization is an organization that manages and controls particular airports and their appurtenant facilities; e.g., La-Guardia-Airport.")) (defrelation Airport-Physical (Subclass-Of Airport-Physical Construction-Artifact) (Existing-Object-Type Airport-Physical) (Class Airport-Physical) (Arity Airport-Physical 1) (Documentation Airport-Physical "The collection of all airfields, where airplanes take off and land. An Airport-Physical definitely has a runway, may or may not have any other buildings. If it's the grounds of an Airport-Organization, some of those other features will be present.")) (defrelation Alertness (Subclass-Of Alertness Animal-Physiological-Attribute) (Subclass-Of Alertness Scalar-Interval) (Primitive-Attribute-Type Alertness) (Class Alertness) (Arity Alertness 1) (Documentation Alertness "Alertness is an Animal-Physiological-Attribute which specifies how sleepy or alert an animal is. Levels of Alertness include Asleep, Sleepy, and Awake.")) (defrelation Alertness-Level (Slot Alertness-Level) (Interval-Based-Quantity-Slot Alertness-Level) (Range Alertness-Level Alertness) (Domain Alertness-Level Individual-Agent) (Relation Alertness-Level) (Arity Alertness-Level 2) (Binary-Relation Alertness-Level) (Documentation Alertness-Level "Predicate (Alertness-Level SENTIENT_BEING LEVEL) indicates how alert SENTIENT_BEING is in the period in which the predicate holds. The major levels are Unconscious and Awake, but more specific attributes such as Asleep and Very-Alert exist as well.")) (defrelation Allergic-Reaction (Subclass-Of Allergic-Reaction Ailment-Condition) (Physiological-Condition-Type Allergic-Reaction) (Class Allergic-Reaction) (Arity Allergic-Reaction 1) (Documentation Allergic-Reaction "A collection of dynamic, physiological states. An instance of Allergic-Reaction is an event in which an organism which is exposed to a particular substance (e.g., pollen, mold) develops some abnormality or impairment of its physiological condition as a result of interacting with the substance. Allergic reactions to some types of substances occur widely in members of a species; e.g., Poison-Ivy-Poisoning in humans. But other allergic reactions affect only a small proportion of a species, such as human allergies to penicillin. This concept is the set of events in which allergic reactions are `taking place', not abstract unrealized potential situations such as `John is allergic to milk.' I.e., if John were allergic to milk, and he drank some, and then proceeded to have a whopping bad allergic reaction, that latter event would be an element of Allergic-Reaction.")) (defobject Always-Time-Interval (Time-Interval Always-Time-Interval) (Documentation Always-Time-Interval "The interval of time which encompasses all time. In more general MTs we remain agnostic as to whether this time interval has either a beginning or an end, but if it does, Always-Time-Interval begins when time itself begins and ends only when time ends completely. Every other instance of Time-Interval is a Time-Slices of Always-Time-Interval. ")) (defrelation Ambient-Relative-Humidity (Slot Ambient-Relative-Humidity) (Interval-Based-Quantity-Slot Ambient-Relative-Humidity) (Subrelation-Of Ambient-Relative-Humidity Has-Attributes) (Range Ambient-Relative-Humidity Relative-Humidity) (Domain Ambient-Relative-Humidity Geographical-Region) (Relation Ambient-Relative-Humidity) (Arity Ambient-Relative-Humidity 2) (Binary-Relation Ambient-Relative-Humidity) (Documentation Ambient-Relative-Humidity "(Ambient-Relative-Humidity LOC DEGREE) indicates the DEGREE to which the water vapor content of the air at LOC approaches the total possible saturation (at that temperature).")) (defrelation Ambient-Temperature (Slot Ambient-Temperature) (Interval-Based-Quantity-Slot Ambient-Temperature) (Range Ambient-Temperature Temperature) (Domain Ambient-Temperature Partially-Tangible) (Relation Ambient-Temperature) (Arity Ambient-Temperature 2) (Binary-Relation Ambient-Temperature) (Documentation Ambient-Temperature "The predicate Ambient-Temperature is used to indicate the average temperature in the free space around a particular object. (Ambient-Temperature OBJ TEMP) means that the space around the tangible object OBJ is at the Temperature TEMP. Used with Holds-In (q.v.), Ambient-Temperature expresses the surrounding temperature for a given object at some point in time. For the temperature of the object itself, use Temperature-Of-Object (q.v.).")) (defrelation Ambient-Visibility (Slot Ambient-Visibility) (Interval-Based-Quantity-Slot Ambient-Visibility) (Subrelation-Of Ambient-Visibility Has-Attributes) (Range Ambient-Visibility Visibility) (Domain Ambient-Visibility Geographical-Region) (Relation Ambient-Visibility) (Arity Ambient-Visibility 2) (Binary-Relation Ambient-Visibility) (Documentation Ambient-Visibility "(Ambient-Visibility LOC DEGREE) indicates how clear the ambient fluid is at the location LOC. Higher values of DEGREE mean one can see farther (than one could have at lower values).")) (defrelation Ambulance (Subclass-Of Ambulance Road-Vehicle) (Existing-Object-Type Ambulance) (Product-Type Ambulance) (Transport-Via-Fn Ambulance |(TRANSPORT-VIA-FN AMBULANCE)|) (Class Ambulance) (Arity Ambulance 1) (Documentation Ambulance "The collection of all RoadVehicles that are equipped primarily for transporting wounded, injured or sick persons.")) (defrelation Amount-Of-Sales-By-To-During (Quintary-Predicate Amount-Of-Sales-By-To-During) (Functional-Predicate Amount-Of-Sales-By-To-During) (Arg5-Isa Amount-Of-Sales-By-To-During Money) (Arg4-Genl Amount-Of-Sales-By-To-During Product) (Arg4-Isa Amount-Of-Sales-By-To-During Product-Type) (Nth-Domain Amount-Of-Sales-By-To-During 5 Money) (Nth-Domain Amount-Of-Sales-By-To-During 4 Product-Type) (Nth-Domain Amount-Of-Sales-By-To-During 3 Time-Interval) (Nth-Domain Amount-Of-Sales-By-To-During 2 Agent) (Nth-Domain Amount-Of-Sales-By-To-During 1 Agent) (Relation Amount-Of-Sales-By-To-During) (Documentation Amount-Of-Sales-By-To-During "The predicate Amount-Of-Sales-By-To-During is used to indicate how much of a certain product was sold by a particular seller to a particular buyer. (Amount-Of-Sales-By-To-During SELLER BUYER TIMEPD PRODTYPE REVENUE) means that, during the Time-Interval TIMEPD, SELLER (an Agent) sold to BUYER (another Agent) some amount of the Product-Type PRODTYPE, worth the total amount of Money REVENUE. For example, to say that a restaurant, Threadgills, sold $3000 worth of their pumpkin pies to a local grocery store in November, we would say: (Amount-Of-Sales-By-To-During Threadgills HEBAt2222 (Month-Fn November (Year-Fn 1996)) Pumpkin-Pie (Dollar-United-States 3000)).")) (deffunction Ampere (Function Ampere) (Unit-Of-Measure-No-Prefix Ampere) (Unit-Of-Current Ampere) (Mks-Unit-Of-Measure Ampere) (Standard-Unit-Of-Measure Ampere) (Range Ampere Scalar-Interval) (Range Ampere Physical-Attribute) (Args-Isa Ampere Cyc-System-Real-Number) (Arity Ampere 2) (Binary-Relation Ampere) (Documentation Ampere "The standard unit of measure of electrical current, equivalent to a 1-Coulomb flow of current, or 1 Volt across a resistance of 1 Ohm.")) (defrelation Amphibian (Subclass-Of Amphibian Non-Person-Animal) (Subclass-Of Amphibian Vertebrate) (Biological-Class Amphibian) (Class Amphibian) (Arity Amphibian 1) (Documentation Amphibian "The collection of all Organism-Wholes which are members of the Biological-Class Amphibia, being a specialization of Vertebrate. Members of this class are smooth skinned Vertebrates which hatch from eggs to form aquatic larvae [see Larva@cyc]. These larvae metamorphose into an air-breathing adult [see AirBreathingVertebrate] (normally) having Lungs. Subsets of this collection include Frogs and Salamanders.")) (defrelation Amplitude-Of-Signal (Slot Amplitude-Of-Signal) (Interval-Based-Quantity-Slot Amplitude-Of-Signal) (Range Amplitude-Of-Signal Distance) (Domain Amplitude-Of-Signal Wave-Propagation) (Relation Amplitude-Of-Signal) (Arity Amplitude-Of-Signal 2) (Binary-Relation Amplitude-Of-Signal) (Documentation Amplitude-Of-Signal "(Amplitude-Of-Signal ?WAVE ?AMP) means the distance from the average to the extremes of the signal ?WAVE is ?AMP.")) (defrelation Analogous-Feelings (Slot Analogous-Feelings) (Symmetric-Binary-Predicate Analogous-Feelings) (Irreflexive-Binary-Predicate Analogous-Feelings) (Intensional-Representation-Predicate Analogous-Feelings) (Range Analogous-Feelings Feeling-Attribute-Type) (Domain Analogous-Feelings Feeling-Attribute-Type) (Arg2-Genl Analogous-Feelings Feeling-Attribute) (Arg1-Genl Analogous-Feelings Feeling-Attribute) (Genl-Inverse Analogous-Feelings Analogous-Feelings) (not (Transitive-Binary-Predicate Analogous-Feelings)) (Relation Analogous-Feelings) (Arity Analogous-Feelings 2) (Binary-Relation Analogous-Feelings) (Documentation Analogous-Feelings "(Analogous-Feelings EMOTYPE1 EMOTYPE2) means that a feeling of the type EMOTYPE1 is analogous to a feeling of the type EMOTYPE2. In part, this means that there is a high probability that an agent having an emotion of one type is also feeling an emotion of the other type. Often the two feelings differ only in degree, context, etc. E.g., (Analogous-Feelings Irritation Anger) and (Analogous-Feelings Irritation Impatience).")) (defrelation Anatomical-Part-Type-Affected (Slot Anatomical-Part-Type-Affected) (Type-Predicate Anatomical-Part-Type-Affected) (Binary-Predicate Anatomical-Part-Type-Affected) (Range Anatomical-Part-Type-Affected Existing-Object-Type) (Domain Anatomical-Part-Type-Affected Animal-Activity) (Arg2-Genl Anatomical-Part-Type-Affected Animal-Body-Part) (Relation Anatomical-Part-Type-Affected) (Arity Anatomical-Part-Type-Affected 2) (Binary-Relation Anatomical-Part-Type-Affected) (Documentation Anatomical-Part-Type-Affected "(Anatomical-Part-Type-Affected ACT BODYPARTTYPE) means that body parts of the Animal-Body-Part-Type BODYPARTTYPE are affected by the action ACT. For example, if BRUSHING is a Teeth-Cleaning event, then (Anatomical-Part-Type-Affected BRUSHING Set-Of-Teeth).")) (defrelation Anatomical-Parts (Slot Anatomical-Parts) (Cotemporal-Objects-Slot Anatomical-Parts) (Physical-Part-Predicate Anatomical-Parts) (Subrelation-Of Anatomical-Parts Cotemporal) (Subrelation-Of Anatomical-Parts Physical-Parts) (Range Anatomical-Parts Organism-Part) (Domain Anatomical-Parts Organism-Whole) (Relation Anatomical-Parts) (Arity Anatomical-Parts 2) (Binary-Relation Anatomical-Parts) (Documentation Anatomical-Parts "(Anatomical-Parts ORGM PART) means that PART is an anatomical part of the (whole) organism ORGM. Note that to represent the decomposition of parts of subparts --- for example, to say that a finger is part of a hand --- one should use the predicate Physical-Parts (qv), not Anatomical-Parts.")) (defrelation Anatomical-Resource-Required (Ternary-Predicate Anatomical-Resource-Required) (Arg2-Genl Anatomical-Resource-Required Animal-Body-Part) (Nth-Domain Anatomical-Resource-Required 3 Non-Negative-Integer) (Nth-Domain Anatomical-Resource-Required 2 Existing-Object-Type) (Nth-Domain Anatomical-Resource-Required 1 Animal-Activity) (Relation Anatomical-Resource-Required) (Documentation Anatomical-Resource-Required "(Anatomical-Resource-Required ACT BODYPARTTYPE NUM) means that the successful doer of ACT must have this many (NUM) of the Animal-Body-Part-Type BODYPARTTYPE. For example, if VOLANT is an element of Flying-Flapping-Wings, then (Anatomical-Resource-Required VOLANT Wing-Animal-Body-Part 2).")) (defrelation Anatomically-Capable-Of (Ternary-Predicate Anatomically-Capable-Of) (Arg2-Genl Anatomically-Capable-Of Situation) (Nth-Domain Anatomically-Capable-Of 3 Role) (Nth-Domain Anatomically-Capable-Of 2 Collection) (Nth-Domain Anatomically-Capable-Of 1 Animal) (Relation Anatomically-Capable-Of) (Documentation Anatomically-Capable-Of "The predicate Anatomically-Capable-Of indicates that an agent is anatomically able to take a certain role in a certain type of situation or event. (Anatomically-Capable-Of AGENT SIT-TYPE ROLE) means that an individual Animal AGENT has the anatomical prerequisites (natural or prosthetic) to act in this ROLE in normal instances of SIT-TYPE. For example, to express that Karen is capable of walking, Cyc would say (Anatomically-Capable-Of Karen Biped-Walking Performed-By). AGENT may or may not have the skills (or other prerequisites) for actually doing a SIT-TYPE. Anatomically-Capable-Of entails that AGENT satisfies the relevant Anatomical-Resource-Required constraint--e.g., for Karen's Biped-Walking, that she has two legs (natural or prosthetic). As a default, Cyc concludes that animals who have the Anatomical-Parts needed for a certain kind of activity are Anatomically-Capable-Of that activity--for example, that people who have arms and legs are Anatomically-Capable-Of swimming; those conclusions would be overridden by the additional information that a person was paralyzed.")) (defrelation Ancestors (Slot Ancestors) (Irreflexive-Binary-Predicate Ancestors) (Anti-Symmetric-Binary-Predicate Ancestors) (Transitive-Binary-Predicate Ancestors) (Asymmetric-Binary-Predicate Ancestors) (Subrelation-Of Ancestors Biological-Relatives) (Range Ancestors Animal) (Domain Ancestors Animal) (Relation Ancestors) (Arity Ancestors 2) (Binary-Relation Ancestors) (Documentation Ancestors "(Ancestors YOUNGER OLDER) means OLDER is one of the biological ancestors of YOUNGER. OLDER could be one of YOUNGER's biological parents, biological grandparents, biological great-grandparents, etc.")) (defrelation Anesthesia (Subclass-Of Anesthesia Drug-Therapy) (Script-Type Anesthesia) (Class Anesthesia) (Arity Anesthesia 1) (Documentation Anesthesia "A collection of events; a subset of Drug-Therapy (q.v.). In an instance of Anesthesia, a Biological-Living-Object undergoes the effect of some instance of Anesthetic, the effect of which is to eliminate the perception of pain. Anesthesia events occur in connection with other medical care events, so that a patient will not feel the pain or discomfort that would otherwise be associated with those medical procedures. Anesthetics are of various chemical kinds, work in various ways, and can be administered in various ways. They may topically numb an area, they may poison the central nervous system to the point where the animal loses consciousness, etc. The resulting anesthetic therapies thus may differ, according to the type of anesthetic used; for example, the patient may or may not be conscious during an instance of Anesthesia. See also Administering-A-Drug.")) (defrelation Anger (Subclass-Of Anger Frustration) (Feeling-Attribute-Type Anger) (Class Anger) (Arity Anger 1) (Documentation Anger "Intense feeling of displeasure and usually of antagonism. This is a Collection --- for an explanation of that, see Happiness. Some more specialized Feeling-Attribute-Types than Anger include Belligerence, etc.")) (defrelation Angle (Subclass-Of Angle Geometric-Thing) (Object-Type Angle) (Class Angle) (Arity Angle 1) (Documentation Angle "A collection of Geometric-Things. Each element of Angle is a pair of line segments, planes (or, more generally, n-dimensional hyperplanes) that share an endpoint, edge (or, more generally, an [n-1]-dimensional hyperedge).")) (deffunction Angstrom (Function Angstrom) (Unit-Of-Measure-With-Prefix Angstrom) (Mks-Unit-Of-Measure Angstrom) (Unit-Of-Distance Angstrom) (Range Angstrom Scalar-Interval) (Range Angstrom Distance) (Args-Isa Angstrom Cyc-System-Real-Number) (Arity Angstrom 2) (Binary-Relation Angstrom) (Documentation Angstrom "Extremely small unit of length, used especially for measuring the wavelength of light, derived by dividing a meter by 10,000,000,000. Abbreviation: A (with a little circle on the top of the `A'). 1 A = 1/10,000,000,000 (i.e., 10^-10) meter.")) (defrelation Angular-Acceleration (Slot Angular-Acceleration) (Physical-Attribute-Description-Slot Angular-Acceleration) (Range Angular-Acceleration Angular-Acceleration-Rate) (Domain Angular-Acceleration Physical-Event) (Relation Angular-Acceleration) (Arity Angular-Acceleration 2) (Binary-Relation Angular-Acceleration) (Documentation Angular-Acceleration "The rate at which the angle to an object is accelerating")) (defrelation Angular-Acceleration-Rate (Subclass-Of Angular-Acceleration-Rate Physical-Attribute) (Subclass-Of Angular-Acceleration-Rate Scalar-Interval) (Measurable-Attribute-Type Angular-Acceleration-Rate) (Class Angular-Acceleration-Rate) (Arity Angular-Acceleration-Rate 1) (Documentation Angular-Acceleration-Rate "Angular-Acceleration-Rate is the rate at which the Rate-Of-Rotation of an object changes.It is a measurable physical quantity, measured in units such as radians per second per second.")) (defrelation Animal (Subclass-Of Animal Organism-Whole) (Subclass-Of Animal Solid-Tangible-Thing) (Subclass-Of Animal Animalblo) (Subclass-Of Animal Perceptual-Agent) (Biological-Kingdom Animal) (Transport-Via-Fn Animal |(TRANSPORT-VIA-FN ANIMAL)|) (Synonymous-External-Concept Animal Sensus-Information1997 "ANIMAL") (Class Animal) (Arity Animal 1) (Documentation Animal "The collection of all animals; this large class of organisms is one instance of Biological-Kingdom. Animals are typically motile, living, whole organisms; they are elements of Heterotroph, incapable of performing instances of Photosynthesis. Animal cells contain cholesterol and lack cell walls made of cellulose. Person is a subset of Animal@cyc; see also Non-Person-Animal.")) (defrelation Animal-Activity (Subclass-Of Animal-Activity Composite-Physical-And-Mental-Event) (Subclass-Of Animal-Activity Action) (Temporal-Object-Type Animal-Activity) (Script-Type Animal-Activity) (Class Animal-Activity) (Arity Animal-Activity 1) (Documentation Animal-Activity "A collection of events. Each element of Animal-Activity is an action whose performer(s) (see Done-By) belong to the collection Animal.")) (defrelation Animal-Body-Part (Subclass-Of Animal-Body-Part Animal-Body-Region) (Existing-Object-Type Animal-Body-Part) (Class Animal-Body-Part) (Arity Animal-Body-Part 1) (Documentation Animal-Body-Part "The collection of all the anatomical parts and physical regions of all living animals; a subset of Organism-Part. Each element of Animal-Body-Part is a piece of some live animal and thus is itself an instance of Biological-Living-Object. Animal-Body-Part includes both highly localized organs (e.g., hearts) and physical systems composed of parts distributed throughout an animal's body (such as its circulatory system and nervous system). Note: Severed limbs and other parts of dead animals are NOT included in this collection; see Dead-Fn.")) (defrelation Animal-Body-Part-Type (Subclass-Of Animal-Body-Part-Type Existing-Object-Type) (Sibling-Disjoint-Collection Animal-Body-Part-Type) (Class Animal-Body-Part-Type) (Arity Animal-Body-Part-Type 1) (Documentation Animal-Body-Part-Type "The collection of all the types of Animal-Body-Parts. An Animal-Body-Part-Type is a characterization of body parts by structure and/or function. Some elements of this collection include Spinal-Column, Eyelash, Nervous-System, Urethra, Wing-Animal-Body-Part, Heel-Of-Palm, etc. As can be seen from those examples, Animal-Body-Part-Type is not organized along species/order/class/phylum/... taxonomic lines.")) (defrelation Animal-Body-Region (Subclass-Of Animal-Body-Region Animalblo) (Subclass-Of Animal-Body-Region Organism-Part) (Existing-Object-Type Animal-Body-Region) (Class Animal-Body-Region) (Arity Animal-Body-Region 1) (Documentation Animal-Body-Region "The set of parts of an animal's body that one might point to, operate on, photograph, transplant, etc. So this is a collection of (conceptual) spatial subdivisions of the bodies of Animals, generally contiguous and having some more or less clear boundary. Some elements of this collections are Einstein's head, Santas-Beard, and Babe Ruth's right arm. Other elements of this set are what might be considered unhealthy body regions, such as a blister, a puncture wound, a bruise, etc. -- but those are still clearly a part of an animal's body, can be pointed to, photographed, bandaged up, etc. Note that this concept is quite different from an animal body `system' (such as the lymph system, the nervous system, etc.) which comprises a small portion of an animal's total mass but is distributed throughout the animal's body -- see Animal-Body-Part. (At the naive, commonsense level of physiology, and for almost all purposes, it is perfectly acceptable to conceptualize Santa's beard as one Animal-Body-Region, and the same for Farrah Fawcett's hair, etc. A borderline case of this is: Cher's fingernails. In some contexts, one would treat those as an Animal-Body-Region, and in other contexts one would treat them as ten separate Animal-Body-Regions.)")) (defrelation Animal-Migration (Subclass-Of Animal-Migration Translation-Round-Trip) (Subclass-Of Animal-Migration Locomotion-Event) (Temporal-Object-Type Animal-Migration) (Script-Type Animal-Migration) (Class Animal-Migration) (Arity Animal-Migration 1) (Documentation Animal-Migration "The collection of regular, species-linked movements of an animal or group of animals from one place to another, usually with a return to the starting point after a certain period of time. In some species, the migration cycle occurs once in a lifetime, while others migrate annually on a seasonal basis. Migration is typically linked with an animal's reproductive cycle (as in salmon), but may also involve seasonal relocation to a more hospitable climate and/or more plentiful food supply. For example, many birds exhibit seasonal migration; e.g., native Northeastern U.S. birds that spend their winters in the Southern U.S.")) (defrelation Animal-Physiological-Attribute (Subclass-Of Animal-Physiological-Attribute Physiological-Attribute) (Subclass-Of Animal-Physiological-Attribute Attribute-Value) (Attribute-Type Animal-Physiological-Attribute) (Class Animal-Physiological-Attribute) (Arity Animal-Physiological-Attribute 1) (Documentation Animal-Physiological-Attribute "The broadest collection of attributes of Animals that describe the physiological aspects of an animal, including its physiological (1) capacities, (2) conditions, and (3) states. Examples include: (1) Capacities: Fertile, Hearing-Impaired, Paraplegic@cyc; (2) Conditions: Anemic, AthleticPhysicalBuild@cyc; (3) States: Intoxicated, Injured, Inflamed. Plant-Physiological-Attributes, such as In-Bloom, are excluded.")) (defrelation Animal-Sound (Subclass-Of Animal-Sound Information-Bearing-Wave-Propagation) (Subclass-Of Animal-Sound Audible-Sound) (Temporal-Stuff-Type Animal-Sound) (Class Animal-Sound) (Arity Animal-Sound 1) (Documentation Animal-Sound "A collection of information bearing things (IBTs); a subset of Information-Bearing-Wave-Propagation. Each element of Animal-Sound is a sound of a type which originally was, and typically is, made by an animal using just its body parts (though such a sound may subsequently have been reproduced by imitation or recording). For example, instances of Birdsong, Neighing-Sound, Purring-Sound, Barking-Sound, Braying-Sound. Note that the restriction to sounds produced by body parts alone excludes noises produced by moving external objects; i.e., Animal-Sound does NOT include rustling the leaves underfoot, splashing water, or playing a musical instrument.")) (defrelation Animal-Walking-Process (Subclass-Of Animal-Walking-Process Simple-Whole-Body-Movement) (Subclass-Of Animal-Walking-Process Locomotion-Process) (Default-Disjoint-Script-Type Animal-Walking-Process) (Temporal-Stuff-Type Animal-Walking-Process) (Object-Type Animal-Walking-Process) (Class Animal-Walking-Process) (Arity Animal-Walking-Process 1) (Documentation Animal-Walking-Process "The collection of individual Locomotion-Process es in which an Animal agent travels on foot using voluntary movements of its legs.")) (defrelation Animalblo (Subclass-Of Animalblo Biological-Living-Object) (Existing-Object-Type Animalblo) (Class Animalblo) (Arity Animalblo 1) (Documentation Animalblo "The subset of Biological-Living-Object which includes all the elements of Animal and of Animal-Body-Part and Animal-Body-Region.")) (defrelation Annual-Climate-Cycle (Subclass-Of Annual-Climate-Cycle Weather-Event) (Script-Type Annual-Climate-Cycle) (Class Annual-Climate-Cycle) (Arity Annual-Climate-Cycle 1) (Documentation Annual-Climate-Cycle "A collection of events. Each element of Annual-Climate-Cycle is an extended event, one year in length, which encompasses Sub-Events describing the changing of the seasons. Subsets include Temperate-Climate-Cycle, Humid-Subtropical-Climate-Cycle, etc. See also the comments on Climate-Cycle-Type, Has-Climate-Type.")) (defrelation Annual-Event-Type (Subclass-Of Annual-Event-Type Temporal-Object-Type) (Collection Annual-Event-Type) (Class Annual-Event-Type) (Arity Annual-Event-Type 1) (Documentation Annual-Event-Type "A collection of collections. The instances of an element of Annual-Event-Type are synchronized with the calendar. If ?X is an Annual-Event-Type, then one occurs each year. For example, Christmas-Holiday is an Annual-Event-Type, because one occurs each year, synchronized with the calendar.")) (defrelation Anterior-Region-Fn (Slot Anterior-Region-Fn) (Individual-Denoting-Function Anterior-Region-Fn) (Reifiable-Function Anterior-Region-Fn) (Domain Anterior-Region-Fn Animal-Body-Region) (Range Anterior-Region-Fn Animal-Body-Region) (Relation Anterior-Region-Fn) (Arity Anterior-Region-Fn 2) (Binary-Relation Anterior-Region-Fn) (Documentation Anterior-Region-Fn "The function (AnteriorRegionFn REGOROBJ), applied to a region or object REGOROBJ, means the region consisting of the front half or section, or the anterior main portion, of REGOROBJ. It applies only when REGOROBJ itself has an intrinsic front/back orientation, or is a (non-backward-facing) part of a larger region or object that has a front/back orientation.")) (defrelation Anti-Symmetric-Binary-Predicate (Subclass-Of Anti-Symmetric-Binary-Predicate Binary-Predicate) (Collection Anti-Symmetric-Binary-Predicate) (Predicate-Category Anti-Symmetric-Binary-Predicate) (Class Anti-Symmetric-Binary-Predicate) (Arity Anti-Symmetric-Binary-Predicate 1) (Documentation Anti-Symmetric-Binary-Predicate "A collection of predicates; the subset of Binary-Predicate whose elements represent antisymmetric relations. A predicate F is an element of Anti-Symmetric-Binary-Predicate if and only if F is a binary predicate and, if both (F X Y) and (F Y X) hold, then X=Y, for every X,Y within the domain and range of F. For example, Greater-Than-Or-Equal-To, Compatible-Blood-Types. Note this additional restriction: A Cyc predicate F can be an element of Anti-Symmetric-Binary-Predicate only if the type (i.e., arg-Isa) constraint applicable to F's first argument is not disjoint with the type constraint applicable to F's second argument. See also Note-On-Argument-Typing-And-Properties-Of-Relations.")) (defrelation Anti-Transitive-Binary-Predicate (Subclass-Of Anti-Transitive-Binary-Predicate Irreflexive-Binary-Predicate) (Subclass-Of Anti-Transitive-Binary-Predicate Binary-Predicate) (Predicate-Category Anti-Transitive-Binary-Predicate) (Class Anti-Transitive-Binary-Predicate) (Arity Anti-Transitive-Binary-Predicate 1) (Documentation Anti-Transitive-Binary-Predicate "A collection of predicates; the subset of Binary-Predicate whose elements represent anti-transitive relations. A predicate F is an element of Anti-Transitive-Binary-Predicate if and only if F is a binary predicate and, for every X,Y,Z in the domain of F, (:not (:and (F X Y)(F Y Z)(F X Z))). Note this additional restriction: A Cyc predicate F can be an element of Anti-Transitive-Binary-Predicate only if the type (i.e., arg-Isa) constraint applicable to F's first argument is not disjoint with the type constraint applicable to F's second argument. See also Note-On-Argument-Typing-And-Properties-Of-Relations.")) (defrelation Anticipation-Feeling (Subclass-Of Anticipation-Feeling Feeling-Attribute) (Feeling-Attribute-Type Anticipation-Feeling) (Class Anticipation-Feeling) (Arity Anticipation-Feeling 1) (Documentation Anticipation-Feeling "Emotion accompanying an expectation of something pleasant in the foreseeable future. This is a collection; for an explanation of a typical Feeling-Attribute-Type, see Happiness. ")) (defrelation Apathy (Subclass-Of Apathy Feeling-Attribute) (Feeling-Attribute-Type Apathy) (Class Apathy) (Arity Apathy 1) (Documentation Apathy "A lack of interest or concern. If someone is feeling some measure of Apathy, then they typically will have little or no response to things normally expected to excite emotion or interest. This is a Collection --- for an explanation of that, see Happiness. A related Feeling-Attribute-Type is Boredom.")) (defrelation Appendage-Animal-Body-Part (Subclass-Of Appendage-Animal-Body-Part Animal-Body-Part) (Subclass-Of Appendage-Animal-Body-Part Solid-Tangible-Thing) (Animal-Body-Part-Type Appendage-Animal-Body-Part) (Class Appendage-Animal-Body-Part) (Arity Appendage-Animal-Body-Part 1) (Documentation Appendage-Animal-Body-Part "The collection of all appendages of Animals. An appendage is an Animal-Body-Part that is connected to, and extends from, the animal's Torso (or else from another of its appendages, such as a hand extending from an arm). Each appendage is used by the Animal for one or more functions; altogether, appendages serve a wide variety of functions such as locomotion, manipulation, sensing, fighting, scratching, heat dissipation, balance, etc.")) (defrelation Appropriate-Emotion (Quaternary-Predicate Appropriate-Emotion) (Arg4-Isa Appropriate-Emotion Generic-Attribute) (Arg3-Genl Appropriate-Emotion Feeling-Attribute) (Nth-Domain Appropriate-Emotion 4 Generic-Attribute) (Nth-Domain Appropriate-Emotion 3 Feeling-Attribute-Type) (Nth-Domain Appropriate-Emotion 2 Role) (Nth-Domain Appropriate-Emotion 1 Situation) (Relation Appropriate-Emotion) (Documentation Appropriate-Emotion "(Appropriate-Emotion SIT ROLE EMOTYPE DEGREE) means that in the Situation SIT, an intelligent agent filling the Role ROLE would be expected to feel an emotion of Feeling-Attribute-Type EMOTYPE with the intensity DEGREE. If such an agent did not feel that emotion, s/he would generally be considered rude or strange. E.g., a High degree of Grief is an Appropriate-Emotion for someone in the audience at a funeral (but not for the workers, the deceased, etc.)")) (defrelation Appropriating-Something (Subclass-Of Appropriating-Something Taking-Something) (Subclass-Of Appropriating-Something Gaining-User-Rights) (Default-Disjoint-Script-Type Appropriating-Something) (Temporal-Object-Type Appropriating-Something) (Class Appropriating-Something) (Arity Appropriating-Something 1) (Documentation Appropriating-Something "A collection of events; a subset of Taking-Something and of Gaining-User-Rights. In an instance of Appropriating-Something, an Agent takes something that no one else has user rights over, such as air for breathing, or some object which at that time belongs to no one (e.g.,a dime lying in the street). Note: The English verb `appropriate' can also mean to take something away from someone else, against their will and wrongfully, but that is not what is meant here. For that, see Stealing-Generic.")) (defrelation Approval (Subclass-Of Approval Satisfaction) (Feeling-Attribute-Type Approval) (Class Approval) (Arity Approval 1) (Documentation Approval "The emotion of viewing positively a state of affairs or other agent's actions. This is a collection; for an explanation of a typical Feeling-Attribute-Type, see Happiness.")) (defrelation Approximate-Pay (Slot Approximate-Pay) (Interval-Based-Quantity-Slot Approximate-Pay) (Range Approximate-Pay Monetary-Flow-Rate) (Domain Approximate-Pay Occupation-Type) (Arg1-Genl Approximate-Pay Professional) (Relation Approximate-Pay) (Arity Approximate-Pay 2) (Binary-Relation Approximate-Pay) (Documentation Approximate-Pay "The predicate Approximate-Pay is used to estimate a typical amount of pay offered to workers in a specific occupation. (Approximate-Pay JOBTYPE RATE) means that a person working in the Occupation-Type JOBTYPE makes approximately the Monetary-Flow-Rate RATE, as earned income. RATE might be expressed in, e.g., Dollars-Per-Hour, pounds-per-week, or yen-per-year. RATE refers to average pay for the occupation JOBTYPE, excluding any unearned pay (such as matching 401K contributions) and the value of other employee benefits.")) (defrelation April (Subclass-Of April Calendar-Month) (Month-Of-Year-Type April) (Class April) (Arity April 1)) (defrelation Aquatic-Organism (Subclass-Of Aquatic-Organism Organism-Whole) (Organism-Type-By-Habitat Aquatic-Organism) (Class Aquatic-Organism) (Arity Aquatic-Organism 1) (Documentation Aquatic-Organism "The collection of organisms adapted to life underwater, which spend all or most of their time immersed in water. This includes the elements of Fish, also many instances of Mollusk, Sea-Mammal, etc.")) (defrelation Area (Subclass-Of Area Scalar-Interval) (Subclass-Of Area Physical-Attribute) (Derived-Numeric-Attribute-Type Area) (Class Area) (Arity Area 1) (Documentation Area "A collection of physical attributes. Each element of Area is an amount of two-dimensional space, i.e., a surface. Elements of Area may be either a fixed interval, such as the area of a rectangle 5 cm x 10 cm, or a range, such as the area of a city lot. See Unit-Of-Area for the units used by Cyc to measure areas.")) (defrelation Area-Of-Object (Slot Area-Of-Object) (Physical-Amount-Slot Area-Of-Object) (Physical-Attribute-Description-Slot Area-Of-Object) (Subrelation-Of Area-Of-Object |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AREA")|) (Range Area-Of-Object Area) (Domain Area-Of-Object Partially-Tangible) (Relation Area-Of-Object) (Arity Area-Of-Object 2) (Binary-Relation Area-Of-Object) (Documentation Area-Of-Object "A general slot to denote the area of some object. This could be the area of a Geographical-Region, a desk top, or a cross-section of wire.")) (defrelation Area-Of-Region (Slot Area-Of-Region) (Tangible-Object-Predicate Area-Of-Region) (Interval-Based-Quantity-Slot Area-Of-Region) (Subrelation-Of Area-Of-Region Area-Of-Object) (Subrelation-Of Area-Of-Region |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "AREA")|) (Range Area-Of-Region Area) (Domain Area-Of-Region Geographical-Region) (Relation Area-Of-Region) (Arity Area-Of-Region 2) (Binary-Relation Area-Of-Region) (Documentation Area-Of-Region "The predicate Area-Of-Region is used to indicate the physical area of a particular region. (Area-Of-Region REGION AREA) means that the physical size of the Geographical-Region REGION is the Area AREA. Examples: (Area-Of-Region Lake-Erie (Square-Mile 9940)), (Area-Of-Region Elba-Island-Italy (Square-Mile 86)), (Area-Of-Region Vatican-City (Square-Mile 0.17)), (Area-Of-Region China-Peoples-Republic (Square-Mile 3705390)). See Area for ways of representing areas.")) (defrelation Areas-Of-Origin (Slot Areas-Of-Origin) (Intensional-Representation-Predicate Areas-Of-Origin) (Binary-Predicate Areas-Of-Origin) (Range Areas-Of-Origin Geographical-Region) (Domain Areas-Of-Origin Ethnic-Group-Type) (Relation Areas-Of-Origin) (Arity Areas-Of-Origin 2) (Binary-Relation Areas-Of-Origin) (Documentation Areas-Of-Origin "The predicate Areas-Of-Origin relates an ethnic group to a particular region in which its members originated. (Areas-Of-Origin GROUP REGION) means that the Ethnic-Group-Type GROUP originated in the Geographical-Region REGION. For example, to indicate that Circassians originated in Asia, we would say (Areas-Of-Origin Ethnic-Group-Of-Circassians Continent-Of-Asia). Ethnic groups may have originated in several different areas; e.g., the Ethnic-Group-Of-Hutu is native to Rwanda, Burundi, Tanzania, and Uganda.")) (defrelation Arg1-Format (Slot Arg1-Format) (Meta-Predicate Arg1-Format) (Binary-Predicate Arg1-Format) (Range Arg1-Format Format) (Domain Arg1-Format Predicate) (Relation Arg1-Format) (Arity Arg1-Format 2) (Binary-Relation Arg1-Format) (Documentation Arg1-Format "(Arg1-Format PRED FORMAT) means that FORMAT tells how many different first arguments there can be to PRED, given some fixed set of other arguments. See Format for a description of the possible values for FORMAT.")) (defrelation Arg1-Genl (Slot Arg1-Genl) (Binary-Predicate Arg1-Genl) (Intangible-Object-Predicate Arg1-Genl) (Meta-Relation Arg1-Genl) (Range Arg1-Genl Collection) (Domain Arg1-Genl Relationship) (Relation Arg1-Genl) (Arity Arg1-Genl 2) (Binary-Relation Arg1-Genl) (Documentation Arg1-Genl "(Arg1-Genl REL COL) means that the predicate or function, REL, accepts only first arguments that have the Collection COL among their :subclass-of.")) (defrelation Arg1-Isa (Slot Arg1-Isa) (Binary-Predicate Arg1-Isa) (Default-Monotonic-Predicate Arg1-Isa) (Functional-Slot Arg1-Isa) (Intangible-Object-Predicate Arg1-Isa) (Meta-Relation Arg1-Isa) (Range Arg1-Isa Collection) (Domain Arg1-Isa Relationship) (Relation Arg1-Isa) (Arity Arg1-Isa 2) (Binary-Relation Arg1-Isa) (Documentation Arg1-Isa "(Arg1-Isa REL COL) means that anything given as the first argument to the Relationship REL must be an element of the Collection COL. Examples: (Arg1-Isa Forms-Border-Between Spatial-Thing), (Arg1-Isa Series-Ordered-By Series), (Arg1-Isa Unique-Part-Types Existing-Object-Type).")) (defrelation Arg2-Format (Slot Arg2-Format) (Meta-Predicate Arg2-Format) (Binary-Predicate Arg2-Format) (Range Arg2-Format Format) (Domain Arg2-Format Predicate) (Relation Arg2-Format) (Arity Arg2-Format 2) (Binary-Relation Arg2-Format) (Documentation Arg2-Format "(Arg2-Format PRED FORMAT) means that FORMAT tells how many different second arguments there can be to PRED, given some fixed set of other arguments. See Format for a description of the possible values for FORMAT.")) (defrelation Arg2-Genl (Slot Arg2-Genl) (Binary-Predicate Arg2-Genl) (Meta-Relation Arg2-Genl) (Range Arg2-Genl Collection) (Domain Arg2-Genl Relationship) (Relation Arg2-Genl) (Arity Arg2-Genl 2) (Binary-Relation Arg2-Genl) (Documentation Arg2-Genl "(Arg2-Genl REL COL) means that the predicate or function, REL, accepts only second arguments that have the Collection COL among their :subclass-of.")) (defrelation Arg2-Isa (Slot Arg2-Isa) (Binary-Predicate Arg2-Isa) (Default-Monotonic-Predicate Arg2-Isa) (Functional-Slot Arg2-Isa) (Intangible-Object-Predicate Arg2-Isa) (Meta-Relation Arg2-Isa) (Range Arg2-Isa Collection) (Domain Arg2-Isa Relationship) (Relation Arg2-Isa) (Arity Arg2-Isa 2) (Binary-Relation Arg2-Isa) (Documentation Arg2-Isa "(Arg2-Isa REL COL) means that anything given as the second argument to the Relationship REL must be an element of the Collection COL. Examples: (Arg2-Isa Sheet-Surface-Connected Partially-Tangible), (Arg2-Isa Salutation Courtesy-Title), (Arg2-Isa Mother Female-Animal).")) (defrelation Arg3-Format (Slot Arg3-Format) (Meta-Predicate Arg3-Format) (Binary-Predicate Arg3-Format) (Range Arg3-Format Format) (Domain Arg3-Format Predicate) (Relation Arg3-Format) (Arity Arg3-Format 2) (Binary-Relation Arg3-Format) (Documentation Arg3-Format "(Arg3-Format PRED FORMAT) means that FORMAT tells how many different third arguments there can be to PRED, given some fixed set of other arguments. See Format for a description of the possible values for FORMAT.")) (defrelation Arg3-Genl (Slot Arg3-Genl) (Binary-Predicate Arg3-Genl) (Meta-Relation Arg3-Genl) (Range Arg3-Genl Collection) (Domain Arg3-Genl Relationship) (Relation Arg3-Genl) (Arity Arg3-Genl 2) (Binary-Relation Arg3-Genl) (Documentation Arg3-Genl "(Arg3-Genl REL COL) means that the predicate or function, REL, accepts only third arguments that have the Collection COL among their :subclass-of.")) (defrelation Arg3-Isa (Slot Arg3-Isa) (Default-Monotonic-Predicate Arg3-Isa) (Binary-Predicate Arg3-Isa) (Functional-Slot Arg3-Isa) (Intangible-Object-Predicate Arg3-Isa) (Meta-Relation Arg3-Isa) (Range Arg3-Isa Collection) (Domain Arg3-Isa Relationship) (Relation Arg3-Isa) (Arity Arg3-Isa 2) (Binary-Relation Arg3-Isa) (Documentation Arg3-Isa "(Arg3-Isa REL COL) means that anything given as the third argument to the Relationship REL must be an element of the Collection COL.")) (defrelation Arg4-Format (Slot Arg4-Format) (Binary-Predicate Arg4-Format) (Meta-Predicate Arg4-Format) (Range Arg4-Format Format) (Domain Arg4-Format Predicate) (Relation Arg4-Format) (Arity Arg4-Format 2) (Binary-Relation Arg4-Format) (Documentation Arg4-Format "(Arg4-Format PRED FORMAT) means that FORMAT tells how many different fourth arguments there can be to PRED, given some fixed set of other arguments. See Format for a description of the possible values for FORMAT.")) (defrelation Arg4-Genl (Slot Arg4-Genl) (Binary-Predicate Arg4-Genl) (Meta-Relation Arg4-Genl) (Range Arg4-Genl Collection) (Domain Arg4-Genl Relationship) (Relation Arg4-Genl) (Arity Arg4-Genl 2) (Binary-Relation Arg4-Genl) (Documentation Arg4-Genl "(Arg4-Genl REL COL) means that the fourth argument to the Relationship (i.e., predicate or function) REL must be a subset of the Collection COL.")) (defrelation Arg4-Isa (Slot Arg4-Isa) (Default-Monotonic-Predicate Arg4-Isa) (Binary-Predicate Arg4-Isa) (Functional-Slot Arg4-Isa) (Intangible-Object-Predicate Arg4-Isa) (Meta-Relation Arg4-Isa) (Range Arg4-Isa Collection) (Domain Arg4-Isa Relationship) (Relation Arg4-Isa) (Arity Arg4-Isa 2) (Binary-Relation Arg4-Isa) (Documentation Arg4-Isa "(Arg4-Isa REL COL) means that anything given as the fourth argument to the Relationship REL must be an element of the Collection COL.")) (defrelation Arg5-Format (Slot Arg5-Format) (Binary-Predicate Arg5-Format) (Meta-Predicate Arg5-Format) (Range Arg5-Format Format) (Domain Arg5-Format Predicate) (Relation Arg5-Format) (Arity Arg5-Format 2) (Binary-Relation Arg5-Format) (Documentation Arg5-Format "(Arg5-Format PRED FORMAT) means that FORMAT tells how many different fifth arguments there can be to PRED, given some fixed set of other arguments. See Format for a description of the possible values for FORMAT.")) (defrelation Arg5-Genl (Slot Arg5-Genl) (Binary-Predicate Arg5-Genl) (Meta-Relation Arg5-Genl) (Range Arg5-Genl Collection) (Domain Arg5-Genl Relationship) (Relation Arg5-Genl) (Arity Arg5-Genl 2) (Binary-Relation Arg5-Genl) (Documentation Arg5-Genl "(Arg5-Genl REL COL) means that the fifth argument to the Relationship (predicate or function) REL must be a subset of the Collection COL.")) (defrelation Arg5-Isa (Slot Arg5-Isa) (Binary-Predicate Arg5-Isa) (Default-Monotonic-Predicate Arg5-Isa) (Functional-Slot Arg5-Isa) (Intangible-Object-Predicate Arg5-Isa) (Meta-Relation Arg5-Isa) (Range Arg5-Isa Collection) (Domain Arg5-Isa Relationship) (Relation Arg5-Isa) (Arity Arg5-Isa 2) (Binary-Relation Arg5-Isa) (Documentation Arg5-Isa "(Arg5-Isa REL COL) means that anything given as the fifth argument to the Relationship REL must be an element of the Collection COL.")) (defrelation Args-Genl (Slot Args-Genl) (Binary-Predicate Args-Genl) (Meta-Relation Args-Genl) (Range Args-Genl Collection) (Domain Args-Genl Relationship) (Relation Args-Genl) (Arity Args-Genl 2) (Binary-Relation Args-Genl) (Documentation Args-Genl "When a relation REL is an element of Variable-Arity-Relation, i.e., it takes a variable number of arguments, then (Args-Genl REL COL) means that all of those arguments must be subsets of COL.")) (defrelation Args-Isa (Slot Args-Isa) (Binary-Predicate Args-Isa) (Intangible-Object-Predicate Args-Isa) (Meta-Relation Args-Isa) (Range Args-Isa Collection) (Domain Args-Isa Relationship) (Relation Args-Isa) (Arity Args-Isa 2) (Binary-Relation Args-Isa) (Documentation Args-Isa "The predicate Args-Isa is used with elements of Relationship that take an indefinite number of arguments, in order to specify that the values of all the arguments used with that relation must be of a certain type. E.g., to specify that all the arguments to Cyc's addition function, Plus-Fn, must be measurable quantities (i.e., elements of Scalar-Interval), we assert: (Args-Isa Plus-Fn Scalar-Interval). Additional examples: `paths branch only into other paths', i.e., (Args-Isa Branches-Into Path-Generic); `dinars are measured only in numbers', i.e., (Args-Isa Dinar-Jordan Cyc-System-Real-Number).")) (deffunction Arity (=> (Arity ?x ?result) (and (Relation ?x) (not (Empty ?x)) (Integer ?n) (forall (?tuple) (=> (Member ?tuple ?x) (= (Length ?tuple) ?n))))) (Function Arity) (Slot Arity) (Default-Monotonic-Predicate Arity) (Binary-Predicate Arity) (Functional-Slot Arity) (Relationship-Predicate Arity) (Meta-Relation Arity) (Range Arity Integer) (Domain Arity Relationship) (Arity Arity 2) (Binary-Relation Arity) (Function Arity) (Domain Arity Relation) (Range Arity Integer) (Arity Arity 2) (Binary-Relation Arity) (Documentation Arity "(Arity REL NUMBER) means that the Relationship REL takes the number of arguments given by NUMBER. For example, the Arity of all instances of Binary-Predicate is 2. In particular, (Arity Arity 2) since Arity takes 2 arguments.")) (defrelation Arm (Subclass-Of Arm Appendage-Animal-Body-Part) (Symmetric-Anatomical-Part-Type Arm) (Class Arm) (Arity Arm 1) (Documentation Arm "The collection of all animal arms. An Arm of an animal is one of its Animal-Body-Parts, more particularly one of its appendages, a limb which it uses for manipulation moreso than for locomotion. A Hand is considered part of an Arm.")) (defrelation Arm-Movement (Subclass-Of Arm-Movement Body-Movement-Event) (Default-Disjoint-Script-Type Arm-Movement) (Temporal-Stuff-Type Arm-Movement) (Class Arm-Movement) (Arity Arm-Movement 1) (Documentation Arm-Movement "The collection of any movements of an arm that are generated by the Animal whose arm it is, through nerve impulses to the arm. Physically, an Arm-Movement involves movement of the upper arm or elbow in relation to the body to which it is attached.")) (defrelation Army (Subclass-Of Army Military-Organization) (Existing-Object-Type Army) (Class Army) (Arity Army 1) (Documentation Army "A collection of military organizations. An element of Army is a military organization, modern or historical, composed mainly of ground forces, which may include infantry, cavalry, artillery, tank and miscellaneous mechanized units, and special forces. Its personnel may also include support workers such as engineers and medical staff.")) (defrelation Army-Personnel (Subclass-Of Army-Personnel Military-Person) (Subclass-Of Army-Personnel Soldier) (Occupation-Type Army-Personnel) (Class Army-Personnel) (Arity Army-Personnel 1) (Documentation Army-Personnel "A collection of people, a subset of Military-Person. Each element of this collection is somebody who works for an Army.")) (defrelation Arresting-Someone (Subclass-Of Arresting-Someone Taking-Custody-Of-Animal) (Temporal-Object-Type Arresting-Someone) (Script-Type Arresting-Someone) (Class Arresting-Someone) (Arity Arresting-Someone 1) (Documentation Arresting-Someone "A collection of events. In an instance of Arresting-Someone, a law enforcement officer arrests another person, who is thereupon taken into custody (In-Custody).")) (defrelation Art-Object (Subclass-Of Art-Object Information-Bearing-Object) (Subclass-Of Art-Object Composite-Tangible-And-Intangible-Object) (Subclass-Of Art-Object Artifact) (Subclass-Of Art-Object Product) (Existing-Object-Type Art-Object) (Class Art-Object) (Arity Art-Object 1) (Documentation Art-Object "A collection of information bearing objects (IBOs). Each element of Art-Object is a tangible object that is a work, or a reproduction of a work, in one of the representational or plastic arts, such as a painting, sculpture, ceramic piece, quilt, stained glass composition, etc. Art-Object does NOT include plays, movies, music, performance art, or other activities. Art-Object is a subset of Information-Bearing-Object, but its elements need not have propositional content, although they may. Examples of Art-Object: the Statue-Of-Liberty, the Mona Lisa, a poster reproduction of Van Gogh's `Starry Night', Rodin's `Burghers of Calais', a piece of Ju ware from the Sung Dynasty, the windows of Chartres Cathedral, a series of prints by Picasso.")) (defrelation Arthropod (Subclass-Of Arthropod Invertebrate) (Biological-Phylum Arthropod) (Class Arthropod) (Arity Arthropod 1) (Documentation Arthropod "An instance of Biological-Phylum whose Taxon-Members include (mostly) the numerous collections of chitin-armored invertebrates that have jointed bodies and limbs, e.g., insects, spiders, crustaceans, etc.")) (defrelation Artifact (Subclass-Of Artifact Partially-Tangible) (Subclass-Of Artifact Something-Existing) (Collection Artifact) (The-Partition Artifact Inanimate-Thing-Natural |(THE-PARTITION ARTIFACT INANIMATE-THING-NATURAL)|) (Synonymous-External-Concept Artifact Sensus-Information1997 "ARTIFACT") (Class Artifact) (Arity Artifact 1) (Documentation Artifact "A collection of tangible things. An instance of Artifact is a tangible which was more or less intentionally created by an Agent (or a group of Agents working together) to serve some purpose or perform some function. By `created', we don't require that the matter itself be created, it is often just the result of some sort of assemblage or modification process, such as a wooden flute that's been whittled from a tree branch, a sawhorse that's been put together out of boards and nails, a coin that's been minted by embossing or by melting liquid silver into a mold, etc. Let's consider some positive and negative examples. In addition to the obvious human artifacts (buildings, tools, textiles, power lines), this collection includes certain sorts of things made by Animals, such as bird nests, termite mounds, and beaver dams. Something which just barely squeaks through the intended meaning of this concept is Yale-University. In addition to the abstract legal entity, it consists of a set of physical buildings, furnishings, etc. By contrast, an organization that had no headquarters building, equipment, tangible property, etc. would not be an artifact. Similarly, a fictional character such as Tom Sawyer is not an artifact (in the context of the story, Tom is not an artifact because he is a real boy; in the context of the real world, Tom is not an artifact because he has no tangible component whatsoever.) While some artifacts may be alive, or contain living subparts, we do not intend this collection to encompass all organisms which resulted from normal biological reproductive processes. Your child is not an artifact. If you do an oil painting of a house that is an artifact, but much more borderline is what you get if you take a rock and just paint it a solid color, say white. In general that won't be an artifact unless it serves some purpose, such as marking the shoulder of a roadway, but more questionable cases are if the purpose of the white rock is just `to be sold as art' or `to look pretty.' The white rock might thus be an artifact in certain contexts, but not in others. Not every instance of Path-Generic (q.v.) is necessarily an instance of Artifact. For example, some channels used for navigation may not be artifacts, because even though they are marked with human artifacts (i.e., channel markers) as locations where ships may safely travel, the channel itself may have been a naturally occurring pre-existing thing -- e.g., the English-Channel. If a Channel-Wide-Strait were produced or maintained only by constant dredging, it might count as an artifact. By contrast, each Canal, such as Suez-Canal, is almost certain to be an Artifact.")) (defrelation Artificial-Material (Subclass-Of Artificial-Material Artifact) (Existing-Stuff-Type Artificial-Material) (Class Artificial-Material) (Arity Artificial-Material 1) (Documentation Artificial-Material "A collection of substances; a subset of Artifact. An instance of Artificial-Material is a portion of artificial stuff that was intentionally made by some agent(s), such as Plastic or SweetN-Low. Since Artificial-Materials are intentionally produced, this class does not normally include materials which are merely By-Products or Waste-Products of an intentional process. However, what is a byproduct at one time or in one context may be a useful material that would count as an instance of Artificial-Material in another.")) (defobject Asleep (Alertness Asleep) (Genl-Attributes Asleep Unconscious) (Documentation Asleep "Asleep is the Alertness attribute of being asleep. Asleep is a specialization of Unconscious. (Holds-In (Year-Fn 1776) (Alertness-Level RipVanWinkle Asleep)).")) (defrelation Assertion (Subclass-Of Assertion Abstract-Information) (Subclass-Of Assertion Computational-Object) (Subclass-Of Assertion Cyc-Indexed-Term) (Subclass-Of Assertion Individual) (Object-Type Assertion) (Collection Assertion) (Class Assertion) (Arity Assertion 1) (Documentation Assertion "A collection of computational objects. Each instance of Assertion is either (1) an assertion reified in the Cyc Knowledge Base (i.e., a formula and its associated datastructure, actually in the Cyc KB), or (2) an Epistemological Level Cyc-Formula that can be canonicalized and reified as one or more KB assertions. Assertion is used as an argument type for meta-predicates such as Overrides.")) (defrelation Assisting-Agent (Slot Assisting-Agent) (Actor-Slot Assisting-Agent) (Subrelation-Of Assisting-Agent Deliberate-Actors) (Range Assisting-Agent Agent) (Domain Assisting-Agent Event) (Relation Assisting-Agent) (Arity Assisting-Agent 2) (Binary-Relation Assisting-Agent) (Documentation Assisting-Agent "(Assisting-Agent ACT AGENT) means that AGENT is one of the agents assisting in the performance of ACT; AGENT itself may or may not also be performing ACT. AGENT is doing some tasks related to ACT but which are not directly Sub-Events of performing the main or focus action. Thus, `assisting' here means doing such supporting activities as fetching supplies or tools needed in ACT; helping to manipulate objects involved in ACT; gathering an audience, or booking the performer, if ACT is a public performance, and so forth.")) (defrelation Astronomical-Object (Subclass-Of Astronomical-Object Tangible-Thing) (Subclass-Of Astronomical-Object Inanimate-Object-Natural) (Existing-Object-Type Astronomical-Object) (Class Astronomical-Object) (Arity Astronomical-Object 1) (Documentation Astronomical-Object "A collection of tangible objects. Each element of Astronomical-Object is an object of interest to astronomers, which includes the Earth along with other objects in outer space. Some, but not all, elements of Astronomical-Object belong to Celestial-Object, the collection of heavenly bodies visible from earth. Examples: Polaris-The-Star, the Sun, Planet-Saturn.")) (defrelation Asymmetric-Binary-Predicate (Subclass-Of Asymmetric-Binary-Predicate Anti-Symmetric-Binary-Predicate) (Subclass-Of Asymmetric-Binary-Predicate Irreflexive-Binary-Predicate) (Subclass-Of Asymmetric-Binary-Predicate Binary-Predicate) (Collection Asymmetric-Binary-Predicate) (Predicate-Category Asymmetric-Binary-Predicate) (Class Asymmetric-Binary-Predicate) (Arity Asymmetric-Binary-Predicate 1) (Documentation Asymmetric-Binary-Predicate "A collection of predicates; the subset of Anti-Symmetric-Binary-Predicate whose elements represent asymmetric relations. A predicate F is an element of Asymmetric-Binary-Predicate if and only if F is a binary predicate and (F X Y) implies (:not (F Y X)). For example, North-Of, Children, Greater-Than, Overrides. Note this additional restriction: A Cyc predicate F can be an element of Asymmetric-Binary-Predicate only if the type (i.e., arg-Isa) constraint applicable to F's first argument is not disjoint with the type constraint applicable to F's second argument. See also Note-On-Argument-Typing-And-Properties-Of-Relations.")) (defrelation Athlete (Subclass-Of Athlete Person) (Subclass-Of Athlete Professional) (Occupation-Type Athlete) (Class Athlete) (Arity Athlete 1) (Documentation Athlete "A collection of persons. Each element of Athlete is a person who trains to compete in contests involving physical agility, stamina, or strength. In the Job-Mt, Athlete is a subset of Professional (q.v.), and hence in that microtheory represents the collection of professional athletes.")) (defrelation Athletic-Activity (Subclass-Of Athletic-Activity Exercising) (Script-Type Athletic-Activity) (Class Athletic-Activity) (Arity Athletic-Activity 1) (Documentation Athletic-Activity "Any athletic activity, not just sports events. E.g., spelunking, or going for a jog, or shooting a few hoops.")) (defobject Atlantic-Ocean (Ocean Atlantic-Ocean) (Entity Atlantic-Ocean) (Documentation Atlantic-Ocean "The main body of salt water in the Western-Hemisphere-Region, bordering on five continents (Western coasts of Europe and Africa, Antarctica, Eastern coasts of North and South Americas).")) (defrelation Atom (Subclass-Of Atom Chemical-Object) (Existing-Object-Type Atom) (Class Atom) (Arity Atom 1) (Documentation Atom "A collection of microscopic-scale objects. Each instance of Atom has one atomic nucleus and some number of electrons. As a default, we assume that an instance of Atom has no net charge, i.e., that it has as many instances of Electrons as it does of Protons in its AtomicNucleus@cyc; but note there are exceptions, e.g., in the subset Ion.")) (defrelation Atom-Fn (Slot Atom-Fn) (Collection-Denoting-Function Atom-Fn) (Domain Atom-Fn Element-Stuff-Type-By-Number-Of-Protons) (Range Atom-Fn Existing-Object-Type) (Arg1-Genl Atom-Fn Element-Stuff) (Result-Genl Atom-Fn Atom) (Relation Atom-Fn) (Arity Atom-Fn 2) (Binary-Relation Atom-Fn) (Documentation Atom-Fn "Atom-Fn is a Cyc function, specifically a Collection-Denoting-Function. It may be used to denote any subset of Atom which contains all the atoms of a particular element type. Atom-Fn takes an instance of Element-Stuff-Type-By-Number-Of-Protons as its single argument and returns the collection of all atoms of that element. Thus, for any E which is an Element-Stuff-Type-By-Number-Of-Protons, (Atom-Fn E) returns the subset of Atom which contains all the atoms of element type E. Each atom in the collection (Atom-Fn E) has N protons in its atomic nucleus, where N is the Atomic-Number of the element type E. For example, (Atom-Fn Carbon) is the collection of carbon atoms, each of which has 6 protons in its nucleus.")) (defrelation Atomic-Nucleus (Subclass-Of Atomic-Nucleus Chemical-Object) (Existing-Object-Type Atomic-Nucleus) (Class Atomic-Nucleus) (Arity Atomic-Nucleus 1) (Documentation Atomic-Nucleus "A collection of objects; a subset of Chemical-Object. Each instance of Atomic-Nucleus is an object composed of some definite number of instances of Proton and some definite number of instances of Neutron. Instances of the collection Atom are each composed of one member of Atomic-Nucleus and some number of electrons.")) (defrelation Atomic-Number (Slot Atomic-Number) (Interval-Based-Quantity-Slot Atomic-Number) (Range Atomic-Number Positive-Integer) (Domain Atomic-Number Element-Stuff-Type-By-Number-Of-Protons) (Arg1-Genl Atomic-Number Element-Stuff) (Relation Atomic-Number) (Arity Atomic-Number 2) (Binary-Relation Atomic-Number) (Documentation Atomic-Number "The predicate Atomic-Number indicates the atomic number of a type of element. (Atomic-Number E N) means that E, a collection belonging to Element-Stuff-Type-By-Number-Of-Protons, has the positive integer N for its atomic number. This means that any instance of (Atom-Fn E) must have N Protons in its Atomic-Nucleus. For example, (Atomic-Number Carbon 6), and every instance of (Atom-Fn Carbon) has six protons in its nucleus.")) (defrelation Attempting-Fn (Slot Attempting-Fn) (Collection-Denoting-Function Attempting-Fn) (Domain Attempting-Fn Temporal-Object-Type) (Domain Attempting-Fn Script-Type) (Range Attempting-Fn Script-Type) (Arg1-Genl Attempting-Fn Action) (Result-Genl Attempting-Fn Purposeful-Action) (Relation Attempting-Fn) (Arity Attempting-Fn 2) (Binary-Relation Attempting-Fn) (Documentation Attempting-Fn "(Attempting-Fn ACTION-TYPE) maps from the collection ACTION-TYPE (a subset of Action) to a collection of attempts to perform ACTION-TYPE. Thus the result of (Attempting-Fn Speaking) would be the collection of attempts at speaking, both those attempts which are successes (thus resulting in actual Speakings), and those which are failures. Attempting-Fn operates on the Collection level, and is used to talk about kinds of attempts that can occur. To talk about the specific attempt that brought about an event which actually occurred, use Successful-Attempt-Fn.")) (defrelation Attitude-Towards-Event (Quaternary-Predicate Attitude-Towards-Event) (Arg4-Isa Attitude-Towards-Event Generic-Attribute) (Arg3-Genl Attitude-Towards-Event Feeling-Attribute) (Nth-Domain Attitude-Towards-Event 4 Generic-Attribute) (Nth-Domain Attitude-Towards-Event 3 Feeling-Attribute-Type) (Nth-Domain Attitude-Towards-Event 2 Event) (Nth-Domain Attitude-Towards-Event 1 Animal) (Relation Attitude-Towards-Event) (Documentation Attitude-Towards-Event "Attitude-Towards-Event(AGT EVT EMOTYPE DEGREE) means that the Sentient-Animal AGT has the attitude EMOTYPE (see Feeling-Attribute-Type) about the Event EVT with DEGREE of intensity. By `attitude' we mean a feeling which may be latent and/or long-lasting. To refer to feelings that AGT experiences immediately and consciously towards EVT, use Feels-Towards-Event.")) (defrelation Attitude-Towards-Object (Functional-Predicate Attitude-Towards-Object) (Quaternary-Predicate Attitude-Towards-Object) (Arg4-Isa Attitude-Towards-Object Generic-Attribute) (Arg3-Genl Attitude-Towards-Object Feeling-Attribute) (Nth-Domain Attitude-Towards-Object 4 Generic-Attribute) (Nth-Domain Attitude-Towards-Object 3 Feeling-Attribute-Type) (Nth-Domain Attitude-Towards-Object 2 Individual) (Nth-Domain Attitude-Towards-Object 1 Animal) (Relation Attitude-Towards-Object) (Documentation Attitude-Towards-Object "Attitude-Towards-Object(AGT OBJ EMOTYPE DEGREE) means that the Sentient-Animal AGT has the attitude EMOTYPE (see Feeling-Attribute-Type) about the Individual OBJ with DEGREE of intensity. By `attitude' we mean a possibly latent and/or long-lasting feeling. To refer to feelings that AGT experiences immediately and consciously towards OBJ, use Feels-Towards-Object.")) (defrelation Attribute-Type (Subclass-Of Attribute-Type Object-Type) (Collection Attribute-Type) (Class Attribute-Type) (Arity Attribute-Type 1) (Documentation Attribute-Type "A collection of collections. Each element of Attribute-Type is a collection of attributes. Each element of Attribute-Type is a subset of Attribute-Value (q.v.). Examples include Sensory-Attribute, Body-Part-Position, Orientation-Attribute, Security-Clearance-Level, Computer-Video-Resolution, Torque-Vector, and many more.")) (defrelation Attribute-Value (Subclass-Of Attribute-Value Individual) (Subclass-Of Attribute-Value Intangible-Individual) (Collection Attribute-Value) (Attribute-Type Attribute-Value) (Synonymous-External-Concept Attribute-Value Sensus-Information1997 "QUALITY") (Class Attribute-Value) (Arity Attribute-Value 1) (Documentation Attribute-Value "The set of all attributes represented in Cyc. Attribute-Value includes quantities, such as 5 inches (i.e., (Inch 5)) or 1000 dollars per year (i.e., (Dollars-Per-Year 1000)), as well as qualities like Hilly, Rough, Device-On, etc., which can be used to make assertions about the state of some tangible object.")) (defrelation Audible-Sound (Subclass-Of Audible-Sound Sound) (Wave-Propagation-Type Audible-Sound) (Wave-Emission-Fn Audible-Sound |(WAVE-EMISSION-FN AUDIBLE-SOUND)|) (Class Audible-Sound) (Arity Audible-Sound 1) (Documentation Audible-Sound "A collection of events; a subset of Sound. Each element of Audible-Sound is a sound within the Frequency range of human hearing.")) (defrelation Audio-Communicating (Subclass-Of Audio-Communicating Communicating) (Default-Disjoint-Script-Type Audio-Communicating) (Temporal-Stuff-Type Audio-Communicating) (Class Audio-Communicating) (Arity Audio-Communicating 1) (Documentation Audio-Communicating "A collection of information transfer events; a subset of Communicating. Each element of Audio-Communicating is a transmission of sound-borne information between two (or more) agents; e.g., talking, clapping, or performing music.")) (defrelation August (Subclass-Of August Calendar-Month) (Month-Of-Year-Type August) (Class August) (Arity August 1)) (defrelation Authorized-Agreement (Subclass-Of Authorized-Agreement Agreement) (Existing-Object-Type Authorized-Agreement) (Class Authorized-Agreement) (Arity Authorized-Agreement 1) (Documentation Authorized-Agreement "The collection of generic agreements that are authorized by one of the agreeing parties (typically by the issuer of the document embodying the agreement). Authorized-Agreements are generic in the sense that their authorizing agents are party to many similar agreements; for that reason, an Authorized-Agreement is typically given a unique identification number. Examples: bank accounts, driver's licenses, stock certificates.")) (defrelation Auto-Dealership (Subclass-Of Auto-Dealership Business) (Subclass-Of Auto-Dealership Local-Customer-Contact-Point) (Subclass-Of Auto-Dealership Retail-Store) (Existing-Object-Type Auto-Dealership) (Class Auto-Dealership) (Arity Auto-Dealership 1) (Documentation Auto-Dealership "Each instance is an establishment (an organization located at one site) that sells automobiles and other types of road vehicles to consumers.")) (defrelation Automobile (Subclass-Of Automobile Contact-Location) (Subclass-Of Automobile Road-Vehicle) (Subclass-Of Automobile Humanly-Occupied-Spatial-Object) (Existing-Object-Type Automobile) (Product-Type Automobile) (Transport-Via-Fn Automobile |(TRANSPORT-VIA-FN AUTOMOBILE)|) (Class Automobile) (Arity Automobile 1) (Documentation Automobile "A collection of transportation devices -- those commonly known as `passenger cars.' An instance of Automobile is an element of Road-Vehicle which was designed for carrying about 4 passengers (give or take a factor of 2). In addition to midsize cars, Automobile includes elements belonging to the subsets Sports-Car and Van. This collection does NOT include motorcycles, pickups, buses, tractors, etc.")) (defobject Awake (Alertness Awake) (Documentation Awake "Awake is the Alertness attribute of being awake.")) (deffunction Axis-Fn (Function Axis-Fn) (Individual-Denoting-Function Axis-Fn) (Reifiable-Function Axis-Fn) (Range Axis-Fn Intrinsic-Axis-Of-Object) (Arg3-Genl Axis-Fn Side) (Arg2-Genl Axis-Fn Side) (Nth-Domain Axis-Fn 3 Region-Type) (Nth-Domain Axis-Fn 2 Region-Type) (Nth-Domain Axis-Fn 1 Partially-Tangible) (Arity Axis-Fn 2) (Binary-Relation Axis-Fn) (Documentation Axis-Fn "(Axis-Fn OBJ REGIONTYP REGIONTYP) is a function that, applied to an individual object OBJ and two types of region of such an object, returns the axis through the object, determined by running the axis through the individual regions (of those types) of the object. Thus Axis-Fn is an Individual-Denoting-Function that returns a particular axis of an individual object. (Axis-Fn OBJ FROM-SIDE TO-SIDE) denotes a directional axis, pointing from FROM-SIDE to TO-SIDE of OBJ and extending through it. For example, (Axis-Fn `Chair37' Back-Side Front-Side) would denote the back-to-front axis of Chair37. See also Intrinsic-Axis-Of-Object.")) (defrelation Back-Side (Subclass-Of Back-Side Side) (Region-Type Back-Side) (Class Back-Side) (Arity Back-Side 1) (Documentation Back-Side "The collection of all the entire back sides (as conventionally understood) of all objects that have distinct Sides, one of which faces in the backwards direction.")) (defobject Baked (Preparation-Attribute Baked) (Genl-Attributes Baked Cooked) (Documentation Baked "The attribute Baked is a specialized form of Cooked. Food that is Baked has been prepared in an event of Baking-Food, using a Regular-Oven.")) (defrelation Baking-Food (Subclass-Of Baking-Food Cooking-Food) (Default-Disjoint-Script-Type Baking-Food) (Temporal-Object-Type Baking-Food) (Class Baking-Food) (Arity Baking-Food 1) (Documentation Baking-Food "A collection of events in which food is baked in a Regular-Oven. After an event of Baking-Food, the food involved has been Baked.")) (defrelation Balcony-Level-In-A-Construction (Subclass-Of Balcony-Level-In-A-Construction Level-Of-A-Construction) (Subclass-Of Balcony-Level-In-A-Construction Container-Product) (Existing-Object-Type Balcony-Level-In-A-Construction) (Class Balcony-Level-In-A-Construction) (Arity Balcony-Level-In-A-Construction 1) (Documentation Balcony-Level-In-A-Construction "This refers to those overhanging levels or balconies found in some churches, theatres, etc. They ARE NOT the kind of balcony that protrude from a window or from an already existing level. These levels are often a third the size of the floor or level below them, and therefore can be called legitimate levels themselves. They usually contain a mob of seats.")) (defobject Bangladesh (Entity Bangladesh) (Independent-Country Bangladesh)) (defrelation Bank-Debit-Card (Subclass-Of Bank-Debit-Card Official-Document) (Subclass-Of Bank-Debit-Card Id-Document) (Subclass-Of Bank-Debit-Card Tender-Object) (Subclass-Of Bank-Debit-Card Card) (Existing-Object-Type Bank-Debit-Card) (Class Bank-Debit-Card) (Arity Bank-Debit-Card 1) (Documentation Bank-Debit-Card "A collection of official `documents'. Each element of Bank-Debit-Card is a plastic card that enables the holder to access the account with which the card is associated; typically used to withdraw funds from the account. Cf. Credit-Card.")) (defrelation Barometric-Pressure (Slot Barometric-Pressure) (Interval-Based-Quantity-Slot Barometric-Pressure) (Tangible-Substance-Predicate Barometric-Pressure) (Range Barometric-Pressure Pressure) (Domain Barometric-Pressure Gaseous-Tangible-Thing) (Relation Barometric-Pressure) (Arity Barometric-Pressure 2) (Binary-Relation Barometric-Pressure) (Documentation Barometric-Pressure "(Barometric-Pressure GAS PRESS) means that the instance of Gaseous-Tangible-Thing GAS has the Pressure PRESS. Typically, GAS is a piece of atmosphere; Barometric-Pressure indicates the atmospheric pressure in and around that `object'.")) (defrelation Bartering (Subclass-Of Bartering Transaction) (Subclass-Of Bartering Exchange-Of-User-Rights) (Default-Disjoint-Script-Type Bartering) (Temporal-Object-Type Bartering) (Class Bartering) (Arity Bartering 1) (Documentation Bartering "The collection of transactions between two Agents in which one Agent gives items or services to another Agent, and the other Agent gives items or services in return, and neither of the items or services is money, credit, or payment of money.")) (defobject Basekb (Broad-Microtheory Basekb) (Genl-Mt Basekb Basekb) (Documentation Basekb "BaseKB is the most general Microtheory currently in use. Assertions in this context are `accessible' from any other Microtheory via the Genl-Mt relation. In the partial order of microtheories, all microtheories have access to BaseKB. An assertion which is true here will by default be true in every context. The `content' of BaseKB consists of very general assertions which are expected to be usable in most or all applications of Cyc, as well as Cyc's most fundamental assertions that it uses in inference, and all completely universal, timeless truths.")) (defrelation Basement-Level-In-A-Construction (Subclass-Of Basement-Level-In-A-Construction Level-Of-A-Construction) (Existing-Object-Type Basement-Level-In-A-Construction) (Class Basement-Level-In-A-Construction) (Arity Basement-Level-In-A-Construction 1) (Documentation Basement-Level-In-A-Construction "Any level of a building which is underground.")) (defrelation Basic-Price (Slot Basic-Price) (Interval-Based-Quantity-Slot Basic-Price) (Range Basic-Price Money) (Domain Basic-Price Individual) (Relation Basic-Price) (Arity Basic-Price 2) (Binary-Relation Basic-Price) (Documentation Basic-Price "The predicate Basic-Price indicates the price of a particular item. (Basic-Price THING MONEY) means that the object or service, THING, has the basic price MONEY. (MONEY can be an interval representing a range of prices.) Note that Basic-Price refers to the `ticket price' of an item when it is actually bought or offered for sale; Basic-Price does NOT refer to appraised value (where that differs from an actual selling price). Since prices are time-sensitive, assertions about Basic-Price should be suitably qualified. For example, the price of a fast-food Hamburger-Sandwich in 1996 is a magnitude greater than what it was in 1965. For the total charge for purchase of an object, including tax, shipping, handling, etc., use Total-Charge (q.v.).")) (defrelation Battle (Subclass-Of Battle Hostile-Social-Action) (Temporal-Object-Type Battle) (Script-Type Battle) (Class Battle) (Arity Battle 1) (Documentation Battle "The collection of events in which two or more large groups of Persons meet and fight one another, each group seeking to vanquish (some of) the others. Battles are often conducted by Military-Organizations, and they may influence the outcomes of Waging-War. A Battle will have as Sub-Events at least two Physically-Attacking-An-Agent events, in which one of the fighting groups attacks the other.")) (defrelation Behavior-Capable (Ternary-Predicate Behavior-Capable) (Arg2-Genl Behavior-Capable Situation) (Nth-Domain Behavior-Capable 3 Role) (Nth-Domain Behavior-Capable 2 Collection) (Nth-Domain Behavior-Capable 1 Something-Existing) (Relation Behavior-Capable) (Documentation Behavior-Capable "The predicate Behavior-Capable is used to describe a type of situation (and the role) in which an object can participate due to its intrinsic properties. (Behavior-Capable OBJ SIT-TYPE ROLE) means that the individual, OBJ, is able to act as a ROLE in a situation of type SIT-TYPE. OBJ may or may not have been designed to function in that way (cf. Primary-Function, Intended-Behavior-Capable). Also, Behavior-Capable does not imply that OBJ can unquestionably act in that way in every such situation, since extrinsic factors may prevent it; e.g., the object may be in the wrong location, operated by a person lacking the proper skills, certain legal preconditions may not be satisfied, etc. Examples: (intended capability) a hammer is Behavior-Capable of being the Device-Used in instances of HammeringANail@cyc; (unintended capability) an inner tube is capable of being the Device-Used in instances of people Floating-In-Liquid.")) (defrelation Behind-Directly (Slot Behind-Directly) (Spatial-Predicate Behind-Directly) (Binary-Predicate Behind-Directly) (Range Behind-Directly Partially-Tangible) (Domain Behind-Directly Partially-Tangible) (not (Transitive-Binary-Predicate Behind-Directly)) (not (Symmetric-Binary-Predicate Behind-Directly)) (not (Anti-Symmetric-Binary-Predicate Behind-Directly)) (not (Asymmetric-Binary-Predicate Behind-Directly)) (Relation Behind-Directly) (Arity Behind-Directly 2) (Binary-Relation Behind-Directly) (Documentation Behind-Directly "(Behind-Directly AFT FORE) means that AFT is directly behind FORE. More precisely, it implies both (Behind-Generally AFT FORE) and that there is at least one line parallel to the backward pointing axis of FORE that intersects both AFT and FORE. Note that FORE must have a back face.")) (defrelation Behind-Generally (Slot Behind-Generally) (Spatial-Predicate Behind-Generally) (Irreflexive-Binary-Predicate Behind-Generally) (Subrelation-Of Behind-Generally Near) (Range Behind-Generally Partially-Tangible) (Domain Behind-Generally Partially-Tangible) (Synonymous-External-Concept Behind-Generally Sensus-Information1997 "BEHIND") (not (Transitive-Binary-Predicate Behind-Generally)) (not (Symmetric-Binary-Predicate Behind-Generally)) (not (Anti-Symmetric-Binary-Predicate Behind-Generally)) (not (Asymmetric-Binary-Predicate Behind-Generally)) (Relation Behind-Generally) (Arity Behind-Generally 2) (Binary-Relation Behind-Generally) (Documentation Behind-Generally "(Behind-Generally AFT FORE) means that AFT is behind FORE. More precisely, a line originating at the center of FORE projecting away from the front side of FORE and parallel to the intrinsic front-to-back axis of FORE forms an angle of less than 45 degrees with a line intersecting both AFT and FORE.")) (defrelation Belief-Statements (Slot Belief-Statements) (Binary-Predicate Belief-Statements) (Range Belief-Statements Cyc-Formula) (Domain Belief-Statements Belief-System) (Relation Belief-Statements) (Arity Belief-Statements 2) (Binary-Relation Belief-Statements) (Documentation Belief-Statements "(Belief-Statements BSYS PROP) indicates that a belief of the belief system BSYS is stated in the proposition PROP (represented by a Cyc-Formula). In other words, each Belief-Systems comprises a set of tenets, statements linked to it via this predicate. Note: This is NOT the predicate that ties a particular Agent to his/her/its beliefs; for that, see Beliefs and Has-Belief-Systems.")) (defrelation Belief-System (Subclass-Of Belief-System Mental-Object) (Belief-System-Type Belief-System) (Class Belief-System) (Arity Belief-System 1) (Documentation Belief-System "The collection of ideologies (systems of belief) in terms of which an agent characterizes (i.e., makes sense of) their world. Elements of this set include: Vegetarian-Beliefs, German-Nazi-Ideology, Republican-Ideology, Communist-Ideology, Pacifist-Ideology, Atheism, etc. See also Conventional-Classification-System.")) (defrelation Belief-System-Type (Subclass-Of Belief-System-Type Stuff-Type) (Collection Belief-System-Type) (Class Belief-System-Type) (Arity Belief-System-Type 1) (Documentation Belief-System-Type "The collection of all the kinds of Belief-Systems: religious, philosophical, political, ethical, cultural, and scientific. Some elements of this collection include Religion, Philosophy-Beliefs, etc. The most general member of this set is Belief-Systems (qv).")) (defrelation Beliefs (Slot Beliefs) (Propositional-Attitude-Slot Beliefs) (Range Beliefs Cyc-Formula) (Domain Beliefs Agent) (Overlapping-External-Concept Beliefs Sensus-Information1997 "BELIEVE") (Relation Beliefs) (Arity Beliefs 2) (Binary-Relation Beliefs) (Documentation Beliefs "(Beliefs AGT PROP) means that the Agent AGT subscribes to the truth of the proposition PROP (represented by a Cyc-Formula). PROP states something that AGT believes to be true, but of course PROP may or may not actually be true. Another way to think of this is that PROP is true in the context whose epistemological status is `what AGT believes'. Naturally, PROP may itself be a proposition about beliefs; one would use nested Beliefs in this fashion to express a rule such as `most Canadians believe that most Americans believe Canada is a US State.'")) (defobject Bendable (Physical-Structural-Attribute Bendable) (Genl-Attributes Bendable Flexible) (Documentation Bendable "A physical attribute. Bendable is the Physical-Structural-Attribute of an object that tends to stay in the contorted shape when contorted. Note: for something to be bendable, it must be Flexible.")) (defrelation Beneficiary (Slot Beneficiary) (Binary-Predicate Beneficiary) (Role Beneficiary) (Range Beneficiary Agent) (Domain Beneficiary Event) (Genl-Inverse Beneficiary Positive-Vested-Interest) (Overlapping-External-Concept Beneficiary Sensus-Information1997 "CLIENT") (Relation Beneficiary) (Arity Beneficiary 2) (Binary-Relation Beneficiary) (Documentation Beneficiary "(Beneficiary ACT AGT) means that the Agent AGT benefits from the performance of the action ACT. Some desire or interest of AGT is served, enabled, helped, or satisfied by the performance of ACT.")) (defobject Bengali-Language (Living-Language Bengali-Language) (Documentation Bengali-Language "Language spoken in the Indic area.")) (defrelation Between (Ternary-Predicate Between) (Nth-Domain Between 3 Partially-Tangible) (Nth-Domain Between 2 Partially-Tangible) (Nth-Domain Between 1 Partially-Tangible) (Overlapping-External-Concept Between Sensus-Information1997 "BETWEEN") (Relation Between) (Documentation Between "(Between THIS THAT MID-OBJ) means that MID-OBJ is spatially directly between THIS and THAT. Depending on the context, MID-OBJ may lie on a great circle between THIS and THAT, or on a true Euclidian straight line between them. Note that Between applies only to physical location. To describe a relationship involving numbers or Scalar-Intervals, use Greater-Than or Following-Value. To describe a 'between' relationship along some particular physical path (like: Austin is between Dallas and San Antonio on Highway I-35), or on some trajectory, see Between-On-Path.")) (defrelation Between-On-Path (Quaternary-Predicate Between-On-Path) (Arg4-Isa Between-On-Path Path-Simple) (Nth-Domain Between-On-Path 4 Path-Simple) (Nth-Domain Between-On-Path 3 Thing) (Nth-Domain Between-On-Path 2 Thing) (Nth-Domain Between-On-Path 1 Thing) (Relation Between-On-Path) (Documentation Between-On-Path "(Between-On-Path X Y Z PATH) means that X, Y and Z are points on the path PATH and X is between Y and Z. Note that this gives no ordering of Y and Z; it just claims that X is between them. Note: Given a Path-Customary PATH and points or places on PATH, Between-On-Path does not in general determine a linear order (Totally-Ordered-Set) on the set of all points on PATH when PATH is not part of a specified Path-System. However, in a Path-System SYS, Between-On-Path does determine a linear order on the set of all points on PATH in SYS.")) (defrelation Biases (Slot Biases) (Propositional-Attitude-Slot Biases) (Subrelation-Of Biases Beliefs) (Range Biases Cyc-Formula) (Domain Biases Intelligent-Agent) (Relation Biases) (Arity Biases 2) (Binary-Relation Biases) (Documentation Biases "(Biases AGT PROP) means that the Agent AGT has the unsubstantiated belief PROP (represented by a Cyc-Formula). Biases generally are so deeply rooted in the agent that the agent may not be consciously aware that PROP is rationally undersupported, and it may be concomittantly harder to change their mind about PROP. Note: PROP might or might not turn out to be true (in various contexts); often, PROP is some overgeneralization which is sometimes true but often false, or which once was true but now is usually false, etc.")) (defrelation Bicycle (Subclass-Of Bicycle Device-User-Powered) (Subclass-Of Bicycle Land-Transportation-Device) (Existing-Object-Type Bicycle) (Transport-Via-Fn Bicycle |(TRANSPORT-VIA-FN BICYCLE)|) (Class Bicycle) (Arity Bicycle 1) (Documentation Bicycle "The collection of all bicycles, personal wheeled transport devices powered by human peddling. Most Bicycles have two main wheels arranged in-line, but some tandem bicycles have more than two wheels.")) (defrelation Bilaterally-Symmetric-Object (Subclass-Of Bilaterally-Symmetric-Object Spatial-Thing) (Existing-Object-Type Bilaterally-Symmetric-Object) (Class Bilaterally-Symmetric-Object) (Arity Bilaterally-Symmetric-Object 1) (Documentation Bilaterally-Symmetric-Object "The collection of objects which are symmetric on both sides of a bisecting axis, as are most vertebrates.")) (defrelation Bill-Payment-Request (Subclass-Of Bill-Payment-Request Textual-Material) (Subclass-Of Bill-Payment-Request Hardcopy-Information-Bearing-Object) (Subclass-Of Bill-Payment-Request Official-Document) (Existing-Object-Type Bill-Payment-Request) (Class Bill-Payment-Request) (Arity Bill-Payment-Request 1) (Documentation Bill-Payment-Request "A collection of documents. Each element of Bill-Payment-Request is a notification, demand, or request made by a creditor (or its agent) to a debtor, for payment of a debt previously incurred for some loan, goods, or services. Examples: telephone bills, tax bills, department store bills, cleaning bills, fuel bills.")) (defrelation Billing-Location (Subclass-Of Billing-Location Mailing-Location) (Contact-Location-Type Billing-Location) (Class Billing-Location) (Arity Billing-Location 1) (Documentation Billing-Location "A collection of places; a subset of Contact-Location. Each element of Billing-Location is a location to which invoices are sent. For most private individuals, their billing location is their home address.")) (defrelation Binary-Predicate (Subclass-Of Binary-Predicate Predicate) (Collection Binary-Predicate) (Predicate-Category Binary-Predicate) (Synonymous-External-Concept Binary-Predicate Sensus-Information1997 "TWO-PLACE-RELATION") (Class Binary-Predicate) (Arity Binary-Predicate 1) (Documentation Binary-Predicate "Binary-Predicate is the collection of all Cyc predicates which take two arguments.")) (defrelation Bio-Deterioration-Resistance (Subclass-Of Bio-Deterioration-Resistance Physical-Attribute) (Subclass-Of Bio-Deterioration-Resistance Scalar-Interval) (Primitive-Attribute-Type Bio-Deterioration-Resistance) (Medium-Amount-Fn Bio-Deterioration-Resistance |(MEDIUM-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)|) (Very-High-Amount-Fn Bio-Deterioration-Resistance |(VERY-HIGH-AMOUNT-FN BIO-DETERIORATION-RESISTANCE)|) (Class Bio-Deterioration-Resistance) (Arity Bio-Deterioration-Resistance 1) (Documentation Bio-Deterioration-Resistance "A collection of attributes; a subset of Physical-Attribute. Each element of Bio-Deterioration-Resistance represents a specific capacity of a tangible object to resist biological deterioration. Degrees of Bio-Deterioration-Resistance may be represented using Generic-Value-Functions. Indicate a particular object's Bio-Deterioration-Resistance with the predicate Resistance-To-Bio-Deterioration.")) (defrelation Biological-Catabolism-Event (Subclass-Of Biological-Catabolism-Event Biological-Destruction-Event) (Subclass-Of Biological-Catabolism-Event Biological-Metabolism-Event) (Default-Disjoint-Script-Type Biological-Catabolism-Event) (Temporal-Object-Type Biological-Catabolism-Event) (Class Biological-Catabolism-Event) (Arity Biological-Catabolism-Event 1) (Documentation Biological-Catabolism-Event "A collection of events. Each Biological-Catabolism-Event involve the destruction of larger molecules. E.g., the degradation of glucose into carbon dioxide and water, which releases energy used to make ATP (adenosine triphosphate).")) (defrelation Biological-Class (Subclass-Of Biological-Class Biological-Taxon) (Biological-Taxon-Type Biological-Class) (Class Biological-Class) (Arity Biological-Class 1) (Documentation Biological-Class "The collection of taxonomic subdivisions directly under Biological-Phylum (for animals and for the animal-like organisms in the Protista-Kingdom), or Biological-Division (for the plants and for the plant-like organisms within the Protista-Kingdom).")) (defrelation Biological-Decomposition-Event (Subclass-Of Biological-Decomposition-Event Decomposition-Event) (Subclass-Of Biological-Decomposition-Event Biological-Destruction-Event) (Default-Disjoint-Script-Type Biological-Decomposition-Event) (Temporal-Object-Type Biological-Decomposition-Event) (Class Biological-Decomposition-Event) (Arity Biological-Decomposition-Event 1) (Documentation Biological-Decomposition-Event "A collection of events. In each Biological-Decomposition-Event, some living structures are decomposed.")) (defrelation Biological-Destruction-Event (Subclass-Of Biological-Destruction-Event Destruction-Event) (Subclass-Of Biological-Destruction-Event Biological-Event) (Default-Disjoint-Script-Type Biological-Destruction-Event) (Temporal-Object-Type Biological-Destruction-Event) (Class Biological-Destruction-Event) (Arity Biological-Destruction-Event 1) (Documentation Biological-Destruction-Event "A collection of events. In each element of Biological-Destruction-Event, something is destroyed by some element(s) of Biological-Living-Object. For example, Digesting-In-Stomach is a subset of Biological-Destruction-Event.")) (defrelation Biological-Development-Event (Subclass-Of Biological-Development-Event Biological-Event) (Subclass-Of Biological-Development-Event Intrinsic-State-Change-Event) (Default-Disjoint-Script-Type Biological-Development-Event) (Temporal-Object-Type Biological-Development-Event) (Class Biological-Development-Event) (Arity Biological-Development-Event 1) (Documentation Biological-Development-Event "A collection of events, and a subset of Intrinsic-State-Change-Events. In each Biological-Development-Event, one or more living things undergo biological changes in which they progress from one developmental stage to another. For example, the germination of a seed, the opening of a flower, the pupating of a caterpillar, a teenager reaching puberty. Some borderline non-examples include: Groucho Marx being born, Groucho Marx dying.")) (defrelation Biological-Division (Subclass-Of Biological-Division Biological-Taxon) (Biological-Taxon-Type Biological-Division) (Class Biological-Division) (Arity Biological-Division 1) (Documentation Biological-Division "The collection of main taxonomic subdivisions of Biological-Kingdom (or Biological-Subkingdom) for the members of the Monera-Kingdom (i.e., prokaryotes), Fungus Kingdom, Plant Kingdom, and for the plant-like organisms within the Protista-Kingdom. In the Animal Kingdom, however, the main taxonomic subdivisions are elements of Biological-Phylum (q.v.) rather than Biological-Division.")) (defrelation Biological-Event (Subclass-Of Biological-Event Physical-Event) (Default-Disjoint-Script-Type Biological-Event) (Temporal-Object-Type Biological-Event) (Class Biological-Event) (Arity Biological-Event 1) (Documentation Biological-Event "An event in which a biological thing is a Bodily-Doer.")) (defrelation Biological-Family (Subclass-Of Biological-Family Biological-Taxon) (Biological-Taxon-Type Biological-Family) (Class Biological-Family) (Arity Biological-Family 1) (Documentation Biological-Family "The collection of biological taxonomic subdivisions below Biological-Order and above Biological-Genus. Especially important in Botanical classification.")) (defrelation Biological-Father (Slot Biological-Father) (Inter-Existing-Object-Slot Biological-Father) (Functional-Slot Biological-Father) (Anti-Transitive-Binary-Predicate Biological-Father) (Irreflexive-Binary-Predicate Biological-Father) (Asymmetric-Binary-Predicate Biological-Father) (Subrelation-Of Biological-Father Biological-Parents) (Subrelation-Of Biological-Father Father) (Range Biological-Father Male-Animal) (Domain Biological-Father Animal) (Relation Biological-Father) (Arity Biological-Father 2) (Binary-Relation Biological-Father) (Documentation Biological-Father "(Biological-Father OFFSPRING MALE) means that Male-Animal MALE is the male biological parent of Animal OFFSPRING.")) (defrelation Biological-Genus (Subclass-Of Biological-Genus Biological-Taxon) (Biological-Taxon-Type Biological-Genus) (Class Biological-Genus) (Arity Biological-Genus 1) (Documentation Biological-Genus "The collection of biological taxonomic subdivisions below Biological-Family and above Biological-Species. Sometimes, hybrids are possible between different instances of Biological-Species that belong to the same Biological-Genus.")) (defrelation Biological-Intake-Event (Subclass-Of Biological-Intake-Event Biological-Transportation-Event) (Default-Disjoint-Script-Type Biological-Intake-Event) (Temporal-Object-Type Biological-Intake-Event) (Class Biological-Intake-Event) (Arity Biological-Intake-Event 1) (Documentation Biological-Intake-Event "A collection of processes. In each element of Biological-Intake-Event, some object(s) are taken into some living structure.")) (defrelation Biological-Kingdom (Subclass-Of Biological-Kingdom Biological-Taxon) (Biological-Taxon-Type Biological-Kingdom) (Class Biological-Kingdom) (Arity Biological-Kingdom 1) (Documentation Biological-Kingdom "The collection of the highest, most general taxonomic divisions of organisms. Traditionally, it has included the elements of Animal and of Plant and may include separate kingdoms for the elements of Prokaryotic-Cell, single-celled eukaryotes (protists), and fungi.")) (defrelation Biological-Living-Object (Subclass-Of Biological-Living-Object Composite-Tangible-And-Intangible-Object) (Subclass-Of Biological-Living-Object Organic-Stuff) (Existing-Object-Type Biological-Living-Object) (Class Biological-Living-Object) (Arity Biological-Living-Object 1) (Documentation Biological-Living-Object "A collection of all structures that are composed of one or more living cells (see Cell). Biological living objects (BLOs) may be either elements of Organism-Whole (like dogs or pine trees) or are components of such whole organisms (like noses, tails, and pine needles). The healthy leg of a living person is a BLO (as is the person), but an amputated leg is not a BLO. Every element of Biological-Living-Object is either capable of biological reproduction itself or has components which are capable of biological reproduction (such as the cells in a living arm).")) (defrelation Biological-Metabolism-Event (Subclass-Of Biological-Metabolism-Event Biological-Event) (Default-Disjoint-Script-Type Biological-Metabolism-Event) (Temporal-Object-Type Biological-Metabolism-Event) (Class Biological-Metabolism-Event) (Arity Biological-Metabolism-Event 1) (Documentation Biological-Metabolism-Event "The collection of biological processes in which substrates are converted into metabolites. The metabolites may be more or less complex than the substrates.")) (defrelation Biological-Mother (Slot Biological-Mother) (Anti-Transitive-Binary-Predicate Biological-Mother) (Functional-Slot Biological-Mother) (Inter-Existing-Object-Slot Biological-Mother) (Irreflexive-Binary-Predicate Biological-Mother) (Asymmetric-Binary-Predicate Biological-Mother) (Subrelation-Of Biological-Mother Biological-Parents) (Subrelation-Of Biological-Mother Mother) (Range Biological-Mother Female-Animal) (Domain Biological-Mother Animal) (not (Transitive-Binary-Predicate Biological-Mother)) (Relation Biological-Mother) (Arity Biological-Mother 2) (Binary-Relation Biological-Mother) (Documentation Biological-Mother "(Biological-Mother OFFSPRING FEMALE) means that Female-Animal FEMALE is the female biological parent of the Animal OFFSPRING.")) (defrelation Biological-Order (Subclass-Of Biological-Order Biological-Taxon) (Biological-Taxon-Type Biological-Order) (Class Biological-Order) (Arity Biological-Order 1) (Documentation Biological-Order "The collection of biological taxonomic subdivisions below Biological-Class (or Biological-Subclass) and above Biological-Family.")) (defrelation Biological-Parents (Slot Biological-Parents) (Inter-Existing-Object-Slot Biological-Parents) (Irreflexive-Binary-Predicate Biological-Parents) (Asymmetric-Binary-Predicate Biological-Parents) (Subrelation-Of Biological-Parents Biological-Relatives) (Range Biological-Parents Animal) (Domain Biological-Parents Animal) (not (Transitive-Binary-Predicate Biological-Parents)) (Relation Biological-Parents) (Arity Biological-Parents 2) (Binary-Relation Biological-Parents) (Documentation Biological-Parents "(Biological-Parents OFFSPRING PARENT) means that PARENT is the biological parent of OFFSPRING.")) (defrelation Biological-Phylum (Subclass-Of Biological-Phylum Biological-Taxon) (Biological-Taxon-Type Biological-Phylum) (Class Biological-Phylum) (Arity Biological-Phylum 1) (Documentation Biological-Phylum "The collection of main taxonomic subdivisions of Biological-Kingdom (or Biological-Subkingdom if present) for the Animal kingdom and for the animal-like organisms within the Protista-Kingdom. The other elements of Biological-Kingdom have divisions belonging to Biological-Division instead of Phyla (Phyla is the plural of Phylum).")) (defrelation Biological-Production-Event (Subclass-Of Biological-Production-Event Biological-Event) (Subclass-Of Biological-Production-Event Creation-Event) (Default-Disjoint-Script-Type Biological-Production-Event) (Temporal-Object-Type Biological-Production-Event) (Class Biological-Production-Event) (Arity Biological-Production-Event 1) (Documentation Biological-Production-Event "A collection of events. In each element of Biological-Production-Event, raw materials are combined to produce a product, and some element(s) of Biological-Living-Object is the producer. E.g., the production of honey by honeybees, the growth of a seedling into a tree, the secretion of sweat by a marathon runner, etc. Note: This is a very general collection, and for most purposes one of its subsets will better capture what is intended.")) (defrelation Biological-Relatives (Slot Biological-Relatives) (Symmetric-Binary-Predicate Biological-Relatives) (Irreflexive-Binary-Predicate Biological-Relatives) (Subrelation-Of Biological-Relatives Relatives) (Range Biological-Relatives Animal) (Domain Biological-Relatives Animal) (Genl-Inverse Biological-Relatives Biological-Relatives) (not (Transitive-Binary-Predicate Biological-Relatives)) (Relation Biological-Relatives) (Arity Biological-Relatives 2) (Binary-Relation Biological-Relatives) (Documentation Biological-Relatives "(Biological-Relatives ORG1 ORG2) means that ORG1 and ORG2 are biological relatives, related by birth.")) (defrelation Biological-Reproduction-Event (Subclass-Of Biological-Reproduction-Event Biological-Production-Event) (Subclass-Of Biological-Reproduction-Event Biological-Event) (Default-Disjoint-Script-Type Biological-Reproduction-Event) (Temporal-Object-Type Biological-Reproduction-Event) (Class Biological-Reproduction-Event) (Arity Biological-Reproduction-Event 1) (Documentation Biological-Reproduction-Event "A collection of events. Each element of Biological-Reproduction-Event is an event in which one or more biological organisms (the Parent-Actors) produce new organisms (the Offspring-Actors) generally of the same kind as the parents.")) (defrelation Biological-Species (Subclass-Of Biological-Species Biological-Taxon) (Biological-Taxon-Type Biological-Species) (Class Biological-Species) (Arity Biological-Species 1) (Documentation Biological-Species "A collection of the lowest taxons (Biological-Taxon, q.v.) that are necessarily common to both parents of fertile offspring, or, in the case of asexual reproduction, necessarily common to parent and child. Members of different species cannot produce fertile offspring by interbreeding. An element of Biological-Species has members who all have significant traits in common, and members of each biological species have other members as parents. In biological taxonomy, related species are grouped into a particular element of Biological-Genus (q.v.).")) (defrelation Biological-Stage-Of-Development (Subclass-Of Biological-Stage-Of-Development Biological-Living-Object) (Existing-Object-Type Biological-Stage-Of-Development) (Class Biological-Stage-Of-Development) (Arity Biological-Stage-Of-Development 1) (Documentation Biological-Stage-Of-Development "The collection of all the particular stages of existence of all living things. Each element of Biological-Stage-Of-Development is a spatiotemporal portion of the life of some instance of Biological-Living-Object. Typical cases (i.e., subsets) include Larva, Pupa, Adult-Animal, etc. For example, the pupal stage of a particular Monarch butterfly, or my American Beauty rose bush during the stage when it was blooming last year, or Teddy Roosevelt during his 13th year. See also the related Cyc predicates Developmental-Successor and Developmental-Stages. ")) (defrelation Biological-Subclass (Subclass-Of Biological-Subclass Biological-Taxon) (Biological-Taxon-Type Biological-Subclass) (Class Biological-Subclass) (Arity Biological-Subclass 1) (Documentation Biological-Subclass "The collection of biological taxonomic subdivisions more specific than Biological-Class but more general than Biological-Order.")) (defrelation Biological-Subkingdom (Subclass-Of Biological-Subkingdom Biological-Taxon) (Biological-Taxon-Type Biological-Subkingdom) (Class Biological-Subkingdom) (Arity Biological-Subkingdom 1) (Documentation Biological-Subkingdom "The collection of biological subkingdoms, the biological taxonomic divisions of organisms immediately below Biological-Kingdom.")) (defrelation Biological-Taxon (Subclass-Of Biological-Taxon Organism-Classification-Type) (Subclass-Of Biological-Taxon Conventional-Classification-Type) (Biological-Taxon-Type Biological-Taxon) (Class Biological-Taxon) (Arity Biological-Taxon 1) (Documentation Biological-Taxon "The collection of ranked categories accepted by biologists for the biological classification of organisms according to their suspected evolutionary relationships. Includes all levels of taxons. See also Biological-Taxon-Type and Organism-Classification-Type.")) (defrelation Biological-Taxon-Type (Subclass-Of Biological-Taxon-Type Sibling-Disjoint-Collection) (Subclass-Of Biological-Taxon-Type Conventional-Classification-Type) (Sibling-Disjoint-Collection Biological-Taxon-Type) (Disjoint-Set-Or-Collection Biological-Taxon-Type) (Class Biological-Taxon-Type) (Arity Biological-Taxon-Type 1) (Documentation Biological-Taxon-Type "A collection of collections; Biological-Taxon-Type contains the classes of organism types (i.e., taxons) that biologists recognize, including Biological-Species, Biological-Phylum, etc. The naive classes that non-biologists use may be instances of some element of Biological-Taxon-Type, though often they are not. When they coincide, the commonsense class of organism (e.g., Person) is an instance of some Biological-Taxon-Type (Biological-Species, for example). See also Organism-Classification-Type.")) (defrelation Biological-Transportation-Event (Subclass-Of Biological-Transportation-Event Biological-Event) (Subclass-Of Biological-Transportation-Event Transportation-Event) (Default-Disjoint-Script-Type Biological-Transportation-Event) (Temporal-Object-Type Biological-Transportation-Event) (Class Biological-Transportation-Event) (Arity Biological-Transportation-Event 1) (Documentation Biological-Transportation-Event "The collection of processes involving living structures in which objects are transported.")) (defrelation Bird (Subclass-Of Bird Terrestrial-Organism) (Subclass-Of Bird Non-Person-Animal) (Subclass-Of Bird Vertebrate) (Biological-Class Bird) (Class Bird) (Arity Bird 1) (Documentation Bird "The collection of birds; a subset of Vertebrate. Each element of Bird is an air-breathing, warm-blooded animal, covered with feathers, having forelimbs modified as wings and a beak rather than teeth. Members of most, but not all, species of bird can fly. Bird is an instance of Biological-Class.")) (defrelation Birth-Child (Slot Birth-Child) (Actor-Slot Birth-Child) (Subrelation-Of Birth-Child Bodily-Acted-On) (Subrelation-Of Birth-Child Object-Of-State-Change) (Range Birth-Child Animal) (Domain Birth-Child Birth-Event) (Relation Birth-Child) (Arity Birth-Child 2) (Binary-Relation Birth-Child) (Documentation Birth-Child "(Birth-Child BIRTH ANIM) means that ANIM is the Animal that is born in the Birth-Event BIRTH.")) (defrelation Birth-Date (Slot Birth-Date) (Binary-Predicate Birth-Date) (Subrelation-Of Birth-Date Starting-Date) (Range Birth-Date Date) (Domain Birth-Date Entity) (Relation Birth-Date) (Arity Birth-Date 2) (Binary-Relation Birth-Date) (Documentation Birth-Date "(Birth-Date ?X ?Y) indicates that the Entity ?X came into existance during Date ?Y. For people, this is the date at which they were born, hence the name of this predicate. The first argument to this predicate must be an Entity, and not just any old Something-Existing, because we don't want to talk about the Birth-Date or Date-Of-Death of a subabstraction like AlbertEinsteinWhileAtPrinceton; in other words, proper subabstractions will have Starting-Dates and Ending-Dates, but only true Entitys will have a Birth-Date or Date-Of-Death")) (defrelation Birth-Event (Subclass-Of Birth-Event Biological-Development-Event) (Subclass-Of Birth-Event Pregnancy-Ending-Event) (Subclass-Of Birth-Event Emitting-An-Object) (Subclass-Of Birth-Event Medical-Care-Event) (Temporal-Object-Type Birth-Event) (Default-Disjoint-Script-Type Birth-Event) (Class Birth-Event) (Arity Birth-Event 1) (Documentation Birth-Event "The collection of events in which one animal (prototypically, a Mammal) gives birth to another. The mother is the Birth-Parent and the child is the Birth-Child. Both are objectOfStateChange@cyc; the mother goes from being pregnant to not pregnant, while the child goes from the Embryo life stage to the Juvenile-Animal life stage (see Biological-Stage-Of-Development.")) (defrelation Birth-Parent (Slot Birth-Parent) (Actor-Slot Birth-Parent) (Asymmetric-Binary-Predicate Birth-Parent) (Irreflexive-Binary-Predicate Birth-Parent) (Subrelation-Of Birth-Parent Bodily-Doer) (Subrelation-Of Birth-Parent Object-Of-State-Change) (Range Birth-Parent Animal) (Domain Birth-Parent Birth-Event) (Relation Birth-Parent) (Arity Birth-Parent 2) (Binary-Relation Birth-Parent) (Documentation Birth-Parent "(Birth-Parent BIRTH PAR) means that PAR is the parent who is Bodily-Doer in the Birth-Event BIRTH - typically this is also the Female-Parent-Actor of the preceding Biological-Reproduction-Event.")) (defrelation Blimp-The-Airship (Subclass-Of Blimp-The-Airship Container-Product) (Subclass-Of Blimp-The-Airship Air-Transportation-Device) (Subclass-Of Blimp-The-Airship Transportation-Device-Vehicle) (Existing-Object-Type Blimp-The-Airship) (Product-Type Blimp-The-Airship) (Class Blimp-The-Airship) (Arity Blimp-The-Airship 1) (Documentation Blimp-The-Airship "The collection of all dirigible, motorized, lighter-than-air craft (airships). Each generally consists of a gas-filled gas-sack from which a control and passenger cabin hangs (the gas-sack may or may not have rigid reinforcement such as ribs). A BlimpTheAirship flies more slowly than an Airplane. They are also called blimps, dirigibles and Zeppelins.")) (defobject Blue-Collar (Job-Attribute Blue-Collar) (Documentation Blue-Collar "An attribute; an element of Job-Attribute. Blue collar jobs are those requiring a relatively high proportion of manual/physical labor.")) (defrelation Blue-Collar-Worker (Subclass-Of Blue-Collar-Worker Professional) (Occupation-Type Blue-Collar-Worker) (Class Blue-Collar-Worker) (Arity Blue-Collar-Worker 1) (Documentation Blue-Collar-Worker "A collection of persons; a subset of Professional. Each element of Blue-Collar-Worker is a person whose occupation is manual-labor intensive, sometimes demanding physical strength and, in some jobs, considerable skill, practical judgment, and work experience. Types of blue-collar workers include miners, truck drivers, steelworkers, construction workers, agricultural workers, laborers, mechanics, garbage collectors, assembly line workers, janitorial workers, etc. Their jobs may require some specialized training or apprenticeship but don't require a college degree.")) (defrelation Board-Members (Slot Board-Members) (Extensional-Representation-Predicate Board-Members) (Binary-Predicate Board-Members) (Subrelation-Of Board-Members Has-Members) (Range Board-Members Person) (Domain Board-Members Organization) (Relation Board-Members) (Arity Board-Members 2) (Binary-Relation Board-Members) (Documentation Board-Members "The predicate Board-Members relates a particular organization to the persons who serve on its board of directors. (Board-Members ORG PERSON) means PERSON belongs to that instance of Board-Of-Directors which is responsible for oversight of the Organization ORG. A member of the Board of Directors of an organization may or may not be an executive of the organization.")) (defrelation Boat-Water-Transportation-Device (Subclass-Of Boat-Water-Transportation-Device Water-Transportation-Device) (Subclass-Of Boat-Water-Transportation-Device Container-Product) (Existing-Object-Type Boat-Water-Transportation-Device) (Product-Type Boat-Water-Transportation-Device) (Class Boat-Water-Transportation-Device) (Arity Boat-Water-Transportation-Device 1) (Documentation Boat-Water-Transportation-Device "A collection of water transportation devices. An instance of Boat-Water-Transportation-Device is a device for transporting people and/or objects through or over water without getting them wet; thus, instances of Rowboat or Ship (as opposed to Jet-Ski or Surfboard or Sailboard).")) (defrelation Bodily-Acted-On (Slot Bodily-Acted-On) (Actor-Slot Bodily-Acted-On) (Subrelation-Of Bodily-Acted-On Object-Acted-On) (Range Bodily-Acted-On Organism-Whole) (Domain Bodily-Acted-On Event) (Relation Bodily-Acted-On) (Arity Bodily-Acted-On 2) (Binary-Relation Bodily-Acted-On) (Documentation Bodily-Acted-On "The predicate Bodily-Acted-On is used to describe an event in which a living organism is acted on by some external agency. (Bodily-Acted-On EVENT ORG) means that ORG is a living organism (i.e., an Organism-Whole) that is being affected in EVENT. ORG itself may be intentionally participating in EVENT (e.g., a person voluntarily getting a haircut) or not (e.g., an animal hit by a car). Either way, the organism ORG is not an active primary `doer' of EVENT. This predicate is appropriately used to identify actors who undergo (instances of) Drug-Therapy or Incurring-An-Injury. Note an important contrast with Bodily-Doer (q.v.): Bodily-Acted-On is for events that merely happen to the body, as opposed to actions the body does. Because the body of an organism is an active `doer' in its instances of Physiological-Condition, including any Injury-Condition (which is the physical process of a body sustaining an injury and responding by healing or deteriorating), an organism is related to events of those kinds with Bodily-Doer rather than Bodily-Acted-On. By contrast, organisms involved in instances of Drug-Therapy (which refers to the effect of a drug on the patient) or Incurring-An-Injury (which refers to the event in which an organism gets injured, rather than the process of its being in an injured and hopefully healing state) should be related to events of those types with Bodily-Acted-On.")) (defrelation Bodily-Doer (Slot Bodily-Doer) (Actor-Slot Bodily-Doer) (Subrelation-Of Bodily-Doer Done-By) (Subrelation-Of Bodily-Doer Non-Deliberate-Actors) (Range Bodily-Doer Organism-Whole) (Domain Bodily-Doer Physical-Event) (Relation Bodily-Doer) (Arity Bodily-Doer 2) (Binary-Relation Bodily-Doer) (Documentation Bodily-Doer "The predicate Bodily-Doer relates an event to an organism which does it non-deliberately, which in Cyc means without conscious intention or volition. (Bodily-Doer EVENT DOER) means that DOER does EVENT (i.e., DOER is not merely subjected to EVENT by external forces), but DOER does EVENT non-deliberately. Note that for certain kinds of actions, considered as a class, organisms are necessarily merely bodilyDoers@cyc; for example, physical growth, peristalsis, and reflex actions. For other actions, such as breathing, flinching, or shouting, an organism commonly (but not necessarily) acts as bodilyDoer@cyc; some cases of such events may be deliberately Performed-By the doer. Note: an organism which dies of natural causes (Dying) is the Bodily-Doer of that event, because of the internal processes the body performs during Dying. Also, in certain Physiological-Conditions, including an Ailment-Condition (such as Diabetes) or a healing process, organisms are considered to be Bodily-Doers because their own bodily processes are creating or sustaining those conditions. An organism killed by an external agent, however, is just the Bodily-Acted-On (q.v.) in that event; therefore, instances of Killing-Biological should use Bodily-Acted-On to refer to the organism killed.")) (defrelation Bodily-Function-Event (Subclass-Of Bodily-Function-Event Animal-Activity) (Subclass-Of Bodily-Function-Event Physiological-Process) (Subclass-Of Bodily-Function-Event Single-Doer-Action) (Default-Disjoint-Script-Type Bodily-Function-Event) (Temporal-Stuff-Type Bodily-Function-Event) (Class Bodily-Function-Event) (Arity Bodily-Function-Event 1) (Documentation Bodily-Function-Event "The collection of animal activities that are regular bodily functions; examples include: a particular eating event, a particular breathing event, etc.")) (defrelation Bodily-Function-Event-Involuntary (Subclass-Of Bodily-Function-Event-Involuntary Bodily-Function-Event) (Default-Disjoint-Script-Type Bodily-Function-Event-Involuntary) (Temporal-Stuff-Type Bodily-Function-Event-Involuntary) (Class Bodily-Function-Event-Involuntary) (Arity Bodily-Function-Event-Involuntary 1) (Documentation Bodily-Function-Event-Involuntary "This is the subset of Bodily-Function-Event whose elements are actions in which the `doer' is, by definition, a Non-Deliberate-Actors. Specializations (subsets) of Bodily-Function-Event-Involuntary include Having-A-Seizure, Blushing, Bleeding, Experiencing-Hunger, etc. Note: if the `doer' of an involuntary bodily function is an Organism-Whole, then use Bodily-Doer to describe its role in the event.")) (defrelation Body-Movement-Event (Subclass-Of Body-Movement-Event Movement-Event) (Subclass-Of Body-Movement-Event Single-Doer-Action) (Subclass-Of Body-Movement-Event Animal-Activity) (Temporal-Object-Type Body-Movement-Event) (Default-Disjoint-Script-Type Body-Movement-Event) (Class Body-Movement-Event) (Arity Body-Movement-Event 1) (Documentation Body-Movement-Event "The collection of activities in which an Animal agent moves a part of its own body, whether consciously and intentionally or reflexively. Body-Movement-Event includes subsets such as Taking-A-Step, Blocking-A-Punch, Hiccoughing, and Blinking-Ones-Eyes.")) (defrelation Body-Of-Water (Subclass-Of Body-Of-Water Outdoor-Location) (Subclass-Of Body-Of-Water Topographical-Feature) (Subclass-Of Body-Of-Water |(LIQUID-FN WATER)|) (Existing-Object-Type Body-Of-Water) (Class Body-Of-Water) (Arity Body-Of-Water 1) (Documentation Body-Of-Water "A collection of topographical features. Each element of Body-Of-Water is a natural or artificial body of water. Elements may belong to specialized subsets such as Lake, Stream, and Ocean. Body-Of-Water includes reservoirs, Canals, and navigation channels that are developed and/or enlarged by humans. However, it does not include smaller purely-artificial bodies of water such as Swimming-Pools or tanks of water. Examples of Body-Of-Water: Hudson-Bay, Panama-Canal, Adriatic-Sea, Bay-Of-Bengal, Niagara-Falls.")) (deffunction Body-Part-Collection-Fn (Function Body-Part-Collection-Fn) (Collection-Denoting-Function Body-Part-Collection-Fn) (Range Body-Part-Collection-Fn Existing-Object-Type) (Arg2-Genl Body-Part-Collection-Fn Animal-Body-Part) (Result-Genl Body-Part-Collection-Fn Animal-Body-Part) (Nth-Domain Body-Part-Collection-Fn 2 Animal-Body-Part-Type) (Nth-Domain Body-Part-Collection-Fn 1 Animal) (Arity Body-Part-Collection-Fn 2) (Binary-Relation Body-Part-Collection-Fn) (Documentation Body-Part-Collection-Fn "Body-Part-Collection-Fn is a Collection-Denoting-Function, that is, it is a Cyc function which `returns' (i.e., `has') a collection as its value. Here is an example of what it does. The expression (Body-Part-Collection-Fn Abraham-Lincoln Fingernail) returns, as its value, a collection of ten elements, each of which represents one of the fingernails of Abraham Lincoln. In cases where an animal is likely to only have one part of that type (e.g., head, heart, nose, nervous system), it makes more sense to use the function Body-Part-Fn (qv), rather than using this one, getting a singleton set back, and extracting its lone element.")) (deffunction Body-Part-Fn (Function Body-Part-Fn) (Individual-Denoting-Function Body-Part-Fn) (Reifiable-Function Body-Part-Fn) (Range Body-Part-Fn Animal-Body-Part) (Arg2-Genl Body-Part-Fn Animal-Body-Part) (Nth-Domain Body-Part-Fn 2 Animal-Body-Part-Type) (Nth-Domain Body-Part-Fn 2 Unique-Anatomical-Part-Type) (Nth-Domain Body-Part-Fn 1 Animal) (Arity Body-Part-Fn 2) (Binary-Relation Body-Part-Fn) (Documentation Body-Part-Fn "Body-Part-Fn is an Individual-Denoting-Function, that is, it is a Cyc function which `returns' (i.e., `has') a single individual object as its value. (Body-Part-Fn DeborahNichols Heart) represent's Deborah's one and only heart. That nonatomic term can be used almost anywhere that the term DeborahNicholsHeart could have been used, but this way we needn't reify that other term, and so on. Note that the second argument to this function --- i.e., the Animal-Body-Part-Type --- must be a Unique-Anatomical-Part-Type, that is, a kind of part of which an animal can have only one. If an animal can have multiple parts of that type, such as Finger, then use the function Body-Part-Collection-Fn instead of Body-Part-Fn.")) (defrelation Body-Part-Position (Subclass-Of Body-Part-Position Physiological-Attribute) (Attribute-Type Body-Part-Position) (Class Body-Part-Position) (Arity Body-Part-Position 1) (Documentation Body-Part-Position "The collection of attributes describing the position of a body part (or a whole body). A Body-Part-Position may be determined relative to the body's environment (as with Postures) or merely with respect to the body part itself (e.g., Flexed, Extended).")) (defrelation Boiling (Subclass-Of Boiling Physical-State-Change-Event) (Default-Disjoint-Script-Type Boiling) (Temporal-Object-Type Boiling) (Class Boiling) (Arity Boiling 1) (Documentation Boiling "A collection of events. In each Boiling, a piece of liquid matter is raised to its Boiling-Point and is thereby changed from being in the Liquid-State-Of-Matter to being in the Gaseous-State-Of-Matter. Note: this is not intended to cover the cases of heat/evacuation causing a solid to sublime directly into a gas.")) (defrelation Boiling-Point (Slot Boiling-Point) (Tangible-Substance-Predicate Boiling-Point) (Interval-Based-Quantity-Slot Boiling-Point) (Range Boiling-Point Temperature) (Domain Boiling-Point Partially-Tangible) (Relation Boiling-Point) (Arity Boiling-Point 2) (Binary-Relation Boiling-Point) (Documentation Boiling-Point "(Boiling-Point STUFF TEMP) means that TEMP is the temperature at which the substance STUFF changes from having the attribute Liquid-State-Of-Matter to Gaseous-State-Of-Matter (when sufficient energy is input to raise STUFF's temperature through that point). Note that the boiling point of most substances is context-dependent; on a mountaintop in Tibet the boiling point of water is much lower than it is in New York City.")) (defrelation Book (Subclass-Of Book Published-Material) (Existing-Object-Type Book) (Class Book) (Arity Book 1) (Documentation Book "A form of Hardcopy-Information-Bearing-Object consisting of folded, cut, bound, and usually printed sheets. Books are often Textual-Material, but sometimes contain only images.")) (defobject Bookkeeping-Mt (Microtheory Bookkeeping-Mt) (Genl-Mt Bookkeeping-Mt Basekb) (Genl-Mt Bookkeeping-Mt Cyclists-Mt) (Documentation Bookkeeping-Mt "A Microtheory for stating basic Cyc bookkeeping information, such as assertions using My-Creator and My-Creation-Time.")) (defrelation Bookkeeping-Predicate (Subclass-Of Bookkeeping-Predicate Predicate) (Collection Bookkeeping-Predicate) (Predicate-Category Bookkeeping-Predicate) (Class Bookkeeping-Predicate) (Arity Bookkeeping-Predicate 1) (Documentation Bookkeeping-Predicate "A collection of predicates. Each element of Bookkeeping-Predicate is a predicate used to form assertions about the creation and internal representation of a Cyc constant. Bookkeeping predicates neither specify nor constrain the semantics of Cyc constants. Examples: My-Creator, My-Creation-Time, Term-Of-Unit, Multiplication-Units, Quotient-Units.")) (defrelation Border (Subclass-Of Border Spatial-Thing) (Object-Type Border) (Class Border) (Arity Border 1) (Documentation Border "The collection of all lines, linear regions, or dividing planes or surfaces--physical or abstract--that each constitutes the boundary between (Forms-Border-Between) two regions (i.e., two elements of Spatial-Thing).")) (deffunction Border-Between-Fn (Function Border-Between-Fn) (Individual-Denoting-Function Border-Between-Fn) (Commutative-Relation Border-Between-Fn) (Reifiable-Function Border-Between-Fn) (Range Border-Between-Fn Border) (Range Border-Between-Fn Line) (Nth-Domain Border-Between-Fn 2 Geographical-Region) (Nth-Domain Border-Between-Fn 1 Geographical-Region) (Arity Border-Between-Fn 2) (Binary-Relation Border-Between-Fn) (Documentation Border-Between-Fn "(Border-Between-Fn REG1 REG2), applied to two individual Geographical-Regions REG1 REG2, returns the unique entire Geopolitical-Border that separates them. To identify arbitrarily large or small segments of borders see Forms-Border-Part. The border returned by Border-Between-Fn may be discontinuous (such the border between France and Spain, interrupted by Andorra), or circular (such as the border between Italy and San Marino), or in abnormal cases it may even have multiple disconnected and nested cyclic fragments (the border between Belgium and Netherlands, due to the Baarle-Nassau and Baarle-Hartog enclaves), or move back and forth periodically (such as at the Isle des Faisans). Nonetheless, (Border-Between-Fn REG1 REG2) must denote exactly one object since Border-Between-Fn is a function. Reference to nonexistant borders such (Border-Between-Fn Albania United-States-Of-America) should cause Cyc to realize that they are undefined. For example, if Cyc concludes that (Borders-On United-States-Of-America Albania) is not true, then it should conclude (Undefined (Border-Between-Fn Albania United-States-Of-America)). ")) (defrelation Borders-On (Slot Borders-On) (Symmetric-Binary-Predicate Borders-On) (Subrelation-Of Borders-On Touches-Directly) (Subrelation-Of Borders-On Adjacent-To) (Range Borders-On Geographical-Region) (Domain Borders-On Geographical-Region) (Genl-Inverse Borders-On Borders-On) (Relation Borders-On) (Arity Borders-On 2) (Binary-Relation Borders-On) (Documentation Borders-On "(Borders-On REGION-1 REGION-2) means that the Geographical-Region REGION-1 and the Geographical-Region REGION-2 are physically adjacent to each other. Examples: (Borders-On CentralUSA-Time-Zone MountainUSA-Time-Zone), (Borders-On Nepal Tibet).")) (defrelation Boredom (Subclass-Of Boredom Feeling-Attribute) (Subclass-Of Boredom Apathy) (Feeling-Attribute-Type Boredom) (Class Boredom) (Arity Boredom 1) (Documentation Boredom "A state of dissatisfaction, weariness, or restlessness accompanied by a lack of interest. This is a Collection --- for an explanation of that, see Happiness. A related Feeling-Attribute-Type is Apathy.")) (defrelation Borrowing-Something (Subclass-Of Borrowing-Something Temporary-Change-Of-User-Rights) (Subclass-Of Borrowing-Something Transferring-Possession) (Default-Disjoint-Script-Type Borrowing-Something) (Temporal-Object-Type Borrowing-Something) (Class Borrowing-Something) (Arity Borrowing-Something 1) (Documentation Borrowing-Something "A collection of events; a subset of Temporary-Change-Of-User-Rights. In an instance of Borrowing-Something, an Agent takes temporary control of something, usually with the permission of its owner(s). Generally, the lending agent expects the borrowing agent to use the object for one of its normal functions (Intended-Behavior-Capable).")) (defrelation Boss (Slot Boss) (Cotemporal-Objects-Slot Boss) (Anti-Symmetric-Binary-Predicate Boss) (Subrelation-Of Boss Acquainted-With) (Subrelation-Of Boss Cotemporal) (Range Boss Person) (Domain Boss Person) (not (Transitive-Binary-Predicate Boss)) (not (Reflexive-Binary-Predicate Boss)) (not (Irreflexive-Binary-Predicate Boss)) (Relation Boss) (Arity Boss 2) (Binary-Relation Boss) (Documentation Boss "(Boss PERSON1 PERSON2) means PERSON1 has PERSON2 for his or her immediate boss or supervisor. Note: There can be more than one boss of a person, even cotemporally. Note: (Genl-Preds Boss Acquainted-With) means that if (Boss x y), then (Acquainted-With x y), which in turn means (Acquaintances x y Simple-Contact-Acquaintance). I.e., a person and their direct boss are at least simple contact acquaintances.")) (defrelation Botanical-Organ (Subclass-Of Botanical-Organ Plant-Part) (Existing-Object-Type Botanical-Organ) (Class Botanical-Organ) (Arity Botanical-Organ 1) (Documentation Botanical-Organ "A subset of Plant-Part, the collection Botanical-Organ includes parts of a plant which are major morphological and functional divisions of individual plants, typically consisting of stems, flowers, roots, leaves, etc.")) (defrelation Bottom-Side (Subclass-Of Bottom-Side Side) (Region-Type Bottom-Side) (Class Bottom-Side) (Arity Bottom-Side 1) (Documentation Bottom-Side "The collection of all the entire bottom sides (as conventionally understood) of all objects that have distinct Sides, one of which faces down.")) (defrelation Brain (Subclass-Of Brain Organ) (Unique-Anatomical-Part-Type Brain) (Animal-Body-Part-Type Brain) (Class Brain) (Arity Brain 1) (Documentation Brain "The collection of all Animal brains. An individual Brain is an Organ which controls most bodily movement, recieves sensory input from the body and objects outside the body, and in which the mind operates, being the locus for all Mental-Objects.")) (defobject Brazil (Entity Brazil) (Independent-Country Brazil) (Documentation Brazil "Brazil throughout time, both political and physical aspects.")) (defrelation Breathing (Subclass-Of Breathing Air-Respiration) (Subclass-Of Breathing Body-Movement-Event) (Default-Disjoint-Script-Type Breathing) (Temporal-Stuff-Type Breathing) (Class Breathing) (Arity Breathing 1) (Documentation Breathing "A collection of activities constituting a natural PhysiologicalFunction@cyc; Breathing is the collection of Air-Respiration events in which the respiring organism takes air into its internal Lungs, where the gas exchange occurs. See also Respiration.")) (defobject Brittle (Physical-Structural-Attribute Brittle) (Documentation Brittle "A physical attribute. Brittle is the Physical-Structural-Attribute of a substance which breaks easily when subjected to a low or moderate impact or application of force, such as most instances of Glass.")) (defrelation Broad-Microtheory (Subclass-Of Broad-Microtheory Microtheory) (Collection Broad-Microtheory) (Microtheory-Type Broad-Microtheory) (Class Broad-Microtheory) (Arity Broad-Microtheory 1) (Documentation Broad-Microtheory "The collection of those microtheories that contain so many assertions that they are not useful for `relevance' focusing during inference. (A Broad-Microtheory is not used internally in Cyc's indexing scheme during inference.) Examples: BaseKB and English-Mt.")) (defrelation Building (Subclass-Of Building Real-Estate) (Subclass-Of Building Human-Shelter-Construction) (Subclass-Of Building Fixed-Structure) (Product-Type Building) (Existing-Object-Type Building) (Class Building) (Arity Building 1) (Documentation Building "A collection of artifacts; a subset of Fixed-Structure and of Human-Shelter-Construction. An instance of Building is typically a substantial structure and must have walls and a roof, with rooms inside or at least some area designed to be occupied by humans (but not necessarily as a residence). Examples include the Empire State Building, Michael Jackson's house in L.A., King Arthur's castle, an Aircraft-Hangar at O'Hare, a Lighthouse in the Mediterranean sea, the Sydney-Opera-House, the Washington-Monument-In-WashingtonDC, etc.")) (defrelation Building-Material (Subclass-Of Building-Material Artifact) (Product-Type Building-Material) (Conventional-Classification-Type Building-Material) (Class Building-Material) (Arity Building-Material 1) (Documentation Building-Material "A collection of tangible things. An instance of Building-Material is a material thing typically used in making new structures. Instances of Building-Material include a piece of lumber, a brick, a slab of concrete, a roof shingle, a copper nail, a double-paned storm window, etc.")) (defrelation Bus-Road-Vehicle (Subclass-Of Bus-Road-Vehicle Road-Vehicle) (Existing-Object-Type Bus-Road-Vehicle) (Product-Type Bus-Road-Vehicle) (Transport-Via-Fn Bus-Road-Vehicle |(TRANSPORT-VIA-FN BUS-ROAD-VEHICLE)|) (Class Bus-Road-Vehicle) (Arity Bus-Road-Vehicle 1) (Documentation Bus-Road-Vehicle "The collection of all buses, transport vehicles for ground transportation of many (they have room for at least 10, probably fewer than 60) people. A bus usually is driven by a professional bus driver.")) (defrelation Bush (Subclass-Of Bush Plant-Woody) (Existing-Object-Type Bush) (Class Bush) (Arity Bush 1) (Documentation Bush "A collection of plants; a subset of Plant-Woody. The collection Bush includes all bushes, i.e., woody plants of branching growth habit that lack substantial trunks and are not usually taller than a person (and they are shorter than most specimens of Tree-The-Plant). This is a commonsense collection without distinct boundaries.")) (defrelation Business (Subclass-Of Business Commercial-Organization) (Existing-Object-Type Business) (Class Business) (Arity Business 1) (Documentation Business "The collection of Organizations intended to make profits, i.e., make money for agents that own them. All Businesses are Commercial-Organizations (they must buy or sell something), but not all Commercial-Organizations are Businesses. In a franchise Organization, the Parent-Company is regarded as a Business, while the Sub-Organizations are merely instances of Commercial-Organization. Businesses are typically Legal-Agents, while Commercial-Organizations need not be.")) (defrelation Business-Event (Subclass-Of Business-Event Composite-Physical-And-Mental-Event) (Default-Disjoint-Script-Type Business-Event) (Temporal-Object-Type Business-Event) (Class Business-Event) (Arity Business-Event 1) (Documentation Business-Event "A collection of events. Each element of Business-Event is an intentional occurrence that is closely associated with, and either helps or hinders, the business purpose of some agent. Examples include: the development of General Motors' business plan for 1996; an individual sales call on a particular customer; printing the 1996 Yellow Pages directory for the Austin, TX, area; selling a newspaper; designing and manufacturing a new memory chip. Business-Event does NOT include purely social or recreational occurrences.")) (defrelation Business-Partners (Slot Business-Partners) (Symmetric-Binary-Predicate Business-Partners) (Irreflexive-Binary-Predicate Business-Partners) (Subrelation-Of Business-Partners Positive-Vested-Interest) (Range Business-Partners Agent) (Domain Business-Partners Agent) (Genl-Inverse Business-Partners Business-Partners) (not (Transitive-Binary-Predicate Business-Partners)) (Relation Business-Partners) (Arity Business-Partners 2) (Binary-Relation Business-Partners) (Documentation Business-Partners "The predicate Business-Partners indicates that two agents have jointly undertaken some business project; they are combining resources in some way to further their interests. (Business-Partners AGENT1 AGENT2) means AGENT1 is in partnership with AGENT2 to engage in business activities. The partners are instances of Agent and may belong to either Person or Organization. The partnership may be formally recognized (e.g., a Partnership or some other form of business) or informal.")) (defrelation Business-Person (Subclass-Of Business-Person Professional) (Occupation-Type Business-Person) (Class Business-Person) (Arity Business-Person 1) (Documentation Business-Person "A collection of persons; a subset of Professional. Each element of Business-Person is a person whose occupation is primarily in the ownership and/or operation of a business.")) (defrelation Business-Relationship-Activity (Subclass-Of Business-Relationship-Activity Business-Event) (Subclass-Of Business-Relationship-Activity Social-Occurrence) (Temporal-Stuff-Type Business-Relationship-Activity) (Script-Type Business-Relationship-Activity) (Class Business-Relationship-Activity) (Arity Business-Relationship-Activity 1) (Documentation Business-Relationship-Activity "A collection of events; a subset of both Business-Event and Social-Occurrence. Each instance of Business-Relationship-Activity is a (usually long-term) social activity whose participants are related by some business relationship. The social events constituting a Business-Relationship-Activity further, either directly or indirectly, the (usually mutual) business interests of the participants. A Business-Relationship-Activity is typically carried out over multiple social occasions and may consist of many Sub-Events.")) (defrelation Buyer (Slot Buyer) (Irreflexive-Binary-Predicate Buyer) (Asymmetric-Binary-Predicate Buyer) (Actor-Slot Buyer) (Subrelation-Of Buyer Exchangers) (Range Buyer Agent) (Domain Buyer Commercial-Activity) (Relation Buyer) (Arity Buyer 2) (Binary-Relation Buyer) (Documentation Buyer "The predicate Buyer relates an agent to a business activity. (Buyer EVENT AGENT) means that the Agent AGENT purchases the goods for sale in the Commercial-Activity EVENT.")) (defrelation Buying (Subclass-Of Buying Monetary-Exchange-Of-User-Rights) (Subclass-Of Buying Buying-Activity) (Temporal-Object-Type Buying) (Default-Disjoint-Script-Type Buying) (Class Buying) (Arity Buying 1) (Documentation Buying "A collection of events. Each element of Buying is an event in which an agent voluntarily pays to acquire something tangible or intangible, or for the performance of a service. Payment may be in money or other exchange of wealth. Elements of Buying may include Sub-Events of negotiation, the act of paying, and the transfer of the purchased thing to the buyer. Examples of Buying include: purchasing fighter jets for the Navy; buying a Pepsi from a vending machine; ordering dinner at a restaurant; acquiring a personal life insurance policy for oneself; mail-ordering clothes from Sears; shopping at a farmers' market.")) (defrelation Buying-Activity (Subclass-Of Buying-Activity Commercial-Activity) (Default-Disjoint-Script-Type Buying-Activity) (Temporal-Object-Type Buying-Activity) (Class Buying-Activity) (Arity Buying-Activity 1) (Documentation Buying-Activity "A collection of events. Buying-Activity very generally includes events related to purchasing goods or services. Each element of Buying-Activity is an event that is either (i) a common prelude to buying (i.e., the kinds of activities that contribute to their doers becoming buyers), or (ii) an element of Buying itself. Examples of Buying-Activity include shopping for, or ordering, something very specific, and also general expressions of interest in purchasing something, such as placing an `Item Wanted' ad in a newspaper.")) (defrelation Buying-Agent (Slot Buying-Agent) (Functional-Slot Buying-Agent) (Actor-Slot Buying-Agent) (Asymmetric-Binary-Predicate Buying-Agent) (Anti-Transitive-Binary-Predicate Buying-Agent) (Irreflexive-Binary-Predicate Buying-Agent) (Subrelation-Of Buying-Agent Mediators) (Subrelation-Of Buying-Agent Buying-Performer) (Range Buying-Agent Legal-Agent) (Domain Buying-Agent Commercial-Activity) (Relation Buying-Agent) (Arity Buying-Agent 2) (Binary-Relation Buying-Agent) (Documentation Buying-Agent "A buying agent acts on behalf of a would-be buyer to bring about a buying event involving his/her/its client as the buyer. ")) (defrelation Buying-Performer (Slot Buying-Performer) (Actor-Slot Buying-Performer) (Asymmetric-Binary-Predicate Buying-Performer) (Anti-Transitive-Binary-Predicate Buying-Performer) (Irreflexive-Binary-Predicate Buying-Performer) (Subrelation-Of Buying-Performer Social-Participants) (Subrelation-Of Buying-Performer Performed-By) (Range Buying-Performer Legal-Agent) (Domain Buying-Performer Commercial-Activity) (Relation Buying-Performer) (Arity Buying-Performer 2) (Binary-Relation Buying-Performer) (Documentation Buying-Performer "(buyingPerformer ?COM ?AGENT) means that ?AGENT is the Agent who actually pursues and attempts to obtain goods or services in a purchase, by performing an active role in the Commercial-Activity ?COM. Frequently this agent is the same as the Buyer, but occasionally it is a Buying-Agent representing the Buyer.")) (defrelation By-Products (Slot By-Products) (Actor-Slot By-Products) (Subrelation-Of By-Products Outputs) (Range By-Products Partially-Tangible) (Domain By-Products Creation-Or-Destruction-Event) (Relation By-Products) (Arity By-Products 2) (Binary-Relation By-Products) (Documentation By-Products "(By-Products EV OBJ) means that OBJ is one of the outputs of EV, but not one of its intended outputs. For intended outputs, see Products. For a particular EV and OBJ, it will not be true that both (Products EV OBJ) and (By-Products EV OBJ).")) (defrelation Calendar-Autumn (Subclass-Of Calendar-Autumn Calendar-Season) (Calendar-Season-Type Calendar-Autumn) (Class Calendar-Autumn) (Arity Calendar-Autumn 1) (Documentation Calendar-Autumn "The calendar season that begins at autumnal equinox and runs until winter solstice.")) (defrelation Calendar-Century (Subclass-Of Calendar-Century Time-Interval) (Calendar-Covering-Type Calendar-Century) (Class Calendar-Century) (Arity Calendar-Century 1) (Documentation Calendar-Century "The collection of centuries that make up the calendar (1900's, 1700's etc.) An example of such a constant in Cyc is The-Nineteenth-CenturyAD ")) (defrelation Calendar-Covering-Type (Subclass-Of Calendar-Covering-Type Temporal-Object-Type) (Sibling-Disjoint-Collection Calendar-Covering-Type) (Class Calendar-Covering-Type) (Arity Calendar-Covering-Type 1) (Documentation Calendar-Covering-Type "Calendar-Covering-Type is a collection of collections. An element ?CC of Calendar-Covering-Type is itself a collection, a type of time interval, such that the union of all the instances of ?CC would completely cover all of time without overlap. Thus, Calendar-Year is a Calendar-Covering-Type because all of time consists of a sequence of non-overlapping Calendar-Years. Similarly Calendar-Month, Calendar-Day, Calendar-Hour, etc. Notice that Monday and December are NOT instances of Calendar-Covering-Type, because all of time is not a sequence of Mondays, or Decembers. Also notice that a collection Week -- defined as the set of all seven-day-long-periods-of-time -- would not be an instance of Calendar-Covering-Type, since several different Weeks could overlap; e.g., the week beginning today and the week beginning yesterday and the week beginning tomorrow.")) (defrelation Calendar-Day (Subclass-Of Calendar-Day Date) (Calendar-Covering-Type Calendar-Day) (Script-Type Calendar-Day) (Collection Calendar-Day) (Class Calendar-Day) (Arity Calendar-Day 1) (Documentation Calendar-Day "The collection of days that make up the calendar. This is a collection of disjoint but contiguous time intervals. One of its elements is Thursday, August 1, 1996.")) (defrelation Calendar-Decade (Subclass-Of Calendar-Decade Time-Interval) (Calendar-Covering-Type Calendar-Decade) (Class Calendar-Decade) (Arity Calendar-Decade 1) (Documentation Calendar-Decade "The collection of decades that make up the calendar; e.g., The1970s.")) (defrelation Calendar-Half-Century (Subclass-Of Calendar-Half-Century Time-Interval) (Calendar-Covering-Type Calendar-Half-Century) (Class Calendar-Half-Century) (Arity Calendar-Half-Century 1) (Documentation Calendar-Half-Century "The collection of exact half-centuries on the calendar, such as First-Half-Of20th-CenturyCE")) (defrelation Calendar-Hour (Subclass-Of Calendar-Hour Time-Of-Day) (Subclass-Of Calendar-Hour Date) (Calendar-Covering-Type Calendar-Hour) (Collection Calendar-Hour) (Class Calendar-Hour) (Arity Calendar-Hour 1) (Documentation Calendar-Hour "The collection of hours that make up the calendar. These are contiguous and disjoint time intervals, except of course for particular instances that represent exactly the same 60-minute-long time interval. See Calendar-Day.")) (defrelation Calendar-Minute (Subclass-Of Calendar-Minute Date) (Calendar-Covering-Type Calendar-Minute) (Collection Calendar-Minute) (Class Calendar-Minute) (Arity Calendar-Minute 1) (Documentation Calendar-Minute "The collection of minutes that make up the calendar. These are contiguous and disjoint time intervals, except of course for particular instances that represent exactly the same 60-second-long time interval. See Calendar-Day. Sixty of these partition each Calendar-Hour")) (defrelation Calendar-Month (Subclass-Of Calendar-Month Date) (Calendar-Covering-Type Calendar-Month) (Collection Calendar-Month) (Class Calendar-Month) (Arity Calendar-Month 1) (Documentation Calendar-Month "The collection of months that make up the calendar. This is a collection of disjoint but contiguous time intervals. One of its subsets is February, which is the set of all Februaries; one of its elements is February 1992 (Month-Fn February (Year-Fn 1992)), a particular time interval.")) (defrelation Calendar-Quarter (Subclass-Of Calendar-Quarter Date) (Calendar-Covering-Type Calendar-Quarter) (Collection Calendar-Quarter) (Class Calendar-Quarter) (Arity Calendar-Quarter 1) (Documentation Calendar-Quarter "The collection of calendar quarters that divide up a calendar year into four parts. For each year, the first of its four quarters includes January, February, and March; the second includes April, May, and June, and so on.")) (defrelation Calendar-Season (Subclass-Of Calendar-Season Time-Interval) (Calendar-Covering-Type Calendar-Season) (Class Calendar-Season) (Arity Calendar-Season 1) (Documentation Calendar-Season "This is the set of all calendar seasons. Four of its largest subsets are Calendar-Winter, Calendar-Spring, Calendar-Summer, and Calendar-Autumn")) (defrelation Calendar-Season-Type (Subclass-Of Calendar-Season-Type Temporally-Disjoint-Interval-Type) (Subclass-Of Calendar-Season-Type Annual-Event-Type) (Cyclical-Interval-Group-Type Calendar-Season-Type) (Class Calendar-Season-Type) (Arity Calendar-Season-Type 1) (Documentation Calendar-Season-Type "This is the collection whose four elements are Calendar-Winter, Calendar-Spring, Calendar-Summer, and Calendar-Autumn.")) (defrelation Calendar-Second (Subclass-Of Calendar-Second Date) (Calendar-Covering-Type Calendar-Second) (Collection Calendar-Second) (Class Calendar-Second) (Arity Calendar-Second 1) (Documentation Calendar-Second "The collection of seconds that make up the calendar. Sixty of these Time-Intervals contiguously divide up each Calendar-Minute (qv)")) (defrelation Calendar-Spring (Subclass-Of Calendar-Spring Calendar-Season) (Calendar-Season-Type Calendar-Spring) (Class Calendar-Spring) (Arity Calendar-Spring 1) (Documentation Calendar-Spring "The calendar season that begins at vernal equinox and runs until summer solstice.")) (defrelation Calendar-Summer (Subclass-Of Calendar-Summer Calendar-Season) (Calendar-Season-Type Calendar-Summer) (Class Calendar-Summer) (Arity Calendar-Summer 1) (Documentation Calendar-Summer "The calendar season that begins at summer solstice and runs until autumnal equinox.")) (defrelation Calendar-Week (Subclass-Of Calendar-Week Date) (Calendar-Covering-Type Calendar-Week) (Class Calendar-Week) (Arity Calendar-Week 1) (Documentation Calendar-Week "The collection of weeks that make up the calendar. This is a collection of disjoint but contiguous time intervals. One of its elements is WeekOf2-14-1994.")) (defrelation Calendar-Winter (Subclass-Of Calendar-Winter Calendar-Season) (Calendar-Season-Type Calendar-Winter) (Class Calendar-Winter) (Arity Calendar-Winter 1) (Documentation Calendar-Winter "The calendar season that begins at winter solstice and runs until vernal equinox.")) (defrelation Calendar-Year (Subclass-Of Calendar-Year Date) (Calendar-Covering-Type Calendar-Year) (Collection Calendar-Year) (Class Calendar-Year) (Arity Calendar-Year 1) (Documentation Calendar-Year "The collection of years that make up the calendar. For example, The-Year1972, The-Year494BC.")) (defrelation Calm (Subclass-Of Calm Relaxed-Emotion) (Feeling-Attribute-Type Calm) (Class Calm) (Arity Calm 1) (Documentation Calm "A feeling of calmness or serenity, being quiet and free from disturbance. This is a Collection --- for an explanation of that, see Happiness. A related Feeling-Attribute-Type is Calm.")) (defrelation Can-Contain-Shapes (Slot Can-Contain-Shapes) (Binary-Predicate Can-Contain-Shapes) (Range Can-Contain-Shapes Abstract-Shape) (Domain Can-Contain-Shapes Partially-Tangible) (Relation Can-Contain-Shapes) (Arity Can-Contain-Shapes 2) (Binary-Relation Can-Contain-Shapes) (Documentation Can-Contain-Shapes "The predicate Can-Contain-Shapes is used to give an approximation of the internal size and shape of particular tangible objects, by relating an object to an abstract region of space described as a geometric shape with definite dimensions. (Can-Contain-Shapes OBJ SHAPE) gives an upper bound for the size of things that can be contained in the object OBJ, by specifying the dimensions of an abstract shape which OBJ can contain. Can-Contain-Shapes uses the elements of Shape-Function (q.v.) for reference, especially the basic shapes generated by Rectangular-Solid-Fn, Cylinder-Fn, and Sphere-Fn. For example, the trunk of my Honda Civic Can-Contain-Shapes of (Rectangular-Solid-Fn (Meter 1) (Meter 0.5) (Meter 0.75)). Cf. Fits-In.")) (defrelation Canal (Subclass-Of Canal Path-Artifact) (Subclass-Of Canal Path-Simple) (Subclass-Of Canal Stream) (Existing-Object-Type Canal) (Class Canal) (Arity Canal 1) (Documentation Canal "The collection of all canals, artificial waterways created to be paths for boats, or for irrigation (e.g., the Panama-Canal).")) (defrelation Cancer (Subclass-Of Cancer Ailment-Condition) (Subclass-Of Cancer Terminal-Physiological-Condition) (Physiological-Condition-Type Cancer) (Class Cancer) (Arity Cancer 1) (Documentation Cancer "The collection of all particular cases of cancer. Instances of Cancer may belong to any one of the many different types of disease that are studied and treated by oncologists. Cancer is characterized by abnormal (and usually rapid) growth of cells in some organ or system of the body; these growths are then prone to dispersal (metastesis) into other body regions. See also Cancer-Fn --- the expression (Cancer-Fn Lung) represents a subset of Cancer, namely the set of all lung cancers.")) (defrelation Cancer-Fn (Slot Cancer-Fn) (Collection-Denoting-Function Cancer-Fn) (Domain Cancer-Fn Existing-Object-Type) (Range Cancer-Fn Physiological-Condition-Type) (Arg1-Genl Cancer-Fn Animal-Body-Part) (Result-Genl Cancer-Fn Cancer) (Relation Cancer-Fn) (Arity Cancer-Fn 2) (Binary-Relation Cancer-Fn) (Documentation Cancer-Fn "Cancer-Fn is a Cyc function, and in particular a Collection-Denoting-Function. It is used to describe cancers according to the part or region of the animal's body in which they are found. (Cancer-Fn REGION) denotes the collection of all cancers found in the region of the body, REGION. For example, (Cancer-Fn Throat) represents the set of all throat cancers, and is a subset of Cancer.")) (defrelation Canoe (Subclass-Of Canoe Device-User-Powered) (Subclass-Of Canoe Boat-Water-Transportation-Device) (Existing-Object-Type Canoe) (Product-Type Canoe) (Class Canoe) (Arity Canoe 1) (Documentation Canoe "The collection of all canoes, small, narrow watercraft that are powered by human paddling, poling or by a small boat-engine.")) (defrelation Capable-Of (Ternary-Predicate Capable-Of) (Arg2-Genl Capable-Of Situation) (Nth-Domain Capable-Of 3 Role) (Nth-Domain Capable-Of 2 Collection) (Nth-Domain Capable-Of 1 Agent) (Relation Capable-Of) (Documentation Capable-Of "The predicate Capable-Of indicates that an agent is fully able to carry out a certain role in a certain type of situation. (Capable-Of AGT SIT-TYPE ROLE) means that the Agent AGT is able to act as described by ROLE in Situations of the type SIT-TYPE. Capable-Of entails that AGT is qualified in ALL the relevant ways to fill that ROLE; e.g., AGT is Anatomically-Capable-Of, Fiscally-Capable-Of, Legally-Capable-Of, and Skill-Capable-Of playing that ROLE in SIT-TYPE.")) (defrelation Capacity-Attribute (Subclass-Of Capacity-Attribute Attribute-Value) (Unordered-Attribute-Type Capacity-Attribute) (Class Capacity-Attribute) (Arity Capacity-Attribute 1) (Documentation Capacity-Attribute "A collection of attributes. Each element of Capacity-Attribute is an attribute representing a specific capacity in which an agent does an action. For example, an action might be done as an agent's job (Job-Capacity) or hobby (Hobby-Capacity), as its main function (Main-Function) or an auxiliary function (Support-Function).")) (defrelation Capital-City (Slot Capital-City) (Inter-Existing-Object-Slot Capital-City) (Functional-Slot Capital-City) (Subrelation-Of Capital-City Controls) (Subrelation-Of Capital-City Geographical-Sub-Regions) (Range Capital-City Capital-City-Of-Region) (Domain Capital-City Geopolitical-Entity) (Genl-Inverse Capital-City Sub-Organizations) (Relation Capital-City) (Arity Capital-City 2) (Binary-Relation Capital-City) (Documentation Capital-City "The predicate Capital-City is used to indicate the capital of a country (only). (Capital-City CNTRY CITY) means that CITY is the capital city of the Country CNTRY. Examples: the Capital-City of the United-States-Of-America is the CityOfWashingtonDC@cyc; the Capital-City of Armenia is Yerevan. Note: for regional capitals, use Capital-City-Of-This-State.")) (defrelation Capital-City-Of-Region (Subclass-Of Capital-City-Of-Region City) (Existing-Object-Type Capital-City-Of-Region) (Class Capital-City-Of-Region) (Arity Capital-City-Of-Region 1) (Documentation Capital-City-Of-Region "A collection of cities. Each element of Capital-City-Of-Region is an element of City (q.v.) that is the capital of its surrounding region. This includes both capitals of countries and capitals of subregions. Examples: City-Of-Rome-Italy, City-Of-Cardiff-Wales, City-Of-AustinTX, City-Of-Abidjan-Ivory-Coast, City-Of-Llasa-Tibet, City-Of-ColumbusOH (Franklin-County-Ohio). See also Capital-City, Capital-City-Of-This-State.")) (defrelation Captive-Animal (Subclass-Of Captive-Animal Animal) (Existing-Object-Type Captive-Animal) (Class Captive-Animal) (Arity Captive-Animal 1) (Documentation Captive-Animal "The collection of all animals that are caged, tied, kept in an animal container, or otherwise held captive. There is some intersection here with Domestic-Pet, but not complete. Some elements of Person are members of Captive-Animal, e.g., political detainees, imprisoned criminals, kidnap victims.")) (defrelation Card (Subclass-Of Card Hardcopy-Information-Bearing-Object) (Existing-Object-Type Card) (Class Card) (Arity Card 1) (Documentation Card "A collection of objects; a subset of Hardcopy-Information-Bearing-Object. Each element of Card is a small, sturdy sheet of stuff--usually cardstock paper, but could be plastic or thin metal--bearing some kind of information. Some kinds are folded. Examples: birthday cards, business cards, playing cards, postcards.")) (defrelation Cardinality (?x ?y) :=> (and (Binary-Relation ?x) (= ?n (Set-Cardinality (setofall ?v (Holds ?x ?y ?v))))) :axiom (and (=> (and (Binary-Relation ?x) (= ?n (Set-Cardinality (setofall ?v (Holds ?x ?y ?v))))) (Cardinality ?x ?y)) (Slot Cardinality) (Functional-Slot Cardinality) (Intensional-Representation-Predicate Cardinality) (Range Cardinality Integer) (Domain Cardinality Set-Or-Collection) (Relation Cardinality) (Arity Cardinality 2) (Binary-Relation Cardinality) (=> (Template-Facet-Value Cardinality ?x ?y ?n) (=< (Set-Cardinality (setofall ?v (Template-Slot-Value ?x ?y ?v))) ?n)) (Nth-Domain Cardinality 1 Binary-Relation) (Relation Cardinality) (Arity Cardinality 3) (Documentation Cardinality "(Cardinality SETORCOL INTEGER) means that the Set-Or-Collection SETORCOL has INTEGER number of members. For instance, The-Empty-Set has a Cardinality of 0."))) (defrelation Cargo-Ship (Subclass-Of Cargo-Ship Ship) (Existing-Object-Type Cargo-Ship) (Product-Type Cargo-Ship) (Class Cargo-Ship) (Arity Cargo-Ship 1) (Documentation Cargo-Ship "The collection of all cargo ships, i.e., ships that by design can transport large amount of goods.")) (defrelation Carnivore (Subclass-Of Carnivore Organism-Whole) (Existing-Object-Type Carnivore) (Class Carnivore) (Arity Carnivore 1) (Documentation Carnivore "A Collection of organisms classified by their typical source of food. Elements of Carnivore feed on animals. Note: Carnivore is not an instance of BiologicalTaxon@cyc; e.g., Carnivore contains Dog as a subset but is not its biological taxon. Note that a Carnivore is not necessarily a Heterotroph, as carnivorous plants both digest insects and produce food using Chlorophyll.")) (defrelation Carries-Infection-Type (Slot Carries-Infection-Type) (Binary-Predicate Carries-Infection-Type) (Range Carries-Infection-Type Infection-Type) (Domain Carries-Infection-Type Tangible-Thing) (Arg2-Genl Carries-Infection-Type Infection) (Relation Carries-Infection-Type) (Arity Carries-Infection-Type 2) (Binary-Relation Carries-Infection-Type) (Documentation Carries-Infection-Type "The predicate (Carries-Infection-Type OBJECT INFECT_TYPE) relates a particular organism or other object to a type of infection that it carries. (Carries-Infection-Type OBJ INFTYP) means that the individual OBJ is a carrier of the Infection-Type INFTYP. For example, (Carries-Infection-Type TyphoidMary Typhoid-Fever) or (Carries-Infection-Type Needle0567 AIDS).")) (defrelation Catalyst (Slot Catalyst) (Actor-Slot Catalyst) (Asymmetric-Binary-Predicate Catalyst) (Irreflexive-Binary-Predicate Catalyst) (Subrelation-Of Catalyst Unchanged-Actors) (Range Catalyst Partially-Tangible) (Domain Catalyst Chemical-Reaction) (Relation Catalyst) (Arity Catalyst 2) (Binary-Relation Catalyst) (Documentation Catalyst "The predicate Catalyst identifies the particular thing that acts as a catalyst in a particular chemical reaction. (Catalyst R X) means that the Chemical-Reaction R has the particular quantity of substance X as a catalyst. For example, every instance of Photosynthesis has some portion of Chlorophyll as a catalyst; an amount of Water may be a Catalyst in some Oxidation-Process of a Metal.")) (defrelation Caused-By (Slot Caused-By) (Inter-Existing-Object-Slot Caused-By) (Asymmetric-Binary-Predicate Caused-By) (Irreflexive-Binary-Predicate Caused-By) (Subrelation-Of Caused-By |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSE-EFFECT")|) (Subrelation-Of Caused-By Starts-After-Starting-Of) (Range Caused-By Event) (Domain Caused-By Event) (not (Transitive-Binary-Predicate Caused-By)) (Relation Caused-By) (Arity Caused-By 2) (Binary-Relation Caused-By) (Documentation Caused-By "Caused-By is the predicate used for token-token event causation, i.e., causation between individual events. (causedBy EVENT1 EVENT2) means that EVENT1 is causedBy EVENT2.")) (defrelation Causes (Slot Causes) (Irreflexive-Binary-Predicate Causes) (Transitive-Binary-Predicate Causes) (Subrelation-Of Causes |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSE-EFFECT")|) (Range Causes Cyc-Formula) (Domain Causes Cyc-Formula) (Overlapping-External-Concept Causes Sensus-Information1997 "CAUSE-EFFECT") (not (Symmetric-Binary-Predicate Causes)) (not (Anti-Symmetric-Binary-Predicate Causes)) (not (Asymmetric-Binary-Predicate Causes)) (Relation Causes) (Arity Causes 2) (Binary-Relation Causes) (Documentation Causes "(Causes p1 p2) means that p1 causes p2. That is, the state of affairs described by proposition p1 causally leads to the state of affairs described by p2. This is stronger than material implication; i.e., it must also be the case that (:=> p1 p2). Note that Causes means more than Implies, of course: there is a temporal ordering involved, there is a presumed mechanism of causation, etc. Unlike Implies, Causes is not reflexive; one would not say that p1 causes p1, even though p1 implies p1. Another difference between Implies and Causes is that Causes is a predicate, not a logical connective. Just because (Causes p1 p2) is true that does NOT entail that (Causes (:not p2) (:not p1)) is true.Note that (Causes p1 p2) is generally a more accurate way of talking about causation than saying that some event e1 caused event e2 (which one can do in Cyc, using the predicate Caused-By) since often there are a few key aspects of e1 that caused a few key aspects of e2, and the remaining details of e1 and e2 were, to first order, irrelevant. Note that, similarly, (Causes p1 p2) is generally a more accurate way of talking about causation than saying that some agent AGT caused something to be true (which one can do in Cyc, using the predicate Causes-Prop) since often there is some specific aspect of the agent, or something they were involved in or did, that is the cause of the proposition's becoming satisfied. Because this predicate is asymetric and since effect (p2) can not temporally precede cause (p1), Causes may not be used to express mutual causation, e.g. feedback loops for which it may be said that two events (probably more process-like) cause each other. We consider mutual causation to be a different form of causation and should be expressed using some as of yet (Dec 96) unreified relationship.")) (defrelation Causes-Prop (Slot Causes-Prop) (Binary-Predicate Causes-Prop) (Subrelation-Of Causes-Prop |(MEANING-IN-SYSTEM-FN SENSUS-INFORMATION1997 "CAUSE-EFFECT")|) (Range Causes-Prop Cyc-Formula) (Domain Causes-Prop Temporal-Thing) (Relation Causes-Prop) (Arity Causes-Prop 2) (Binary-Relation Causes-Prop) (Documentation Causes-Prop "(Causes-Prop INDIV PROP) means that the Temporal-Thing INDIV causes the proposition PROP to become true. INDIV may be an Agent or an Event. PROP is a Cyc-Formula. Note: A much simpler predicate is Caused-By, in which both arguments are just Events.")) (defrelation Causing-Another-Objects-Translational-Motion (Subclass-Of Causing-Another-Objects-Translational-Motion Translation-Location-Change) (Subclass-Of Causing-Another-Objects-Translational-Motion Translation-Complete) (Subclass-Of Causing-Another-Objects-Translational-Motion Action-On-Object) (Script-Type Causing-Another-Objects-Translational-Motion) (Temporal-Object-Type Causing-Another-Objects-Translational-Motion) (Class Causing-Another-Objects-Translational-Motion) (Arity Causing-Another-Objects-Translational-Motion 1) (Documentation Causing-Another-Objects-Translational-Motion "A collection of events. In an instance of Causing-Another-Objects-Translational-Motion, one object causes another object to undergo a translational motion. The object causing the motion is the Provider-Of-Motive-Force. The object which is caused to move is the Object-Acted-On (and also the Object-Moving) in the event. One way to cause another object's motion is by carrying it along with one (see the subset Carrying-While-Locomoting), but there are many others, such as throwing, kicking, or knocking it away. Examples: a train transporting passengers; a person pushing a coin into a vending machine; the release of a bowstring which propels an arrow; a magnet attracting a nail.")) (defrelation Cavity (Subclass-Of Cavity Partially-Tangible) (Existing-Object-Type Cavity) (Class Cavity) (Arity Cavity 1) (Documentation Cavity "The collection of all cavities, Crevices or deep concavities or holes, including any cavity of a container, e.g., the interior of a box. Elements of Cavity, unlike elements of Interior, may include walls as parts.")) (defrelation Cavity-Connected-Along-Path-Side (Slot Cavity-Connected-Along-Path-Side) (Binary-Predicate Cavity-Connected-Along-Path-Side) (Connection-Predicate Cavity-Connected-Along-Path-Side) (Subrelation-Of Cavity-Connected-Along-Path-Side Has-Portal-To-Region) (Subrelation-Of Cavity-Connected-Along-Path-Side Connected-To) (Subrelation-Of Cavity-Connected-Along-Path-Side Connected-To-Rigidly) (Range Cavity-Connected-Along-Path-Side Path-Simple) (Range Cavity-Connected-Along-Path-Side Partially-Tangible) (Domain Cavity-Connected-Along-Path-Side Partially-Tangible) (Relation Cavity-Connected-Along-Path-Side) (Arity Cavity-Connected-Along-Path-Side 2) (Binary-Relation Cavity-Connected-Along-Path-Side) (Documentation Cavity-Connected-Along-Path-Side "(cavityConnectedAlongPathSide PATH CAVITY) means that there is a portal somewhere along the wall of the Path-Generic (which must also be Partially-Tangible) PATH which leads to the Cavity-Or-Container CAVITY. It does not apply if an end of PATH is the portal, nor to a branching of the path, nor a small hole in an otherwise dead end of the path. The portal is substantially smaller in width than the path, and instead of a smaller path connected there, the portal opens into a neighboring Cavity-Or-Container. Example: an Alveolus attached to a Respiratory-Bronchiole in the Lung is so connected. Or, a room opening along the side of a hallway.")) (defrelation Cavity-Has-Wall (Slot Cavity-Has-Wall) (Part-Predicate Cavity-Has-Wall) (Asymmetric-Binary-Predicate Cavity-Has-Wall) (Subrelation-Of Cavity-Has-Wall Physical-Parts) (Range Cavity-Has-Wall Solid-Tangible-Thing) (Domain Cavity-Has-Wall Cavity) (not (Transitive-Binary-Predicate Cavity-Has-Wall)) (Relation Cavity-Has-Wall) (Arity Cavity-Has-Wall 2) (Binary-Relation Cavity-Has-Wall) (Documentation Cavity-Has-Wall "(cavityHasWall CAV WALL) means that the the Cavity CAV has WALL as one of its walls (or part of one of its walls), or partly-enclosing inner surfaces. Cavity-Has-Wall is often used for describing the relationship between some space or part of a Construction-Artifact and the substructures that bound or enclose it (e.g., the relationship between a room and its walls, floor(s), and ceiling(s)).")) (defrelation Ceiling-Of-A-Room (Subclass-Of Ceiling-Of-A-Room Part-Of-Building) (Existing-Object-Type Ceiling-Of-A-Room) (Class Ceiling-Of-A-Room) (Arity Ceiling-Of-A-Room 1) (Documentation Ceiling-Of-A-Room "The collection of all ceilings of every instance of Room-In-A-Construction. Note that, unlike walls, ceilings are conventionally considered to be 'one-sided' objects. The other side of a Ceiling-Of-A-Room may be a Roof-Of-A-Construction, or in a Modern-Shelter-Construction, more probably the Floor-In-A-Construction in another room.")) (defrelation Cell (Subclass-Of Cell Biological-Living-Object) (Existing-Object-Type Cell) (Class Cell) (Arity Cell 1) (Documentation Cell "The collection of living cells; a subset of Biological-Living-Object. Each element of Cell is one of the basic structural units of nearly all living things, consisting (at least) of cytoplasm bounded by a cell membrane. Only the living structures viruses, mitochondria, and plastids are not composed of cells.")) (defrelation Cell-Part (Subclass-Of Cell-Part Microscopic-Scale-Object) (Subclass-Of Cell-Part Biological-Living-Object) (Existing-Object-Type Cell-Part) (Class Cell-Part) (Arity Cell-Part 1) (Documentation Cell-Part "The collection of structures which are typically found and formed as parts of Cells. This covers components of both Eukaryotic-Cells and Prokaryotic-Cells. It includes organelles, vesicles, cell walls, extracellular matrix, plasma membranes, receptors, cellular humours, microtubules, etc.")) (deffunction Cent-United-States (Function Cent-United-States) (Unit-Of-Measure-With-Prefix Cent-United-States) (Unit-Of-Money Cent-United-States) (Range Cent-United-States Scalar-Interval) (Range Cent-United-States Money) (Args-Isa Cent-United-States Cyc-System-Real-Number) (Arity Cent-United-States 2) (Binary-Relation Cent-United-States) (Documentation Cent-United-States "An element of Unit-Of-Money. Cent-United-States represents the smallest unit of money used officially in the United States of America; one-hundredth of a Dollar-United-States. See also Unit-Of-Measure.")) (deffunction Centimeter (Function Centimeter) (Cgs-Unit-Of-Measure Centimeter) (Unit-Of-Measure-With-Prefix Centimeter) (Unit-Of-Distance Centimeter) (Range Centimeter Scalar-Interval) (Range Centimeter Distance) (Args-Isa Centimeter Cyc-System-Real-Number) (Arity Centimeter 2) (Binary-Relation Centimeter) (Documentation Centimeter "The measurement function used in Cyc to represent the centimeter, a unit used within the Metric system to measure length. See also CGS-Unit-Of-Measure, Unit-Of-Measure.")) (deffunction Centimeters-Per-Second (Function Centimeters-Per-Second) (Cgs-Unit-Of-Measure Centimeters-Per-Second) (Unit-Of-Measure-With-Prefix Centimeters-Per-Second) (Unit-Of-Speed Centimeters-Per-Second) (Range Centimeters-Per-Second Vector-Interval) (Range Centimeters-Per-Second Speed) (Range Centimeters-Per-Second Scalar-Interval) (Args-Isa Centimeters-Per-Second Cyc-System-Real-Number) (Arity Centimeters-Per-Second 2) (Binary-Relation Centimeters-Per-Second) (Documentation Centimeters-Per-Second "(Centimeters-Per-Second NUMBER) returns a dimensionless rate or speed of NUMBER centimeters per second. Notice that this result is not presently thought of as incorporating a vector, although it might be modified to do so at some point in the future if this should prove appropriate.")) (defrelation Cereal-Food-Group (Subclass-Of Cereal-Food-Group Edible-Stuff) (Subclass-Of Cereal-Food-Group Vegetable-Matter) (Subclass-Of Cereal-Food-Group Food-Or-Drink-Composite) (Food-Group-Type Cereal-Food-Group) (Class Cereal-Food-Group) (Arity Cereal-Food-Group 1) (Documentation Cereal-Food-Group "The food group consisting of grain products such as breads and cereals. Food that contains a significant amount of grain products should be specs of this.")) (defrelation Cereal-Plant (Subclass-Of Cereal-Plant Plant-Non-Woody) (Organism-Classification-Type Cereal-Plant) (Class Cereal-Plant) (Arity Cereal-Plant 1) (Documentation Cereal-Plant "The collection of individual plants like corn, wheat, etc., which bear grains.")) (defrelation Cgs-Unit-Of-Measure (Subclass-Of Cgs-Unit-Of-Measure Unit-Of-Measure) (Relation-Type Cgs-Unit-Of-Measure) (Class Cgs-Unit-Of-Measure) (Arity Cgs-Unit-Of-Measure 1) (Documentation Cgs-Unit-Of-Measure "A subset of Unit-Of-Measure. CGS-Unit-Of-Measure is the collection of all the measurement functions whose results use the CGS (i.e., centimeter-gram-second) system of measure to describe physical quantities. Examples: Centimeters-Per-Second, Cubic-Centimeter, Gram, Seconds-Duration.")) (defrelation Chain-Organization (Subclass-Of Chain-Organization Legal-Corporation) (Subclass-Of Chain-Organization Business) (Existing-Object-Type Chain-Organization) (Class Chain-Organization) (Arity Chain-Organization 1) (Documentation Chain-Organization "A collection of organizations. An element of Chain-Organization is a parent business which comes into contact with its customers or clients primarily through its geographically dispersed sub-organizations, which typically are (mostly) homogeneous in product line, style of physical quarters, local organizational structure, etc. Examples include the parent organizations of McDonald's and Midas Muffler.")) (defrelation Change-In-User-Rights (Subclass-Of Change-In-User-Rights Generalized-Transfer) (Script-Type Change-In-User-Rights) (Class Change-In-User-Rights) (Arity Change-In-User-Rights 1) (Documentation Change-In-User-Rights "A collection of events. Each element of Change-In-User-Rights is an event in which some instance of Agent either gains or loses possession of something. `Possession' means having some right to use a thing that one has in hand or otherwise has access to. Different types of possession (e.g., ownership, rental, borrowings) can be specified by the using the appropriate element(s) of User-Rights-Attribute (q.v.). Changes in an agent's user rights can come about in various ways: through buying and selling, renting, borrowing or lending, giving, repossession, etc. Some subsets of this kind of change are Losing-User-Rights, Gaining-User-Rights, and ExchangeOfUserRights@cyc; in the latter class, there is an alteration in the rights of two (or more) agents to use two (or more) items -- as in a purchase, when one agent gets full use rights to an object by turning over a sum of money to the object's previous owner. In addition, some changes in user rights are classified explicitly in Temporary-Change-Of-User-Rights (e.g., borrowing, renting), while others are permanent. Events that involve such changes in user rights all belong in the collection of events, Change-In-User-Rights. In any particular Change-In-User-Rights event, the item which is changing hands is identified as the Object-Of-Possession-Transfer.")) (defrelation Changing-Device-State (Subclass-Of Changing-Device-State Action) (Subclass-Of Changing-Device-State Physical-Event) (Subclass-Of Changing-Device-State Intrinsic-State-Change-Event) (Temporal-Object-Type Changing-Device-State) (Default-Disjoint-Script-Type Changing-Device-State) (Class Changing-Device-State) (Arity Changing-Device-State 1) (Documentation Changing-Device-State "The collection of actions in which a device goes from one state (the From-State) to another state (the To-State). A change of Device-State may be due to an outside Agent adjusting a device, or it may happen automatically due to the behavior of a device. The two most general state changes (for powered devices) are from Device-On to Device-Off, and vice versa. Many other states peculiar to specific devices can be identified; for example, the states of a Dishwasher: Device-State-Washing and DeviceState-Rinsing@cyc; or the states that a trapping device may be in: Trap-Armed, Trap-Tripped, Trap-Idle. Note that a change in the state of a device is an intrinsic change in the device; i.e., Changing-Device-State is a subset of Intrinsic-State-Change-Event.")) (defrelation Character-String (Subclass-Of Character-String List-Sequence) (Subclass-Of Character-String Intangible-Individual) (Subclass-Of Character-String Abstract-Information) (Stuff-Type Character-String) (Class Character-String) (Arity Character-String 1) (Documentation Character-String "A collection of stuff. Each element of the collection Character-String is a string of characters or an abstract sequence of symbols. Note: it is NOT any particular physical, tangible representation; different encodings may represent the characters. An element of Character-String has characters from some fixed character set. The characters are instances of Character-Abstract. An element of Character-String may be any length, including zero (i.e., empty strings, which have no characters). If elements of Character-String are concatenated, the result is also an element of Character-String. The length of the resulting string is equal to the sum of the lengths of the concatenated strings. Some types (subsets) of Character-String include E-Mail-Address, Area-Code, Phone-Number, Phone-Country-Code, etc.")) (defrelation Check-Tender-Object (Subclass-Of Check-Tender-Object Financial-Account-Tender-Object) (Subclass-Of Check-Tender-Object Official-Document) (Subclass-Of Check-Tender-Object Id-Document) (Subclass-Of Check-Tender-Object Form-Standardizedibo) (Subclass-Of Check-Tender-Object Tender-Object) (Money-Tender-Type Check-Tender-Object) (Class Check-Tender-Object) (Arity Check-Tender-Object 1) (Documentation Check-Tender-Object "A collection of documents; a subset of Tender-Object. Each element of Check-Tender-Object is a financial instrument, drawn on a particular account at some instance of Financial-Organization, which is redeemable for a monetary value by the agent who is the payee. The financial organization pays the payee funds from the account, upon proper presentation of the check.")) (defrelation Chemical-Compound-Type (Subclass-Of Chemical-Compound-Type Tangible-Stuff-Composition-Type) (Sibling-Disjoint-Collection Chemical-Compound-Type) (Class Chemical-Compound-Type) (Arity Chemical-Compound-Type 1) (Documentation Chemical-Compound-Type "A collection of collections; a subset of Tangible-Stuff-Composition-Type. Every instance of Chemical-Compound-Type is a subset of Tangible-Thing whose instances are defined ONLY by their chemical composition, and not by their physical state or any other property. In Cyc's current representation, Chemical-Compound-Types can be of two varieties: (1) Collections whose instances are completely uniform with each other in terms of chemical composition; this includes (a) the chemical elements -- such as Carbon, Oxygen, and Hydrogen -- which are instances of Element-Stuff-Type-By-Number-Of-Protons (thus, the latter is a subset of Chemical-Compound-Type), and (b) compounds constituted of more than one substance chemically bonded, e.g., Water, Caffeine, and Iron-Oxide. (2) Substances which have a general chemical specification, that is, whose instances do not have exactly the same chemical composition but fall within certain specifications, e.g., DNA. Cyc's current theory includes those cases in Chemical-Compound-Type, though they are arguably borderline. (Future work may require the creation of type collections to identify various levels of chemical specification, such as `exact formula' or `exact structure'.) Note: Collections which Cyc does NOT classify as Chemical-Compound-Types include collections of substances which have some component which is of overriding significance in some context, so that in everyday language such substances are frequently referred to by the name of their important component (e.g., `penicillin' applied to a tablet containing penicillin), but which have significant admixtures of other substances. Our representation distinguishes between the chemical compound (here, instances of Penicillin) and the mixture of substances in a tablet containing some Penicillin for pharmaceutical use. Thus, Penicillin is an instance of Chemical-Compound-Type, but the collection of tablets containing penicillin and including other ingredients are not. Also, subsets of Mixture, such as Lemonade, are not instances of Chemical-Compound-Type, because mixtures are determined by their physical state rather than solely by their chemical composition.")) (defrelation Chemical-Object (Subclass-Of Chemical-Object Microscopic-Scale-Object) (Existing-Object-Type Chemical-Object) (Class Chemical-Object) (Arity Chemical-Object 1) (Documentation Chemical-Object "A collection of objects; a subset of Microscopic-Scale-Object. Each instance of Chemical-Object is an object whose behavior is typically described in terms of its outer cloud of Electrons. Subsets of Chemical-Object include the collections Atom and Molecule and Ion, the set of chemical radicals, and the set of molecular fragments.")) (defrelation Chemical-Reaction (Subclass-Of Chemical-Reaction Transformation-Event) (Default-Disjoint-Script-Type Chemical-Reaction) (Temporal-Object-Type Chemical-Reaction) (Class Chemical-Reaction) (Arity Chemical-Reaction 1) (Documentation Chemical-Reaction "A collection of events; a subset of Transformation-Event. Each instance of Chemical-Reaction is an event in which two or more substances undergo a chemical change, i.e., some portions of the substances involved are transformed into different Chemical-Compound-Types. The transformations are brought about by purely chemical (including biochemical) means which affect chemical bonds between atoms in the molecules of stuff, rather than by physical means, biological means, or purposeful planning, etc. Examples of Chemical-Reaction: instances of CombustionProcess@cyc; instances of Photosynthesis.")) (defrelation Chest-Body-Part (Subclass-Of Chest-Body-Part Animal-Body-Part) (Subclass-Of Chest-Body-Part Biological-Living-Object) (Animal-Body-Part-Type Chest-Body-Part) (Unique-Anatomical-Part-Type Chest-Body-Part) (Class Chest-Body-Part) (Arity Chest-Body-Part 1) (Documentation Chest-Body-Part "The collection of the chests of Animals. The animal's chest is its Animal-Body-Part region located between its neck and its abdomen. For people and many other types of animals, the chest is bounded by (defined by, given shape by) the animal's ribcage.")) (defrelation Chief-Ports (Slot Chief-Ports) (Inter-Existing-Object-Slot Chief-Ports) (Subrelation-Of Chief-Ports Geographical-Sub-Regions) (Range Chief-Ports Urban-Area) (Domain Chief-Ports Geopolitical-Entity) (Relation Chief-Ports) (Arity Chief-Ports 2) (Binary-Relation Chief-Ports) (Documentation Chief-Ports "This is a list of the chief ports for a given geographical region.")) (defrelation Children (Slot Children) (Asymmetric-Binary-Predicate Children) (Subrelation-Of Children Relatives) (Subrelation-Of Children Cotemporal) (Range Children Animal) (Domain Children Animal) (Documentation Children "(Children PARENT CHILD) means that CHILD is the biological offspring of PARENT.") (Documentation Children "(Children PARENT CHILD) means that CHILD is a child of PARENT in the sense that PARENT cares for CHILD as a parent would, whether or not they are biologically related.") (not (Transitive-Binary-Predicate Children)) (Relation Children) (Arity Children 2) (Binary-Relation Children) (Documentation Children "(Children PARENT CHILD) means that CHILD is the biological offspring of PARENT.")) (defobject Chordata-Phylum (Biological-Phylum Chordata-Phylum) (Documentation Chordata-Phylum "An instance of Biological-Phylum within the Biological-Kingdom Animal, the Chordata-Phylum contains the many chordate taxa. All have members who have a notochord (a flexible rod running the length of the body) at some stage of development and pharyngeal gills at some stage of development. The Chordata-Phylum has as Taxon-Members all the subsets of Vertebrate (including Person), as well as some non-vertebrate chordates like Amphioxus.")) (defrelation Chronic-Condition (Subclass-Of Chronic-Condition Physiological-Condition) (Physiological-Condition-Type Chronic-Condition) (Class Chronic-Condition) (Arity Chronic-Condition 1) (Documentation Chronic-Condition "A collection of ailments. An instance of Chronic-Condition is an ailment that lingers or recurs in an organism throughout its life. In some cases, the symptoms of a chronic condition may abate with treatment. The condition may never go away completely. Asthma is a subset of Chronic-Condition.")) (defrelation Circulatory-System (Subclass-Of Circulatory-System Animal-Body-Part) (Subclass-Of Circulatory-System Static-Situation) (Animal-Body-Part-Type Circulatory-System) (Class Circulatory-System) (Arity Circulatory-System 1) (Documentation Circulatory-System "The collection of all animals' circulatory systems. A Circulatory-System is a system of organs and body parts, found in Vertebrates and some other animals, which function together to circulate the animal's blood throughout its body, supplying needed substances to its cells and removing waste products from them. A Circulatory-System is generally composed of Blood-Vessels, Heart, Spleen, etc., considered as an interrelated functional system of each animal. Note: It generally has a close linkage to the respiration system, as the blood comes in contact with fresh air to divest itself of the waste products it has collected from the body's cells and to acquire new needed substances to take to the body's cells.")) (defrelation Circumference-Of-Object (Slot Circumference-Of-Object) (Interval-Based-Quantity-Slot Circumference-Of-Object) (Tangible-Object-Predicate Circumference-Of-Object) (Physical-Attribute-Description-Slot Circumference-Of-Object) (Range Circumference-Of-Object Distance) (Domain Circumference-Of-Object Partially-Tangible) (Relation Circumference-Of-Object) (Arity Circumference-Of-Object 2) (Binary-Relation Circumference-Of-Object) (Documentation Circumference-Of-Object "The distance around a circular object")) (defrelation Citizens (Slot Citizens) (Intensional-Representation-Predicate Citizens) (Binary-Predicate Citizens) (Range Citizens Person) (Domain Citizens Geopolitical-Entity) (Relation Citizens) (Arity Citizens 2) (Binary-Relation Citizens) (Documentation Citizens "The predicate Citizens indicates that a particular person is a citizen of a particular country/state/... . (Citizens GEOPOL PERSON) means that GEOPOL is a Geopolitical-Entity in which the Person PERSON has full rights of citizenship (whatever those rights might consist of in GEOPOL).")) (defrelation City (Subclass-Of City Urban-Area) (Subclass-Of City Geopolitical-Entity) (Spatially-Disjoint-Region-Type City) (Class City) (Arity City 1) (Documentation City "A collection of geopolitical entities. An element of City is a local human settlement which has its own government. This includes cities, towns, suburbs, villages, hamlets, and townships, as long as they have their own governments. A city government is usually mostly autonomous from the governments of its surrounding regions, rather than being a sub-organization of them.")) (defrelation City-In-State (Slot City-In-State) (Functional-Slot City-In-State) (Non-Physical-Part-Predicate City-In-State) (Range City-In-State Country-Subsidiary) (Domain City-In-State Urban-Area) (Relation City-In-State) (Arity City-In-State 2) (Binary-Relation City-In-State) (Documentation City-In-State "(City-In-State CITY STATE) means that the Urban-Area CITY is physically located in the geopolitical sub-region STATE. Note that STATE may be an element of State-Geopolitical (q.v.), or it may be some other kind of Country-Subsidiary, such as Territory. Examples: the City-Of-DurhamNC in a City-In-State of NorthCarolina-State@cyc; Xiamen (Amoy) is a City-In-State of Fujian.")) (defrelation City-Of-Address (Slot City-Of-Address) (Functional-Slot City-Of-Address) (Subrelation-Of City-Of-Address Object-Found-In-Location) (Range City-Of-Address City) (Domain City-Of-Address Contact-Location) (Relation City-Of-Address) (Arity City-Of-Address 2) (Binary-Relation City-Of-Address) (Documentation City-Of-Address "(City-Of-Address LOC CITY) means that the Contact-Location LOC is located in the City CITY. For example, Cycorp'S City-Of-Address is the City-Of-AustinTX. See also Contact-Location.")) (defobject City-Of-Bandar-Abbas-Iran (Entity City-Of-Bandar-Abbas-Iran) (City City-Of-Bandar-Abbas-Iran) (Documentation City-Of-Bandar-Abbas-Iran "Bandar Abbas (Bandar-e-'Abbas), a city in Iran on the north coast of the Persian-Gulf, near the Strait-Of-Hormuz. One of the Chief-Ports of the country of Iran.")) (defobject City-Of-Washingtondc (Us-City City-Of-Washingtondc) (Entity City-Of-Washingtondc) (Country-Subsidiary City-Of-Washingtondc) (Capital-City-Of-Region City-Of-Washingtondc) (Documentation City-Of-Washingtondc "The present (though not the original) capital city of the United-States-Of-America, seat of its Federal government, which is located in the specially created Federal district between the States of Maryland and Virginia.")) (defrelation Cleaning (Subclass-Of Cleaning Purposeful-Action) (Subclass-Of Cleaning Human-Activity) (Subclass-Of Cleaning Intrinsic-State-Change-Event) (Subclass-Of Cleaning Removing-Something) (Default-Disjoint-Script-Type Cleaning) (Temporal-Stuff-Type Cleaning) (Class Cleaning) (Arity Cleaning 1) (Documentation Cleaning "A collection of events. In each Cleaning event, dirt (or other unwanted substances) is removed from the Object-Of-State-Change of that event. If a Cleaning event is successful, then the Dirtiness level of the object will have been lowered.")) (defrelation Cleaning-Device (Subclass-Of Cleaning-Device Physical-Device) (Subclass-Of Cleaning-Device Solid-Tangible-Product) (Existing-Object-Type Cleaning-Device) (Class Cleaning-Device) (Arity Cleaning-Device 1) (Documentation Cleaning-Device "A collection of devices. An instance of Cleaning-Device is any device, manually powered or otherwise, whose Primary-Function is to be used in cleaning things. Instances include each Mop, each Regular-Windshield-Wiper, each Facial-Tissue, each Shoe-Brush, each Clothes-Washer, each Dishwasher, etc.")) (defrelation Cleaning-Implement (Subclass-Of Cleaning-Implement Hand-Tool) (Subclass-Of Cleaning-Implement Cleaning-Device) (Existing-Object-Type Cleaning-Implement) (Class Cleaning-Implement) (Arity Cleaning-Implement 1) (Documentation Cleaning-Implement "A collection of tools; a subset of Hand-Tool and also of Cleaning-Device. An instance of Cleaning-Implement is any hand-held tool used for cleaning something. Cleaning implements are used in a wide variety of activities and settings; some subsets include the collections Mop, Dental-Pick, Electric-Tooth-Brush, Wash-Cloth, Facial-Tissue, Shoe-Brush. Many cleaning implements are intended for wiping, scrubbing, or polishing surfaces to remove patches of Dirt.")) (defrelation Clients (Slot Clients) (Irreflexive-Binary-Predicate Clients) (Subrelation-Of Clients Positive-Vested-Interest) (Range Clients Agent) (Domain Clients Agent) (not (Transitive-Binary-Predicate Clients)) (not (Symmetric-Binary-Predicate Clients)) (not (Asymmetric-Binary-Predicate Clients)) (Relation Clients) (Arity Clients 2) (Binary-Relation Clients) (Documentation Clients "The predicate Clients represents a relationship between two Agents. (Clients AGENT1 AGENT2) means that AGENT1 provides goods and/or services to AGENT2. AGENT2 may or may not pay AGENT1 for the goods/services received. The predicate Clients can indicate either a one-time relationship or a more long-term relationship. See also Suppliers and Customers.")) (defrelation Climate-Cycle-Type (Subclass-Of Climate-Cycle-Type Temporal-Object-Type) (Subclass-Of Climate-Cycle-Type Script-Type) (Sibling-Disjoint-Collection Climate-Cycle-Type) (Class Climate-Cycle-Type) (Arity Climate-Cycle-Type 1) (Documentation Climate-Cycle-Type "A collection of collections. Each element of Climate-Cycle-Type is a collection of (extended) events which are weather processes of one type or another. Examples of elements of Climate-Cycle-Type are Temperate-Climate-Cycle and Steppe-Climate-Cycle. Note: in practice, there is little need to create terms denoting members of the collections belonging to ClimateCycleType@cyc; so long as one just wants to state what TYPE of climate a particular region has, simply use the predicate Has-Climate-Type with the appropriate subset of Annual-Climate-Cycle (q.v.). See also Has-Climate-Type.")) (defrelation Cloth (Subclass-Of Cloth Sheet-Of-Some-Stuff) (Subclass-Of Cloth Free-Sheet) (Subclass-Of Cloth Textile-Product) (Subclass-Of Cloth Solid-Tangible-Thing) (Product-Type Cloth) (Existing-Stuff-Type Cloth) (Class Cloth) (Arity Cloth 1) (Documentation Cloth "A collection of tangible things. Each element of Cloth is a piece of textile sheet woven or knitted or pressed out of fibers. Pieces of Cloth are commonly used as material inputs to the manufacture of clothing items, towels, sails for sailing craft, parachutes, draperies, etc. Excludes Leather (q.v.).")) (defrelation Clothing-Accessory (Subclass-Of Clothing-Accessory Clothing-Item) (Existing-Object-Type Clothing-Accessory) (Product-Type Clothing-Accessory) (Class Clothing-Accessory) (Arity Clothing-Accessory 1) (Documentation Clothing-Accessory "A collection of tangible objects. Each element of Clothing-Accessory is something that is worn as an accessory with other clothing items. Examples include elements of the collections Jewelry, Scarf, Neck-Tie, Belt-Clothing, Suspenders, and suchlike.")) (defrelation Clothing-Item (Subclass-Of Clothing-Item Something-To-Wear) (Subclass-Of Clothing-Item Sheet-Of-Some-Stuff) (Existing-Object-Type Clothing-Item) (Product-Type Clothing-Item) (Class Clothing-Item) (Arity Clothing-Item 1) (Documentation Clothing-Item "A collection of tangible objects. Each element of Clothing-Item is something that a person wears as a protective and/or decorative covering or ornament. Items of clothing are usually made of flexible materials, such as cloth, leather, or yarn. The collection Clothing-Item contains primarily individual garments (e.g., elements of the collections Pants, Shirt, Coat, Shoe), together with pairs of shoes, socks, and gloves (since each wearer needs a pair). Jewelry, suspenders, belts, etc., are in the subset Clothing-Accessory. Note: outfits (esp. specialized outfits) made up of several individual items worn together belong to the collection Clothing-Outfit, which is NOT a subset of Clothing-Item but IS a subset of the broader collection, Something-To-Wear.")) (defrelation Clothing-Outfit (Subclass-Of Clothing-Outfit Group) (Subclass-Of Clothing-Outfit Something-To-Wear) (Subclass-Of Clothing-Outfit Sheet-Of-Some-Stuff) (Product-Type Clothing-Outfit) (Existing-Object-Type Clothing-Outfit) (Class Clothing-Outfit) (Arity Clothing-Outfit 1) (Documentation Clothing-Outfit "A collection of objects. Every element of Clothing-Outfit is a group of `coordinated' items that are intended to be worn together; e.g., an instance of Three-Piece-Suit, consisting of one suit jacket, one vest, and one pair of long pants. Clothing outfits are often sold or provided together as a set; e.g., military uniforms, business suits, scuba gear. A clothing outfit may include some accessories, as well as garments. Cf. Clothing-Item.")) (defrelation Cloud-In-Sky (Subclass-Of Cloud-In-Sky Cloud-Ofh2o) (Existing-Object-Type Cloud-In-Sky) (Class Cloud-In-Sky) (Arity Cloud-In-Sky 1) (Documentation Cloud-In-Sky "The collection of clouds (instances of Cloud-OfH2O) in the sky over some Geographical-Region (as opposed to being at ground-level).")) (defrelation Cloud-Ofh2o (Subclass-Of Cloud-Ofh2o Suspension) (Existing-Object-Type Cloud-Ofh2o) (Class Cloud-Ofh2o) (Arity Cloud-Ofh2o 1) (Documentation Cloud-Ofh2o "A cloud of particles of liquid or solid water in the atmosphere covering a Geographical-Region.")) (defrelation Cloudiness (Subclass-Of Cloudiness Scalar-Interval) (Subclass-Of Cloudiness Physical-Attribute) (Subclass-Of Cloudiness Weather-Attribute) (Primitive-Attribute-Type Cloudiness) (Class Cloudiness) (Arity Cloudiness 1) (Documentation Cloudiness "A collection of attributes; a subset of Scalar-Interval. The elements of Cloudiness characterize the amount of cloud cover at an Outdoor-Location. A higher value indicates more clouds or more dense cover. Degrees of cloudiness may be represented qualitatively (e.g., Partial-Cloud-Cover, Complete-Cloud-Cover), or using Generic-Value-Functions. The cloudiness of a location can be described with the predicate Cloudiness-Of-Region.")) (defrelation Cloudiness-Of-Region (Slot Cloudiness-Of-Region) (Interval-Based-Quantity-Slot Cloudiness-Of-Region) (Subrelation-Of Cloudiness-Of-Region Has-Attributes) (Range Cloudiness-Of-Region Cloudiness) (Domain Cloudiness-Of-Region Outdoor-Location) (Relation Cloudiness-Of-Region) (Arity Cloudiness-Of-Region 2) (Binary-Relation Cloudiness-Of-Region) (Documentation Cloudiness-Of-Region "(Cloudiness-Of-Region LOC DEGREE) means that the Outdoor-Location LOC has this DEGREE of cloud cover.")) (defobject Cloudless (Cloudiness Cloudless) (Documentation Cloudless "Cloudless is a Weather-Attribute representing a specific degree of Cloudiness. (Cloudiness-Of-Region LOC Cloudless) means that the Outdoor-Location LOC has no cloud cover.")) (defobject Cloudy (Cloudiness Cloudy) (Documentation Cloudy "Cloudy is a Weather-Attribute that characterizes an Outdoor-Location which has at least some cloud cover -- this cloud cover not being situated at ground-level (in which case Foggy would be the applicable Weather-Attribute).")) (defrelation Co-Extensional (Slot Co-Extensional) (Transitive-Binary-Predicate Co-Extensional) (Reflexive-Binary-Predicate Co-Extensional) (Symmetric-Binary-Predicate Co-Extensional) (Range Co-Extensional Collection) (Domain Co-Extensional Collection) (Genl-Inverse Co-Extensional Co-Extensional) (Relation Co-Extensional) (Arity Co-Extensional 2) (Binary-Relation Co-Extensional) (Documentation Co-Extensional "the sets v1 which are such that ( x (u instances) (isa x v1))")) (defrelation Code-Of-Conduct (Subclass-Of Code-Of-Conduct Intangible-Existing-Thing) (Subclass-Of Code-Of-Conduct Supposed-To-Be-Microtheory) (Microtheory-Type Code-Of-Conduct) (Existing-Object-Type Code-Of-Conduct) (Class Code-Of-Conduct) (Arity Code-Of-Conduct 1) (Documentation Code-Of-Conduct "A collection of microtheories; a subset of both Obligation and Supposed-To-Be-Microtheory. Each element of Code-Of-Conduct is a microtheory which contains rules and/or expectations governing the behavior of those agents subject to it in certain kinds of situations.")) (defrelation Cohabitants (Slot Cohabitants) (Symmetric-Binary-Predicate Cohabitants) (Irreflexive-Binary-Predicate Cohabitants) (Cotemporal-Objects-Slot Cohabitants) (Subrelation-Of Cohabitants Cotemporal) (Subrelation-Of Cohabitants Acquainted-With) (Range Cohabitants Animal) (Domain Cohabitants Animal) (Genl-Inverse Cohabitants Cohabitants) (not (Transitive-Binary-Predicate Cohabitants)) (Relation Cohabitants) (Arity Cohabitants 2) (Binary-Relation Cohabitants) (Documentation Cohabitants "(Cohabitants X Y) means that X and Y live together in the same dwelling structure, nest, etc. Note: in some contexts (in the real Cyc knowledge base) the arguments to this predicate are restricted to being Persons. Note: in many parts of the world, esp. in past centuries, people cohabit (have cohabitetd) with domesticated animals that are/were not pets.")) (defrelation Cohabitation-Unit (Subclass-Of Cohabitation-Unit Organization) (Existing-Object-Type Cohabitation-Unit) (Class Cohabitation-Unit) (Arity Cohabitation-Unit 1) (Documentation Cohabitation-Unit "A collection of organizations. Each element of Cohabitation-Unit is a group of humans or other animals all living together in the same Physical-Quarters at the same time, whether that be a house, nest, warren, or other dwelling -- loosely speaking, a household. As a default, the cohabitants in the group are assumed to be all of the same species. (See also the more specialized Comments in Human-Social-Life-Mt and Naive-Biological-Descent-Mt.)")) (defrelation Cohabiting-Family-Members (Slot Cohabiting-Family-Members) (Symmetric-Binary-Predicate Cohabiting-Family-Members) (Family-Relation-Slot Cohabiting-Family-Members) (Irreflexive-Binary-Predicate Cohabiting-Family-Members) (Subrelation-Of Cohabiting-Family-Members Positive-Vested-Interest) (Subrelation-Of Cohabiting-Family-Members Cohabitants) (Subrelation-Of Cohabiting-Family-Members Relatives) (Range Cohabiting-Family-Members Animal) (Domain Cohabiting-Family-Members Animal) (Genl-Inverse Cohabiting-Family-Members Cohabiting-Family-Members) (not (Transitive-Binary-Predicate Cohabiting-Family-Members)) (Relation Cohabiting-Family-Members) (Arity Cohabiting-Family-Members 2) (Binary-Relation Cohabiting-Family-Members) (Documentation Cohabiting-Family-Members "(Cohabiting-Family-Members X Y) means that X and Y are family members (relatives, spouses, in-laws) living with one another. If the members of a family no longer live together, they are still members of a Family-Social-Entity, but they are no longer members of the same Family-Cohabitation-Unit. Note: In the Human-Social-Life-Mt context, X and Y must be Persons. In the Naive-Biological-Descent-Mt context, they can be any Animals at all.")) (defrelation Cohesiveness (Subclass-Of Cohesiveness Physical-Attribute) (Subclass-Of Cohesiveness Scalar-Interval) (Primitive-Attribute-Type Cohesiveness) (Class Cohesiveness) (Arity Cohesiveness 1) (Documentation Cohesiveness "A collection of attributes; a subset of Physical-Attribute. Each element of Cohesiveness represents a specific capacity of a physical object to cohere; e.g., Rigidly-Cohesive, Liquid-Cohesiveness, Humanly-Separable. Cohesiveness of objects is indicated with the predicate Cohesiveness-Of-Object.")) (defrelation Cohesiveness-Of-Object (Slot Cohesiveness-Of-Object) (Physical-Attribute-Description-Slot Cohesiveness-Of-Object) (Tangible-Object-Predicate Cohesiveness-Of-Object) (Interval-Based-Quantity-Slot Cohesiveness-Of-Object) (Range Cohesiveness-Of-Object Cohesiveness) (Domain Cohesiveness-Of-Object Partially-Tangible) (Relation Cohesiveness-Of-Object) (Arity Cohesiveness-Of-Object 2) (Binary-Relation Cohesiveness-Of-Object) (Documentation Cohesiveness-Of-Object "(Cohesiveness-Of-Object OBJ DEGREE) indicates how tightly a tangible object OBJ coheres. A higher value of DEGREE means that it is harder to separate away chunks from the object.")) (defrelation Collection (Subclass-Of Collection Set-Or-Collection) (Collection Collection) (Set-Or-Collection Collection) (Class Collection) (Arity Collection 1) (Documentation Collection "The collection of all Cyc collections. Cyc collections are natural kinds or classes, as opposed to mathematical sets; their elements have some common attribute(s). Each Cyc collection is like a set in so far as it may have elements, subsets, and supersets, and may not have parts or spatial or temporal properties. Sets, however, differ from collections in that a mathematical set may be an arbitrary set of things which have nothing in common (see Set-Mathematical). In contrast, the elements of a collection will all have in common some feature(s), some `intensional' qualities. In addition, two instances of Collection can be co-extensional (i.e., have all the same elements) without being identical, whereas if two arbitrary sets had the same elements, they would be considered equal. As with any Cyc constant, an instance of Collection should be created only if it is expected to have some purpose or utility. Moreover, the `best' collections to create are the ones which are impossible to define precisely, yet about which there are rules and other things to say. E.g., `WhiteCat' is not a good element of Collection to create, because it's easy to define with other Cyc concepts, and there's not much to say about the collection of white cats; but `WhiteCollarWorker' could be a good element of Collection, because it is hard to define exactly, yet there are many things to say about it.")) (defrelation Collection-Denoting-Function (Subclass-Of Collection-Denoting-Function Reifiable-Function) (Collection Collection-Denoting-Function) (Relation-Type Collection-Denoting-Function) (Class Collection-Denoting-Function) (Arity Collection-Denoting-Function 1) (Documentation Collection-Denoting-Function "The collection of all Cyc functions which return elements of Collection. Examples: Swimming-Event-Fn, Package-Fn, Molecule-Fn, all produce collections when applied to their proper arguments; e.g., (Molecule-Fn Oxygen) returns the collection of all oxygen molecules. Note that (:subclass-of Collection-Denoting-Function Reifiable-Function). Cf. Individual-Denoting-Function.")) (defrelation Collection-Event (Subclass-Of Collection-Event Transfer-In) (Default-Disjoint-Script-Type Collection-Event) (Temporal-Object-Type Collection-Event) (Class Collection-Event) (Arity Collection-Event 1) (Documentation Collection-Event "A collection of events. Each element of Collection-Event is an event in which tangible or intangible objects are collected from various sources to a single destination via some collection network.")) (defrelation Color (Subclass-Of Color Composite-Attribute) (Subclass-Of Color Sensory-Attribute) (Subclass-Of Color Physical-Attribute) (Composite-Attribute-Type Color) (Synonymous-External-Concept Color Sensus-Information1997 "COLOR") (Class Color) (Arity Color 1) (Documentation Color "A collection of attributes; a subset of both Physical-Attribute and Sensory-Attribute. Each element of Color represents a specific color attribute of some object or substance; e.g., Gold-Color, Lavender-Color, Auburn , Olive-Flesh-Color. Elements of Color are Composite-Attributes, since they can vary along several dimensions (e.g., hue, brightness). Indicate a particular object's Color with the predicate Color-Of-Object.")) (defrelation Color-Of-Object (Slot Color-Of-Object) (Physical-Attribute-Description-Slot Color-Of-Object) (Tangible-Object-Predicate Color-Of-Object) (Subrelation-Of Color-Of-Object Has-Attributes) (Range Color-Of-Object Color) (Domain Color-Of-Object Partially-Tangible) (Synonymous-External-Concept Color-Of-Object Sensus-Information1997 "COLOR-PROPERTY-ASCRIPTION") (Relation Color-Of-Object) (Arity Color-Of-Object 2) (Binary-Relation Color-Of-Object) (Documentation Color-Of-Object "(Color-Of-Object OBJ COLOR) means that a significant fraction of some visible part of the tangible object OBJ has the Color COLOR.")) (defrelation Combustion-Process (Subclass-Of Combustion-Process Composite-Physical-And-Mental-Event) (Subclass-Of Combustion-Process Energy-Conversion-Process) (Subclass-Of Combustion-Process Decomposition-Process) (Default-Disjoint-Script-Type Combustion-Process) (Temporal-Stuff-Type Combustion-Process) (Class Combustion-Process) (Arity Combustion-Process 1) (Documentation Combustion-Process "A collection of events. Each Combustion-Process is an event in which rapid oxidation is taking place. These always have heat as an output and often involve emission of light as well (typically, flames). The Object-Acted-On in a Combustion-Process is at least partly consumed. See also Flammability.")) (defrelation Command (Subclass-Of Command Request) (Object-Type Command) (Class Command) (Arity Command 1) (Documentation Command "A collection of illocutionary forces. Each instance of Command consists of a piece of information contained (usually implicitly) in a communication, and which expresses the speaker's intention to have the listener either carry out the action described in the utterance and/or bring about the situation described in the utterance. The speaker in any given instance of Ordering-Communication-Act presupposes that s/he has the authority to command those s/he adresses. `Speaker' and `listener' are broadly interpreted to mean, respectively, any Sender-Of-Info and Recipient-Of-Info. See also Illocutionary-Force.")) (defrelation Comment (Slot Comment) (Binary-Predicate Comment) (Meta-Knowledge-Predicate Comment) (Functional-Slot Comment) (Range Comment Cyc-System-String) (Range Comment Character-String) (Range Comment Cyc-System-Atom) (Domain Comment Cyc-Indexed-Term) (Domain Comment Thing) (Relation Comment) (Arity Comment 2) (Binary-Relation Comment) (Documentation Comment "Comment is a predicate belonging to the Cyc collection Documentation-Constant. Comment is used to relate Cyc constants to (usually) brief English explanations of their meaning and use, as an aid to humans browsing through the Cyc Knowledge Base. (:documentation CONST STRING) means that STRING is an instance of Cyc-System-String that contains an explanation of the Cyc constant CONST. Example: what you are reading now.")) (defrelation Commercial-Activity (Subclass-Of Commercial-Activity Transaction) (Subclass-Of Commercial-Activity Human-Activity) (Default-Disjoint-Script-Type Commercial-Activity) (Temporal-Object-Type Commercial-Activity) (Class Commercial-Activity) (Arity Commercial-Activity 1) (Documentation Commercial-Activity "This is a large collection of events. As can be seen from its subsets, it embraces all types of buying, selling, offering to sell, offering to buy, requesting bids, performing services for hire, advertising, manufacturing for sale, etc.")) (defrelation Commercial-Fishing-Boat (Subclass-Of Commercial-Fishing-Boat Boat-Water-Transportation-Device) (Product-Type Commercial-Fishing-Boat) (Existing-Object-Type Commercial-Fishing-Boat) (Class Commercial-Fishing-Boat) (Arity Commercial-Fishing-Boat 1) (Documentation Commercial-Fishing-Boat "The subcollection of Boat-WaterTransportationDevice that contains all fishing boats, including trawlers, seiners, junks etc. that are marine-life-catching devices, and the main purpose of the fishing is commercial. Note that not all instances of CommercialFishingBoat have to be used exclusively in the ocean--they can also be used in rivers and lakes, etc.")) (defrelation Commercial-Organization (Subclass-Of Commercial-Organization Organization) (Existing-Object-Type Commercial-Organization) (Class Commercial-Organization) (Arity Commercial-Organization 1) (Documentation Commercial-Organization "A collection of organizations. An element of Commercial-Organization is an organization which buys or sells goods or services for a profit. It may also be an element of Business or it may merely be a sub-organization of a Business entity.")) (defrelation Commercial-Service-Organization (Subclass-Of Commercial-Service-Organization Service-Organization) (Subclass-Of Commercial-Service-Organization Commercial-Organization) (Existing-Object-Type Commercial-Service-Organization) (Class Commercial-Service-Organization) (Arity Commercial-Service-Organization 1) (Documentation Commercial-Service-Organization "A collection of organizations; a subset of Commercial-Organization. An instance of Commercial-Service-Organization is a commercial organization which sells its services as its main product (rather than tangible goods), for commercial gain. Some tangible goods may accompany or supplement the main service sold, but only as side products; e.g., some elements of Hair-Salon sell hair care products.")) (defobject Commissioned (Work-Status Commissioned) (Documentation Commissioned "An attribute; an element of Work-Status. The attribute of being paid on a commission basis for work done.")) (defrelation Commits-For-Future-Uses (Slot Commits-For-Future-Uses) (Actor-Slot Commits-For-Future-Uses) (Asymmetric-Binary-Predicate Commits-For-Future-Uses) (Irreflexive-Binary-Predicate Commits-For-Future-Uses) (Subrelation-Of Commits-For-Future-Uses Pre-Actors) (Range Commits-For-Future-Uses Partially-Tangible) (Domain Commits-For-Future-Uses Event) (Relation Commits-For-Future-Uses) (Arity Commits-For-Future-Uses 2) (Binary-Relation Commits-For-Future-Uses) (Documentation Commits-For-Future-Uses "(Commits-For-Future-Uses EVENT OBJECT) means that as a result of EVENT, OBJECT is subsequently put into a configuration and/or a form where it is serving some ongoing Role. Things which are re-usable in their typical uses: a videocassette, a battery, a brick, an artist's canvas, a canvas tent. Non-reusable things: paint, glue, mortar. See also Inputs-Committed, Recyclable-Actors. Consider a brick in a wall in a building. It is `committed for future use' in the role of part-of-a-wall in the event of that building existing. While the building is standing, it can't be part-of-a-wall in another building, though it could serve other roles such as an artistic accent, or to anchor a coat-hook. After the building is torn down, that brick might still be intact, and could be used as part-of-a-wall in a future building. Notice that the brick isn't necessarily transformed by being part of a wall. However, so long as OBJECT serves the use to which it is `assigned' by EVENT, OBJECT is unavailable to be assigned the same Role by another event of the same type, at least an event that would temporally intersect with this committed use of OBJECT. That is what is meant by it being `committed' for a particular future use. An object may be re-used in a similar event, ONLY IF the Role to which it was assigned in EVENT either comes to its natural end or is given up (or thwarted), or in cases where EVENT is composed of discontinous pieces of time --- to illustrate that latter case, consider a tent that's used to shelter a certain group of workers on weekdays, but is used to shelter a different group in a different location on weekends.")) (defrelation Communicating (Subclass-Of Communicating Purposeful-Action) (Subclass-Of Communicating Social-Occurrence) (Subclass-Of Communicating Information-Transfer-Event) (Temporal-Stuff-Type Communicating) (Default-Disjoint-Script-Type Communicating) (Synonymous-External-Concept Communicating Sensus-Information1997 "COMMUNICATIVE-ACT") (Overlapping-External-Concept Communicating Sensus-Information1997 "VERBAL-PROCESS") (Class Communicating) (Arity Communicating 1) (Documentation Communicating "A collection of events. Each element of Communicating is an event in which the transfer of information between or among agents is a focal action; communicating is the main purpose and/or goal in the event. That may be contrasted with events which involve communication but wherein the focus is different, e.g., playing cards (wherein the progressive actions--and winning--of the game are focal). Communicating may be either a one-way or a two-way transfer of information (cf. Communication-Act-Single, Multi-Directional-Communication). It may be intentional or unintentional. Every event belonging to Communicating contains at least one transfer of information between at least two agents who participate in the event. (Note that the latter requirement excludes reading and writing from Communicating, when those events are just the private accessing or generating of information.) Communicating may be specialized in various ways, such as, by the method or medium used (e.g., Audio-Communicating, Non-Verbal-Communicating, Face-To-Face-Presence-Communicating); by the type of information involved (e.g., Making-An-Agreement); by the purpose of the communication (e.g., Teaching, Negotiating); by the agents involved (e.g., Intra-Organization-Communication, Stage-Production). Examples of Communicating include a symphony performance, an email message, a telephone call, a speech, a handshake, issuing a traffic ticket--all of which normally, and focally, involve communication between two or more agents.")) (defrelation Communication-Act-Single (Subclass-Of Communication-Act-Single Communicating) (Subclass-Of Communication-Act-Single Action) (Temporal-Object-Type Communication-Act-Single) (Script-Type Communication-Act-Single) (Class Communication-Act-Single) (Arity Communication-Act-Single 1) (Documentation Communication-Act-Single "A collection of information transfer events; a subset of Communicating. Each element of Communication-Act-Single is a single-source transmission of information from ONE Sender-Of-Info to one or more recipients; such acts may be one-to-one or one-to-many. Every element of Communication-Act-Single has a transmission sub-event (which is an element of IBT-Generation-Original) and one or more reception Sub-Events (which are elements of Accessing-AnIBT). An element of Communication-Act-Single starts when its transmission sub-event starts and ends when its accessing sub-event(s) end. Notes: (1) For exchanges of information between or among multiple agents, see Multi-Directional-Communication. (2) An important distinction is made between elements of Communication-Act-Single on the one hand, and their Sub-Events which are elements of IBT-Generation-Original and Accessing-AnIBT, on the other hand; e.g., Speaking and Writing are NOT subsets of Communication-Act-Single, but rather are subsets of IBT-Generation-Original (because instances of both represent only the generation of information and can even occur without actual communication of it), and Listening-Deliberately and Reading are subsets of Accessing-AnIBT, NOT of Communication-Act-Single, because instances of both represent only the accessing of information (even if by default they imply a prior generation of information).")) (defrelation Communication-Convention (Subclass-Of Communication-Convention Mental-Object) (Subclass-Of Communication-Convention Abstract-Information) (Temporal-Stuff-Type Communication-Convention) (Class Communication-Convention) (Arity Communication-Convention 1) (Documentation Communication-Convention "The collection of conventions used to encode and interpret things which bear information; a syntax together with a semantic mapping. Instances include natural languages like French or English, database data formats, and computer languages or idiosyncratic systems of gestures or symbols known only by a small group of people.")) (defrelation Communication-Target (Slot Communication-Target) (Actor-Slot Communication-Target) (Asymmetric-Binary-Predicate Communication-Target) (Irreflexive-Binary-Predicate Communication-Target) (Subrelation-Of Communication-Target Pre-Actors) (Range Communication-Target Partially-Tangible) (Domain Communication-Target Communication-Act-Single) (Relation Communication-Target) (Arity Communication-Target 2) (Binary-Relation Communication-Target) (Documentation Communication-Target "The predicate Communication-Target is used to indicate the intended recipient in a communication. (Communication-Target COMM OBJ) means that the agent who originates the Communication-Act-Single COM intends the Recipient-Of-Info to be OBJ. Normally, OBJ is an instance of Agent.")) (defrelation Communication-Token (Slot Communication-Token) (Role Communication-Token) (Binary-Predicate Communication-Token) (Range Communication-Token Information-Bearing-Thing) (Domain Communication-Token Communicating) (Relation Communication-Token) (Arity Communication-Token 2) (Binary-Relation Communication-Token) (Documentation Communication-Token "The predicate Communication-Token is used to indicate the particular IBT (i.e., element of Information-Bearing-Thing) that is instrumental in a particular communication. (Communication-Token COM IBT) means that IBT is an Information-Bearing-Thing that carries the information transferred in the Communicating COM. A communication event transfers the information content of IBT from one agent to some other(s). IBT may be a tangible object (e.g., a newspaper), a sound (e.g., a voice), an image (e.g., from a television broadcast), or even a touch (e.g., a staying hand).")) (defrelation Community-Organization (Subclass-Of Community-Organization Organization) (Existing-Object-Type Community-Organization) (Class Community-Organization) (Arity Community-Organization 1) (Documentation Community-Organization "A collection of organizations. An element of Community-Organization is a group that consists of residents of a Neighborhood or apartment building or condominium complex, and which is concerned with issues affecting the Neighborhood or complex.")) (defrelation Commutative-Relation (Subclass-Of Commutative-Relation Relationship) (Collection Commutative-Relation) (Relation-Type Commutative-Relation) (Class Commutative-Relation) (Arity Commutative-Relation 1) (Documentation Commutative-Relation "An important subset of Relationship. Each element of Commutative-Relation is a relationship whose argument order can be changed without changing the value or meaning of the expression; e.g., Plus-Fn, Times-Fn, Or, Borders-On, Temporally-Intersects, Teammates. Most Relationships are NOT commutative: if (:instance-of EL COL) is true, it is rare that (:instance-of COL EL) is also true.")) (defrelation Competence (Subclass-Of Competence Script-Performance-Attribute) (Script-Performance-Attribute-Type Competence) (Class Competence) (Arity Competence 1) (Documentation Competence "One of the most general attributes for describing the level of skill with which an agent performs some task. Knowledge enterers will usually want to use some more specific attribute.")) (defrelation Competing-Agents (Slot Competing-Agents) (Actor-Slot Competing-Agents) (Asymmetric-Binary-Predicate Competing-Agents) (Irreflexive-Binary-Predicate Competing-Agents) (Subrelation-Of Competing-Agents Social-Participants) (Range Competing-Agents Agent) (Domain Competing-Agents Competition) (Relation Competing-Agents) (Arity Competing-Agents 2) (Binary-Relation Competing-Agents) (Documentation Competing-Agents "(Competing-Agents COMPETITN AGT) means that the Agent AGT is a competitor in the contest or competition COMPETITN. This excludes many participants of such events, such as referees, judges, and spectators.")) (defrelation Competition (Subclass-Of Competition Social-Occurrence) (Subclass-Of Competition Purposeful-Action) (Temporal-Object-Type Competition) (Script-Type Competition) (Class Competition) (Arity Competition 1) (Documentation Competition "The collection of situations in which one or more Agents are striving to be the sole exemplar of some high value judgement, or the highest value along some comparative or metric scale. Arm wrestling, football, fighting for prey, competitive courting, racing, rodeo events, etc. are examples. See also Competition-Expr. Note: `striving' may be a bit of overstatement, as sometimes the competitors may even be unaware that a competition has been going on until after it is over, such as the first year a `Best Restaurant in Austin' award is given out.")) (defobject Complete-Cloud-Cover (Cloudiness Complete-Cloud-Cover) (Genl-Attributes Complete-Cloud-Cover Cloudy) (Documentation Complete-Cloud-Cover "Complete-Cloud-Cover is a Weather-Attribute representing a specific degree of Cloudiness. This attribute describes a location as so clouded over with a uniform layer grey or white clouds that direct sunlight is blocked out. There are no shadows, the shape or exact location of the sun or moon is impossible to identify.")) (defrelation Complex-Temporal-Relation (Subclass-Of Complex-Temporal-Relation Temporal-Relation) (Predicate-Category Complex-Temporal-Relation) (Class Complex-Temporal-Relation) (Arity Complex-Temporal-Relation 1) (Documentation Complex-Temporal-Relation "Instances of Complex-Temporal-Relation are predicates used to interrelate instances of Temporal-Thing in time. Some of them (e.g., Starts-After-Ending-Of) make statements about the relationship of the beginning and/or end of their first argument to the beginning and/or end of their second argument. One can think of this as an interval-based theory of time. Some of them (e.g., Temporally-Intersects and Temporally-Subsumes) make statements about the relationship of the entire set of points that is their first argument to the entire set of points that is their second argument. One can think of this as a set-theoretic theory of time.")) (defrelation Composite-Attribute (Subclass-Of Composite-Attribute Attribute-Value) (Attribute-Type Composite-Attribute) (Class Composite-Attribute) (Arity Composite-Attribute 1) (Documentation Composite-Attribute "A collection of attributes. Each element of Composite-Attribute is an attribute that is essentially a vector with many dimensions. Instances of Color are good examples; colors have intensity, hue, and saturation as independent dimensions. See also Primitive-Attribute-Types, Primitive-Attribute-Type.")) (defrelation Composite-Attribute-Type (Subclass-Of Composite-Attribute-Type Attribute-Type) (Collection Composite-Attribute-Type) (Class Composite-Attribute-Type) (Arity Composite-Attribute-Type 1) (Documentation Composite-Attribute-Type "A collection of collections. Every element of Composite-Attribute-Type is a collection of attributes which is a subset of Composite-Attribute (q.v.).")) (defrelation Composite-Physical-And-Mental-Event (Subclass-Of Composite-Physical-And-Mental-Event Physical-Event) (Subclass-Of Composite-Physical-And-Mental-Event Mental-Event) (Script-Type Composite-Physical-And-Mental-Event) (Temporal-Object-Type Composite-Physical-And-Mental-Event) (Class Composite-Physical-And-Mental-Event) (Arity Composite-Physical-And-Mental-Event 1) (Documentation Composite-Physical-And-Mental-Event "A collection of events. Each element of Composite-Physical-And-Mental-Event is an event that involves both some mental event(s) and an interaction of physical objects. Examples include a news broadcast program, a court trial, inheriting property, writing a letter, a physical examination, a charity ball, traffic on some section of highway during rush hour. Note that this collection does NOT imply that the events which are its instances have doers (see Done-By). Subsets of Composite-Physical-And-Mental-Event whose elements all have doers (or performers) -- and there will be many of them -- should have as a second genls Action or the appropriate subset of Action (qq.v.).")) (defrelation Composite-Tangible-And-Intangible-Object (Subclass-Of Composite-Tangible-And-Intangible-Object Something-Existing) (Subclass-Of Composite-Tangible-And-Intangible-Object Partially-Intangible) (Subclass-Of Composite-Tangible-And-Intangible-Object Partially-Tangible) (Existing-Object-Type Composite-Tangible-And-Intangible-Object) (Class Composite-Tangible-And-Intangible-Object) (Arity Composite-Tangible-And-Intangible-Object 1) (Documentation Composite-Tangible-And-Intangible-Object "The collection of things which have both a tangible and an intangible component -- e.g., people (with bodies and minds), information bearing objects (intangible information encoded on a tangible substrate, such as music on a CD, or text in a book) and so on. Like anything else that has at least some tangible component, each element of Composite-Tangible-And-Intangible-Object exists in time. Our representation allows us to separately reify the tangible and intangible components of an object; this is sometimes necessary (e.g., to state that the age of the Frankenstein monster's mind is x, the age of his body is y, and the age of the new composite is z) but not very often needed --- usually one can just reify the Composite-Tangible-And-Intangible-Object and state things about it.")) (defrelation Composition-Predicate (Subclass-Of Composition-Predicate Physical-Part-Predicate) (Predicate-Category Composition-Predicate) (Class Composition-Predicate) (Arity Composition-Predicate 1) (Documentation Composition-Predicate "A collection of predicates; one of several subsets of Part-Predicate. The collection Composition-Predicate contains predicates which are used to relate Partially-Tangible things to the substances (pieces of stuffs) which compose them. Composition-Predicates are instance-level (i.e, they relate Individuals, not Collections), although typically they are used in inferences about specific kinds of things. Examples include Constituents, Main-Constituent Solvent, Solute, Suspending-Fluid, Suspended-Part, Atmosphere-Component.")) (defrelation Compressibility (Subclass-Of Compressibility Physical-Attribute) (Subclass-Of Compressibility Scalar-Interval) (Primitive-Attribute-Type Compressibility) (No-Amount-Fn Compressibility |(NO-AMOUNT-FN COMPRESSIBILITY)|) (Medium-Amount-Fn Compressibility |(MEDIUM-AMOUNT-FN COMPRESSIBILITY)|) (Low-Amount-Fn Compressibility |(LOW-AMOUNT-FN COMPRESSIBILITY)|) (High-Amount-Fn Compressibility |(HIGH-AMOUNT-FN COMPRESSIBILITY)|) (Class Compressibility) (Arity Compressibility 1) (Documentation Compressibility "A collection of attributes; a subset of Physical-Attribute. Each element of Compressibility represents a specific capacity of a physical object to be compressed. Compressibility may be measured with a Generic-Value-Function. Compressibilities of objects are indicated with the predicate Compressibility-Of-Object.")) (defrelation Compressibility-Of-Object (Slot Compressibility-Of-Object) (Interval-Based-Quantity-Slot Compressibility-Of-Object) (Tangible-Object-Predicate Compressibility-Of-Object) (Physical-Attribute-Description-Slot Compressibility-Of-Object) (Range Compressibility-Of-Object Compressibility) (Domain Compressibility-Of-Object Partially-Tangible) (Relation Compressibility-Of-Object) (Arity Compressibility-Of-Object 2) (Binary-Relation Compressibility-Of-Object) (Documentation Compressibility-Of-Object "(Compressibility-Of-Object OBJ DEGREE) indicates how readily the tangible object OBJ can be compressed to a smaller volume. The higher the DEGREE of compressibility, the more easily the object can be compressed to a smaller volume. A related concept is Elasticity-Of-Object.")) (defrelation Computational-Object (Subclass-Of Computational-Object Mathematical-Or-Computational-Thing) (Subclass-Of Computational-Object Intangible-Individual) (Object-Type Computational-Object) (Class Computational-Object) (Arity Computational-Object 1) (Documentation Computational-Object "A collection of abstract objects; a subset of Intangible-Individual. Each element of Computational-Object is a syntactically structured form, such as a Cyc system expression, a Lisp string, a C variable name, or an equation in a particular canonical form format.")) (defrelation Computer-Program (Subclass-Of Computer-Program Information-Bearing-Object) (Subclass-Of Computer-Program Artifact) (Subclass-Of Computer-Program Tangible-Product) (Subclass-Of Computer-Program Inanimate-Thing) (Existing-Object-Type Computer-Program) (Product-Type Computer-Program) (Class Computer-Program) (Arity Computer-Program 1) (Documentation Computer-Program "A collection of information bearing objects (IBOs). Each element of Computer-Program is an IBO, i.e., a tangible object which contains intangible information, namely instructions written in a code readable by some computer system and which are intended for execution by a computer. The tangible component of a computer program may be embodied in the memory of a particular instance of Computer (during a particular time), in a static magnetic medium (e.g., a disk or tape), in a hardcopy, even (once upon a time) in a set of punch cards. Again, note that elements of Computer-Program are physically embodied programs, which rightly interpreted yield the information and/or instructions in the program. The elements of Algorithm and of Character-String (which are abstract) are NOT elements of Computer-Program, although they may figure in the intangible components of a computer program. See also Contains-Information, Information-Bearing-Object.")) (defobject Concave (Curvature-Of-Surface Concave) (Documentation Concave "An attribute of a surface meaning that it is bumped or indented inward. A concave surface has a pair of points which are both closer to a viewer than points on the surface between them. Dependinhg on the context, it may have relatively small subregions which have convexities (e.g. wrinkles, small dents, corrugations) or are flat so long as the overall shape is concave. Saddle-shapes, although convex in certain dimensions, are concave in others and are therefore concave.")) (defrelation Concrete (Subclass-Of Concrete Artificial-Material) (Subclass-Of Concrete Building-Material) (Tangible-Stuff-Composition-Type Concrete) (Solid-Fn Concrete |(SOLID-FN CONCRETE)|) (Class Concrete) (Arity Concrete 1) (Documentation Concrete "A collection of tangible things. Each element of Concrete is a piece of an artificial mixture of cement, gravel, sand, and (during mixture, pouring, and forming) water. Used widely in construction, pieces of concrete are formed into the desired shape while fluid and afterward hardened into a sturdy, durable material. Examples: bridge pilings, foundations of houses, sidewalks, pieces of IH-35.")) (defrelation Condensing (Subclass-Of Condensing Physical-State-Change-Event) (Subclass-Of Condensing Translocation) (Default-Disjoint-Script-Type Condensing) (Temporal-Object-Type Condensing) (Class Condensing) (Arity Condensing 1) (Documentation Condensing "A collection of events. In each instance of this collection, an object is cooled to (and then below) its Boiling-Point, changing it from Gaseous-State-Of-Matter to Liquid-State-Of-Matter.")) (defobject Conductor-Resistance (Electrical-Resistance Conductor-Resistance) (Documentation Conductor-Resistance "A measurable physical attribute. Conductor-Resistance is the element of Electrical-Resistance that represents a very low level of electrical resistance. An object having Conductor-Resistance readily conducts electricity. See also Resistance-Of-Object.")) (defobject Conducts-Heat-Poorly (Thermal-Conductivity Conducts-Heat-Poorly) (Documentation Conducts-Heat-Poorly "A measurable physical attribute. Conducts-Heat-Poorly is the element of Thermal-Conductivity that represents the level of thermal conductivity in an object that conducts virtually no heat.")) (defobject Conducts-Heat-Well (Thermal-Conductivity Conducts-Heat-Well) (Documentation Conducts-Heat-Well "A measurable physical attribute. Conducts-Heat-Well is the element of Thermal-Conductivity that represents the level of thermal conductivity in an object that conducts heat very quickly.")) (defobject Conducts-Some-Heat (Thermal-Conductivity Conducts-Some-Heat) (Documentation Conducts-Some-Heat "A measurable physical attribute. Conducts-Some-Heat is the element of Thermal-Conductivity that represents the level of thermal conductivity in an object which conducts heat, but slowly.")) (defrelation Confidence (Subclass-Of Confidence Feeling-Attribute) (Feeling-Attribute-Type Confidence) (Class Confidence) (Arity Confidence 1) (Documentation Confidence "The positive emotion felt when one is free from doubt about an event or object from which the agent feeling Confidence expects positive contingencies. For example, one might say 'I feel confident that tomorrow it will not be rainy'. Do not confuse this with a personality disposition, e.g. 'Joe is a confident person.' (See Personality-Attribute.) This is a collection; for an explanation of a typical Feeling-Attribute-Type, see Happiness. More specialized Feeling-Attribute-Types include Grief, Self-Confidence, etc.")) (defrelation Configuration (Subclass-Of Configuration Static-Situation) (Subclass-Of Configuration Partially-Tangible) (Situation-Type Configuration) (Existing-Object-Type Configuration) (Class Configuration) (Arity Configuration 1) (Documentation Configuration "Configuration is a subset of Static-Situation. Each Configuration is a static configuration, existing over time, of two or more tangible objects. The Static-Situations that aren't Configurations are those which don't involve tangible objects; for example, reified relationships among agents such as In-Custody).")) (defrelation Congenital-Condition (Subclass-Of Congenital-Condition Physiological-Condition) (Physiological-Condition-Type Congenital-Condition) (Class Congenital-Condition) (Arity Congenital-Condition 1) (Documentation Congenital-Condition "A collection of ailments. An instance of Congenital-Condition is an Ailment-Condition that is present in an afflicted organism from the time of gestation (i.e. before birth), whether or not it is a Genetic-Condition. Two example types of Congenital-Condition are congenital herpes and congenital heroin addiction. A Congenital-Condition may be caused by behavior of the mother during pregnancy. Birth defects (such as having an extra toe) are Congenital-Conditions. Injuries sustained during the delivery itself are not Congenital-Conditions. Thus if forceps are used and the infant is scarred, brain-damaged or killed as a result, the situation is not an element of this collection.")) (defrelation Connected-By-Path-Type (Spatial-Predicate Connected-By-Path-Type) (Ternary-Predicate Connected-By-Path-Type) (Nth-Domain Connected-By-Path-Type 3 Partially-Tangible) (Nth-Domain Connected-By-Path-Type 2 Partially-Tangible) (Nth-Domain Connected-By-Path-Type 1 Thing) (Relation Connected-By-Path-Type) (Documentation Connected-By-Path-Type "(Connected-By-Path-Type PATHTYPE THING1 THING2) means that there is some path of PATHTYPE links connecting THING1 and THING2, where PATHTYPE is some type of linking object that can link two things, like a road, wire, tie-rod, tube, nerve, rope, etc. This means that the two are connected somehow by one or more paths consisting of links of type PATHTYPE, and that there is no permanent barrier or gap preventing all forms of access along all of those paths.")) (defrelation Connected-Path-System (Subclass-Of Connected-Path-System Thing) (Collection Connected-Path-System) (Class Connected-Path-System) (Arity Connected-Path-System 1) (Documentation Connected-Path-System "The collection of all connected Path-Systems that are not in separate pieces. For any different points X and Y in such a system SYS, there is a path PATH in SYS that both X and Y are on. Another way to put this is that SYS is an instance of Connected-Path-System iff for any different points X and Y in SYS, there is a path PATH in SYS such that (Path-Between-In-System PATH X Y SYS) holds. Note that according to this definition, a connected path system does not have to contain a link--a path system containing a single node will be a connected path system. If a connected path system contains a link, nevertheless, every two different points must be connected by a path. Note also that because of our treatment of path (see Path-In-System) and our restriction of points in SYS that are not nodes (see Node-In-System), that there is a path between every two points in SYS is equivalent to that there is a path between every two nodes in Sys.")) (defrelation Connected-To (Slot Connected-To) (Reflexive-Binary-Predicate Connected-To) (Connection-Predicate Connected-To) (Spatial-Predicate Connected-To) (Symmetric-Binary-Predicate Connected-To) (Range Connected-To Partially-Tangible) (Domain Connected-To Partially-Tangible) (Genl-Inverse Connected-To Connected-To) (not (Transitive-Binary-Predicate Connected-To)) (Relation Connected-To) (Arity Connected-To 2) (Binary-Relation Connected-To) (Documentation Connected-To "(Connected-To OBJ1 OBJ2) means that OBJ1 and OBJ2 are configured in a way that allows only certain types of relative motion between them. A hinged connection, for example, allows limited rotational motion between OBJ1 and OBJ2. OBJ2 at least must be in a Solid-State-Of-Matter. In many cases, being Connected-To implicitly involves a third object; e.g., a door frame that is Connected-To a door by a separate piece, a door hinge.")) (defrelation Connected-To-Rigidly (Slot Connected-To-Rigidly) (Symmetric-Binary-Predicate Connected-To-Rigidly) (Connection-Predicate Connected-To-Rigidly) (Spatial-Predicate Connected-To-Rigidly) (Inter-Existing-Object-Slot Connected-To-Rigidly) (Subrelation-Of Connected-To-Rigidly Connected-To) (Subrelation-Of Connected-To-Rigidly Touches-Directly) (Range Connected-To-Rigidly Solid-Tangible-Thing) (Domain Connected-To-Rigidly Solid-Tangible-Thing) (Genl-Inverse Connected-To-Rigidly Connected-To-Rigidly) (Relation Connected-To-Rigidly) (Arity Connected-To-Rigidly 2) (Binary-Relation Connected-To-Rigidly) (Documentation Connected-To-Rigidly "(Connected-To-Rigidly OBJ1 OBJ2) means that OBJ1 and OBJ2 are joined so that no relative motion between them can occur unless the connection is severed by breakage of some part of the connected objects or by disassembly of the connection. Both of the connected objects are solid.")) (defrelation Connected-To-Semi-Rigidly (Slot Connected-To-Semi-Rigidly) (Spatial-Predicate Connected-To-Semi-Rigidly) (Inter-Existing-Object-Slot Connected-To-Semi-Rigidly) (Connection-Predicate Connected-To-Semi-Rigidly) (Symmetric-Binary-Predicate Connected-To-Semi-Rigidly) (Irreflexive-Binary-Predicate Connected-To-Semi-Rigidly) (Subrelation-Of Connected-To-Semi-Rigidly Connected-To) (Range Connected-To-Semi-Rigidly Solid-Tangible-Thing) (Domain Connected-To-Semi-Rigidly Solid-Tangible-Thing) (Genl-Inverse Connected-To-Semi-Rigidly Connected-To-Semi-Rigidly) (not (Transitive-Binary-Predicate Connected-To-Semi-Rigidly)) (Relation Connected-To-Semi-Rigidly) (Arity Connected-To-Semi-Rigidly 2) (Binary-Relation Connected-To-Semi-Rigidly) (Documentation Connected-To-Semi-Rigidly "(Connected-To-Semi-Rigidly OBJ1 OBJ2) means that there is a physical connection between OBJ1 and OBJ2 such that due to the flexibility of a connector, OBJ1, or OBJ2, limited movement around the point of connection is possible. Positive exemplars include a book flap hinged to the spine of a book (see Flap-Hinged-To), the GallBladder'S attachment to the Liver. Negative exemplars include a wheel and axle or a door hinged to a door frame because the degrees of freedom of the object arise out of geometrical/mechanical properties of the objects and their connectors, not out of the flexibity of said objects. Note that all flexible connections have a limit to their relative motion. An extreme example of such a limit is in the connection between a propeller and the fuselage of a rubber band powered airplane.")) (defrelation Connecting-Together (Subclass-Of Connecting-Together Physical-Event) (Subclass-Of Connecting-Together Action-On-Object) (Default-Disjoint-Script-Type Connecting-Together) (Temporal-Object-Type Connecting-Together) (Class Connecting-Together) (Arity Connecting-Together 1) (Documentation Connecting-Together "A collection of events. In a Connecting-Together event, two or more tangible things get connected together by means of some sort of connector or fastener. Some specializations of this include welding, buckling-up, using nailing, tying-up, etc. Connecting-Together need not be a spec of Movement-Translation-Event since two objects being connected may be already at rest with each other.")) (defrelation Connection-Predicate (Subclass-Of Connection-Predicate Cotemporal-Predicate) (Relation-Type Connection-Predicate) (Class Connection-Predicate) (Arity Connection-Predicate 1) (Documentation Connection-Predicate "A collection of predicates. Each element of Connection-Predicate is a predicate that specifies physical connections between objects. Examples: Nailed-To, Riveted-To, Connected-To-Rigidly, Rotationally-Connected-To, Hangs-From, In-Embedded.")) (defrelation Connector (Subclass-Of Connector Non-Powered-Device) (Existing-Object-Type Connector) (Class Connector) (Arity Connector 1) (Documentation Connector "A collection of physical devices. An instance of Connector is a device which connects two objects. A connector (or part of it) may be a part incorporated into one or both of the objects connected, or a connector may be a totally separate device. Examples include elements of the collections Button-The-Fastener, Staple, Nail, and many more.")) (defrelation Connotes (Ternary-Predicate Connotes) (Cotemporal-Predicate Connotes) (Nth-Domain Connotes 3 Generic-Attribute) (Nth-Domain Connotes 2 Thing) (Nth-Domain Connotes 1 Individual) (Nth-Domain Connotes 1 Spatial-Thing) (Relation Connotes) (Documentation Connotes "(Connotes OBJ-1 OBJ-2 DEGREE) means that as a consequence of perceiving one thing (OBJ-1), a typical sane intelligent perceiving agent would likely think of another thing (OBJ-2) with a strength of association indicated by DEGREE. E.g., (Connotes German-Nazi-Party Prejudice High), (Connotes Lenat Cyc High). This predicate is sometimes symmetric, but often not.")) (defrelation Constituents (Slot Constituents) (Cotemporal-Objects-Slot Constituents) (Transitive-Binary-Predicate Constituents) (Reflexive-Binary-Predicate Constituents) (Anti-Symmetric-Binary-Predicate Constituents) (Composition-Predicate Constituents) (Subrelation-Of Constituents Physical-Decompositions) (Subrelation-Of Constituents Cotemporal) (Range Constituents Partially-Tangible) (Domain Constituents Partially-Tangible) (Synonymous-External-Concept Constituents Sensus-Information1997 "MADE-OF") (Relation Constituents) (Arity Constituents 2) (Binary-Relation Constituents) (Documentation Constituents "The predicate Constituents is used to indicate a particular Partially-Tangible which makes up another (possibly non-distinct) Partially-Tangible thing. (Constituents WHL PART) means that the individual object WHL is partially constituted by PART, and PART is more or less uniformly distributed in WHL. For example, the two teaspoons of chocolate syrup that I put in my milk become Constituents of my glass of chocolate milk. Note that Constituents does not entail any special kind of association or bond among the constituents of a thing; they might be simply mixed, they might be chemically bonded, and they might be part of some complex structure.")) (defrelation Constraining-Object (Slot Constraining-Object) (Actor-Slot Constraining-Object) (Asymmetric-Binary-Predicate Constraining-Object) (Irreflexive-Binary-Predicate Constraining-Object) (Subrelation-Of Constraining-Object Pre-Actors) (Subrelation-Of Constraining-Object Post-Actors) (Range Constraining-Object Partially-Tangible) (Domain Constraining-Object Movement-Event) (Relation Constraining-Object) (Arity Constraining-Object 2) (Binary-Relation Constraining-Object) (Documentation Constraining-Object "(Constraining-Object MOTION OBJ) means that OBJ physically constrains the motion of some Object-Moving in the Movement-Event MOTION. The Constraining-Object necessarily Touches the Object-Moving during at least part of MOTION. Examples of Constraining-Objects include: an axle constraining a wheel turning, a car or other Transporter carrying passengers, and a railroad track guiding a train. As these examples show, a Constraining-Object may or may not be moving. A road driven on by a car is a marginally negative example of a Constraining-Object, because the car can drive off the road, though the road does facilitate its motion.")) (defrelation Constructing (Subclass-Of Constructing Making-Something) (Default-Disjoint-Script-Type Constructing) (Temporal-Stuff-Type Constructing) (Class Constructing) (Arity Constructing 1) (Documentation Constructing "A collection of events. In each Constructing event, one or more Construction-Artifacts, such as a house, are made or incrementally enlarged or remodeled.")) (defrelation Construction-Artifact (Subclass-Of Construction-Artifact Solid-Tangible-Product) (Subclass-Of Construction-Artifact Artifact) (Existing-Object-Type Construction-Artifact) (Class Construction-Artifact) (Arity Construction-Artifact 1) (Documentation Construction-Artifact "A collection of artificial tangible objects. Each element of Construction-Artifact is a structure designed and built by humans. This collection includes buildings and parts of buildings, as well as things like dams, railroad lines, and roads. Examples: the Roman-Coliseum, the Arc-De-Triomphe, Hoover-Dam, the World-Trade-Center, Holly-Wood-Bowl. For further information, see Fixed-Structure, an important subset.")) (defrelation Construction-Company (Subclass-Of Construction-Company Commercial-Service-Organization) (Subclass-Of Construction-Company Business) (Existing-Object-Type Construction-Company) (Class Construction-Company) (Arity Construction-Company 1) (Documentation Construction-Company "A collection of businesses. An element of Construction-Company is a business whose Main-Function is constructing buildings, houses, dams, roads, bridges, or other large structures.")) (defrelation Consultant (Subclass-Of Consultant Professional) (Subclass-Of Consultant Business-Person) (Occupation-Type Consultant) (Class Consultant) (Arity Consultant 1) (Documentation Consultant "A collection of persons; a subset of Professional. Each element of Consultant works with some business in a consulting capacity. Consultants can be self employed, or they can work for a consulting company.")) (defrelation Consumable-Product (Subclass-Of Consumable-Product Tangible-Product) (Product-Type Consumable-Product) (Existing-Stuff-Type Consumable-Product) (Class Consumable-Product) (Arity Consumable-Product 1) (Documentation Consumable-Product "A collection of tangible stuff; a subset of Tangible-Product. Each element of Consumable-Product is a product of which any portion can be used only once. A portion of a Consumable-Product is `used up', i.e., destroyed or transformed into an unusable or waste form, during normal use. Note: `consumable' here does mean necessarily consumed by mouth; the consumption may be any use of the product.")) (defrelation Consumes-Portion (Slot Consumes-Portion) (Actor-Slot Consumes-Portion) (Asymmetric-Binary-Predicate Consumes-Portion) (Subrelation-Of Consumes-Portion Object-Acted-On) (Range Consumes-Portion Partially-Tangible) (Domain Consumes-Portion Event) (Relation Consumes-Portion) (Arity Consumes-Portion 2) (Binary-Relation Consumes-Portion) (Documentation Consumes-Portion "(Consumes-Portion ?EV ?OBJ) means that a portion of the object ?OBJ is used up (consumed) in the event ?EV. However, enough of ?OBJ remains at the end of ?EV for it to maintain its identity. Thus Consumes-Portion would be appropriate for an apple that has a bite taken out of it in an eating event, but not for an apple that has been eaten to its core, since the latter is no longer an apple.")) (defrelation Consuming-Food-Or-Drink (Subclass-Of Consuming-Food-Or-Drink Destruction-Event) (Subclass-Of Consuming-Food-Or-Drink Directed-Translation) (Default-Disjoint-Script-Type Consuming-Food-Or-Drink) (Temporal-Stuff-Type Consuming-Food-Or-Drink) (Class Consuming-Food-Or-Drink) (Arity Consuming-Food-Or-Drink 1) (Documentation Consuming-Food-Or-Drink "A collection of events. Each element of Consuming-Food-Or-Drink is an event in which a person or other animal ingests some portion of food or drink through its mouth. This collection generically covers eating or drinking, by a single person, of a meal- or snack-sized portion of food. For more detail, see the subsets Eating-Event and Drinking-Event. For eating or drinking with a social group, see Having-A-Meal. Note: Consuming-Food-Or-Drink does NOT include intravenous infusion of nutrients or chewing of gum.")) (defrelation Contact-Location (Subclass-Of Contact-Location Partially-Tangible) (Contact-Location-Type Contact-Location) (Class Contact-Location) (Arity Contact-Location 1) (Documentation Contact-Location "A collection of spatial objects. Each element of Contact-Location is a point at which some particular agent (e.g., corporation or person) may be contacted by any of several means, for any of several purposes. Contact-Location includes any place to which one may direct one or more of the following: letters, packages, phone calls or voice messages, bills, email, faxes, pages, subpoenas. Contact locations must be particular--e.g., my house or my office or even my secretary, but not simply `Austin'.")) (defrelation Contact-Location-Type (Subclass-Of Contact-Location-Type Existing-Object-Type) (Collection Contact-Location-Type) (Class Contact-Location-Type) (Arity Contact-Location-Type 1) (Documentation Contact-Location-Type "A collection of collections. Each element of Contact-Location-Type is a collection of places at which a particular agent may be contacted; such collections may be characterized in several different ways: (a) by method of contact (e.g., Voice-Phone-Location, Fax-Location); (b) by purpose of contact (e.g., Billing-Location, Shipping-Location, Emergency-Contact); (c) by the agent's relationship to those places (e.g., Human-Residence, Workplace). Note that particular places may fall under different subsets of Contact-Location-Type for different agents; for example, one person's home might be another's vacation location.")) (defrelation Container-Product (Subclass-Of Container-Product Physical-Device) (Subclass-Of Container-Product Solid-Tangible-Thing) (Existing-Object-Type Container-Product) (Class Container-Product) (Arity Container-Product 1) (Documentation Container-Product "A collection of physical devices. An instance of Container-Product is an object whose Primary-Function (or one of whose main functions) is to be a container. Examples are of staggering variety, including storage containers for books, office records, food, clothing, tools, and materials; containers for transporting the same; passenger compartments of various kinds of vehicles; artificial constructs for housing humans and animals; etc., etc. Instances of Crib, Sandbox, Office-Space, and Coffin.")) (defrelation Contains-Cavity (Slot Contains-Cavity) (Cotemporal-Objects-Slot Contains-Cavity) (Physical-Part-Predicate Contains-Cavity) (Functional-Slot Contains-Cavity) (Subrelation-Of Contains-Cavity Physical-Decompositions) (Subrelation-Of Contains-Cavity Cotemporal) (Range Contains-Cavity Cavity) (Domain Contains-Cavity Partially-Tangible) (Relation Contains-Cavity) (Arity Contains-Cavity 2) (Binary-Relation Contains-Cavity) (Documentation Contains-Cavity "(containsCavity OBJ CAV) means that the object OBJ contains the Cavity CAV somewhere in it or on its surface. The cavity of a container could be, e.g., the interior of a box with its walls.")) (defrelation Contains-Information (Slot Contains-Information) (Non-Physical-Part-Predicate Contains-Information) (Inter-Existing-Object-Slot Contains-Information) (Range Contains-Information Abstract-Information) (Domain Contains-Information Information-Bearing-Thing) (Relation Contains-Information) (Arity Contains-Information 2) (Binary-Relation Contains-Information) (Documentation Contains-Information "(Contains-Information ?IBT ?INFO) means that ?INFO is part of the information content of the Information-Bearing-Thing, ?IBT.")) (defrelation Contains-Portals (Slot Contains-Portals) (Physical-Part-Predicate Contains-Portals) (Cotemporal-Objects-Slot Contains-Portals) (Subrelation-Of Contains-Portals Contains-Cavity) (Subrelation-Of Contains-Portals Physical-Parts) (Subrelation-Of Contains-Portals Cotemporal) (Range Contains-Portals Partially-Tangible) (Range Contains-Portals Portal) (Domain Contains-Portals Partially-Tangible) (Relation Contains-Portals) (Arity Contains-Portals 2) (Binary-Relation Contains-Portals) (Documentation Contains-Portals "The portals of this container.")) (defrelation Contempt (Subclass-Of Contempt Disapproval) (Subclass-Of Contempt Dislike) (Feeling-Attribute-Type Contempt) (Class Contempt) (Arity Contempt 1) (Documentation Contempt "Emotion characterized by vehement condemnation of its object as being low, vile, feeble, or ignominious. This is a Collection --- for an explanation of that, see Happiness. Some more specialized Feeling-Attribute-Types than Contempt are Hate, Abhorrence, etc. ")) (defrelation Contiguous-After (Slot Contiguous-After) (Anti-Transitive-Binary-Predicate Contiguous-After) (Asymmetric-Binary-Predicate Contiguous-After) (Complex-Temporal-Relation Contiguous-After) (Irreflexive-Binary-Predicate Contiguous-After) (Subrelation-Of Contiguous-After Starts-After-Ending-Of) (Range Contiguous-After Temporal-Thing) (Domain Contiguous-After Temporal-Thing) (Overlapping-External-Concept Contiguous-After Sensus-Information1997 "SINCE") (Relation Contiguous-After) (Arity Contiguous-After 2) (Binary-Relation Contiguous-After) (Documentation Contiguous-After "(Contiguous-After AFTER BEFORE) means that AFTER starts immediately following BEFORE. The two events have no time points in common, but there is no time point between them --- i.e., between the ending of the first one (BEFORE) and the starting of the second one (AFTER). E.g., one can use this predicate to state an axiom that adolescence is Contiguous-After childhood. Note: This Cyc temporal relation is similar, but not equivalent to, what James Allen independently dubbed the METBY relation.")) (defrelation Continent (Subclass-Of Continent Land-Topographical-Feature) (Subclass-Of Continent Land-Body) (Existing-Object-Type Continent) (Class Continent) (Arity Continent 1) (Documentation Continent "A collection of topographical features. The elements of Continent are the seven main land masses on the surface of the earth (plus Eurasia added as a super-region of Europe and Asia). Elements: Continent-Of-Africa, Continent-Of-Antarctica, Continent-Of-Asia, Australia, Continent-Of-Europe, Continent-Of-Eurasia, Continent-Of-North-America, Continent-Of-South-America.")) (defobject Continent-Of-Africa (Continent Continent-Of-Africa) (Entity Continent-Of-Africa) (Documentation Continent-Of-Africa "The second largest continent, located north and south of the Equator in the Eastern-Hemisphere-Region. Africa is connected to Asia by the narrow Isthmus of Suez; it includes Madagascar and other offshore islands.")) (defobject Continent-Of-Asia (Continent Continent-Of-Asia) (Entity Continent-Of-Asia) (Documentation Continent-Of-Asia "The world's largest continent, joined in the west with Europe (which may be considered a peninsula of Asia) to form the Eurasian land mass (Continent-Of-Eurasia). The Continent-Of-Asia occupies much of the northern half of the Eastern-Hemisphere-Region.")) (defobject Continent-Of-Europe (Continent Continent-Of-Europe) (Entity Continent-Of-Europe) (Documentation Continent-Of-Europe "The sixth largest continent; includes adjacent islands. The Continent-Of-Europe is separated from the Continent-Of-Asia by the Ural-Mountains.")) (defobject Continent-Of-North-America (Entity Continent-Of-North-America) (Continent Continent-Of-North-America) (Documentation Continent-Of-North-America "The continent in the northern and Western-Hemisphere-Region. North America includes Central-America-Region as well as the West-Indies-Archipelago as Geographical-Sub-Regions.")) (defobject Continent-Of-South-America (Entity Continent-Of-South-America) (Continent Continent-Of-South-America) (Documentation Continent-Of-South-America "The continent in the western and southern hemisphere.")) (defrelation Continuously-Connected-To (Slot Continuously-Connected-To) (Cotemporal-Objects-Slot Continuously-Connected-To) (Symmetric-Binary-Predicate Continuously-Connected-To) (Shape-Describing-Predicate Continuously-Connected-To) (Irreflexive-Binary-Predicate Continuously-Connected-To) (Subrelation-Of Continuously-Connected-To Touches-Directly) (Range Continuously-Connected-To Partially-Tangible) (Domain Continuously-Connected-To Partially-Tangible) (Genl-Inverse Continuously-Connected-To Continuously-Connected-To) (not (Transitive-Binary-Predicate Continuously-Connected-To)) (Relation Continuously-Connected-To) (Arity Continuously-Connected-To 2) (Binary-Relation Continuously-Connected-To) (Documentation Continuously-Connected-To "(continuouslyConnectedTo OBJ1 OBJ2) means that OBJ1 and OBJ2 are Partially-Tangibles which are are directly and almost seamlessly connected (e.g. they are formed from the same chunk of material, with no substantial barrier or surface or gap separating them.).")) (defrelation Contract-Negotiation (Subclass-Of Contract-Negotiation Negotiating) (Subclass-Of Contract-Negotiation Purposeful-Action) (Temporal-Object-Type Contract-Negotiation) (Script-Type Contract-Negotiation) (Class Contract-Negotiation) (Arity Contract-Negotiation 1) (Documentation Contract-Negotiation "The collection of negotiations intended to lead to the formation of a contract between the participants (or the parties they represent in the negotiations).")) (defrelation Contrary-Feelings (Slot Contrary-Feelings) (Anti-Transitive-Binary-Predicate Contrary-Feelings) (Intensional-Representation-Predicate Contrary-Feelings) (Functional-Slot Contrary-Feelings) (Symmetric-Binary-Predicate Contrary-Feelings) (Subrelation-Of Contrary-Feelings Contrasted-Feelings) (Range Contrary-Feelings Feeling-Attribute-Type) (Domain Contrary-Feelings Feeling-Attribute-Type) (Arg2-Genl Contrary-Feelings Feeling-Attribute) (Arg1-Genl Contrary-Feelings Feeling-Attribute) (Genl-Inverse Contrary-Feelings Contrary-Feelings) (not (Transitive-Binary-Predicate Contrary-Feelings)) (Relation Contrary-Feelings) (Arity Contrary-Feelings 2) (Binary-Relation Contrary-Feelings) (Documentation Contrary-Feelings "(Contrary-Feelings EMOTYPE CONTTYPE) means that a feeling of the type EMOTYPE is contrary to a feeling of the type CONTTYPE. One feeling is contrary to another if they are opposed in almost all their components. See also Contrasted-Feelings. It would be very rare for someone to feel both an EMOTYPE and CONTTYPE at the same time, especially about the same thing/event/situation. E.g., (Contrary-Feelings Gloominess Cheerfulness), (Contrary-Feelings Respect Contempt), (Contrary-Feelings Shame Pride), and so on.")) (defrelation Contrasted-Feelings (Slot Contrasted-Feelings) (Symmetric-Binary-Predicate Contrasted-Feelings) (Irreflexive-Binary-Predicate Contrasted-Feelings) (Intensional-Representation-Predicate Contrasted-Feelings) (Range Contrasted-Feelings Feeling-Attribute-Type) (Domain Contrasted-Feelings Feeling-Attribute-Type) (Arg2-Genl Contrasted-Feelings Feeling-Attribute) (Arg1-Genl Contrasted-Feelings Feeling-Attribute) (Genl-Inverse Contrasted-Feelings Contrasted-Feelings) (not (Transitive-Binary-Predicate Contrasted-Feelings)) (Relation Contrasted-Feelings) (Arity Contrasted-Feelings 2) (Binary-Relation Contrasted-Feelings) (Documentation Contrasted-Feelings "(Contrasted-Feelings EMOTYPE CONTTYPE) means that a feeling of the type EMOTYPE differs in enough components from a feeling of the type CONTTYPE that it is unlikely (but not virtually impossible, as in the case of Contrary-Feelings) that someone would simultaneously experience feelings of both types EMOTYPE and CONTTYPE, especially with respect to the same object. E.g., (Contrasted-Feelings Pride Remorse), (Contrasted-Feelings Abhorrence Respect), (Contrasted-Feelings Entertained-Emotion Panic), etc. That last assertion expresses the rule of thumb that one does not often feel both entertained and panicy at the same time, though those two emotions are clearly not each other's `opposite' by any means.")) (defrelation Contrastive-Rst (Slot Contrastive-Rst) (Symmetric-Binary-Predicate Contrastive-Rst) (Rst-Relation Contrastive-Rst) (Range Contrastive-Rst Linguistic-Object) (Domain Contrastive-Rst Linguistic-Object) (Genl-Inverse Contrastive-Rst Contrastive-Rst) (Synonymous-External-Concept Contrastive-Rst Sensus-Information1997 "RST-CONTRASTIVE") (Relation Contrastive-Rst) (Arity Contrastive-Rst 2) (Binary-Relation Contrastive-Rst) (Documentation Contrastive-Rst "The discourse relation that holds between two segments of text when ARG1 and ARG2 are presented as being similar in many ways but contrasting in ways the speaker wants to point out.")) (defrelation Control-Device (Subclass-Of Control-Device Physical-Device) (Existing-Object-Type Control-Device) (Product-Type Control-Device) (Class Control-Device) (Arity Control-Device 1) (Documentation Control-Device "A collection of physical devices. An instance of Control-Device is a device whose Primary-Function is to control the behavior/functioning/properties of another thing (usually another instance of Physical-Device). Obvious instances of Control-Device include: the remote control for your TV (an instance of Remote-Control-Device), the brake pedal on your car (an instance of Pedal-Control-Device), the light switch on your bedroom wall (an instance of Electrical-Switch); a less obvious instance of Control-Device is Hoover-Dam (an instance of Dam).")) (defrelation Controlled-Land (Subclass-Of Controlled-Land Geopolitical-Entity) (Subclass-Of Controlled-Land Country-Subsidiary) (Existing-Object-Type Controlled-Land) (Class Controlled-Land) (Arity Controlled-Land 1) (Documentation Controlled-Land "A collection of geopolitical entities. Each element of Controlled-Land is a geopolitical entity that is controlled to some extent by a foreign power. Examples: Puerto-Rico, Bermuda, Guadeloupe-The-Dependency, Tibet.")) (defrelation Controlling-Something (Subclass-Of Controlling-Something Purposeful-Action) (Subclass-Of Controlling-Something Composite-Physical-And-Mental-Event) (Script-Type Controlling-Something) (Temporal-Object-Type Controlling-Something) (Class Controlling-Something) (Arity Controlling-Something 1) (Documentation Controlling-Something "A collection of events; a subset of Purposeful-Action. An instance of Controlling-Something is a purposeful action in which some Agent intentionally controls some object. It is not necessary that the agent touch the Object-Controlled, only that s/he have an efficacious means of controlling its action -- thus, instances of Controlling-Something include all instances of Guiding-A-Moving-Object (some of which involve a Remote-Control-Device). Further subsets: Handling-An-Object, Braking, Steering-A-Device-By-Hand, Playing-A-Musical-Instrument, Cutting-Fabric, Carrying-While-Locomoting, Flushing-A-Toilet, etc. Whenever a Control-Device (qv) is being used, for its primary function, presumably a Controlling-Something event is taking place. Borderline examples include having a conversation by telephone, doing the dishes by hand, and having a cat as a pet.")) (defrelation Controls (Slot Controls) (Cotemporal-Objects-Slot Controls) (Subrelation-Of Controls Positive-Vested-Interest) (Subrelation-Of Controls Cotemporal) (Range Controls Individual) (Domain Controls Agent) (not (Transitive-Binary-Predicate Controls)) (not (Symmetric-Binary-Predicate Controls)) (not (Anti-Symmetric-Binary-Predicate Controls)) (not (Asymmetric-Binary-Predicate Controls)) (not (Reflexive-Binary-Predicate Controls)) (not (Irreflexive-Binary-Predicate Controls)) (Relation Controls) (Arity Controls 2) (Binary-Relation Controls) (Documentation Controls "(Controls X Y) represents that assertion that agent X controls the object Y, in one of the following 2 senses: X can influence (prohibit, enable or constrain) the behavior of Y; or else X can at least influence (prohibit, enable or constrain) the behavior of other Agents in/concerning Y. For example, Fred may control his horse directly, forcing it to do things, or not do them; and he also could control the horse indirectly, by deciding who else has access to and use of that horse. Control of one agent over another agent is rarely total, of course, so this predicate is most likely to apply to a Y which is a non-living possession, and/or to apply in a very narrow context. X's control over Y is usually either actual (de facto) control or legal (de jure) control. It is usually Cotemporal, meaning that some time slice of X controls the same temporal time slice of Y.")) (defrelation Conventional-Classification-System (Subclass-Of Conventional-Classification-System Abstract-Information) (Object-Type Conventional-Classification-System) (Class Conventional-Classification-System) (Arity Conventional-Classification-System 1) (Documentation Conventional-Classification-System "The collection of all agreed-upon or conventional classification systems, each consisting of Conventional-Classification-Types. In such systems, a change or reclassification is possible by a decision of an authority, or by a changed social agreement, without changing the intrinsic facts about the actual objects in the category. (This applies only to named or known classification systems or schemas, and not to everything under the sun as might be urged by some 1990's-era postmodernist deconstructionist literary criticism theorists.)")) (defrelation Conventional-Classification-Type (Subclass-Of Conventional-Classification-Type Abstract-Information) (Object-Type Conventional-Classification-Type) (Synonymous-External-Concept Conventional-Classification-Type Sensus-Information1997 "SOCIAL-OBJECT") (Class Conventional-Classification-Type) (Arity Conventional-Classification-Type 1) (Documentation Conventional-Classification-Type "The collection of all those collections (of Things) that each correspond to a category in some agreed-upon or conventional classification system (a Conventional-Classification-System). In such systems, a change or reclassification is possible by a decision of an authority, or by a changed social agreement, without changing the intrinsic facts about the actual objects in the category. (This applies only to named, known classification systems or schemas, and not to everything under the sun as might be urged by some 1990's-era postmodernist deconstructionist literary criticism theorists.)")) (defobject Convex (Curvature-Of-Surface Convex) (Documentation Convex "A surface attribute meaning that the surface's overall shape is dominated by an outward bulge or mound, or consists of projecting corners between planes. In most contexts, it may have relatively small subregions which are concave or flat, etc., so long as overall shape is convex. Viewing something as convex assumes a perspective. From the opposite perspective, on the `other side', a Convex surface would look Concave.")) (defrelation Convex-Hull-Fn (Slot Convex-Hull-Fn) (Individual-Denoting-Function Convex-Hull-Fn) (Reifiable-Function Convex-Hull-Fn) (Domain Convex-Hull-Fn Spatial-Thing) (Range Convex-Hull-Fn Surface-Abstract) (Relation Convex-Hull-Fn) (Arity Convex-Hull-Fn 2) (Binary-Relation Convex-Hull-Fn) (Documentation Convex-Hull-Fn "(ConvexHullFn OBJECT) is a function applied to a Spatial-Thing (which may be a single object or a Group of several unconnected objects) and returns the surface that is the convex hull of the object or objects. The convex hull encloses, precisely, all of OBJECT and all space that lies on a straight line between any two points that are parts of OBJECT. The convex hull is a surface; see also Convex-Hull-Space-Fn.")) (defrelation Convex-Hull-Space-Fn (Slot Convex-Hull-Space-Fn) (Individual-Denoting-Function Convex-Hull-Space-Fn) (Reifiable-Function Convex-Hull-Space-Fn) (Domain Convex-Hull-Space-Fn Spatial-Thing) (Range Convex-Hull-Space-Fn Spatial-Thing) (Relation Convex-Hull-Space-Fn) (Arity Convex-Hull-Space-Fn 2) (Binary-Relation Convex-Hull-Space-Fn) (Documentation Convex-Hull-Space-Fn "(ConvexHullSpaceFn OBJECT) is a function applied to a Spatial-Thing (which may be a single object or a Group of several unconnected objects) and returns the spatial region that is enclosed by the convex hull of the object or objects. The convex hull encloses, precisely, all space that lies on a straight line between any two points that are parts of OBJECT. The enclosed space is three or two dimensional and is not necessarily the hull surface itself; see also Convex-Hull-Fn.")) (defrelation Convex-Tangible-Object (Subclass-Of Convex-Tangible-Object Tangible-Thing) (Existing-Object-Type Convex-Tangible-Object) (Class Convex-Tangible-Object) (Arity Convex-Tangible-Object 1) (Documentation Convex-Tangible-Object "The collection of all Tangible-Things that are Convex, i.e. have no significant Concave surfaces, cavities or Crevices. A Convex-Tangible-Object occupies about the same space as its convex hull; see Convex-Hull-Fn and Convex-Hull-Space-Fn. A solid physical sphere or cube are Convex-Tangible-Objects but a cup or doughnut cannot be. The size of allowable minor concavities depends on the context.")) (defrelation Conveyance (Subclass-Of Conveyance Artifact) (Subclass-Of Conveyance Solid-Tangible-Thing) (Existing-Object-Type Conveyance) (Class Conveyance) (Arity Conveyance 1) (Documentation Conveyance "A collection of concrete physical objects. Each instance of Conveyance is intended for moving (at least partially tangible) things --- it could be a car, ship, plane, or other vehicle for transporting people; it could be a conveyor belt, a grocery bag, etc. See also Transportation-Device which is used to axiomatize more specific kinds of conveying events in which the object doing the conveying actually moves along with the object being transported. See Transportation-Event for the collection of events about this more specific kind of conveying event. Some positive exemplars: a gun, a car, a slingshot. A borderline non-exemplar is a wire over which electricity, signals, etc. are moving.")) (defrelation Conveyor-Stationary (Slot Conveyor-Stationary) (Asymmetric-Binary-Predicate Conveyor-Stationary) (Actor-Slot Conveyor-Stationary) (Subrelation-Of Conveyor-Stationary Instrument-Generic) (Range Conveyor-Stationary Tangible-Thing) (Domain Conveyor-Stationary Transportation-Event) (Relation Conveyor-Stationary) (Arity Conveyor-Stationary 2) (Binary-Relation Conveyor-Stationary) (Documentation Conveyor-Stationary "(conveyor-Stationary ?TRAN ?CONV) means that in the transportation event ?TRAN, ?CONV is a conveyor just like a transporter except it does not move together with the transportee along the path of the transportation. For example, a river can move aboat from a location to another, and a conveyor belt can move some objects from one place to another, without itself moving with them inthe literal sense, i.e., the river does not change its location(though some pieces of water in the river do) together with the boat, nor does the conveyor belt move with the objects on it from place to place (though some parts of it do).")) (defobject Cooked (Preparation-Attribute Cooked) (Documentation Cooked "The attribute Cooked is a Preparation-Attribute (q.v.), describing how a given item of Food has been prepared. Food becomes Cooked as the result of an event of Cooking-Food. Specialized forms of Cooked include Steamed, Baked, Microwaved and Grilled.")) (defrelation Cooking-Food (Subclass-Of Cooking-Food Preparing-Food-Or-Drink) (Subclass-Of Cooking-Food Heating-Process) (Temporal-Object-Type Cooking-Food) (Default-Disjoint-Script-Type Cooking-Food) (Class Cooking-Food) (Arity Cooking-Food 1) (Documentation Cooking-Food "A collection of events. Each element of Cooking-Food is an event in which some item of Food is prepared by heating it. Typically, the foodstuff is heated until it reaches a certain temperature over some period of time, during which chemical and/or physical changes occur which are supposed to make the foodstuff healthier or tastier (or, in some cases, ethically acceptable). A Cooking-Food event may last from a few minutes (e.g., Steaming-Food (vegetables), Making-Toast) to several hours (e.g., Roasting-Food). Note: Smoking-Food is not a subset of Cooking-Food. Food prepared by smoking (e.g., smoked ham, bacon) is `cured' by a chemical reaction with nitrates in the smoke, rather than being cooked by heat. Cf. Smoking-Food, Salting-Food.")) (defrelation Cooling-Process (Subclass-Of Cooling-Process Temperature-Changing-Process) (Default-Disjoint-Script-Type Cooling-Process) (Temporal-Stuff-Type Cooling-Process) (Class Cooling-Process) (Arity Cooling-Process 1) (Documentation Cooling-Process "Cooling-Process is a collection of events, and a subset of Temperature-Changing-Process. During each Cooling-Process event, the temperature of the Object-Of-State-Change is decreased by removing heat from the object.")) (defrelation Corner-2d (Subclass-Of Corner-2d Corner-2or3d) (Region-Type Corner-2d) (The-Partition Corner-2d Corner-3d |(THE-PARTITION CORNER-2D CORNER-3D)|) (Class Corner-2d) (Arity Corner-2d 1) (Documentation Corner-2d "The collection of all regions wherein two linear edges of a two dimensional or sheet-shaped object (i.e., considered in this context to be sheet shaped) meet to form an angle of substantially less than 180 degrees. Polygons have at least three corners each.")) (defrelation Corner-2or3d (Subclass-Of Corner-2or3d Partially-Tangible) (Region-Type Corner-2or3d) (Class Corner-2or3d) (Arity Corner-2or3d 1) (Documentation Corner-2or3d "The collection of all regions centered around a point where two edges of a sheet-like object meet at an angle or where three or more surfaces (together with three or more solid edges dividing them) meet at one place forming a solid angle. Includes 2-dimensional corners and 3 dimensional corners. Corners are either Convex or Concave with respect to some perspective.")) (defrelation Corner-3d (Subclass-Of Corner-3d Corner-2or3d) (Region-Type Corner-3d) (Class Corner-3d) (Arity Corner-3d 1) (Documentation Corner-3d "The collection of all regions where three or more surfaces of an object (which is considered three dimensional in current context), and three or more Edge-On-Objects, meet. This includes corners of boxes, the tops of pyramids, etc. Each Corner-3d includes some solid angle of part of the object.")) (defrelation Corporate-Officer (Subclass-Of Corporate-Officer Administrator) (Subclass-Of Corporate-Officer Leader) (Occupation-Type Corporate-Officer) (Class Corporate-Officer) (Arity Corporate-Officer 1) (Documentation Corporate-Officer "A collection of people. An instance of Corporate-Officer is a person who is recognized as an officer of a corporation, as officially recorded in the corporate records of that corporation. Common types of Corporate-Officer include Company-President, Company-Vice-President, Secretary and Treasurer of a corporation.")) (defrelation Corrosion-Resistance (Subclass-Of Corrosion-Resistance Physical-Attribute) (Subclass-Of Corrosion-Resistance Scalar-Interval) (Primitive-Attribute-Type Corrosion-Resistance) (Very-High-Amount-Fn Corrosion-Resistance |(VERY-HIGH-AMOUNT-FN CORROSION-RESISTANCE)|) (High-Amount-Fn Corrosion-Resistance |(HIGH-AMOUNT-FN CORROSION-RESISTANCE)|) (Medium-Amount-Fn Corrosion-Resistance |(MEDIUM-AMOUNT-FN CORROSION-RESISTANCE)|) (Class Corrosion-Resistance) (Arity Corrosion-Resistance 1) (Documentation Corrosion-Resistance "A collection of attributes; a subset of Physical-Attribute. Each element of Corrosion-Resistance represents a specific level of resistance to corrosion of some tangible object. Degrees of Corrosion-Resistance may be represented using Generic-Value-Functions. Indicate a particular object's Corrosion-Resistance with the predicate Resistance-To-Corrosion.")) (defrelation Cost (Slot Cost) (Interval-Based-Quantity-Slot Cost) (Range Cost Money) (Domain Cost Individual) (Relation Cost) (Arity Cost 2) (Binary-Relation Cost) (Documentation Cost "(Cost OBJECT MONEY) means that buying OBJECT costs the amount MONEY, where this amount can be an interval. The Cost of something is time- and seller-dependent. For example, the cost of a particular mansion Grey Gables is US$800,000 in an actual sale, or when offered for sale; Cost does not refer to appraised value.")) (defrelation Cost-Breakdown-Slot (Subclass-Of Cost-Breakdown-Slot Predicate) (Subclass-Of Cost-Breakdown-Slot Binary-Predicate) (Predicate-Category Cost-Breakdown-Slot) (Class Cost-Breakdown-Slot) (Arity Cost-Breakdown-Slot 1) (Documentation Cost-Breakdown-Slot "A collection of predicates. Each element of Cost-Breakdown-Slot is a binary predicate used to describe some pecuniary aspect of an instance of Buying. The first argument to every Cost-Breakdown-Slot is an element of Buying and the second argument is always an instance of Money. Examples: Money-Transferred, Discount, Sales-Tax, Sales-Commission.")) (defrelation Cost-Per-Quantity (Quaternary-Predicate Cost-Per-Quantity) (Arg4-Isa Cost-Per-Quantity Money) (Arg1-Genl Cost-Per-Quantity Product) (Nth-Domain Cost-Per-Quantity 4 Money) (Nth-Domain Cost-Per-Quantity 3 Scalar-Interval) (Nth-Domain Cost-Per-Quantity 2 Physical-Amount-Slot) (Nth-Domain Cost-Per-Quantity 1 Product-Type) (Nth-Domain Cost-Per-Quantity 1 Stuff-Type) (Relation Cost-Per-Quantity) (Documentation Cost-Per-Quantity "The predicate Cost-Per-Quantity gives the price for a measured amount of some type of stuff. (Cost-Per-Quantity STUFF UNITS QUANTITY PRICE) means that this kind of STUFF costs PRICE for each QUANTITY of UNITS. For example, Milk, as measured by volume (i.e., by the predicate Volume-Of-Object), costs about US $3 per gallon.")) (defrelation Cotemporal (Slot Cotemporal) (Transitive-Binary-Predicate Cotemporal) (Complex-Temporal-Relation Cotemporal) (Symmetric-Binary-Predicate Cotemporal) (Reflexive-Binary-Predicate Cotemporal) (Subrelation-Of Cotemporal Temporal-Bounds-Identical) (Subrelation-Of Cotemporal Temporally-Subsumes) (Range Cotemporal Temporal-Thing) (Domain Cotemporal Temporal-Thing) (Genl-Inverse Cotemporal Cotemporal) (Relation Cotemporal) (Arity Cotemporal 2) (Binary-Relation Cotemporal) (Documentation Cotemporal "(Cotemporal X Y) means that X and Y have the exact same temporal extent. This is a much stronger relation than Temporal-Bounds-Identical (q.v.). Note: Cyc's Cotemporal relation is equivalent to what James Allen independently dubbed the EQUALS relation.")) (defrelation Cotemporal-Objects-Slot (Subclass-Of Cotemporal-Objects-Slot Inter-Existing-Object-Slot) (Subclass-Of Cotemporal-Objects-Slot Cotemporal-Predicate) (Predicate-Category Cotemporal-Objects-Slot) (Class Cotemporal-Objects-Slot) (Arity Cotemporal-Objects-Slot 1) (Documentation Cotemporal-Objects-Slot "This is a subset of Binary-Predicate (hence the anachronistic `Slot' in its name). It is also a subset of Cotemporal-Predicate. Frankly, it is really just the intersection of Cotemporal-Predicate and Binary-Predicate, so it is strictly speaking superfluous, but has proven itself to be useful. Suppose predicate P is an instance of Cotemporal-Objects-Slot. If (P X Y) holds, then it must be the case that (Cotemporal X Y). For example, consider the binary predicate Owns, which is an instance of Cotemporal-Objects-Slot. To represent `Nick owned Spot in 1992' we could create the appropriate cotemporal subabstractions of each, and assert (Owns NickIn1992 SpotIn1992), and this would satisfy the constraint introduced when we declared Owns to be a Cotemporal-Objects-Slot. More tersely, we could use Holds-In (qv) and just assert (Holds-In (Year-Fn 1992) (Owns Nick Spot)), since Holds-In implicitly treats instances of Something-Existing as their appropriate subabstractions. Alternatively, we could create a context (a microtheory) one of whose assumptions was a temporal one, limiting all axioms to holding during 1992, and then in that context we could simply assert (Owns Nick Spot). But it would be incorrect to assert (Owns Nick Spot) in the BaseKB, since Nick as a baby and Nick as an old man didn't/won't own Spot.")) (defrelation Cotemporal-Predicate (Subclass-Of Cotemporal-Predicate Predicate) (Relation-Type Cotemporal-Predicate) (Class Cotemporal-Predicate) (Arity Cotemporal-Predicate 1) (Documentation Cotemporal-Predicate "A collection of Cyc predicates. Each element of Cotemporal-Predicate is a Cyc predicate whose temporal arguments (i.e., arguments having a temporal extent) must be Cotemporal, i.e., they have the same temporal starting points and ending points. Moreover, all the temporal arguments of all the cotemporal predicates involved in a single axiom must be Cotemporal. Since this is a very common and important relationship, we'll consider a detailed example. If I say `Fred owns a Camaro', what I really mean is that some Sub-Abstrac (i.e., a time-slice) of Fred, over some time interval INT (e.g., 1993-1995), owns some Sub-Abstrac of that Camaro, which exists over that very same time interval INT. Fred may have owned many cars before and since, and that Camaro may have had many owners before and since, but one time-slice of Fred owned one time-slice of that car. Common sense tells us that the time interval (INT) must have been the same in both cases; Cyc can infer this commonsensical conclusion from our having told it that Owns is a cotemporal relation, i.e., (:instance-of Owns Cotemporal-Predicate). A ternary example is `between', as in `Lucy is between Fred and Ethel'. Not all predicates are elements of Cotemporal-Predicate, of course; consider `remembers' -- I (today) remember my father as he was forty years ago. There are some borderline cases here; Sees clearly belongs to Cotemporal-Predicate, but in the case of someone smelling another object (cf. Smells) it is less clearcut, since one can smell an object that has ceased to exist.")) (defrelation Cotemporal-Sub-Events (Slot Cotemporal-Sub-Events) (Sub-Process-Slot Cotemporal-Sub-Events) (Transitive-Binary-Predicate Cotemporal-Sub-Events) (Subrelation-Of Cotemporal-Sub-Events Sub-Events) (Subrelation-Of Cotemporal-Sub-Events Cotemporal) (Range Cotemporal-Sub-Events Event) (Domain Cotemporal-Sub-Events Event) (Relation Cotemporal-Sub-Events) (Arity Cotemporal-Sub-Events 2) (Binary-Relation Cotemporal-Sub-Events) (Documentation Cotemporal-Sub-Events "The Cyc predicate Cotemporal-Sub-Events is used to relate an event to some sub-portion of the event which has the same duration as the whole event but doesn't include everything that happens. (Cotemporal-Sub-Events WHOLE PART) means that WHOLE and PART are cotemporal events (i.e., they have the same exact duration), and PART is a component of WHOLE. For example, a particular element of Rain-Storm may have distinguishable Cotemporal-Sub-Events for (1) raining and (2) wind blowing. Or, an instance of swimming Backstroke has separable events for (1) kicking and (2) arm motion throughout the swimming. Cotemporal-Sub-Events allows us to identify them and state different things about the distinct processes. See also Cotemporal, Sub-Events.")) (deffunction Coulomb (Function Coulomb) (Unit-Of-Measure-No-Prefix Coulomb) (Unit-Of-Charge Coulomb) (Mks-Unit-Of-Measure Coulomb) (Standard-Unit-Of-Measure Coulomb) (Range Coulomb Scalar-Interval) (Range Coulomb Electrical-Charge) (Args-Isa Coulomb Cyc-System-Real-Number) (Arity Coulomb 2) (Binary-Relation Coulomb) (Documentation Coulomb "This is the basic unit of measure for charge in the metric system and in CYC.")) (defrelation Counterfactual-Context (Subclass-Of Counterfactual-Context Microtheory) (Microtheory-Type Counterfactual-Context) (Object-Type Counterfactual-Context) (Class Counterfactual-Context) (Arity Counterfactual-Context 1) (Documentation Counterfactual-Context "The collection of microtheories that are each assumed to include at least one counterfactual assertion: an assertion which is believed to be untrue in the real world. It may be, however, that there is no explicit counterfactual assertion in a given Counterfactual-Context. In particular, it is not required that there be any explicit contradiction of assertions in the Genl-Mts of the Counterfactual-Context. But intuitively speaking, most adults would be reticent about trusting too strongly in a propositon whose only justification was in a Counterfactual-Context. All works of fiction relate events that transpire in counterfactual contexts. Examples: World-Mythology-Mt, Paddington-Bear-Stories-Mt, Christmas-Mythology-Mt.")) (defrelation Country (Subclass-Of Country Geopolitical-Entity) (Existing-Object-Type Country) (Government-Fn Country |(GOVERNMENT-FN COUNTRY)|) (Class Country) (Arity Country 1) (Documentation Country "A collection of geopolitical entities. An element of Country is a nation-state having its own territory, population, and government, whether or not it is fully independent. For example, Scotland is an element of Country, even though it is a part of the United-Kingdom-Of-Great-Britain-And-Northern-Ireland. Cf. Independent-Country.")) (defrelation Country-Of-Address (Slot Country-Of-Address) (Functional-Slot Country-Of-Address) (Subrelation-Of Country-Of-Address Object-Found-In-Location) (Range Country-Of-Address Country) (Domain Country-Of-Address Partially-Tangible) (Relation Country-Of-Address) (Arity Country-Of-Address 2) (Binary-Relation Country-Of-Address) (Documentation Country-Of-Address "(Country-Of-Address LOC COUNTRY) means that the Contact-Location LOC is located in the Country COUNTRY. For example, Cycorp'S Country-Of-Address is the United-States-Of-America. See also Contact-Location.")) (defrelation Country-Subsidiary (Subclass-Of Country-Subsidiary Geopolitical-Entity) (Existing-Object-Type Country-Subsidiary) (Class Country-Subsidiary) (Arity Country-Subsidiary 1) (Documentation Country-Subsidiary "A collection of geopolitical entities. Each element of Country-Subsidiary is a political region that is a direct subsidiary of some country. This collection includes states, provinces, territories, and some special districts such as Washington, D.C. This class is somewhat artificial but is useful when representing addresses.")) (defrelation County (Subclass-Of County Geopolitical-Entity) (Spatially-Disjoint-Region-Type County) (Class County) (Arity County 1) (Documentation County "A collection of geopolitical entities. An element of County is a lesser geopolitical region, having an area typically larger than a City but smaller than a State-Geopolitical. Traditionally, a County area was within one day's horseback ride from the County Seat.")) (defrelation County-Government (Subclass-Of County-Government Regional-Government) (Existing-Object-Type County-Government) (Class County-Government) (Arity County-Government 1) (Documentation County-Government "The collection of all County governments.")) (defrelation Course-During-A-Meal (Subclass-Of Course-During-A-Meal Handling-An-Object) (Script-Type Course-During-A-Meal) (Class Course-During-A-Meal) (Arity Course-During-A-Meal 1) (Documentation Course-During-A-Meal "A collection of events. Each element of Course-During-A-Meal is an event in which one or more diners at a meal consume a single course. Examples include the elements of Appetizer-Course, Main-Course, Dessert-Course.")) (defrelation Court-Judicial (Subclass-Of Court-Judicial Organization) (Existing-Object-Type Court-Judicial) (Class Court-Judicial) (Arity Court-Judicial 1) (Documentation Court-Judicial "A collection of organizations which are judicial agents. An element of Court-Judicial is an established judicial court, i.e., an enduring governmental Organization whose Primary-Function is to settle disputes by means of legal reasoning by one or more Judges. Typically, a court's orders are enforced by some other agency belonging to the government of which that court is a part. The collection Court-Judicial includes federal, state, county, and municipal courts, appellate and chancery courts, tax courts, courts of claims, courts-martial (if non-temporary), admiralty courts, courts of chivalry, American Indian tribal courts, and the Permanent Court of International Justice. It excludes Gypsy/Rom Kris courts, nonjudicial administrative county courts, stannaries, and temporary Tribunals.")) (defrelation Courtesy-Title (Subclass-Of Courtesy-Title Title) (Linguistic-Object-Type Courtesy-Title) (Class Courtesy-Title) (Arity Courtesy-Title 1) (Documentation Courtesy-Title "The collection of Titles, such as Mr., Ms., Mrs., Miss, Dr., etc., which precede names in Anglo-American addressing custom.")) (defrelation Covering (Slot Covering) (Taxonomic-Slot Covering) (Range Covering Set-Or-Collection) (Domain Covering Set-Or-Collection) (Relation Covering) (Arity Covering 2) (Binary-Relation Covering) (Documentation Covering "(Covering SETORCOL COVER) means that the mathematical set or collection COVER is a covering of the mathematical set or collection SETORCOL -- that is, the elements of COVER are themselves mathematical sets or collections, and every element of SETORCOL is an element of at least one of the elements of COVER. For example, the Linnaean taxonomy of types of living things (Dog, Mammal, Chordate, Fungus, etc.) is a covering of the set of all animals alive today. Every animal alive today is a member of one or more of the Linnaean categories. A covering set or collection COVER may contain `extra' elements, which are not members of SETORCOL. For example, the union of all the Linnaean categories (see Organism-Classification-Type) is actually much larger than the set of animals alive today, encompassing plants, extinct animal species, etc. In order to express an assertion about covering, one need not create a new constant from scratch to play the role of COVER if such a constant doesn't already exist. Instead, one can specify a covering set by enumerating its elements, using the function The-Covering. (This is a special Reifiable-Function whose principal reason-for-being is to facilitate the inference heuristics associated with assertions about covering.)")) (defrelation Covers-Baglike (Slot Covers-Baglike) (Spatial-Predicate Covers-Baglike) (Transitive-Binary-Predicate Covers-Baglike) (Cotemporal-Objects-Slot Covers-Baglike) (Asymmetric-Binary-Predicate Covers-Baglike) (Irreflexive-Binary-Predicate Covers-Baglike) (Subrelation-Of Covers-Baglike Touches) (Subrelation-Of Covers-Baglike Surrounds-Completely) (Range Covers-Baglike Partially-Tangible) (Domain Covers-Baglike Partially-Tangible) (Genl-Inverse Covers-Baglike Cotemporal) (Relation Covers-Baglike) (Arity Covers-Baglike 2) (Binary-Relation Covers-Baglike) (Documentation Covers-Baglike "(Covers-Baglike WRAP OBJECT) means that WRAP covers OBJECT as a continuous sheet wrapping wholly around object. WRAP Touches OBJECT, so there is nothing greater than a sheet thickness separating them. OBJECT is totally enclosed in WRAP.")) (defrelation Covers-Hairlike (Slot Covers-Hairlike) (Spatial-Predicate Covers-Hairlike) (Irreflexive-Binary-Predicate Covers-Hairlike) (Cotemporal-Objects-Slot Covers-Hairlike) (Subrelation-Of Covers-Hairlike Cotemporal) (Range Covers-Hairlike Partially-Tangible) (Domain Covers-Hairlike Partially-Tangible) (Genl-Inverse Covers-Hairlike Cotemporal) (not (Transitive-Binary-Predicate Covers-Hairlike)) (not (Symmetric-Binary-Predicate Covers-Hairlike)) (not (Anti-Symmetric-Binary-Predicate Covers-Hairlike)) (not (Asymmetric-Binary-Predicate Covers-Hairlike)) (Relation Covers-Hairlike) (Arity Covers-Hairlike 2) (Binary-Relation Covers-Hairlike) (Documentation Covers-Hairlike "(Covers-Hairlike HAIR OBJECT) means that HAIR consists of a mob of things that are embedded close together in OBJECT and cover some portion of its surface. See also Mob.")) (defrelation Covers-Paintlike (Slot Covers-Paintlike) (Spatial-Predicate Covers-Paintlike) (Transitive-Binary-Predicate Covers-Paintlike) (Asymmetric-Binary-Predicate Covers-Paintlike) (Cotemporal-Objects-Slot Covers-Paintlike) (Subrelation-Of Covers-Paintlike Cotemporal) (Subrelation-Of Covers-Paintlike Touches) (Range Covers-Paintlike Partially-Tangible) (Domain Covers-Paintlike Partially-Tangible) (Genl-Inverse Covers-Paintlike Cotemporal) (Relation Covers-Paintlike) (Arity Covers-Paintlike 2) (Binary-Relation Covers-Paintlike) (Documentation Covers-Paintlike "(covers-Paintlike COATING OBJECT) means that COATING adheres to and covers OBJECT like a coat of paint. COATING touchesDirectly onto OBJECT. COATING may be either dry (e.g., dried paint) or liquid (e.g., lubricant spread on a surface, like cooking oil on a baking pan). Like paint, COATING isn't more cohesive with itself thanit is with OBJECT, so (if dry) it would tend to peel or flake off in small pieces, rather than as a whole.")) (defrelation Covers-Ruglike (Slot Covers-Ruglike) (Spatial-Predicate Covers-Ruglike) (Irreflexive-Binary-Predicate Covers-Ruglike) (Cotemporal-Objects-Slot Covers-Ruglike) (Subrelation-Of Covers-Ruglike Cotemporal) (Range Covers-Ruglike Partially-Tangible) (Domain Covers-Ruglike Solid-Tangible-Thing) (Genl-Inverse Covers-Ruglike Cotemporal) (not (Transitive-Binary-Predicate Covers-Ruglike)) (not (Symmetric-Binary-Predicate Covers-Ruglike)) (not (Anti-Symmetric-Binary-Predicate Covers-Ruglike)) (not (Asymmetric-Binary-Predicate Covers-Ruglike)) (Relation Covers-Ruglike) (Arity Covers-Ruglike 2) (Binary-Relation Covers-Ruglike) (Documentation Covers-Ruglike "(Covers-Ruglike MAT OBJECT) means that MAT covers at least part of one surface of OBJECT. MAT is Sheet-Shaped, and MAT lies with its two longer dimensions parallel to OBJECT. See also Covers-With-Conformity.")) (defrelation Covers-Skinlike (Slot Covers-Skinlike) (Spatial-Predicate Covers-Skinlike) (Functional-Slot Covers-Skinlike) (Asymmetric-Binary-Predicate Covers-Skinlike) (Anti-Transitive-Binary-Predicate Covers-Skinlike) (Cotemporal-Objects-Slot Covers-Skinlike) (Subrelation-Of Covers-Skinlike Cotemporal) (Subrelation-Of Covers-Skinlike Touches) (Range Covers-Skinlike Partially-Tangible) (Domain Covers-Skinlike Partially-Tangible) (Genl-Inverse Covers-Skinlike Cotemporal) (not (Transitive-Binary-Predicate Covers-Skinlike)) (Relation Covers-Skinlike) (Arity Covers-Skinlike 2) (Binary-Relation Covers-Skinlike) (Documentation Covers-Skinlike "(Covers-Skinlike SKIN OBJECT) means that SKIN forms all or part of OBJECT's outer surface, shell, or skin. The predicate is agnostic as to whether SKIN is a part of OBJECT.")) (defrelation Covers-With-Conformity (Functional-Predicate Covers-With-Conformity) (Ternary-Predicate Covers-With-Conformity) (Spatial-Predicate Covers-With-Conformity) (Nth-Domain Covers-With-Conformity 3 Generic-Attribute) (Nth-Domain Covers-With-Conformity 2 Sheet-Of-Some-Stuff) (Nth-Domain Covers-With-Conformity 1 Solid-Tangible-Thing) (Relation Covers-With-Conformity) (Documentation Covers-With-Conformity "(Covers-With-Conformity OBJ SHEET LEVEL) means that OBJ is covered by SHEET, and SHEET conforms to the surface features of OBJ to the degree LEVEL. SHEET may cover OBJ in either the sense of Covers-Ruglike or Covers-Baglike. For example, hosiery covers legs with a High degree of conformity; sweat pants have Low conformity to legs.")) (defrelation Cracking (Subclass-Of Cracking Physical-Event) (Subclass-Of Cracking Intrinsic-State-Change-Event) (Subclass-Of Cracking Separation-Event) (Script-Type Cracking) (Class Cracking) (Arity Cracking 1) (Documentation Cracking "A collection of change events. In each Cracking, something becomes cracked. I.e., two or more areas of the thing are separated from one another (though perhaps not divided wholly into parts). In order to undergo a Cracking, the Object-Of-State-Change must be in a Solid-State-Of-Matter.")) (defrelation Creation-Event (Subclass-Of Creation-Event Creation-Or-Destruction-Event) (Subclass-Of Creation-Event Action) (Script-Type Creation-Event) (Temporal-Object-Type Creation-Event) (The-Covering Creation-Event Destruction-Event |(THE-COVERING CREATION-EVENT DESTRUCTION-EVENT)|) (Class Creation-Event) (Arity Creation-Event 1) (Documentation Creation-Event "A collection of events. In each element of Creation-Event, at least one instance of Entity (the Outputs-Created) is brought into existence.")) (defrelation Creation-Or-Destruction-Event (Subclass-Of Creation-Or-Destruction-Event Physical-Event) (Temporal-Object-Type Creation-Or-Destruction-Event) (Class Creation-Or-Destruction-Event) (Arity Creation-Or-Destruction-Event 1) (Documentation Creation-Or-Destruction-Event "A collection of events. During each element of Creation-Or-Destruction-Event, one or more instances of Entity come into or go out of existence. Elements of this collection are the sorts of events that have Inputs, Outputs, Products, Waste-Products, and By-Products. Examples of Creation-Or-Destruction-Event would include a particular campfire (a Combustion-Process), manufacturing a particular car, etc.")) (defrelation Credential (Subclass-Of Credential Temporal-Thing) (Subclass-Of Credential Mental-Object) (Subclass-Of Credential Abstract-Information) (Subclass-Of Credential Propositional-Information-Thing) (Object-Type Credential) (Class Credential) (Arity Credential 1) (Documentation Credential "A collection of intangible objects which consist of propositional information about an agent. Credential is a subset of Propositional-Information-Thing (q.v.). Each element of Credential is specific information about one agent, provided by another agent; the information content of a credential consists of favorable, enabling, or empowering propositional declarations. As represented in Cyc, credentials are intangible information, but each element of Credential usually has some associated physical document (e.g., a diploma associated with a college degree, a driver's license). A credential may certify that the holder (i.e., the subject of the credential) has a particular skill (e.g., legal bar certification, ability to drive); has completed certain training (e.g., GED schooling, Ph.D. requirements; is allowed to do a certain thing (e.g., travel visa, permission slip); and so on. Recommendations are considered a kind of credential.")) (defrelation Credit-Card (Subclass-Of Credit-Card Financial-Account-Tender-Object) (Subclass-Of Credit-Card Official-Document) (Subclass-Of Credit-Card Id-Document) (Subclass-Of Credit-Card Card) (Subclass-Of Credit-Card Tender-Object) (Money-Tender-Type Credit-Card) (Class Credit-Card) (Arity Credit-Card 1) (Documentation Credit-Card "A collection of plastic cards. Each element of Credit-Card is a piece of plastic that enables authorized users to spend the card-issuing company's money, drawn as a (usually unsecured) loan through an associated instance of Credit-Card-Account under a pre-arranged credit agreement. The credit card company credits the vendor of the purchased goods or services and bills the card user, usually with interest.")) (defrelation Crevice (Subclass-Of Crevice Cavity) (Existing-Object-Type Crevice) (Class Crevice) (Arity Crevice 1) (Documentation Crevice "The collection of all long, slender cavities or cracks or furrows in otherwise solid objects.")) (defrelation Crime-Detection (Subclass-Of Crime-Detection Human-Activity) (Subclass-Of Crime-Detection Purposeful-Action) (Script-Type Crime-Detection) (Temporal-Object-Type Crime-Detection) (Class Crime-Detection) (Arity Crime-Detection 1) (Documentation Crime-Detection "This is the actual act of detecting a crime.")) (deffunction Cubic-Centimeter (Function Cubic-Centimeter) (Cgs-Unit-Of-Measure Cubic-Centimeter) (Unit-Of-Measure-No-Prefix Cubic-Centimeter) (Unit-Of-Volume Cubic-Centimeter) (Range Cubic-Centimeter Scalar-Interval) (Range Cubic-Centimeter Volume) (Args-Isa Cubic-Centimeter Cyc-System-Real-Number) (Arity Cubic-Centimeter 2) (Binary-Relation Cubic-Centimeter) (Documentation Cubic-Centimeter "The measurement function used in Cyc to represent the Metric cc, a unit of measure for volume. See also CGS-Unit-Of-Measure, Unit-Of-Measure.")) (defrelation Currency (Subclass-Of Currency Visual-Information-Source) (Subclass-Of Currency Tender-Object) (Subclass-Of Currency Information-Bearing-Object) (Subclass-Of Currency Portable-Object) (Money-Tender-Type Currency) (Group-Fn Currency |(GROUP-FN CURRENCY)|) (Class Currency) (Arity Currency 1) (Documentation Currency "A collection of physical objects. An instance of Currency is a physical object generally accepted as legal tender (i.e., not checks or credit cards) and used as a means of transferring a quantity of Money between some elements of Agent. Elements of Currency may be coins, items of precious metal, paper bills for which precious objects are payable by a government to the bearer on demand, or unbacked paper bills required by a government to be accepted for payment of debts. Elements of Currency are typically backed by and issued by national governments. Note: This collection includes all instances of legal tender, worldwide and historically. But, for better or worse, the notion of legal tender is context-dependent. Normally what counts as currency is relative to the country one is in; legal tender in the United States is not the same as legal tender in China. (Though US dollars may have excellent value on the black market.) What counts as legal tender depends on historical events as well, since a government may change, withdraw, or cancel some types of currency it previously authorized. Also, conquest of one country by another usually brings about the collapse of the loser's currency. A Confederate ten dollar bill, e.g., is not an element of Currency in the context of twentieth century Alabama, even though it belongs to Currency in a different context.")) (defrelation Curvature-Of-Surface (Subclass-Of Curvature-Of-Surface Attribute-Value) (Attribute-Type Curvature-Of-Surface) (Class Curvature-Of-Surface) (Arity Curvature-Of-Surface 1) (Documentation Curvature-Of-Surface "The collection of all surface curvature attributes. These may apply to a particular piece of a surface of an object, or to the whole surface. For real-world (non-mathematical) surfaces, there is ordinarily some tolerance for minor surface deviations that depends on the context. Thus a 'flat' surface may have relatively small bumps and crevices.")) (defrelation Customers (Slot Customers) (Irreflexive-Binary-Predicate Customers) (Cotemporal-Objects-Slot Customers) (Subrelation-Of Customers Cotemporal) (Subrelation-Of Customers Clients) (Subrelation-Of Customers Does-Business-With) (Range Customers Agent) (Domain Customers Agent) (not (Asymmetric-Binary-Predicate Customers)) (not (Anti-Symmetric-Binary-Predicate Customers)) (not (Symmetric-Binary-Predicate Customers)) (not (Transitive-Binary-Predicate Customers)) (Relation Customers) (Arity Customers 2) (Binary-Relation Customers) (Documentation Customers "The predicate Customers represents a relationship between two Agents. (Customers AGENT1 AGENT2) means AGENT1 sells goods and/or services to AGENT2. AGENT2 must actually buy something from AGENT1 in order to be one of AGENT1's Customers. (Thus, Customers has a narrower meaning than `customer' in colloquial English, which includes potential buyers.) See also Clients. Cf. Buying-Agent (in a particular sales event). ")) (defrelation Cutting-Device (Subclass-Of Cutting-Device Physical-Device) (Existing-Object-Type Cutting-Device) (Class Cutting-Device) (Arity Cutting-Device 1) (Documentation Cutting-Device "A collection of devices. An instance of Cutting-Device is a device whose Primary-Function is to (enable its user to) cut another object. Subsets of Cutting-Device include the collections Razors, Scissors, Lawn-Mowers,and more.")) (defobject Cyc (Cyclist Cyc) (The-Term Cyc) (Documentation Cyc "A computer program -- in fact, THIS computer program! -- which is also a Cyclist, hence entitled to inspect, modify, add, and delete units.")) (defrelation Cyc-Expression (Subclass-Of Cyc-Expression Individual) (Subclass-Of Cyc-Expression Computational-Object) (Subclass-Of Cyc-Expression Abstract-Information) (Collection Cyc-Expression) (Linguistic-Object-Type Cyc-Expression) (Class Cyc-Expression) (Arity Cyc-Expression 1) (Documentation Cyc-Expression "The collection of all syntactically legal CycL expressions. Note that CycL is NOT just first-order: this collection includes sets and propositions, as well as individuals and predicates.")) (defrelation Cyc-Formula (Subclass-Of Cyc-Formula Cyc-Expression) (Subclass-Of Cyc-Formula Linguistic-Object) (Subclass-Of Cyc-Formula Proposition) (Collection Cyc-Formula) (Linguistic-Object-Type Cyc-Formula) (Class Cyc-Formula) (Arity Cyc-Formula 1) (Documentation Cyc-Formula "The collection of all well-formed CycL formulas. Every Cyc formula is a Cyc expression and a proposition; Cyc-Formula is a subset of both Cyc-Expression and Proposition. Example: (:and (:instance-of Pittman Human-Cyclist) (Resides-In-Region Pittman City-Of-AustinTX)). For a thorough discussion of what constitutes a well-formed CycL formula, see the Cyc documentation.")) (defrelation Cyc-Indexed-Term (Subclass-Of Cyc-Indexed-Term Thing) (Collection Cyc-Indexed-Term) (Class Cyc-Indexed-Term) (Arity Cyc-Indexed-Term 1) (Documentation Cyc-Indexed-Term "Elements of Cyc-Indexed-Term are objects that are indexed in the Cyc kb (e.g., kb constants, kb assertions).")) (defrelation Cyc-System-Atom (Subclass-Of Cyc-System-Atom Cyc-System-List-Or-Atom) (Object-Type Cyc-System-Atom) (Class Cyc-System-Atom) (Arity Cyc-System-Atom 1) (Documentation Cyc-System-Atom "A collection of the atomic data belonging to the CycL substrate of the Cyc System. Elements of Cyc-System-Atom cannot be decomposed (e.g., a symbol).")) (defrelation Cyc-System-Atom-With-Value (Subclass-Of Cyc-System-Atom-With-Value Cyc-System-Atom) (Object-Type Cyc-System-Atom-With-Value) (Class Cyc-System-Atom-With-Value) (Arity Cyc-System-Atom-With-Value 1) (Documentation Cyc-System-Atom-With-Value "A sub-collection of the atomic data belonging to the CycL substrate of the Cyc System. Each element of Cyc-System-Atom-With-Value is an atomic datum that has a value (e.g., 2) associated with it.")) (defrelation Cyc-System-List (Subclass-Of Cyc-System-List Individual) (Subclass-Of Cyc-System-List Cyc-System-List-Or-Atom) (Subclass-Of Cyc-System-List List-Sequence) (Collection Cyc-System-List) (Object-Type Cyc-System-List) (Class Cyc-System-List) (Arity Cyc-System-List 1) (Documentation Cyc-System-List "A collection of tuples (see Tuple). Each element of Cyc-System-List is an ordered list of items enclosed in parentheses. Cyc system lists are those things that pass the Defn-Iff LISTP, i.e., those things considered by the Cyc System to be lists.")) (defrelation Cyc-System-List-Or-Atom (Subclass-Of Cyc-System-List-Or-Atom Cyc-System-Object) (Object-Type Cyc-System-List-Or-Atom) (Class Cyc-System-List-Or-Atom) (Arity Cyc-System-List-Or-Atom 1) (Documentation Cyc-System-List-Or-Atom "A collection including both the lists and the atomic data belonging to the CycL substrate of the Cyc System.")) (defrelation Cyc-System-Object (Subclass-Of Cyc-System-Object Computational-Object) (Object-Type Cyc-System-Object) (Class Cyc-System-Object) (Arity Cyc-System-Object 1) (Documentation Cyc-System-Object "The collection of computational (i.e., abstract, intangible, syntactically structured) objects which make up Cyc's CycL-based system.")) (defrelation Cyc-System-Real-Number (Subclass-Of Cyc-System-Real-Number Real-Number) (Subclass-Of Cyc-System-Real-Number Cyc-System-Atom-With-Value) (Collection Cyc-System-Real-Number) (Object-Type Cyc-System-Real-Number) (Class Cyc-System-Real-Number) (Arity Cyc-System-Real-Number 1) (Documentation Cyc-System-Real-Number "Cyc-System-Real-Number is the set of all numbers which satisfy the Defn-Sufficient NUMBERP (i.e., the set of numbers which are considered reals or integers by CycL). Thus, 3.14, 0, and -0.004 are legitimate elements of Cyc-System-Real-Number. But (Meter 6), (Unity 3.3), :34, Plus-Infinity, and Avogadro's number are NOT legitimate elements of Cyc-System-Real-Number.")) (defrelation Cyc-System-String (Subclass-Of Cyc-System-String Individual) (Subclass-Of Cyc-System-String Cyc-System-Atom) (Collection Cyc-System-String) (Class Cyc-System-String) (Arity Cyc-System-String 1) (Documentation Cyc-System-String "Each Cyc-System-String is a sequence of characters enclosed within double quotes")) (defrelation Cyc-System-Symbol (Subclass-Of Cyc-System-Symbol Individual) (Subclass-Of Cyc-System-Symbol Cyc-System-Atom) (Collection Cyc-System-Symbol) (Object-Type Cyc-System-Symbol) (Class Cyc-System-Symbol) (Arity Cyc-System-Symbol 1) (Documentation Cyc-System-Symbol "A collection of symbolic atomic terms, namely, all those things that satisfy the definition of a symbol in the Cyc system. Every element of Cyc-System-Symbol satisfies the Heuristic Level (SubL) Defn-Iff SYMBOLP. Such terms cannot include numbers or strings (i.e., they must be symbolic), nor can they include lists, non-reified function terms, or axioms (i.e., they must be atomic).")) (defrelation Cyc-System-Variable (Subclass-Of Cyc-System-Variable Cyc-System-Symbol) (Object-Type Cyc-System-Variable) (Class Cyc-System-Variable) (Arity Cyc-System-Variable 1) (Documentation Cyc-System-Variable "The collection of atomic data, each element of which denotes a variable within CycL and therefore can have a value associated with it during inferencing. Cyc-System-Variable excludes Cyc System symbols which designate constants or strings.")) (defrelation Cycel-Variable (Subclass-Of Cycel-Variable Cyc-System-Symbol) (Subclass-Of Cycel-Variable Cyc-System-Variable) (Collection Cycel-Variable) (Object-Type Cycel-Variable) (Class Cycel-Variable) (Arity Cycel-Variable 1) (Documentation Cycel-Variable "The collection of variables that appear in elements of Cyc-Expression. Strings used for elements of CycEL-Variable must begin with the character `?'; e.g., ?X, ?AGENT, ?PROP.")) (defrelation Cycle-In-System (Slot Cycle-In-System) (Asymmetric-Binary-Predicate Cycle-In-System) (Range Cycle-In-System Thing) (Domain Cycle-In-System Path-Generic) (Relation Cycle-In-System) (Arity Cycle-In-System 2) (Binary-Relation Cycle-In-System) (Documentation Cycle-In-System "(Cycle-In-System CYCLE SYS) means that CYCLE is a cycle in the path system SYS. A cycle in SYS is either a loop in SYS or the concatenation of two different paths PATH1 and PATH2 in SYS satisfying (i) there are two points X and Y in SYS such that (Path-Between-In-System PATH1 X Y SYS) and (Path-Between-In-System PATH2 X Y SYS), and (ii) no point in SYS other than X and Y is on both PATH1 and PATH2.")) (defrelation Cyclical-Interval-Group-Type (Subclass-Of Cyclical-Interval-Group-Type Mutually-Disjoint-Interval-Collection) (Collection Cyclical-Interval-Group-Type) (Class Cyclical-Interval-Group-Type) (Arity Cyclical-Interval-Group-Type 1) (Documentation Cyclical-Interval-Group-Type "(:instance-of ?X Cyclical-Interval-Group-Type) means that ?X is a collection of interval types whose instances recur in a set pattern throughout all of calendar history. ?X must partition all of time: the elements of ?X must be mutually disjoint, and unioned altogether they must encompass all time. For example, ?X could be the set of the seven calendar days (Monday through Sunday), or the set of the twelve calendar months (January through December). I.e., (:instance-of Day-Of-Week-Type Cyclical-Interval-Group-Type) and (:instance-of Month-Of-Year-Type Cyclical-Interval-Group-Type). `Recurring in a set pattern' generally means that one can put the elements of ?X in order, say X1, X2,..., Xn, and there will be an instance of X1 immediately followed by an instance of X2 (that instance x2a of X2 will be Contiguous-After that instance x1a of X1), and there will be an instance of X3 immediately following that particular instance of X2, and there will be an instance of X4 immediately following that instance of X3, etc. One final note: when we arrange elements of ?X into such a pattern X1,...Xn (whose repetitions then `tile' all time), n may be larger than the cardinality of ?X. E.g., ?X might be the set with just the 2 elements WeekendDay (the union of the set Saturday and the set Sunday) and WeekDay, and then the arrangement that tiles all time is 5 contiguous WeekDays followed by 2 contiguous WeekendDays.")) (defrelation Cyclist (Subclass-Of Cyclist Temporal-Thing) (Collection Cyclist) (Class Cyclist) (Arity Cyclist 1) (Documentation Cyclist "The set of actors (mostly people) entitled to inspect and modify the Cyc knowledge base")) (defrelation Cyclist-Notes (Slot Cyclist-Notes) (Binary-Predicate Cyclist-Notes) (Distributing-Meta-Knowledge-Predicate Cyclist-Notes) (Range Cyclist-Notes Cyc-System-String) (Domain Cyclist-Notes Cyc-Indexed-Term) (Relation Cyclist-Notes) (Arity Cyclist-Notes 2) (Binary-Relation Cyclist-Notes) (Documentation Cyclist-Notes "(Cyclist-Notes X S) means that S is a string of text that usually conveys a message useful to others involved in building the Cyc KB. This might include warnings ('don't use this!'), plans for future expansion or changes, etc.")) (defobject Cyclists-Mt (Microtheory Cyclists-Mt) (Genl-Mt Cyclists-Mt Basekb) (Documentation Cyclists-Mt "A Microtheory for stating basic hierarchical (:instance-of and :subclass-of) information pertaining to users of Cyc.")) (deffunction Cylinder-Fn (Function Cylinder-Fn) (Shape-Function Cylinder-Fn) (Range Cylinder-Fn Abstract-Shape) (Range Cylinder-Fn Three-Dimensional-Shape) (Nth-Domain Cylinder-Fn 2 Distance) (Nth-Domain Cylinder-Fn 1 Distance) (Arity Cylinder-Fn 2) (Binary-Relation Cylinder-Fn) (Documentation Cylinder-Fn "The Cyc function Cylinder-Fn is a Shape-Function (q.v.). (Cylinder-Fn L D) that returns an abstract cylinder of length L and diameter D. For example, a particular beer mug Can-Contain-Shapes (Cylinder-Fn (Inch 10) (Inch 5)).")) (defrelation Daily-High-Temperature (Slot Daily-High-Temperature) (Interval-Based-Quantity-Slot Daily-High-Temperature) (Range Daily-High-Temperature Temperature) (Domain Daily-High-Temperature Geographical-Region) (Relation Daily-High-Temperature) (Arity Daily-High-Temperature 2) (Binary-Relation Daily-High-Temperature) (Documentation Daily-High-Temperature "(Daily-High-Temperature PLACE TEMP) means that the Temperature TEMP is the high temperature for a day at the Geographical-Region PLACE. Daily-High-Temperature is typically used for a specified period of time (e.g., a particular day or a specific season); it may be used with generic temperature ranges as well as precise temperatures. Examples: using Holds-In, we can say that Austin's temperature for 7/20/96 is 102 degrees Fahrenheit; or we can say that for any Summer-Season, Austin's [typical] Daily-High-Temperature is Very-Hot.")) (defrelation Daily-Low-Temperature (Slot Daily-Low-Temperature) (Interval-Based-Quantity-Slot Daily-Low-Temperature) (Range Daily-Low-Temperature Temperature) (Domain Daily-Low-Temperature Geographical-Region) (Relation Daily-Low-Temperature) (Arity Daily-Low-Temperature 2) (Binary-Relation Daily-Low-Temperature) (Documentation Daily-Low-Temperature "(Daily-Low-Temperature PLACE TEMP) means that the Temperature TEMP is the low temperature for a day at the Geographical-Region PLACE. Daily-Low-Temperature is typically used for a specified period of time (e.g., a particular day or a specific season); it may be used with generic temperature ranges as well as precise temperatures.")) (defrelation Daily-Personal-Cleaning (Subclass-Of Daily-Personal-Cleaning Cleaning) (Default-Disjoint-Script-Type Daily-Personal-Cleaning) (Temporal-Object-Type Daily-Personal-Cleaning) (Class Daily-Personal-Cleaning) (Arity Daily-Personal-Cleaning 1) (Documentation Daily-Personal-Cleaning "A collection of events. Each Daily-Personal-Cleaning encompasses the standard cleaning and grooming activities that an animal engages in over the course of a day. Such a `daily routine' is almost sure to include many brief grooming and cleaning actions, such as licking one's paws, combing one's hair, washing one's hands, shaving, bathing, etc., and those are sub-events of that Daily-Personal-Cleaning event. For example, a human's Daily-Personal-Cleaning might have a Teeth-Cleaning as one of its sub-events, along with a Taking-A-Bath, two instances of Combing-Hair, etc. Note: Those specialized kinds of events, like Combing-Hair, are NOT subsets of Daily-Personal-Cleaning, since it would be abnormal for someone to JUST comb their hair each day (and do absolutely no other daily cleaning activity whatsoever). Note: In the context Human-Activities-Mt --- where all the performers of actions are, by default, human beings --- Daily-Personal-Cleaning designates human grooming activities only. In that microtheory, dog-grooming performed by human beings does not constitute Daily-Personal-Cleaning, even if it happens on a daily basis for some pampered poodle, as it is not PERSONAL (i.e, self-) cleaning.")) (defrelation Damages (Slot Damages) (Irreflexive-Binary-Predicate Damages) (Asymmetric-Binary-Predicate Damages) (Actor-Slot Damages) (Subrelation-Of Damages Maleficiary) (Subrelation-Of Damages Object-Acted-On) (Range Damages Something-Existing) (Domain Damages Event) (Relation Damages) (Arity Damages 2) (Binary-Relation Damages) (Documentation Damages "(Damages EV OBJ) means that OBJ is acted on in EV in such a way as to end up damaged. Destruction is considered an extreme form of damage.")) (defrelation Database-Abstract-Content (Subclass-Of Database-Abstract-Content Indexed-Info-Source) (Object-Type Database-Abstract-Content) (Class Database-Abstract-Content) (Arity Database-Abstract-Content 1) (Documentation Database-Abstract-Content "The collection of all databases, as abstract repositories of information rather than as physical storage devices. A database generally has some means of accessing the data from structured records, frames or relational structures, using some query language. A particular Database-Abstract-Content may exist in multiple copies, and may be distributed over several different physical data storage sites: see also Database-Physical.")) (defrelation Database-Physical (Subclass-Of Database-Physical Structured-Information-Source) (Subclass-Of Database-Physical Information-Bearing-Object) (Subclass-Of Database-Physical Composite-Tangible-And-Intangible-Object) (Existing-Object-Type Database-Physical) (Class Database-Physical) (Arity Database-Physical 1) (Documentation Database-Physical "A collection of information bearing objects (IBOs); a subset of Structured-Information-Source. Each element of Database-Physical is an IBO that stores many pieces of information, organized for easy scanning and access. Typically, a data base involves one or more formatted data record schemes, together with some device for searching and retrieving data. Note that, as an IBO, a Database-Physical is some particular, tangible copy of a database. To refer to the abstract 'content' of a database, use Database-Abstract-Content.")) (defrelation Date (Subclass-Of Date Time-Interval) (Subclass-Of Date Temporal-Thing) (Temporal-Object-Type Date) (Collection Date) (Class Date) (Arity Date 1) (Documentation Date "Date is a subset of Time-Interval. A Date is any Time-Interval which can be defined purely by its location on the calendar. Thus a Date could be a particular calendar day, a particular calendar quarter, a particular calendar month, a particular decade, etc. So the subsets of Date include Calendar-Minute, Calendar-Quarter, etc., as well as Calendar-Day.")) (deffunction Date-After-Fn (Function Date-After-Fn) (Non-Predicate-Function Date-After-Fn) (Evaluatable-Function Date-After-Fn) (Range Date-After-Fn Date) (Nth-Domain Date-After-Fn 2 Time-Quantity) (Nth-Domain Date-After-Fn 1 Date) (not (Modal-Relationship Date-After-Fn)) (Arity Date-After-Fn 2) (Binary-Relation Date-After-Fn) (Documentation Date-After-Fn "Like Plus-Fn, but for Dates. (Date-After-Fn ?DATE ?DUR) returns a Date which is ?DUR amount of time after ?DATE. For example, (Date-After-Fn (Year-Fn 1950) (Years-Duration 10)) returns (Year-Fn 1960). See also Date-Before-Fn, Time-Elapsed-Fn.")) (deffunction Date-Before-Fn (Function Date-Before-Fn) (Non-Predicate-Function Date-Before-Fn) (Evaluatable-Function Date-Before-Fn) (Range Date-Before-Fn Date) (Nth-Domain Date-Before-Fn 2 Time-Quantity) (Nth-Domain Date-Before-Fn 1 Date) (not (Modal-Relationship Date-Before-Fn)) (Arity Date-Before-Fn 2) (Binary-Relation Date-Before-Fn) (Documentation Date-Before-Fn "Like Difference-Fn, but for Dates. (Date-Before-Fn ?DATE ?DUR) returns a Date which is ?DUR amount of time before ?DATE. For example, (Date-Before-Fn (Year-Fn 1999) (Years-Duration 1)) returns (Year-Fn 1998). See also Date-After-Fn, Time-Elapsed-Fn.")) (defrelation Date-Of-Death (Slot Date-Of-Death) (Binary-Predicate Date-Of-Death) (Subrelation-Of Date-Of-Death Ending-Date) (Range Date-Of-Death Date) (Domain Date-Of-Death Entity) (Relation Date-Of-Death) (Arity Date-Of-Death 2) (Binary-Relation Date-Of-Death) (Documentation Date-Of-Death "(Date-Of-Death ?X ?Y) indicates that the Entity ?X ceased to exist during Date ?Y. For people, this is the date at which they died, hence the name of the predicate. The first argument to this predicate must be an Entity, and not just any old Something-Existing, because we don't want to talk about the Birth-Date or Date-Of-Death of a subabstraction like AlbertEinsteinWhileAtPrinceton; in other words, proper subabstractions will have Starting-Dates and Ending-Dates, but only true Entitys will have a Birth-Date or Date-Of-Death")) (defrelation Dawn (Subclass-Of Dawn Qualitative-Time-Of-Day) (Subclass-Of Dawn Twilight) (Script-Type Dawn) (Temporal-Object-Type Dawn) (Class Dawn) (Arity Dawn 1) (Documentation Dawn "Each instance of Dawn is a dimly-lit period before a Sunrise.")) (deffunction Day-Fn (Function Day-Fn) (Non-Predicate-Function Day-Fn) (Individual-Denoting-Function Day-Fn) (Range Day-Fn Calendar-Day) (Nth-Domain Day-Fn 2 Calendar-Month) (Nth-Domain Day-Fn 1 Positive-Integer) (Arity Day-Fn 2) (Binary-Relation Day-Fn) (Documentation Day-Fn "(Day-Fn ?D ?MNTH) denotes a Calendar-Day -- in particular, the day number ?D of month ?MNTH. For example, (Day-Fn 14 (Month-Fn February (Year-Fn 1966))) denotes Feb. 14th, 1966")) (deffunction Days-Duration (Function Days-Duration) (Unit-Of-Measure Days-Duration) (Unit-Of-Measure-No-Prefix Days-Duration) (Unit-Of-Time Days-Duration) (Range Days-Duration Time-Quantity) (Range Days-Duration Scalar-Interval) (Args-Isa Days-Duration Cyc-System-Real-Number) (Arity Days-Duration 2) (Binary-Relation Days-Duration) (Documentation Days-Duration "This is a function that takes one or two numbers and returns, as its value, some amount of Time. An expression of the form (Days-Duration ?min ?max) denotes a quantity of Time that is at least ?min Days and at most ?max Days. (Days-Duration ?num) denotes a quantity of Time that is exactly ?num days.")) (defrelation Daytime-Working-Hours (Subclass-Of Daytime-Working-Hours Time-Of-Day) (Temporal-Object-Type Daytime-Working-Hours) (Class Daytime-Working-Hours) (Arity Daytime-Working-Hours 1) (Documentation Daytime-Working-Hours "Daytime-Working-Hours is a set of time intervals. The length of each of those intervals, and their Starting-Point and Ending-Point, are defined by the bulk of a working population performing their daily jobs. The schedule varies by context -- i.e. which group of workers are being considered -- and the boundaries are fuzzy. This fuzziness makes the concept more useful in many ways, though, not less useful.")) (defrelation Dead-Animal (Subclass-Of Dead-Animal Organic-Stuff) (Existing-Object-Type Dead-Animal) (Class Dead-Animal) (Arity Dead-Animal 1) (Documentation Dead-Animal "A subset of Organic-Stuff (and not, of course, of Animal, whose elements must be alive). Each element of Dead-Animal is a corpse or partial remains of an individual animal, somewhat intact, and prior to any butchering, burning, cooking, dissolving, or fully decomposing.")) (defrelation Dead-End-In-System (Slot Dead-End-In-System) (Asymmetric-Binary-Predicate Dead-End-In-System) (Subrelation-Of Dead-End-In-System Point-In-System) (Range Dead-End-In-System Thing) (Domain Dead-End-In-System Thing) (Relation Dead-End-In-System) (Arity Dead-End-In-System 2) (Binary-Relation Dead-End-In-System) (Documentation Dead-End-In-System "(Dead-End-In-System END SYS) means that END is a dead-end node in the specified Path-System SYS. A node X in SYS is a dead-end node in SYS if there is exactly one link LINK in SYS that END is on and END is not on any loop in SYS. One easy way to illustrate a deadend X in SYS is to picture it as a node with only one path (possibly very 'short') in the system through which one can approach or leave X. Note that no totally isolated node in SYS can be a deadend in SYS, neither can any point in SYS that is on a loop in SYS. If there is no specified Path-System in which the path ends, but the ending is a dead end of a Path-Customary like a road or wire, then use Path-Terminus instead.")) (defrelation Dead-Language (Subclass-Of Dead-Language Natural-Language) (Object-Type Dead-Language) (Class Dead-Language) (Arity Dead-Language 1) (Documentation Dead-Language "A subset of Natural-Language. Each element of Dead-Language is a natural language that is no longer spoken as a native language.")) (defrelation Dealer-For (Slot Dealer-For) (Binary-Predicate Dealer-For) (Range Dealer-For Manufacturing-Organization) (Domain Dealer-For Retail-Organization) (not (Transitive-Binary-Predicate Dealer-For)) (not (Symmetric-Binary-Predicate Dealer-For)) (not (Anti-Symmetric-Binary-Predicate Dealer-For)) (not (Asymmetric-Binary-Predicate Dealer-For)) (not (Reflexive-Binary-Predicate Dealer-For)) (not (Irreflexive-Binary-Predicate Dealer-For)) (Relation Dealer-For) (Arity Dealer-For 2) (Binary-Relation Dealer-For) (Documentation Dealer-For "The predicate Dealer-For relates a retailer to the manufacturer(s) whose products are sold by that retailer. (Dealer-For RETAILER MANUF) means that the Retail-Organization RETAILER is a dealer for products made by the Manufacturing-Organization MANUF. RETAILER may be only one of many dealers. RETAIL sells MANUF's products to the final consumers.")) (defrelation December (Subclass-Of December Calendar-Month) (Month-Of-Year-Type December) (Class December) (Arity December 1)) (defobject Deciding-Which-Instrument-Predicate-To-Use (Shared-Note Deciding-Which-Instrument-Predicate-To-Use) (Documentation Deciding-Which-Instrument-Predicate-To-Use "Which instrument predicate you use depends on what level of generality you wish your statement to apply at. One help is to look at the argument types of each instrument predicate and decide. Do you want it to apply to every Partially-Tangible which is an instrument? Then use Instrument-Generic since Partially-Tangible is its Arg1-Isa. Are you writing a rule which really only applies to Physical-Devices Then use Device-Used. But be careful! When you use a more specific predicate such as Device-Used it may have special extra conditions in its definition aside from the Physical-Device Arg1-Isa constraint. Also if your first stab at the rule involves Device-Used in the antecedent, see if it applies more generally to Instrument-Generic.")) (defrelation Deciduous-Plant (Subclass-Of Deciduous-Plant Plant-Woody) (Existing-Object-Type Deciduous-Plant) (Class Deciduous-Plant) (Arity Deciduous-Plant 1) (Documentation Deciduous-Plant "A collection of plants. Each element of Deciduous-Plant is a plant which sheds all of its leaves once a year, seasonally, and subsequently grows new ones.")) (defrelation Decomposition-Event (Subclass-Of Decomposition-Event Decomposition-Process) (Subclass-Of Decomposition-Event Destruction-Event) (Default-Disjoint-Script-Type Decomposition-Event) (Temporal-Object-Type Decomposition-Event) (Class Decomposition-Event) (Arity Decomposition-Event 1) (Documentation Decomposition-Event "The collection of events in which one or more objects decompose more or less completely. See also the more general concept Decomposition-Process, in whose instances objects at least partially decompose.")) (defrelation Decomposition-Process (Subclass-Of Decomposition-Process Transformation-Process) (Default-Disjoint-Script-Type Decomposition-Process) (Temporal-Stuff-Type Decomposition-Process) (Class Decomposition-Process) (Arity Decomposition-Process 1) (Documentation Decomposition-Process "A collection of events in which some object decomposes. I.e., in a Decomposition-Process event, some object's matter undergoes chemical reactions (sometimes mediated by microorganisms) that eventually result in the object losing its shape and material characteristics. This may sometimes superficially resemble Melting, but it is a different process.")) (defrelation Decrypting (Subclass-Of Decrypting Ibt-Recoding) (Temporal-Object-Type Decrypting) (Class Decrypting) (Arity Decrypting 1) (Documentation Decrypting "The collection of actions in which an encrypted IBO (Information-Bearing-Object) is transformed so that it can be accessed.")) (defrelation Default-Disjoint-Food-Type (Subclass-Of Default-Disjoint-Food-Type Product-Type) (Sibling-Disjoint-Collection Default-Disjoint-Food-Type) (Class Default-Disjoint-Food-Type) (Arity Default-Disjoint-Food-Type 1) (Documentation Default-Disjoint-Food-Type "A collection of collections. Each instance of Default-Disjoint-Food-Type is a collection of beverages or foodstuffs (a subset of Food or Food-Ingredient-Only). More to the point, this collection-of-collections is a Sibling-Disjoint-Collection (qv). So every two instances of Default-Disjoint-Food-Type are either disjoint, or are in a known subset/superset relationship, or have some known (reified) common specialization. Virtually every commonly-named type of food will be an element of this set-of-sets. E.g., the collections Hot-Dog, Chicken-Soup, Cocoa-The-Powder, Prune, Toaster-Tart, Milk-Powder, and so on. One could easily define a collection of foodstuff and beverages, such as The-Food-That-Was-Eaten-In-Dallas-Yesterday, that would not be a member of this set-of-sets, but most such collections are not worth naming and keeping around. See the concept Sibling-Disjoint-Collection for more information about this sort of arrangement.")) (defrelation Default-Disjoint-Script-Type (Subclass-Of Default-Disjoint-Script-Type Script-Type) (Sibling-Disjoint-Collection Default-Disjoint-Script-Type) (Class Default-Disjoint-Script-Type) (Arity Default-Disjoint-Script-Type 1) (Documentation Default-Disjoint-Script-Type "This is a Sibling-Disjoint-Collection (qv). So the elements of Default-Disjoint-Script-Type are kinds of actions (subsets of Event) that can be assumed to be mutually disjoint from each other (unless one is known to be a subset of the other, or there is a known common subset.)")) (defrelation Default-Monotonic-Predicate (Subclass-Of Default-Monotonic-Predicate Predicate) (Collection Default-Monotonic-Predicate) (Object-Type Default-Monotonic-Predicate) (Class Default-Monotonic-Predicate) (Arity Default-Monotonic-Predicate 1) (Documentation Default-Monotonic-Predicate "A collection of predicates. Each element of Default-Monotonic-Predicate is a predicate whose use as the predicate of a locally asserted ground formula causes that formula to be entered, by default, as :MONOTONIC. Examples: Isa, :subclass-of, Disjoint-With, Equals, Arity, Arg1-Isa.")) (defrelation Defendants (Slot Defendants) (Actor-Slot Defendants) (Asymmetric-Binary-Predicate Defendants) (Irreflexive-Binary-Predicate Defendants) (Subrelation-Of Defendants Litigants) (Range Defendants Agent) (Domain Defendants Trial) (Relation Defendants) (Arity Defendants 2) (Binary-Relation Defendants) (Documentation Defendants " (defendants ARG1 ARG2) means that the agent ARG2 is the accused party in the lawsuit ARG1.")) (defrelation Defn-Iff (Slot Defn-Iff) (Functional-Slot Defn-Iff) (Inference-Related-Bookkeeping-Predicate Defn-Iff) (Binary-Predicate Defn-Iff) (Subrelation-Of Defn-Iff Defn-Sufficient) (Range Defn-Iff Cyc-System-Symbol) (Domain Defn-Iff Collection) (Relation Defn-Iff) (Arity Defn-Iff 2) (Binary-Relation Defn-Iff) (Documentation Defn-Iff "(Defn-Iff COL TEST) means that TEST is the name of a piece of code in the Cyc system substrate, and TEST acts as a necessary and sufficient test for inclusion in the Collection COL. If TEST returns T [True] when applied to a particular item, that item is considered an element of COL; all elements of COL must fulfill TEST's requirements. Cf. Defn-Necessary, Defn-Sufficient.")) (defrelation Defn-Necessary (Slot Defn-Necessary) (Binary-Predicate Defn-Necessary) (Range Defn-Necessary Cyc-System-Symbol) (Domain Defn-Necessary Collection) (Relation Defn-Necessary) (Arity Defn-Necessary 2) (Binary-Relation Defn-Necessary) (Documentation Defn-Necessary "(Defn-Necessary COL TEST) means that TEST is the name of a piece of code in the Cyc system substrate, and TEST acts as a necessary definition for membership in the Cyc Collection COL. Only if TEST returns T [True] when applied to a particular item can that item be considered an element of COL; all elements of COL must fulfill TEST's requirements, although there may be additional requirements for membership in COL as well. Cf. Defn-Iff and Defn-Sufficient.")) (defrelation Defn-Sufficient (Slot Defn-Sufficient) (Binary-Predicate Defn-Sufficient) (Inference-Related-Bookkeeping-Predicate Defn-Sufficient) (Range Defn-Sufficient Cyc-System-Symbol) (Domain Defn-Sufficient Collection) (Relation Defn-Sufficient) (Arity Defn-Sufficient 2) (Binary-Relation Defn-Sufficient) (Documentation Defn-Sufficient "(Defn-Sufficient COL TEST) means that TEST is the name of a piece of code in the Cyc system substrate, and TEST acts as a sufficient definition for inclusion in the Cyc Collection COL. If TEST returns T [True] when applied to a particular item, that item is considered an element of COL. Note that TEST isn't necessarily a necessary test for membership in COL; i.e., not all elements of COL must pass the test, unless TEST is also a Defn-Necessary for COL. Cf. Defn-Necessary, Defn-Iff.")) (defrelation Degeneration-Event (Subclass-Of Degeneration-Event Incurring-Damage) (Default-Disjoint-Script-Type Degeneration-Event) (Temporal-Object-Type Degeneration-Event) (Class Degeneration-Event) (Arity Degeneration-Event 1) (Documentation Degeneration-Event "A collection of events. In each Degeneration-Event, some object loses its function(s) through a process of deterioration and/or a series of discrete breakdowns.")) (deffunction Degree-Celsius (Function Degree-Celsius) (Unit-Of-Measure-No-Prefix Degree-Celsius) (Mks-Unit-Of-Measure Degree-Celsius) (Unit-Of-Temperature Degree-Celsius) (Range Degree-Celsius Scalar-Interval) (Range Degree-Celsius Temperature) (Args-Isa Degree-Celsius Cyc-System-Real-Number) (Arity Degree-Celsius 2) (Binary-Relation Degree-Celsius) (Documentation Degree-Celsius "The standard unit of temperature in much of the world and also in CYC.")) (deffunction Degree-Fahrenheit (Function Degree-Fahrenheit) (Unit-Of-Measure-No-Prefix Degree-Fahrenheit) (Unit-Of-Temperature Degree-Fahrenheit) (Range Degree-Fahrenheit Scalar-Interval) (Range Degree-Fahrenheit Temperature) (Args-Isa Degree-Fahrenheit Cyc-System-Real-Number) (Arity Degree-Fahrenheit 2) (Binary-Relation Degree-Fahrenheit) (Documentation Degree-Fa